IMovie HD doesn't play animated .gif's

why doesn't it play them? all I get is a still of the first frame, no animation. Can anybody clue me in? If you want the files to play with, they're here:
http://perfectionconstruction.com/test/naruto.html

Hi
To move projects to external hard disks can be near to fatal.
Eternal hard disk
• *SHOULD BE* a FireWire one - USB/USB2 performs badly
• *HAS TO BE* - Mac OS Exstended formatted
(Usually not but UNIX/DOS/FAT32/Mac OS Exchange which doesn't work)
(Even so if it's bought at Apple Store - a bad thing)
If so You need
• Other Space to move Your project to
• Lennart Thelander repair kit
If You re-format Your hard disk - IT WILL BE ERASED - Totally
Yours Bengt W

Similar Messages

  • Does the iPhone play animated GIFs?

    Hi,
    Does the iPhone play animated GIFs? Sorry for asking such a basic question but I can't seem to find the answer on the web or within this forum.
    Also how do you implement it into your code? Do you need to use a UIWebView or can you just declare it like a regular png or jpg (e.g. UIImage *image = [[UIImage imageNamed:@"photo.gif"])
    Thanks for any help.

    you can play gif in webView ,just the same way you load a jpeg or png..
    NSString *path = [[NSBundle mainBundle] pathForResource:@"santa" ofType:@"gif"];
    NSURL *url = [NSURL fileURLWithPath:path isDirectory:NO];
    /* Load the request. */
    [myWebView loadRequest:[NSURLRequest requestWithURL:url]];
    the gif that is locally saved will be loaded.

  • How do I stop playing animated GIF's within web pages?

    Various websites display numerous images available for download. Some of those images are animated GIF files. These files take time to load and chew up a lot of my limited upload/download usage. IE Explorer let me see a single image for the GIF but doesn't load or play the GIF. How do I get that same setting in Mozilla Fire Fox?

    hello vyoumans,
    i found a couple different ways this can be done.
    1. this firefox addon, [https://addons.mozilla.org/en-US/firefox/addon/toggle-animated-gifs/ Toggle animated GIFs], seems to work pretty good. ctrl+m toggles the animations on and off.
    2. if you don't want to install an addon, you can go to your browser configuration file. type ''about:config'' in the address bar and find the entry ''image.animation_mode''. double click it and set its value to ''none''. this should disable all GIF animations

  • Can the iPod (30 GB Video version) play animated .GIF files/pictures?

    When I go into the pictures folder, it only shows the first frame. Can it play animations?

    "Importing" .gif files is a very old QT Pro "trick" and was made available in the first "Pro" version of QT (3).
    I still use the feature to add logos or other, older animations to some of my newer QT "movies".
    Some of the older QT tricks can still be used today:
    http://homepage.mac.com/kkirkster/QT_Fun2/
    I've been focusing my skill (very little) on the QuickTime discussions pages but visit these "iPod" discussions pages every now and then.
    Since the new iPod can also "do" the .mov format I thought I'd observe and comment for the newer users.
    Happy New Year!
    Oh, btw, QuickTime can also do some magic with your Photoshop files.

  • Playing animated GIFs with NetBeans

    Well for our Computer Science class we have to make a game.
    For our title screen we wanted an animated GIF to play.
    I made the animated GIF with Gimp and I am using the NetBeans IDE (I am using the GUI Builder)
    I have tried using the image as a JLabel but it didn't work.
    I just need it to play the GIF.
    Thanks.

    Ok sorry I should have posted some code.
    Also I got it to work. But I now have a new question.
    How do you loop the animation?
    Is it possible to layer a JButton on top of the GIF?
    And also is it possible to make this part of the code relative?
    Like can you make it where it looks through the entire file without a specific path.
    AndroidGIF.setIcon(new ImageIcon("C:\\Users\\***********\\Desktop\\android2.gif"));Here is the rest of my code.
    import javax.swing.*;
    class GIFTest extends JFrame
        JLabel AndroidGIF = new JLabel();
        public GIFTest()
            setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
            AndroidGIF.setIcon(new ImageIcon("C:\\Users\\********\\Desktop\\android2.gif"));
            GroupLayout layout = new GroupLayout(getContentPane());
            getContentPane().setLayout(layout);
            layout.setHorizontalGroup(
                layout.createParallelGroup(GroupLayout.Alignment.LEADING)
                .addGroup(layout.createSequentialGroup()
                    .addGap(27, 27, 27)
                    .addComponent(AndroidGIF)
                    .addContainerGap(41, Short.MAX_VALUE))
            layout.setVerticalGroup(
                layout.createParallelGroup(GroupLayout.Alignment.LEADING)
                .addGroup(layout.createSequentialGroup()
                    .addGap(32, 32, 32)
                    .addComponent(AndroidGIF)
                    .addContainerGap(46, Short.MAX_VALUE))
            pack();
             public static void main(String args[])
                new GIFTest().setVisible(true);
    }Note that I bleeped out the name of the computer due to privacy.

