Indesign CS6 SDK
Hello ,
i anybody tell me from wher i get SDK for indesign cs6.i got SDK from below link .
http://download.macromedia.com/pub/developer/indesign/sdk/win/Adobe_In Design_CS6_Plugin_SDK_370_Win.zip.
from where i get latest SDK version?
Hello,
when i use sample plugin XDocBookWorkflowUI.sdk for windows using VS2010. i open plugin from preferences menu.i could not see UI properly.what is reason behind this?i have to make any changes in .fr file.so that it will show ui properly.can anybody help me?
Similar Messages
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Where can I download InDesign cs6 sdk?
Where can I download InDesign cs6 sdk?
Where can I download InDesign cs6 sdk?
Where can I download InDesign cs6 sdk?
Where can I download InDesign cs6 sdk?
http://www.adobe.com/cn/devnet/indesign/sdk.html
The official website only gave cs5.5 sdk。win
mac
http://www.adobe.com/devnet/indesign/sdk/eula_cs6.html -
Hello world for indesign CS6 SDK
Is there any hello world plugin for the Indesign CS6 SDK. Please share the link of the source
The InDesign SDK is shipped with number of sample plugins which you can build and have a look at the source code. Have a look at the sample plugin projects placed in the folder
"(Path of the InDesign SDK)\build\win\prj". In this folder there are projects for a lot of sample plugins which demonstrate programming different aspects of InDesign, pick up any of these plugins and study the code. You can find more details on these plugins in the chm file shipped with sdk.
For the start i would recommend you start with the writefishprice plugin.
-Manan -
Using InDesign CS6 SDK with MFC
Has anybody been developing InDesign plugins that use MFC? I would have to use a bunch of functions that rely heavily on MFC. The problem is that now both MFC and InDesign CS6 API want to declare their own CString, ICommand and DLLmain and it creates quite major conflicts. I'm just curious if there is a proven way to prevent these conflicts.
Hi,
yes, we've done so relatively successfully but "ne'er the twain shall meet"!
We've encapsulated all access to MFC in a separate DLL.
As per normal with an MFC based DLL you have to restore access to the MFC module globals
using
AFX_MANAGE_STATE( AfxGetStaticModuleState() );
I don't think there's any other "magic" that you need to take account of.
Good luck
Caerwyn -
InDesign CS6 SDK under Mountain Lion
Is there a way to setup a plugin development environment under osx 10.8 (mountail lion) ?
So far i did not succeed in installing xcode 3, nor builing the sdk samples using xcode 4. Is there any way i can do this using ML ?
Best Regards, DSWe're building plug-ins for InDesign CS5, CS5.5, and CS6 in Xcode 3.2.6 on Mountain Lion. It all works fine, although getting Xcode set up can be a bit tricky. These links might help:
http://hamstergene.github.com/blog/2012-11-13-xcode3-mountain-lion/
http://stackoverflow.com/questions/11778243/xcode-3-2-6-and-mountain-lion
I'll also note that older InDesign SDKs (CS4 and earlier) are problematic under Lion and Mountain Lion because their ODFRC compilers are PowerPC programs:
http://forums.adobe.com/message/3986937#3986937 -
In Indesign CS6 I export an artboard to TIFF with the sdk's funtion SnapshotUtilsEx->ExportImageToTIFF(iStream) and, the resulting file is one pixel too large in the X, leaving a transparent strip on one edge. Any idea if there is a bug in the sdk?
An easy example to prove this bug of Indesing CS6: I create a psd with Photoshop CS6, with width 505 pixels, height 317 pixels and a resolution of 300 pixels per inch. This psd is placed on a page in InDesign CS6. Then I try to export it as a tiff with the functions:
fSnapshotUtilsEx->Draw(flags,fullResolutionGraphics,greekBelowPtSize,enableAntiAliasing,tr ansparencyQuality,abortCheck,pVPAttrMap,bDrawNonPrintingObjects);
and
SnapshotUtilsEx-> ExportImageToTIFF (iStream)
The resulting tiff has a width of 506 pixels (one pixel more in width). It will happen the same if we start with a width of 507 pixels, etc.
This error does not occur with Indesign CS5, nor Indesing CC. -
Problem in integrating FlexUIStroke sample in CS4 SDK with Indesign CS6
Hi all,
I want to add a flex panel to the adobe indesigner using a indesigner plugin. For that I used the FlexUIStroke sample project in the CS4 product SDK. But I have adobe indesigner CS6. I successfully built the FlexUIStroke project and created a plugin file and added to the indesign plugin folder. But when I try to start the indesign it display error message that the plugin is not a valid plugin. I need to know what can be the cause of the message. If that approch doesn't work what are the alternative approaches that I can take to integrate a flex panel to the indesigner using a indesigner plugin?
