Image rotationY, scaling issue

Can anyone tell me why in example #1, the image, when rotated (by -45   degrees on y axis), is scaled properly, but in example #2, it's   stretched so it's wider than it should be? the main difference is, in   example #1, the carousel items consist of an image within a movieclip;   whereas, in example #2, the carousel items consist of an image within a   movieclip, within a movieclip.
(the main reason i switched each  item to be the image, within a  movieclip, within a moveclip, was so that  when you nagivate through the  items, and hover over the larger item in  focus, it rotates so that it  remains upright & parallel with the  screen. if i kept it like  example #1, the movieclip would rotate based  on the axis of the  carousel container (it wouldn't always be upright  & parallel with  the screen)
example #1
example #2
my theory is it has to do with the perspective and/or items being 3d or   not (having a matrix3D object)..but i need a push in the right   direction..thanks!

hi,
        the process which u followed is correct but the thing is u hv forget to enable the check box called "embedded image"........ which will be present in the image properties.......... if u enable this check box then the image will be displayed in pdf preview.
                 I hope i solved the issue.
Thnx,
Vishnu

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