  • In iMovie, audio doesn't play on movie preview

    Hello,
    I got iMovie 10.0.6 yesterday. It worked fine for a few minutes, but afterwards, I couldn't hear the audio in my movie. However, if I went into the event the movie it was in, I could hear the audio on preview. I tried exporting, and the audio was working perfectly there too, but not in the movie preview itself.

    What version of OS and Keynote?
    Audio doesn't play on a single slide when exported into Qtime
    Are you trying to play audio over the complete presentation on one slide or a range of slides?

  • Problems playing animated gif on label again

    I have program that is displaying a graphic representation of a wave file this is a cut down of it. I am using a mouse listener to detect the mouse wheel and from that I am zooming in on the wave graphic or zooming out.
    The problem is when I zoom in a Jlabel is displayed with an animated gif saying �zooming in� that work fine. But as soon as I zoom in again, the Jlabel will not display the image again or the zooming out image.
    I an new to java so be kind to my code
    Any help would be greatly appreciated
    CODE
    * DisWav1.java
    * Created on 30 April 2006, 14:43
    import java.awt.BasicStroke;
    import java.awt.BorderLayout;
    import java.awt.Color;
    import java.awt.Dimension;
    import java.awt.Font;
    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.geom.Line2D;
    import java.util.Vector;
    import javax.swing.JPanel;
    import javax.swing.JDialog;
    public class DisWav1 extends JDialog implements Runnable{
    // varables
         private Thread thread;
         public static final int MAX_PRIORITY = 10;
         Vector lines = new Vector();
         Color jfcBlue = new Color(204, 204, 255);
    Color pink = new Color(255, 175, 175);
    private Font font12 = new Font("serif", Font.PLAIN, 12);
    long mainSize = 36000;
    int holdingArray[];
    int ZOOMFactor;
         private JPanel jContentPane = null;
         * This is the default constructor
         public DisWav1() {
              super();
              initialize();
         * This method initializes this
         * @return void
         private void initialize() {
              this.setBackground(java.awt.Color.black);
              this.setContentPane(getJContentPane());
              this.setTitle("Display Wave");
    this.setSize(150,150);
    addMouseWheelListener(new java.awt.event.MouseWheelListener() {
    public void mouseWheelMoved(java.awt.event.MouseWheelEvent evt) {
    formMouseWheelMoved(evt);
         * This method initializes jContentPane
         * @return javax.swing.JPanel
         private JPanel getJContentPane() {
              if (jContentPane == null) {
                   jContentPane = new JPanel();
                   jContentPane.setBackground(java.awt.Color.black);
                   jContentPane.setLayout(new BorderLayout());
              return jContentPane;
         public void run()
    }// end run
    public void start() {
    thread = new Thread(this);
    thread.setName("Display Graph");
    thread.setPriority(MAX_PRIORITY );
    thread.start();
    }// end start
    public void stop() {
    if (thread != null) {
    thread.interrupt();
    thread = null;
    }// end stop
    // Create a array for drawing ines on screen in scale.
    public void moveMe(int x, int y){
    this.setLocation(x,y);
    // used to detect when the mouse is wheel is move and then
    // zoom IN or OUT
    // also display jLabel with animated gif saying "zooming in" or "Zooming out"
    private void formMouseWheelMoved(java.awt.event.MouseWheelEvent evt) {
    javax.swing.JLabel zz;
    zz = new javax.swing.JLabel();
    zz.setBounds(this.getWidth()/2, this.getHeight()/2, 140,40);
    zz.setText("");
    getContentPane().add(zz);
    int notches = evt.getWheelRotation();
    if (notches < 0) {
    getContentPane().add(zz);
    zz.setIcon(new javax.swing.ImageIcon("zoomingin.gif"));
    zz.setBounds(this.getWidth()/2-(zz.getWidth()/2), this.getHeight()/2-(zz.getHeight()/2), 140,40);
    System.out.println("zoom up " + ZOOMFactor);
    ZOOMFactor = ZOOMFactor +2;
    } else {
    if (ZOOMFactor <= 0 )
         ZOOMFactor = 1;
    else{
    getContentPane().add(zz);
    zz.setIcon(new javax.swing.ImageIcon("C:zoomingOUT.gif"));
    zz.setBounds(this.getWidth()/2-(zz.getWidth()/2), this.getHeight()/2-(zz.getHeight()/2), 140,40);
    ZOOMFactor = ZOOMFactor - 2;
    System.out.println("zoom down " + ZOOMFactor);
    public void paint(Graphics g) {
    // paints lines form a vector here on the screen
    }// end of paint method
    }// end class disWav1
    // END CODE