Thank You.Thanks for all your suggestions. Unfortunately the form still returns the 'no matches found for [email protected]' I've changed the URL field on the submit button to mailto: xxxxx@xxxx and I've also tried it with no space after the mailto:, unfortunately both these return the above error message. This is the same whatever email address I try. I'm starting to tear my hair out with this one. I've tried it on my home PC arunning Norton Internet Security and on my works PC running Avast. Same problem on both.
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InDesign CS6 plug-in not recognized correctly by InDesign
I have been trying to create a simple InDesign CS6 plug-in that writes to a log file as I'm opening & closing InDesign documents. SDK package had the LinkWatcher sample that I've been using as a reference when creating my solution.
Currently the problem is that I'm getting a "Adobe InDesign does not recognize mfindesign.pln as a valid plug-in" when I try to start up InDesign CS6 with the plugin. That isn't too helpful as it doesn't let me know where the problem is and compiling the code with VS2010 gives me no errors currently.
Relevant parts of the code can be found from https://github.com/crnd/MFIndesign/. I've been using CResponder as a base class in my implementation.
Anyone have any good pointers where & how to start looking for the problem? Or even better if someone can already spot the mistake(s) I've made...This is a typical problem to solve, based on my individual experience on this issue i would recommend the following check points.
Check that your plugin is linking to correct version of libraries.
Check you are using the correct version of SDK
Look for the odfrc command line and see that correct flags are being sent as argument to it. Also that the correct version of odfrc is being used to compile the resources
If possible use the debug version of InDesign, it may give you more detailed error prompt. Like if the plugin you are trying to load is a release version, or the resources are missing.
See if the resources are actually compiled and the resulting folder is placed parallel to your .pln file, like very truly mentioned by Bartek. Pay attention to what the name of this folder should be.
Also makes sure that these resource folders are not empty.
Hope one of these steps does the trick for you.
-Manan -
InDesign CS6 Extension and JSON
Hi everybody
I'm just building up an InDesign CS6 Extension and would like to use JSON. JSON should be native with Flash-Players > version 11 but if I set the Flex Compiler -> Flash Player Options to version 11.0.0 the JSON-commands still won't be recognized (I get an error while using JSON.stringify() ). I'm using the Extension Builder 4.5 SDK. Are there any options I din't set yet or is it not possible to connect to JSON natively with Extension Builder 4.5 SDK?
Thanks for any information
best RichardI would suggest to use the JSON library which is part of as3corelib:
https://github.com/mikechambers/as3corelib
Regards,
pieter -
Weird errors when compiling a custom InDesign CS6 plugin
Hello @all,
this is my first post, so HI EVERYONE...
I have made a custom InDesign CS6 plugin.
When I try to compile this on Mac OS X Snow Leopard Server with XCode 3.2.6 and Mac OS X SDK 10.5 I get the following errors:
source/public/interfaces/architecture/IPMUnknown.h:57: error: 'QueryInterface' declared as a 'virtual' field
source/public/interfaces/architecture/IPMUnknown.h:57: error: expected ';' before '(' token
And the following from line 38 to line 118:
source/public/interfaces/architecture/DocumentID.h:38: error: 'uint32' does not name a type
Does anybody know how I can solve this errors?
Much thanks in advance
Best RegardsThank you,
I made a new post in the InDesign SDK forum now. -
Where is my Extension in InDesign CS6 ?
Hi,
Recently we migrated to InDesign CS6 and Mountain Lion OS.
This is my first trial project on Flash Builder 4.6 and Extension Builder 2.0.
I crated a sample project and running the project right from Flash Builder by Right click on my project Run As--> 1 Adobe InDesign Extension
So far so good, But as I reach in InDesign to see execute my extension, I don't find any Extension other then Kuler in Window-->Extensions.
Could any one help me out to find out my extension?
Thanks
MacI have to admit I never tried Extension Builder 2.0 with FB 4.6; I would prefer to stay on FB 4.5.x because the Design Mode is still working while on 4.6 it is not (if you are targeting CS version older than 6). Related to your problem, could you please verify your test extension is copied while executing in the right path? It should be here:
/Users/<yourusernamefolder>/Library/Application Support/Adobe/CS6ServiceManager/extensions/
If your extension is there, check the project properties carefully (right click + Properties) and check the Flex SDK used in the Flex Compiler property.
