Huge MemoryAllocation - ColorMatrix on 3 - 4 MB images

Hi all
i am currently working on the medical project (built with Flex SDK3.3. and Flash Player 10.0), the project provides the drawing and image manuipulation feature on the (*.JPEG) photos, those JPEG photos are extracted from a medical DICOM format file (XRay, US, CT, etc...) with its size of every single jpeg is most likely around 3 - 4 MB (Dimension 3500 x 3000).
The problem i now encountered is the memory problem. When the 4MB image load completed, the application would occupy around 8x MB memory. However, the issue occur when i going to implement the ColorMatrix which changing the image Brightness, Contrast, etc .. the memory allocation of app.  increased significantly (up to 18x MB) MB. As a WEB app., 18x MB is a BIG number and is the serious concern of performance
Hence, hope will get some help from all of you experts ....
or
any alternative way that would able to changing the Brightness, Contrast of the image but with better performance
or
any technical suggestions if i implement like that .. any risks !?
Please help ........ indeed .....
Attached please find the source code.
ponycx113
Regards

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    I launched Aperture... and it's slow. I mean really slow, spinning pizza wheel slow. Granted I'm trying to bring up full size raw images that are ~16-18 meg each. But come on -- this is a workstation class machine! The "fastest Mac ever"!!!
    Showed it to the guy working there. He said they installed the box today with a brand new disk image and sometimes the image is bad. "Ben" promised he'll call their engineers to see what's up.
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    * The photo files were huge, 16 to 18 mb each. Raw images my camera takes are 6 meg. At least until I upgrade my camera.
    * The box had 1gb of memory - standard configuration. Would more help?
    * Maybe there really is something wrong with the box or the disk image.
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    I dont really post very often here but i think it is yet time to give again out a few pointers about Mac performance ...
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    2) Whatever the hardware platform your machine is running on check your software version and keep up to date , that goes 20 times for anything Universal Binary.
    3) When treating high volume files Hard drive space is ESSENTIAL and not only necessary and frankly setting up a raid from a Mac is still seamless and fast.
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    Further you have 4 bays for drives ... may i dare think they are here for some reason such as treating high volumes files ?
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    A quad running 4D server Maya some data backups mysql and about 103 processes is occupied about 10 percent load averages .....
    secondly regarding disk images and apple installs errr please take the time to install everything from scratch i am guessing aperture you just have seen running might be using rosetta and is just a transfer from a G5 that would explain performance issues . 18 Mb a picture is not huge ... we use about 100Mg images on PS maya strata etc etc etc and frankly image size with a bit of ram never has been an issue.
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