In app purchase for iOS

Does any one know if in app purchase is ready?

I have written a native extension for In-App Purchases on iOS. You can give it a try http://code.google.com/p/in-app-purchase-air-ios/
Please go throght the Wiki and links given on project homepage, also submit the issue if you face any
BTW: You can use it with AIR 3 RC Release currently available on Labs and to be released soon...

Similar Messages

  • In-app purchasing for Android & iOS

    Hi,
    I have developed an AIR mobile app for both Android and iOS devices. Now, I want to sell my app through Google Play and Apple stores.
    1. How to implement in-app purchasing for Andorid and iOS in my AIR app
    2. Does Adobe have support for implementing in-app purchasing?
    3. Implementing in-app purchasing only once in my app will be enough to send it to both Google and Apple stores?
    Kindly, guide me. Thanks is advance...

    I used milkmangames ANE. (50$), because i didnt want to fork the code for each os.
    http://www.milkmangames.com/blog/tools/
    It was "easy" to set up (quotes: as easy as something complicate can be).
    Consumables, or One-time-purchases worked out of the box, but restore, subscriptions and auto subscriptions (like newspapers) had bugs like hell and were unusable.
    Also check out here for some free stuff (wich propably works as well as the comercial, "supported" stuff, stupid-me)...
    https://github.com/freshplanet/ANE-In-App-Purchase
    More ANEs:
    http://sleepydesign.blogspot.de/2012/07/ane-free-air-native-extensions.html

  • Looking for step-by-step tutorial for in-app purchase with iOS

    Hello everyone,
    I'm in a bit of an unusual situation here. I'm currently working in a company, the elder programmers of which are in a different project while my humble self is charged with the task to develop for iOS with Flash Pro CS5.5.
    Our Creative Director is planning the app to have an in-app purchase feature for some content. The problem is, that I have never dealt with such core programming yet, so I don't yet have an understanding of how to imagine the process of the in-app purchase itself. Sure, I googled and read through the tutorials explaining the certificates and the procedure of getting the information from Apple to be able to publish Apps. But I haven't found a decent tutorial explaining the programming part of an iOS in-app purchase with AS3 yet. It might be because developing with Flash for iOS is currently developing (haha) and so the community is still growing, but surely there are already people who managed to get it all running, one only need to know where to look for them.
    So is there anybody out there, who could either explain himself, or point me into the right direction where someone else explains it, so I can learn the full process of integrating an in-app purchase function into an App developed for iOS with Flash and AS3?
    I would be incredibly thankful for information of any kind, that would help me.
    Thanks in advance!
    gd-dept

    Hi Mike,
    We have conducted several webinars around the world and all the recorded sessions are available in the PSD calendar (https://psd.sap-ag.de/PEC/calendar/). Just search for B1 sessions archived in May/June this year 2011.
    You will need an SAP user in order to be able to see them.
    There are also some theoric sessions on the SMP at http://service.sap.com/~form/sapnet?_SHORTKEY=01100035870000741411&_SCENARIO=01100035870000000183&_ADDINC=011000358700001192682007E& .
    All the exercises should be also published in that page soon (middle/end of October aproximately)
    Hope it helps
    Trinidad.

  • Why not have a section in app store for iOS 4.3 and earlier?

    I LOVE "remote" app and airport.
    Since i have had to restore all my ipods for various reasons, i am now no longer able to download the remote app since apple only supports iOS 5 or later. They have instantly rendered my whole apple setup useless. They are basically telling me that my purchase of their hardware was a mistake and that they only care about people who purchase new things. Which is a great reason not to purchase new things from them.
    What i don't understand is why they simply can't put a version of remote (or any app) in the app store for iOS 4.2.1. and earlier? And allow developpers to support their apps for earlier iOS. So little effort to leave 4.2.1 apps in the store. They could even create a special section based on iOS.
    Now they are forcing me to consider alternative solutions, of which there are many. I simply would never have bothered to do this before since i was so satisfied with apple products. This is a failure from a business and marketing perspective.

    Backing up your current apps helps prevent this loss in the future.   Earlier iOS apps are becoming increasingly difficult to find.  You may want to look at VintApps, new in the Apple app store, that makes this much easier. 
    https://www.facebook.com/VintApps313
    Although there are thousands of available apps to choose from, they will definitively not be the latest greatest.
    I wrote my 99 cent app specifically to help solve this kind of problem.  I need to add that "I may receive some form of compensation, financial or otherwise, from my recommendation or link."

  • HT2534 I want to use an iTunes gift card as the back up for in app purchases for a so called free app instead of my credit card or having my bank account emptied.

    I want to use an iTunes gift card as the back up for in app purchases for a so called free app instead of my credit card or having my bank account emptied.
    How can I do this? I saw something about gift cards can only be used for music or movies, not apps.

    You can use an iTunes gift card for app, music, movies and other media.To redeem one see:
    iTunes Store: How to redeem a code

  • In-App-Purchase-Air-Ios (extension inside, need help on how to use it :P)

    Code examples: http://code.google.com/p/in-app-purchase-air-ios/w/list
    Extension download: http://code.google.com/p/in-app-purchase-air-ios/downloads/list
    How do I use this with my Flash CS5.5 Pro (IDE)?
    They show examples with using ADT command line stuff.

