Indesign CS5 debug Long Time To  Lonch&Response.

i have windows 7 on my machine with following specification.
1. processor-->Intel(R) core(TM)i3 2100 CPU @ 3.10 GHz
2.Installed memory(RAM)-->2GB
3.System type-->32 bit operating system.
Also i have installed following softwares on my machine,
a)VS 2005
b)VS 2005 SP1
c)VS 2008
after that ,when i install InDesign CS5 Debug vrsion,it will  get a long time, up to 20 minutes to lonch.
after that 10 to 15 minutes for response,it is very slow,
if any one have solution for speed up the performance of InDesign CS5 Debug vrsion  then,please reply.

Hello,
I had similar performance problems with old(er) and similar hardware - 2gigs, 32bit os, Core 2 duo.
I have bought a new machine and developing with the Debug version is now a pleasure.
My machine is now:
i5 M560 @ 2.67GHz
8GB RAM
64 bit windows 7
The performance is really nice, even with the MemoryTracker.dll.
Good luck!
//Adam

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    I downloaded and installed Indsign CS5 debug version today. I can start it whitout any Problem.
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    Hi All,
    Initially InDesign CS5 debug application was available on prerelease forum, Now they removed it from there.
    Please let me know where I can get the InDesign CS5 debug application
    Regards,
    Alam

    Hi Norio,
    I have downloaded the indesign cs5 debug windows installer from adobe partnerr site, installer build is 355.
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    On running the application I have got following Aseert message one after another.
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  • Script to collect all fonts throw an assert in CS5 Debug. Have someone an idea to find the solution?

    Hello forum members,
    Sorry for my english, this is not my native language.
    I use a Script from http://www.typomedia.org/adobe/indesign/fontcatalog/ to get all fonts from %Systemroot%/Fonts and the font folder of InDesign and write a simple text with these fonts. To test the script I run it under CS5 and CS5 Debug. It found only 6 of over 900 fonts. In CS5 Debug any time I run the Script, I collect two times the assert:
    JavaScriptDataConverter::ScriptDataToVariant - Untranslated key string: System Font
    Eng: Script providers must return untranslated strings to INX and translated strings to scripting clients.
    QE: Please report this assert as a 2/2 bug
    ..\..\..\source\components\script\javascript\JavaScriptDataConverter.cpp (101)
    In my first step I consult the developer of the script, but he has no idea why I get the assert. He also test his script under InDesign CC but he has no problems.
    My InDesign CS5 and CS5 Debug versions are installed on the same system Windows Server 2008 R2 Standard SP 1.
    I think the assert is the reason I get only 6 fonts in the normal CS5 Version.
    Maybe the problem occur, because its a Server System or there are interdependency with other components because its an developer machine.
    Have someone an idea or a similar issue, how I can clear my problem?
    Thanks for your attention
    m.gmaz

    The debug version is for developing plugins, so a script programmer need not know such details.
    The assert is just a warning, you will still receive the string.
    As you have the debug build, you should know that, and how to file a bug report / support case, but I doubt that bug fixes for CS5 will be handled with high priority - after all it is just an assert. OTOH if you can demonstrate that this also leads to broken INX files, that might ring a bell.
    Iterating fonts by means of the file system is a less than stellar idea, for that purpose we have the app.fonts collection which also considers the other applicable locations - application specific fonts, document fonts, fonts provided by font activation programs, even fonts in some spurious location of the scripts folder and missing fonts. The font object also has a property for its file system path, if you really need that (writing your own package command?).
    Dirk

  • ObjectModel ID multiply defined issue in CS5 Debug

    In InDesign CS5 Debug version, when my plugin loads I get numerous asserts as follows:
    ObjectModel ID kTextStoryBoss is multiply defined by plugin 0x201 & plugin 0x40300
    ObjectModel ID kVOSTextObjectBoss is multiply defined by plugin 0x40300 & plugin 0x201
    ObjectModel ID kAttrBossListBoss is multiply defined by plugin 0x201 & plugin 0x40300
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    .so on
    My plugin ID is 0x40300 and the plugin ID 0x201, I believe, is of InDesign's Text plugin.
    I have not defined kTextStoryBoss, etc., in my plugin. It seems IDs are clashing. I tried using the ID generated by DollyX.
    Still the same problem. Can anyone point me what could cause such asserts? Or how can I fix this?
    Thanks,
    Vinoth

    These are some points that you need to check to get the cause of your problem
    1. Check whether in your id.h file you have used the correct prefix for defining the class id & implementation ids.
    2. Try commenting out the decleration of class ids and implementation ids from the id.h and see if it removes the error, this way we could get to the declerations that are actually causing the problem.
    3. Use a plugin ID obtained for Adobe, or for testing purposes you could use the plugin id of any of your previous plugins that worked fine to look if it resolves the problem.
    4. Search your project for any use of "0x201" or the inclusion of "TextID.h"(mainly in your id.h) or the macro kTextPrefix.
    5. The plugin ID generated by DollyX is not guaranteed to be unique, because generally it shows the id that it generated previously which is basically set by you. So again it's as good as using a random id by urself. So the best bet is to get an ID obtained from Adobe.
    Hope this helps you to find a solution.

