IChat 3 AV and QT 7.0.2 performance issues...

Right, here goes another strange one..
Upon upgrading to QT 7.0.2 I noticed that Video conferences in iChat 3 AV tend to hog the CPU so much more that video and audio keeps delaying and generally speaking, doing anything else with the system seems next to impossible. This is on a 12'' iBook 1.25Ghz G4...I do clearly recall that I had no such issues with previous QT versions, even after upgrading to QT 7...(I'm obviously on 10.4, 10.4.2 to be exact). Any ideas on what may be causing this?
Another thing is that being on DSL, I would expect iChat to fully saturate at least my upload path (128kbps) ie. broadcasting should technically be close to 12k/sec since I've not limited the throughput in the prefs...now is it really normal to be sending only 3-4k/sec of video to other buddies who are on DLS, too can receive upto 1024 and I'm not u/ling nothing at all? Same happens with audio chats, shouldn't the codec be dynamic in a way that it adjusts it's quality to accomodate the extra available bandwidth? Cause by the looks of it (MenuMeters) it only seems to transmit 2-3k/sec of audio and you can imagine that quality-wise this is nowehere near Skype...

You're welcome, Dimitrios.
... could you imagine of ANY way that my Planet ADE4300 modem/router seems to block outgoing port 5190?
If you have tried the suggestions in my previous link, have not changed settings, have not changed ISPs, and have not changed hardware, your ISP may have made some "improvements" that are causing you problems.
If you have had iChat AV working previously, you might want to try any applicable trouble shooting suggestions in the How Can I get iChat working again? FAQ.
Otherwise, I am out of ideas. Perhaps someone else can offer others.
EZ Jim

