Html5 animation: Flash CC vs. Edge Animate?

I've been using Flash for many years, and am now creating html5 animations. Just curious, why would I want to use Edge animate to create html5 animation, when I could just make an animation in Flash CC, and then export as html5 canvas? Do both Flash and Edge basically render the same thing (in terms of html/css/js), or are there differences? Thanks!

Re the topic of this discussion - I'd been wondering the same thing.
Until recently, I assumed there was no real difference other than the interface (I prefer the Edge layout - it's closer to video editing - but wish they would undo the changes made to the code editor since CC 2014. I need as many JavaScript hints as possible!).
But now I'm looking at the area of ebooks and there are problems with Edge animations on iPads, even though they are indeed HTML5. See Adobe discussion here: https://forums.adobe.com/message/6550864
On the one hand, iBooks may have a problem with content in iFrames. (I'm not into coding - but the Adobe guy in the other forum alluded to as much.)
On the other hand, even the GitReader app on iPad won't interact with the Edge animation within an iFrame. ...But it will with Flash & Captivate HTML output.
Could it be that Edge uses its own library of Edge JS, whereas the libraries used by Flash Captivate (CreateJS) are supported by iOS?
Whatever the reason, I'm now investing time in Flash  HTML5 content over Edge.

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