Hope this could help
Luca -
SmartStream crashes InDesign CS6
The SmartStream Designer plugin crashes InDesign every other time I use it. Here is the bug report:
Process:
Adobe InDesign CS6 [382]
Path:
/Applications/Adobe InDesign CS6/Adobe InDesign CS6.app/Contents/MacOS/Adobe InDesign CS6
Identifier:
com.adobe.InDesign
Version:
8.0.0.370 (8000)
Code Type:
X86 (Native)
Parent Process:
??? [1]
Responsible:
Adobe InDesign CS6 [382]
Date/Time:
2014-12-22 14:20:54.756 -0700
OS Version:
Mac OS X 10.10.1 (14B25)
Report Version:
11
Time Awake Since Boot: 470 seconds
Crashed Thread:
0 Dispatch queue: com.apple.main-thread
Exception Type:
EXC_BAD_ACCESS (SIGSEGV)
Exception Codes:
KERN_INVALID_ADDRESS at 0x0000000000000003
VM Regions Near 0x3:
-->
__TEXT
0000000000001000-0000000000005000 [ 16K] r-x/rwx SM=COW /Applications/Adobe InDesign CS6/Adobe InDesign CS6.app/Contents/MacOS/Adobe InDesign CS6
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 com.apple.applescript
0x10589e99 CreateStyleMapFromLegacyData(STElement**) + 99
1 com.apple.applescript
0x10589dce TASDialect::SetStyleMapObsolete(STElement**) + 24
2 com.apple.applescript
0x105866fd ASSetSourceStylesLocal(STElement**) + 32
3 com.apple.CoreServices.CarbonCore 0x97091983 callComponent_4 + 18
4 com.apple.CoreServices.CarbonCore 0x9707f062 CallComponentFunction + 42
5 com.apple.applescript
0x1057d1d6 AppleScriptComponent + 728
6 com.apple.CoreServices.CarbonCore 0x96fee848 CallComponent + 190
7 com.apple.CoreServices.CarbonCore 0x96fee89c CallComponentDispatch + 29
8 com.apple.openscripting
0x90fa39fc OSASetDefaultScriptingComponent + 43
9 com.apple.openscripting
0x90f9b4b3 OSADoIt(short, ComponentInstanceRecord*, FSRef const*, unsigned long, unsigned long, long, unsigned long*, AEDesc*, unsigned char*) + 2772
10 com.apple.openscripting
0x90f9bacf OSALoadFile + 79
11 com.adobe.InDesign.Support for AppleScript 0x17ad17cf 0x17ac5000 + 51151
12 com.adobe.InDesign.Support for AppleScript 0x17ad2fd4 0x17ac5000 + 57300
13 com.adobe.InDesign.Merger.sdk 0x1bcb085b YTDDMEUtils::RunAppleScriptGetMyDocumentsPath() + 939
14 com.adobe.InDesign.Merger.sdk 0x1bcb0b2b YTDDMEUtils::GetMyDocumentsPath(PMString, PMString) + 43
15 com.adobe.InDesign.Merger.sdk 0x1bcab216 YTDDMEUtils::GetSmartStreamUserDataPath(PMString, PMString) + 166
16 com.adobe.InDesign.Merger.sdk 0x1bcae4db YTDDMEUtils::GetImpositionUserPresetsFolderPath(PMString) + 171
17 com.adobe.InDesign.Imposition UI.sdk 0x1bfb4bb5 YTDImpUtils::getImpUserTemplatesPath(PMString&) + 133
18 com.adobe.InDesign.Imposition UI.sdk 0x1bf7c091 YTDImpGlobal::buildTemplatesVec() + 209
19 com.adobe.InDesign.Imposition UI.sdk 0x1bf7c97d YTDImpGlobal::initImpGlobal() + 269
20 com.adobe.InDesign.Imposition UI.sdk 0x1bf6ac05 YTImpositionDialogController::InitializeDialogFields(IActiveContext*) + 37
21 WidgetBinLib.dylib
0x00034b4d CDialogController::InitializeDialog(IActiveContext*) + 61
22 com.adobe.InDesign.Widgets
0x158a560d 0x1588e000 + 95757
23 com.adobe.InDesign.Widgets
0x158a4c4e 0x1588e000 + 93262
24 com.adobe.InDesign.Imposition UI.sdk 0x1bf68313 YTDImpActionComponent::DoImpositionDialog() + 387
25 com.adobe.InDesign.Actions
0x1a859bc4 GetPlugIn + 19908
26 com.adobe.InDesign.Actions
0x1a85e7b2 GetPlugIn + 39346
27 com.adobe.InDesign.AppFramework 0x11620614 0x11610000 + 67092
28 com.apple.HIToolbox
0x9401d5d4 _InvokeEventHandlerUPP(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*, long (*)(OpaqueEventHandlerCallRef*, OpaqueEventRef*, void*)) + 36
29 com.apple.HIToolbox
0x93e67501 DispatchEventToHandlers(EventTargetRec*, OpaqueEventRef*, HandlerCallRec*) + 2291
30 com.apple.HIToolbox
0x93e664dc SendEventToEventTargetInternal(OpaqueEventRef*, OpaqueEventTargetRef*, HandlerCallRec*) + 402
31 com.apple.HIToolbox
0x93e79d25 SendEventToEventTarget + 88
32 com.adobe.InDesign.AppFramework 0x1161ee21 0x11610000 + 60961
33 com.adobe.InDesign.AppFramework 0x1163d327 GetPlugIn + 12007
34 com.adobe.InDesign
0x00001ec5 main + 341
35 com.adobe.InDesign
0x00001d55 start + 53
That is just the first chunk of text that seemed relevant to the crash. If more is needed I can easily recreate the scenario and get the whole report.
