In-app extension for Air for iOS clarifications ?

Hello there,
While trying to implement Milkman in-app extension for Air for iOS, I have couple of things to clarify.
1. Can we use this plugin to buy a third party game from within my app using in-app purchase?
2. Can a third party app access the in-app purchase details from my app, if shared? If yes, How?

I am unable to click on the item to download it. What am I doing wrong??
You may have disabled in-app purchases.
Check in the Settings.app:
Settings > General > Restrictions

Similar Messages

  • How to delete the bookmark in chm lite apps in iPad air iPad, iOS 7

    How to delete the bookmark in chm lite apps in iPad air
    iPad, iOS 7

    This is a Safari Bookmark?
    Bring up the list of bookmarks
    tap edit, from the bottom right of list
    tap the - sign next the the bookmark you want to delete.

  • APP created with Air for Android but doesn't work on the emulator for test - Help!

    When I create an application using Flash CS5.5>>> AIR FOR ANDROID.
    After creating a test page I go to publish settings and send the app on Emulator RELEASE ... The APP is loaded correctly but as soon as you start the emulator, give this error "The application XXnameappXX (process air.XXnameappXX) has stopped unexpectedly. Please try again" Help Please!

    Ok i've find this before "Adobe Flash CS5/AIK2.5/runtimes/air/android/emulator/Runtime.apk" and install it on android emulator! Now works all i hope! Thanks for your answer!

  • Publishing Workflows for AIR for iOS | ADC Presents | Adobe TV

    Senior Product Manager Tom Barclay discusses recent Flash Professional CS6 updates, highlighting the enhanced workflows in Adobe AIR 3.4 for development of iOS applications.
    http://adobe.ly/PnEFsW

    Please. What's is the version number Flash CS6 will have after this update?  It would help sort things out, since the update fails currently on mac.

  • Developing for 'Air for TV' with Flash builder 4.5?

    How can I target Adobe Air 2.5 when using Flash Builder 4.5 so I can develop for Adobe Air for TV?
    When I change the app.xml file to point to 2.5, I get the following error:
    "Namespace 2.5.0 in the application descriptor file should be equal or higher than the minimum version 2.6.0 required by Flex SDK."

    I was finally able to get my app on a Samsung TV. Here's some more info on this subject. You actually have to overlay the Air 2.6 SDK - not the 2.5 SDK.
    Also make sure when you finally package the TV app to change the application XML to point to 2.5,. During development you can leave it as 2.6.
    @see http://learn.adobe.com/wiki/display/airquestions/AIR+for+TV
    What tools do developers use to create AIR 2.5.1 apps for TVs?
    Developers can use the following tools:
    AIR 2.6 SDK
    Flash Professional CS5 Extension for AIR 2.5 (now an integral feature in Flash Professional CS5.5)
    Flash Builder 4.5
    Note: Developers can use the AIR 2.6 SDK for developing apps for AIR 2.5.1 for TV. In Flash Professional, set the publish settings to Adobe AIR 2.5. In Flash Builder, set the AIR namespace to 2.5 in the app descriptor file:
    <application xmlns="http://ns.adobe.com/air/application/2.5">.
    If you are using Flash Builder 4.5, you must do the following:
    Download the Flex 4.1.0.16076 SDK.
    Download the AIR 2.6 SDK.
    Copy each file from the AIR 2.6 SDK into the corresponding directory within the Flex 4.1 SDK, replacing the Flex original variants.
    To use this SDK within Flash Builder, select your project in the Flash Builder package explorer.
    Choose Project > Properties to open the project's Properties dialog box.
    Select Flex Compiler in the list and then click the "Configure Flex SDKs" link to open the Preferences dialog box.
    Click the Add button, browse to the SDK, and then click OK until you get back to the project's Properties dialog box.
    Click the "Use a specific SDK" option and then pick Flex 4.1 from the drop-down menu.
    You must also replace the default WindowedApplication element with Application in your project's MXML file.

  • Using Flash Builder 4.5 to develop for Air for TV?

    How can I target Adobe Air 2.5 when using Flash Builder 4.5 so I develop for Adobe Air for TV?
    When I change the app.xml file to point to 2.5, I get the following error:
    "Namespace 2.5.0 in the application descriptor file should be equal or higher than the minimum version 2.6.0 required by Flex SDK."