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    Introduction
    This document provides a quick reference guide to video card usage in Photoshop.  Some features require a compatible video card to work; if the video card or its driver is defective or unsupported, those features will not work at all.  Other features use the video card for acceleration and if the card or driver is defective those features will run more slowly.
    Mercury Graphics Engine
    The Mercury Graphics Engine (MGE) represents features that use video card, or GPU, acceleration. In Photoshop CS6, this new engine delivers near-instant results when editing with key tools such as Liquify, Warp, Lighting Effects and the Oil Paint filter. The new MGE delivers unprecedented responsiveness for a fluid feel as you work.
    MGE is new to Photoshop CS6, and uses both the OpenGL and OpenCL frameworks. It does not use the proprietary CUDA framework from nVidia.
    In order to use MGE, you must have a supported video card and updated driver. If you do not have a supported card, performance will be degraded. In most cases the acceleration is lost and the feature runs in the normal CPU mode. However, there are some features that will not work without a supported video card.
    GPU features added in Photoshop CS6
    Adaptive Wide Angle Filter (compatible video card required)
    Liquify (accelerated by compatible video card with 512MB VRAM, GPU mode unavailable on Windows XP)
    Oil Paint (compatible video card required)
    Warp and Puppet Warp (accelerated by compatible video card, GPU mode unavailable on Windows XP)
    Field Blur, Iris Blur, and Tilt/Shift (accelerated by compatible video
    card supporting OpenCL, GPU mode unavailable on Windows XP)
    Lighting Effects Gallery (compatible video card required with 512MB
    VRAM, unavailable on Windows XP)
    New 3D enhancements (3D features in Photoshop require a compatible video card with 512MB VRAM, unavailable on Windows XP):
    Draggable Shadows
    Ground plane reflections
    Roughness
    On-canvas UI controls
    Ground plane
    Liqht widgets on edge of canvas
    IBL (image based light) controller
    * Note that all 3D features are unavailable on Windows XP in Photoshop CS6
    GPU features added in previous versions of Photoshop
    Scrubby Zoom. See Zoom continuously
    Heads Up Display (HUD) color picker. See Choose a color while painting
    Color sampling ring. Choose colors with the Eyedropper tool
    Brush dynamic resize and hardness control. See Resize or change hardness of cursors by dragging
    Bristle Brush tip previews. Bristle tip shape options
    Rule of thirds crop grid overlay. Crop images
    Zoom enhancements. Smooth display at all zoom levels and temporary zoom. See Zoom continuouslyTemporarily zoom an image
    Animated transitions for one-stop zoom.
    Flick-panning.
    Rotate the canvas. Use the Rotate View tool
    View nonsquare pixel images. Adjust pixel aspect ratio
    Pixel grid. Hide the pixel grid
    Adobe Color Engine (ACE).
    Draw Brush tip cursors. Resize or change hardness of cursors by dragging
    Adobe Bridge GPU features
    Preview panel
    Full-screen preview
    Review mode
    See Preview and compare images in Adobe Bridge CS6 Help for information on all of these features.
    GPU/OpenGL preferences in Photoshop CS6
    The advantages of using a compatible video card (GPU) with Photoshop are that you can experience better performance and more features.   Problems can occur if you have an older video card with limited VRAM or if you use other programs at the same time as Photoshop that use the GPU.
    Choose Edit > Preferences (Windows) or Photoshop > Preferences (Mac OS).
    In the Performance panel, make sure Use Graphics Processor is selected in GPU Settings.
    Click Advanced Settings and specify the following options:
    Mode > Basic
    Mode > Normal
    Mode > Advanced Provides the benefits of Normal mode as well as newer OpenGL advances that can result in improved performance.
    Use Graphics Processor to Accelerate Computation
    Use OpenCL Uses the GPU to accelerate the new blur filters (Field Blur, Iris Blur, and Tilt-Shift) – OpenCL will only be available on newer GPUs that support OpenCL v1.1 or higher
    Anti-Alias Guides And Paths Allows the GPU hardware to smooth the edges of drawn guides and paths.
    30 Bit Display (Windows only) Allows Photoshop to display 30 bit data directly to screen on video cards that support it
    Quick GPU Troubleshooting Steps
    You can experience problems such as artifacts, errors, and crashes if there are incompatibilities between Photoshop and the display components that access the GPU.
    If you experience crashes, incorrectly rendered windows or objects, redraw issues, or performance issues while running Photoshop, first determine whether OpenGL is causing the problem.
    Turn off OpenGL.
    Choose Edit > Preferences (Windows) or Photoshop > Preferences (Mac OS).
    In the Performance panel, uncheck Use Graphics Processor. Click OK.