    Hi Saumitra Bhava,
    Nice examples of Native Extensions. I am having an issue when trying to use a block in Objective-c Something as simple as
    - (void) searchForAlbums
        void(^test)(void) = ^{
            NSLog( @"BLOCK CALLED" );           
        test();
    does not work and FlashBuilder reports the following error.
    ld: absolute addressing (perhaps -mdynamic-no-pic) used in -[MobileImagePicker searchForAlbums] from /var/folders/nw/nwjKk-0UFzKXgLSHtcbjxE+++TI/-Tmp-/534267c1-6c13-4a8e-98d6-6c8357d4f355/li buk.co.betadesigns.extension.NativeImagePicker.a(MobileImagePicker.o) not allowed in slidable image. Use '-read_only_relocs suppress' to enable text relocs
    Compilation failed while executing : ld64
    Have you tried using blocks in an iOS extension?
    Regards
    Anthony

  • I bought two in -app purchases for 9.99$ each. they never showed up on the game, i emailed GREE, inc and they said to get a refund how do i go about this? i have the emails for proof.

    I bought two in -app purchases for 9.99$ each. they never showed up on the game, i emailed GREE, inc and they said to get a refund how do i go about this? i have the emails for proof.

    Contact iTunes Store support staff through the report a problem links in your account history or,
    iTunes Customer Service Contact - http://www.apple.com/support/itunes/contact.html > Get iTunes support via Express Lane > iTunes > iTunes Store

  • I just purchased Audition CC as a single app purchase for $19.19/month.  I already have Creative Cloud installed. The program is not downloading - I clisk the "downlaod" button, the page says the program is downloading, but nothing is actually happening.

    I just purchased Audition CC as a single app purchase for $19.19/month.  I already have Creative Cloud installed. The program is not downloading - I clisk the "downlaod" button, the page says the program is downloading, but nothing is actually happening.  What is going on?

    Nobody can tell you anything without proper system info or other technical details.
    Mylenium

  • HT4009 Apple charged me £20.99 for in-app purchase for an app I just bought an hour ago while I did not bought any in-app purchase. How could I make claim and refund this money?

    Apple charged me £20.99 for in-app purchase for an app I just bought an hour ago while I did not bought any in-app purchase. How could I make claim and refund this money?

    If you didn't make an in-app purchase within the app then you can try contacting iTunes support via this page : http://www.apple.com/support/itunes/contact/ - click on Contact iTunes Store Support on the right-hand side of the page, then Purchases, Billing & Redemption
    You may also want to turn off in-app purchases via Settings > General > Restrictions > In-App Purchases 'off'

  • How can I restrict for in app purchases for downloads

    How can I restrict for in app purchases for downloads
    So basically I don't want my kids to be able to downloads apps even if it's free because I want to be able to see what they are downloading

    dilullo1 wrote:
    How can I restrict for in app purchases
    Understanding Restrictions  >  http://support.apple.com/kb/HT4213

  • In app purchase for tomtom - login rejected!

    Afternoon all - i was going to get the in app purchase for the tomtom - it asks me for an email and password - my itunes one isn't working - and i cannot access it from itunes - do i have to register somewhere else for in app purchases? If so, where?
    All software up to date - present and correct!
    Cheers all

    In app purchases like the one for TomTom must be done using the same itunes account that was originally used to purchase the app. Second, you must actually be signed into the itunes store on your phone. So, make sure you're signed in, Settings>Store, & make sure the account you're signed into on your phone matches the account used to originally purchase the app.

  • I am trying an in app purchase for need for speed, but it ask me to contact itune support to complete purchase.

    I was trying the in app purchase for "need for speed, most wanted" but after typing in the password
    For m apple I'd, it kept on telling me to contact itune store support to complete the purchase. What should I do?
    Mike

    iTunes Store Support
    http://www.apple.com/emea/support/itunes/contact.html

  • HT4009 Try to do a in app purchase for knights and dragon and it gets rejected tells me to contact iTunes support.

    Try to do a in app purchase for knights and dragon and it gets rejected tells me to contact iTunes support. I checked to see if restriction was on. And I have done many in app purchases before

    Click here and ask the iTunes Store staff for assistance.
    (100708)

  • HT4009 When I afford an in-app purchase for a game.It`s always show me " please contact itunes support to complete this transaction"

    When I afford an in-app purchase for a game.It`s always show me " please contact itunes support to complete this transaction"

    These are user-to-user forums, you can contact iTunes support via this page and ask why you are getting the message and how to resolve it : http://www.apple.com/support/itunes/contact/ - click on Contact iTunes Store Support on the right-hand side of the page

  • HT204396 How do I submit unauthorized app purchases for a refund

    How do you submit unauthorized in app purchases for a possible refund??

    Hi Andreakhlr,
    Welcome to the Support Communities!
    The articles below will get you connected with the iTunes Store Support.  These folks can review your account with you:
    How to report an issue with your iTunes Store, App Store, Mac App Store, or iBookstore purchase
    http://support.apple.com/kb/HT1933?viewlocale=en_US
    iTunes Store & Mac App Store: Seeing your purchase history and order numbers
    http://support.apple.com/kb/ht2727
    Cheers,
    - Judy

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