    think ive solved it

  • Can a flex app play animated gif?

    I embedded a simple animated gif file in an image component
    but it was eventaually presented a static image only. The mxml code
    looks like
    <mx:Image id="image1" source="@Embed('running_horse.gif')"
    x="209" y="260"/>
    The gif file itself was working fine in its own right and but
    it stops animating when it is viewed within the swf generated. The
    final html presents the first frame of the gif file only. Any help
    on this appreciated.
    A novice flex user

    I believe the answer is no. At least, animated gifs do not
    work for me. I can't recall anything in the docs about this though.
    Tracy

  • Does the Apple TV play "animated" GIF files or just "static"?

    I know it supports GIF images, but I want to make sure it actually plays them.
    Thanks

    doubt it
    but give it a try cant harm

  • IChat picture/icon doesnt play animated .gif's?!

    im trying to make my iChat icon/picture a .gif file but its not working... can i NOT do this or something?

    Hi Robert,
    Apologies for the second post, I had some problems when posting.
    See point 8 under On Checks and ADD-ONS on the following page.
    kiChat: Where to Find Links to Things About iChat
    --Chris
    Message was edited by: chrisbel

  • Importing .GIF into Fc will not play the animated gif in output

    I imported a animated .gif  (attached video.gif) into Fc (of a sequence of pics I took saved as an animated .gif)
    It inported as a "bitmap image" and upon export to swf it did NOT show the .gif as an animated .gif but just shows the first frame..
    (It did not put this file into an assests folder...)
    So I converted the "bitmap image" into an optimaized graphic...and NOW it DOES put the original animated gif into the "assets" folder with a Graphic1.fxg and video.gif in that folder.. and If I open the gif in the assest folder it plays it as the animated .gif it is..
    BUT SADLY upon export to SWF it still DOES not play the gif as an animated gif.. just the first frame...
    Can I do anything in the code to tell the swf file that is exported to play the gif in the assest folder as an animated gif not just show the frame?
    I did the animated gif approach becasue I setup a photoshop cs4 file with a quicktime video as a layer and Fc only brought in the first frame of the quicktime layer..
    Could the next beta of Fc include the ability to import and play animated gifs as artwork as well AND/or to import Ps Cs4 video layers as videos
    So I would have to created a video page in flash pro and import that as a object? into a state?
    (no experience with flash pro but just bought cs4 and will try to learn FlashPro overweekend)

    Interesting. I don't think this is somethign you can do in Flash Catalyst. We have .GIF support in the Flash Player but I don't think you can use a GIF asset inside Catalyst. If you need that GIF to play you'll have to embed it using Flash Builder.
    But Flash Catalyst will support video version 1.0. I don't think you can turn arbitrary layers into "video" layers but you can bring in video files (like .FLV) and then attach components to behaviors (like play, stop, etc).
    =Ryan
    [email protected]

  • Viewing Animated GIF files in Preview

    Hello...
    I'm trying to figure out why I cannot view animated GIF files within Preview. When I search within Preview's help I get this...
    *1. Open the animated GIF file in Preview.*
    *2. If the window's drawer isn't already visible, choose View > Drawer.*
    *The drawer contains a thumbnail image for the animated GIF. The number of frames in the animation appears in the lower-right corner.*
    *3. Click the triangle beside the thumbnail image.*
    *Preview shows all the frames in the animated GIF. When you click a frame, the animation stops and Preview displays that frame.*
    Now at the end of number 3 it states that "the animation stops", so according to that statment Preview should be "playing" the animation until I click a certain frame to stop it. Well mine doesn't do this, SO what's going on?
    Oh, my OS is v10.4.10 and Preview is v3.0.9(409).
    Thanks!