    Restart Photoshop, and perform the same function.
    If the problem recurs while OpenGL Drawing is disabled, OpenGL is not the cause. For additional troubleshooting, see Troubleshoot system errors and freezes | Adobe software on Windows (cpsid_82252) or Troubleshoot system errors and freezes | Adobe software on Mac OS 10.x (cpsid_82414).
    If the problem resolves, proceed with the rest of the troubleshooting steps to fix OpenGL.
    Make sure that you're using the latest update of Photoshop.Updates fix bugs and issues.
    Update the display driver.Updated display drivers can fix many issues, such as crashing, incorrectly rendered objects, and performance problems. Determine what video card you have and go directly to the manufacturer's website (nVidia or ATI/AMD) and download the latest driver. (Note: Simply doing a Windows Update is does not guarantee you are using the latest driver. You must go directly to the nVideo or ATI/AMD websites to get the absolute latest driver.) After you update your driver, turn on Use Graphics Processor in Photoshop preferences.
    Reset preferences.
    Resetting preferences returns OpenGL settings to their default status. Reset Photoshop preferences by pressing and holding Shift+Ctrl+Alt (Windows) or Shift+Option+Command (Mac OS) immediately after you start Photoshop.
    Click Yes when asked if you want to delete the Adobe Photoshop Settings File.
    Retry the function that caused the problem.
    Change the OpenGL mode to Basic.
    Setting the OpenGL mode to Basic uses the least amount of GPU memory and the most basic GPU feature set.
    Close all documents.
    Choose Edit > Preferences (Windows) or Photoshop > Preferences (Mac OS)
    In the Performance panel, click the GPU Settings Advanced Settings button.
    Choose Mode > Basic
    Restart Photoshop.
    If this solution resolves the problem, switch to Normal mode. See if the issue recurs. If the issue recurs, return to Basic mode.
    Note:  If you’re changing GPU preferences to troubleshoot a problem, re-launch Photoshop after each change.
    If you are using more than one video adapter, remove the additional cards.
    Multiple video adapters can cause problems with GPU accelerated or enabled features in Photoshop. It's best to connect two (or more) monitors into one video adapter. If you have to use more than one video adapter, make sure that they are the same make and model. Otherwise, crashes and other problems can occur in Photoshop.
    Note: Using two video adapters does not enhance Photoshop's performance.
    Check your Cache Levels setting.
    If you've set your Cache Levels to 1 in Photoshop preferences, you can experience performance issues with GPU features. Reset Cache Levels to the default setting, which is 4.
    Choose Edit > Preferences > Performance (Windows) or Photoshop > Preferences (Mac OS)
    In the Performance panel, choose Cache Levels > 4.
    The GPU Sniffer
    To help guard against Photoshop crashes related to bad GPU hardware or drivers, Photoshop employs a small program called the GPU Sniffer. Every time Photoshop is launched, Photoshop launches the sniffer. The sniffer runs rudimentary tests of the GPU and reports the results to Photoshop. If the sniffer crashes or reports a failure status to Photoshop, Photoshop will not use the GPU. The Use Graphics Hardware checkbox in the Performance panel of the Preferences will be unchecked and disabled.
    The first time the sniffer fails, Photoshop will display a dialog indicating that it has detected a problem with the GPU. On subsequent launches the dialog will not appear unless the Photoshop preferences are reset.
    If the user corrects the problem, either by replacing the video card or by updating the driver, then the sniffer will pass on the next launch and the Use Graphics Hardware checkbox will be enabled and returned to its previous state (enabled or disabled).
    Tested video cards for Photoshop CS6
    Adobe tested the following video cards before the release of Photoshop CS6. This document lists the video card by series. While the minimum amount of VRAM supported on video cards for Photoshop CS6 is 256MB, some features require 512MB of VRAM to be enabled.
    Note: Adobe tested laptop and desktop versions of the following cards. Be sure to download the latest driver for your specific model. (Laptop and desktop versions have slightly different names.)
    nVidia GeForce 8000, 9000, 100, 200, 300, 400, 500 series 
    nVidia Quadro 400, 600, 2000, 4000 (Mac & Win), CX, 5000, 6000
    AMD/ATI Radeon 2000, 3000, 4000, 5000, 6000, 7000 series
    AMD/ATI FirePro 3800, 4800, 5800, 7800, 8800, 9800, 3900, 4900, 5900, 7900
    Intel Intel HD Graphics, Intel HD Graphics P3000, Intel HD Graphics P4000
    Note: ATI X1000 series and nVidia 7000 series cards are no longer being tested and are not officially supported in CS6 – some basic GL functionality may be available for both these cards.
    Note: 3Dand some Open GL features are disabled on Windows XP, as stated on : http://labs.adobe.com/technologies/photoshopcs6/