I initially tried using the latest release of Indesign CS6 (8.0.2) with the same results. I thought that going to a previous version would help. If anyone can make sense of the text above, it would be greatly appreciated.
Thanks,
DanHi Danariotti,
My workmate and I are having the same problem here, with the same report you are getting with Indesign CS6.
This started with the upgrade to Yosemite, so we trialled the latest update to Smartstream with Adobe Indesign CC 2014 but this caused the programme to shutdown as soon as you start running indesign. I am hesitant to fully upgrade our Smartstream, as it is expensive for an unstable plug-in. The problem we are having is Adobe blame HP Smartstream and they blame Apple and back around again, we don't seem to get much support. Can you tell me if you get an answer to this please.
Cheers Tony -
Hello,
I have simple question.
Error message is
"D:\git_repo\Adobe_InDesign_CS6_Plugin_SDK_413_Win\Adobe InDesign CS6 Plugin SDK\build\win\objr\BasicDialog\*.idrc not found.
merge_res.cmd - calling ConcatRes
1 file is copy.
ConcatRes skipped since ".\..\objr\BasicDialog"\BscDlg.fres is an empty file".
I use visual studio 2010 Ultimate SP1 version and windows 7 64bit.
How to sdk6 compile??Hi,
This normally means something is wrong with some paths. What I tend to do to help diagnose is temporarily modify merge_res.cmd so it displays the paths it is getting. It's been a while since I needed to do this, so I can only describe the broad strokes in what to do. If you open merge_res.cmd in a text editor, you edit it and add some additional info:
I had a quick look, and I noticed these lines:
rem echo %RESFILE%
rem echo %FRESFILE%
rem echo %TEMPRESFILE%
I'd uncomment them, and then try again. With a little luck, your Output window in Visual Studio will show what each of these are. If nothing appears (I am not 100% sure the echo-s from the .cmd will make it to the Output Window), make it something like
echo %RESFILE% > C:\tmp\merge_res_log.txt
echo %FRESFILE% >> C:\tmp\merge_res_log.txt
echo %TEMPRESFILE% >> C:\tmp\merge_res_log.txt
You can also throw in some additional things:
echo %1%
echo %2%
echo %3%
to help figure out what is happening.
Then you need to check your project file and properties in Visual Studio. I often forego Visual Studio, and instead open the .vxproj project file and the various .props files in a text editor, which makes it much easier to get an overview. Somewhere in there is an incorrect path setting.
Hope that helps. It's not possible to give you a simple 'do this and that fixes it' response: too many variables involved. If you would like to have a more in-depth discussion, a number of InDesign SDK developers will be at PePcon 2015; I'll be there!
http://www.pepcon.com/session/creative-developers-summit-2015/ -
Hello,
Where will I find Indesign CC SDK? Whether Indesign CS6 plugins are compatible to indesign cc?
Thanks.the CC SDK has not been released yet.
The same with Illustrator CC SDK: http://forums.adobe.com/message/5449502#5449502
We are still waitng.... -
Gettling linker error:LNK2001 while porting InDesign CS6 plugin code to InDesign CC plugin
Hello,
I am working on porting our existing InDesign CS6 plugin code to support InDesign CC plugin (client plugin on Windows platform)
The plugin code gets compiled successfully after makeing neccessory code (API) changes but now gettling following linker error
StackListBoxTVWidgetMgr.obj : error LNK2001: unresolved external symbol "__declspec(dllimport) public: long __thiscall NodeID::GetNodeType(void)const " (__imp_?GetNodeType@NodeID@@QBEJXZ)
IBClientPluginDialogController.obj : error LNK2001: unresolved external symbol "public: virtual void __thiscall DVHostedWidgetEH::AddRef(void)const " (?AddRef@DVHostedWidgetEH@@UBEXXZ)
I have checked every configuration setting, all the paths to include headers and static libraries are pointing to InDesign CC SDK.
Note : Getting these linker errors in all the UI component class objects where following interfaces are inherited :
CTreeViewWidgetMgr
CIDEditBoxEventHandler
etc.
Build Environment : Windows 7 ultimate + Visual Studio 2010 SP1 + InDesign CC Products SDK Build 244Try including DV_WidgetBin.lib.
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