Java Sockets - help with using objects

I am new to java sockets, and need to come up with a way to send a user defined instance of a class across a basic client/server application.
I can not find out how to do this. I read the tutorials, but my class can not be serialized. How can I send/recieve this instance of a user defined class?

right off the top of my head, doesn't serialver just spit out a UID for a given set of classes?
To mark a class as Serializable, just implement the java.io.Serializable class - then you could use the readObject/writeObject methods of the ObjectInputStream/ObjectOutputStream classes.
Good luck
Lee

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      BorderLayout borderLayout1 = new BorderLayout();
      JPanel jPanel1 = new JPanel();
      Button button1 = new Button();
       * Constructs a new instance.
      public AddUserFrame() {
        super();
        try  {
          jbInit();
        catch (Exception e) {
          e.printStackTrace();
       * Initializes the state of this instance.
      private void jbInit() throws Exception {
        this.getContentPane().setLayout(borderLayout1);
        this.setSize(new Dimension(400, 300));
        button1.setLabel("button1");
        button1.addActionListener(new java.awt.event.ActionListener() {
          public void actionPerformed(ActionEvent e) {
            button1_actionPerformed(e);
        this.setTitle("Add a User");
        this.getContentPane().add(jPanel1, BorderLayout.CENTER);
        jPanel1.add(button1, null);
      void button1_actionPerformed(ActionEvent e) {
        System.out.println(user.getFirstName());
        System.out.println(user.getLastName());
    }The error I receive is
    Error: (51) variable user not found in class GL2.AddUserFrame

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