    I've had several timeout since the pings were started. Got a some response times > 1ms (nothing greater than 7 or 8ms), but no timeouts.

  • RE: Case 59063: performance issues w/ C TLIB and Forte3M

    Hi James,
    Could you give me a call, I am at my desk.
    I had meetings all day and couldn't respond to your calls earlier.
    -----Original Message-----
    From: James Min [mailto:jminbrio.forte.com]
    Sent: Thursday, March 30, 2000 2:50 PM
    To: Sharma, Sandeep; Pyatetskiy, Alexander
    Cc: sophiaforte.com; kenlforte.com; Tenerelli, Mike
    Subject: Re: Case 59063: performance issues w/ C TLIB and Forte 3M
    Hello,
    I just want to reiterate that we are very committed to working on
    this issue, and that our goal is to find out the root of the problem. But
    first I'd like to narrow down the avenues by process of elimination.
    Open Cursor is something that is commonly used in today's RDBMS. I
    know that you must test your query in ISQL using some kind of execute
    immediate, but Sybase should be able to handle an open cursor. I was
    wondering if your Sybase expert commented on the fact that the server is
    not responding to commonly used command like 'open cursor'. According to
    our developer, we are merely following the API from Sybase, and open cursor
    is not something that particularly slows down a query for several minutes
    (except maybe the very first time). The logs show that Forte is waiting for
    a status from the DB server. Actually, using prepared statements and open
    cursor ends up being more efficient in the long run.
    Some questions:
    1) Have you tried to do a prepared statement with open cursor in your ISQL
    session? If so, did it have the same slowness?
    2) How big is the table you are querying? How many rows are there? How many
    are returned?
    3) When there is a hang in Forte, is there disk-spinning or CPU usage in
    the database server side? On the Forte side? Absolutely no activity at all?
    We actually have a Sybase set-up here, and if you wish, we could test out
    your database and Forte PEX here. Since your queries seems to be running
    off of only one table, this might be the best option, as we could look at
    everything here, in house. To do this:
    a) BCP out the data into a flat file. (character format to make it portable)
    b) we need a script to create the table and indexes.
    c) the Forte PEX file of the app to test this out.
    d) the SQL staement that you issue in ISQL for comparison.
    If the situation warrants, we can give a concrete example of
    possible errors/bugs to a developer. Dial-in is still an option, but to be
    able to look at the TOOL code, database setup, etc. without the limitations
    of dial-up may be faster and more efficient. Please let me know if you can
    provide this, as well as the answers to the above questions, or if you have
    any questions.
    Regards,
    At 08:05 AM 3/30/00 -0500, Sharma, Sandeep wrote:
    James, Ken:
    FYI, see attached response from our Sybase expert, Dani Sasmita. She has
    already tried what you suggested and results are enclosed.
    ++
    Sandeep
    -----Original Message-----
    From: SASMITA, DANIAR
    Sent: Wednesday, March 29, 2000 6:43 PM
    To: Pyatetskiy, Alexander
    Cc: Sharma, Sandeep; Tenerelli, Mike
    Subject: Re: FW: Case 59063: Select using LIKE has performance
    issues
    w/ CTLIB and Forte 3M
    We did that trick already.
    When it is hanging, I can see what is doing.
    It is doing OPEN CURSOR. But not clear the exact statement of the cursor
    it is trying to open.
    When we run the query directly to Sybase, not using Forte, it is clearly
    not opening any cursor.
    And running it directly to Sybase many times, the response is always
    consistently fast.
    It is just when the query runs from Forte to Sybase, it opens a cursor.
    But again, in the Forte code, Alex is not using any cursor.
    In trying to capture the query,we even tried to audit any statementcoming
    to Sybase. Same thing, just open cursor. No cursor declaration anywhere.==============================================
    James Min
    Technical Support Engineer - Forte Tools
    Sun Microsystems, Inc.
    1800 Harrison St., 17th Fl.
    Oakland, CA 94612
    james.minsun.com
    510.869.2056
    ==============================================
    Support Hotline: 510-451-5400
    CUSTOMERS open a NEW CASE with Technical Support:
    http://www.forte.com/support/case_entry.html
    CUSTOMERS view your cases and enter follow-up transactions:
    http://www.forte.com/support/view_calls.html

    Earthlink wrote:
    Contrary to my understanding, the <font face="courier">with_pipeline</font> procedure runs 6 time slower than the legacy <font face="courier">no_pipeline</font> procedure. Am I missing something? Well, we're missing a lot here.
    Like:
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    - how did you test
    - what data do you have, how is it distributed, indexed
    and so on.
    If you want to find out what's going on then use a TRACE with wait events.
    All nessecary steps are explained in these threads:
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    http://oracle-randolf.blogspot.com/2009/02/basic-sql-statement-performance.html
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  • Is there a recommended limit on the number of custom sections and the cells per table so that there are no performance issues with the UI?

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    Thanks Kelly,
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    Matt,
    If you want help, please start your own thread here:
    http://discussions.apple.com/forum.jspa?forumID=1339&start=0
    And if your previous thread you aren't getting sufficient help for your iPhone, post a new topic here:
    http://discussions.apple.com/forum.jspa?forumID=1139
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