  • Unable to debug indesign cs5 plugin in windows

    Hi, again. Originaly posted here: http://forums.adobe.com/thread/766469?tstart=0
    We are having some problems with an indesign sc5 plugin, it works perfectly in macosx but in windows it causes indesign to crash. Anyway after some trouble shooting we tried running it in debug indesign. Problem is that the debug version of indesign wont even start, it fezzes in the splash screen on "Registering xxx plug-ins". It hangs before we can write anything in log files and thatching a debugger gives nothing. Closer inspections
    revealed that all the indesign treads is in "waiting" state. Waiting for what? Don't know. Killing one of the threads allows indesign to start but it will not have loaded the plugin and we are back on square one unable to debug.
    Anyway I installed the osx version of debug indesign and starting it gives an assert like: 
    No translation of key 'com.adobe.rc.operationalmessages' to British string. 
    BreakStrToDebugger
    ASSERT_FUNC
    Examining the stack of the indesign main thread in windows gives pretty much the same thing:
    0, ntkrnlpa.exe!KiDeliverApc+0xb3
    1, ntkrnlpa.exe!ZwYieldExecution+0x19ae
    2, ntkrnlpa.exe!NtWaitForSingleObject+0x9a
    3, ntkrnlpa.exe!KeReleaseInStackQueuedSpinLockFromDpcLevel+0xb14
    4, ntdll.dll!KiFastSystemCallRet
    5, kernel32.dll!WaitForSingleObject+0x12
    6, PMRuntime.dll!ClientShowAssert+0x8d
    7, PMRuntime.dll!BreakStrToDebugger+0x15
    8, PMRuntime.dll!ASSERT_FUNC+0x117
    9, NETAPI32.dll+0xbe86972
    (as reported by the ProcessHacker process viewer)
    So the win version is trying to show an assert window but fails, locking indesign in the splash screen? Stoping indesign before any plugin execution?
    As we cant get any debug information out we don really know what the problem is, making it rather hard to debug. We have triple checked the build and linking options. Studied the plugin exports. Inserted an ridiculous amount of trace statements in the code, doesn't work in the debug version but anyway.
    Have anyone had a problem like this or know what might cause it?
    What happens in the indesign startup process, what does the “Registering plug-ins” actually do? It's not executing any plugin functions and the the initialization of the plugins doesn't happen until later.

    You are correct in that none pf the plug-in code is executed during the "Registering ### plug-ins" phase. What is done here is simply loading the plugins by reading from their resource definitions. For example, if you try to load a CS4 plug-in in InDesign CS5 or if you try to load a release plug-in in debug version you will get errors and popups here and your plugin will not load and be available (these are just example errors and may not be relevant to your case). As far as I know InDesign should not crash just because there is a problem with your plugin, but there could be bugs.
    I would recommend:
    1. Remove your plugins and verify that InDesign debug starts properly without any 3rd party extensions.
    2. Compile one of the SDK sample plugins (debug target) and make sure that InDesign still starts properly.
    3. Create a new project using DollyXs, compile it and make sure it loads in InDesign.
    4. Remove the template files and add your own source files except the basic .fr file and make sure it still loads in InDesign.
    5. Keep changing things one at a time in your .fr file and verify it still loads until it looks exactly like your original .fr file.
    Good luck.
    Note: "No translation of key 'XXX' to British string." errors is in general quite harmless. It's only a problem with the string translation and should only affect string output in menus/dialogs etc. They should of course be fixed, but can generally be ignored for a while unless an infinite ASSERT loop prevents you from debugging.

  • InDesign CS5 only prints one page at a time.

    InDesign CS5 only prints one page at a time. No multiple copies. Each page in a document has to be printed one at a time. I didn't have this problem with any version before this. No matter what I do, change settings, etc. I still have the same outcome. How do I work around this problem so I can print a 5 copies of a 3 page document without having to do each copy of each page one at a time.

    Sounds like a printer driver issue. Can you export to PDF and print that correctly?

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  • Indesign Cs5 Quiting Unexpectedly All the time! Please Help...

    I currently have a Mac Book Pro - Mac OSX 10.6.8
    I have been running Indesign cs5 for the last year or so now absolutely fine however today it has just started quiting unexpectedly all of the time.
    I have un-installed and re-installed and it seemed to be fine for a bit but then has started happening again.
    If anyone can give some advice it would be much appreciated - i have pasted a crash report here http://pastebin.com/8RA9zD7G
    If anyone can shed some light on this it would be really helpfull
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    Hi Bob,
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    I have now patched the software, rebooted the system and when i open my document i still get the smae problem - crash report here http://pastebin.com/bz9nwtP8
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  • InDesign 9.2 - Save to network location takes a long time.

    Saving InDesign files to a network location seems to take an extremely long time during which I am unable to do anything else inside InDesign.
    I know that this has been an issue for me for at least 2 weeks (since March 3, 2014, possibly earlier). I am not certain whether I have updated InDesign since then, but have consistently been experiencing this same problem.
    Today I ran some tests (all using the same ~20MB file).
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    Save from InDesign to desktop: <2 seconds
    Copy file (in Windows Explorer) from desktop to network: <2 seconds
    Copy file from network to desktop: <2 seconds
    I know I can work on the file locally and copy my saved versions out at the end of the day, but this was not necessary before, and I don't know what changed to make this take so much longer than it used to.
    Current system configuration: InDesign 9.2 x64 running on a Win 7 Pro 64-bit with 16GB RAM and a Xeon 3.6GHz processor.
    Is anyone else experiencing this? Any ideas on how to resolve?
    Thanks!

    Daylight savings time started on the 9th, right? I'm not sure about what a "server time sync problem" would be, but since my problem started before the DST switch, it doesn't seem that this could be the cause.
    Also, since I am able to copy to and from the server outside of InDesign without any problems, doesn't this indicate the server and my computer are communicating just fine?
    Thank you for your assistance!

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