    I was finally able to get my app on a Samsung TV. Here's some more info on this subject. You actually have to overlay the Air 2.6 SDK - not the 2.5 SDK.
    Also make sure when you finally package the TV app to change the application XML to point to 2.5,. During development you can leave it as 2.6.
    @see http://learn.adobe.com/wiki/display/airquestions/AIR+for+TV
    What tools do developers use to create AIR 2.5.1 apps for TVs?
    Developers can use the following tools:
    AIR 2.6 SDK
    Flash Professional CS5 Extension for AIR 2.5 (now an integral feature in Flash Professional CS5.5)
    Flash Builder 4.5
    Note: Developers can use the AIR 2.6 SDK for developing apps for AIR 2.5.1 for TV. In Flash Professional, set the publish settings to Adobe AIR 2.5. In Flash Builder, set the AIR namespace to 2.5 in the app descriptor file:
    <application xmlns="http://ns.adobe.com/air/application/2.5">.
    If you are using Flash Builder 4.5, you must do the following:
    Download the Flex 4.1.0.16076 SDK.
    Download the AIR 2.6 SDK.
    Copy each file from the AIR 2.6 SDK into the corresponding directory within the Flex 4.1 SDK, replacing the Flex original variants.
    To use this SDK within Flash Builder, select your project in the Flash Builder package explorer.
    Choose Project > Properties to open the project's Properties dialog box.
    Select Flex Compiler in the list and then click the "Configure Flex SDKs" link to open the Preferences dialog box.
    Click the Add button, browse to the SDK, and then click OK until you get back to the project's Properties dialog box.
    Click the "Use a specific SDK" option and then pick Flex 4.1 from the drop-down menu.
    You must also replace the default WindowedApplication element with Application in your project's MXML file.

  • Simple Tut AS3 Video in Flash for Air for IOS

    Hi i´m really new programming in AS3, and now i have a task of doing a simple IOS (and andoid later) app that plays a Video, I can't find any simple tutorial to do this. All talk big words about flex and classes. I'm struggling in this and external as and classes tend to make the things harder. Can one point me our a good tut or how to make the script for just call a video to stage (from file or library) and can be played in my app preferable with the default control of video. Thanks

    1.  add the flv to a subdirectory of the directory containing your flash fla and published files.
    2.  add an flvplayback component to your stage and assign its source to be the flv (use a relative path).
    3.  add the flv subdirectory to the list of included files (in the iOS publish settings).

  • How to get mobileprovision file for air for ios

    I have created a small app. I want publish this file as .ipa when  i try to publish flash ide asking .moblieprovision file. How can i get this file. Is it require to BUY.

    This may have changed with CS6 but in the past you had to purchase an Apple Developer plan for iOS development (they have one for Mac development as well).  Check the apple website at http://developer.apple.com .

  • How to exit your applications for AIR for iOS in ActionScript 3

    Hi everybody,
    I have created a game for iOS. I wanted to terminate the application once the person presses the back button within the iPhone. Does anyone know how to achieve that?
    I have searched and they only have the command for the Android using this method :
    if(Capabilities.cpuArchitecture=="ARM"){
    NativeApplication.nativeApplication.addEventListener(Event.DEACTIVATE, handleDeactivate, false, 0, true);
    function handleDeactivate(event:Event):void
        NativeApplication.nativeApplication.exit();
    How about iOS devices?
    Thanks!

    Sorry i might be way off the mark, I haven't done any mobile application programming in AS I tend to do it natively.
    but i assume you use NativeApplication for your launch point, and then nativeApplication.exit should exit the app. easy enough to link to one of you own buttons.
    as for the home button i found this on the net
    import flash.events.Event;
    addEventListener(Event.ACTIVATE, activateListener);
    addEventListener(Event.DEACTIVATE, deactivateListener);
    private function activateListener(e:Event):void{
            //do something when awakened
    private function deactivateListener(e:Event):void{
            //do something when home button is pressed.

  • Hi, Please does anyone know of good Apps on MacBook Air for children with Down Syndrome for learning? - Many thanks :)

    Hi, have bought a MacBook Air second hand which is wonderful, but learning apps for children (especially those with extra learning difficulty) seem to be only accessible on Ipads..... grrr!.... Please has anyone found any good ones on their MacBook air?  Thanking you for any help...