    Preview in Panther did play animated gifs, although it was a bit clunky at it. Evidently they intended to fix this in Tiger, but instead they ended up breaking it completely. To play an animated gif you now need to do so in a browser, such as Safari. Preview no longer plays them at all.
    Francine
    Francine
    Schwieder

  • Lumia 920 animated GIF's

    When emailing or texting from the Lumia 920, will users outside of Nokia be able to fully view animated GIF's?
    Solved!
    Go to Solution.

    Hi Coolatta75,
    I think I have found a solution for you. I have just tried this on my Lumia 920 and it works. Goto Photos then Camera Roll then open the Cinemagraph GIF and select ...
    then select Save To Skydrive, and it will upload the GIF. If you are using Windows 8 (or if you don't have Windows 8, you can access SkyDrive on the web-based version), and download it and open it in Internet Explorer. It will work and play. Please remember that the recipient will always view it as a static MMS unless they have an app on their phone that can play animated GIF's, same applies to recipients who view it on their computer. I suggest sending it to their email and they can open it on their computer.
    Let us know how you get on.

  • "mail contents of this page" won't support animated gifs

    Let me start by saying that i know that Mail doesn't support animated gifs. However, up untill last year, i was able to email moving animated gifs by putting them online and mailing the content of the safari page (command i). I haven't made any updates to Mail or safari, yet this feature suddenly stopped working. I am still able to use command with still images, but when i try to use the command on an animated gif, nothing happens and it's grayed out in the menu.
    I can't figure out how to email a moving gif via gmail either.
    (Just to clarify, I know I can send a gif file, but It's useless if it doesn't show up as a moving image in the recipient's inbox).
    Does anyone have a fix for this issue or another idea how to email a moving animated gif?
    Many thanks!

    Yes, that was the problem. Mail couldn’t save a temporary copy of the message in Drafts because AOL doesn’t let IMAP clients such as Mail to create or manage mailboxes at the root level of the account directory, only as subfolders of Saved, and this causes Mail to not work properly if Store messages on the server is turned ON for any of the mailboxes in Preferences > Accounts > Mailbox Behaviors. You should turn Store messages on the server OFF for all the standard mailboxes, so that they are stored locally instead.

  • Animated Gifs in Email

    I want to attach animated gifs to my email messages. When I do, the images stay static and aren't animated.
    My PC friends use Outlook Express to compose their email, and the animations work fine. I checked the information for Entourage and found that it doesn't support animated gifs. Does anyone know how to do this on the Mac, using Tiger 10.4.11?

    Mulder,
    I went to the site you mentioned, downloaded an animated GIF, and sent myself a test email. When it didn't work, I went back to that site's help menu and have copied what it said below:
    "How to use animated GIF Images
    For use in web pages: see Image Usage & Linking Policy
    For use in Microsoft Outlook: In Outlook 2003 and earlier, an animated image can be incorporated into the email text, only when using the HTML format. Position the cursor at the point where the image is to appear and select Insert/Picture.
    When using the Word editor for composing email messages, the image will not animate. Outlook 2007 does not support animation in any format.
    For use in Microsoft PowerPoint: You should not have any issues inserting and viewing animated images."
    I checked your response carefully and found that the only difference is that you have a signature set up for your emails, and I do not.
    I went to the Eudora site and they support animated GIFs if you sign up for their "paid" program. I couldn't find out the cost anywhere and suspect that it shows up after you've downloaded the program. I'm not familiar with the Balzac client but will check it out. I don't compose my emails using HTML. I simply use the Mail program and format my text using the font and color menus. Is that how you do yours? (I'm still looking for that "extra ingredient" that you have [besides your brain] that makes yours work.)
    Thanks again.

Maybe you are looking for