    I'm not current in what's out there, and, depending upon the developmental age of your child it would be hard to offer something suitable. However if there are elementary schools in your area who use Apple Computers their Assistive Technology department/specialist or Special Education Department/specialist should be able and willing to help you.
    I suggest you contact the public schools near you... you might even qualify for an educators discount on software you buy.

  • Flash Professional Help | Packaging applications for AIR for iOS

    This question was posted in response to the following article: http://helpx.adobe.com/flash/using/packaging-applications-air-ios.html

    I am unable to launch the iOS simulator from flash CC or find any info online about this problem. I have tried reinstalling flash and xcode. The error I get is:
    iOS publishing requires files which are not installed. Please quit Flash Professional and run the original installer to ensure that all optional components are installed.
    SDK is missing GPL component /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/Developer/S DKs/../../../../../usr/llvm-gcc-4.2/lib/gcc/

  • Using Google Play Developer License RSA code with Air for Android App?

    What is the procedure for using Google Play Developer's provided license code (Base64-encoded RSA public key to include in your binary) for an Air for Android app in Flash?
    I see the need to load a p12 file and have gone through the process of creating one for Air for iOS with OpenSSL but the Google provided key is in a different format. To start with it is delivered by copy/paste off a webpage.
    I am using Flash CS5.5. I could switch to CS6 if neccesary.
    Thanks

    Follow this link, see post number 12.
    http://forums.adobe.com/thread/1115438

  • AIR for iOS, Library Project

    Is there (or will there be) any way to compile an actionscript mobile project, using AIR for iOS, as a library project so that other objective c applications could integrate the AIR library project within them ?

    http://custardbelly.com/blog/2011/09/21/air-native-extension-example-ibattery-for-ios/
    This is a very good example you can look, there are many others. try to google something like:"native extension for air on IOS" or if you know which component you want then go with "native extension air ios ComponentX", etc.

  • Why did Adobe stop the support in Air for iOS?

    Today Adobe said that he stop with the developing for iOS,
    It`s mean that he will NOT update the AIR for iOS for newer iOS (like iOS 5).
    I paid many money for a Flash`s license and AppStore`s member!
    What sould I do now?

    What was talked about today is the development of the Flash Player for mobile browsers, that will end after the next version is released. iOS is not affected by that, because Flash didn't work in Safari on iOS anyway.
    Adobe did talk about how they were going to do more with AIR mobile apps, so if anything today's announcements is good news for AIR for iOS.

  • How to enable sampler in telemetry options at AIR for iOS Settings?

    Hi,
    I'm just trying the new Flash CC, and a very good feature is to monitor an iOS app using adobe scout.
    But when I export an app, in the AIR for iOS Settings, I always see "Enable sampler" option disabled. How can I enable the option?
    Thanks.

    Hi ,
    To enable the sampler option you need to set it in the Publish Settings dialog. Open the Publish Settings Dialog and select the "Enable detailed telemetry" option under the advanced section for the Flash(.swf) option.Now you will find the Telemetry option for enable sampler enabled in the AIR for iOS dialog.
    Thanks and Regards,
    Sudeshna Sarkar
    Adobe Flash Professional Team

Maybe you are looking for

  • The difference between 'Pigment Based' and 'Dye Based' color inks?

    What is the difference between 'Pigment Based' color inks (as used in the HP OfficeJet 8500 series) and 'Dye Based' color inks (as used in the HP OfficeJet 7500 printer)? Thanks; Mark S

  • A question about pdf form filling?

    Hello, I received a form in PDF format as an attachment in an e-mail reply from a travel company. I have to fill in this form and return it to the sender. I could print out the PDF form manually fill the required field and either fax to them or scan

  • HR Master Data Authorization

    Dear Guys I am facing a problem regarding HR Authorization. We are not able to access Header information of few Personnel numbers and also have full HR Authorization. When we copy same SAP ID to other SAP ID data becomes visible with out any change i

  • Lightroom 3.2 crashes when importing another catelog

    Further to upgrading to Wnindows 3.2 I cannot import from another catelog created via LR 3.2 for Mac.  I get two crash notices and then LR closes and fails to import.  On occassion is locks importing keywords.  This is most annoying. The catelog has

  • Setting up examples to run with Oracle

    When I try to run the following " ant db_setup_oracle", got the following error "Buildfile: build.xml does not exist! Build failed. Where can I find/get the build.xml file? Thanks in Advance!