Keyframe irregularities with time remapping

Just thought I'd post a screen grab of keyframe issues I've been seeing in case anyone at Adobe is paying attention. I can't recreate these bugs as they seem to only happen once in awhile. In this screen grab my selected clip is  00017.MTS and it's effect conrols are open in the source side monitor. At the point of the playhead the opacity is set to 0% but it is not fully transparent, it's opacity seems to be more like 50%.
My system:
Adobe CC Premier Pro
Macbook Pro mid 2012
2.7 GHz Intel core i7
Nividia GeForce GT 650M 1024MB
OS X 10.8.5

The workaround is to do your time remapping keyframes and then nest it into a new sequence. Then apply the opacity keyframes to the new sequence.

Similar Messages

  • New development with time remap tool

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    John

    John,
    Keyframing smooth moves takes a little bit of practice and a BIG Canvas window to really see what you're doing. You'll be using the Canvas window and the Motion tab of the Viewer window a lot for this.
    Once you have the Canvas window up-sized (but still keep it at "Fit to Window" or smaller), set it to Image+Wireframe mode. When you click on or highlight a clip in the Timeline, you should see the Wireframe for that clip in the Canvas window (as long as the playhead remains over that clip). But first, double click a clip in the Timeline to load it into the Viewer window then open the Motion tab.
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  • Motion Effect doesn't always work with Time Remapped clips

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  • Expression help with time remapping

    Hi
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    <Big sigh of relief> Thank-you Dan.
    I read your expressions everywhere on the web and when I need a little help you are there within MINUTES!
    You are such an asset to the AE community.

  • Media Encoder fails with Time Remapping

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  • Pixel Motion with time remap. Am I missing something?

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  • Fiters applied with Time Remapping don't work?

    Guys,
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    The way Premiere works.... probably so.  I think it could be reasonably argued either way.  If it is "normal", I guess I'd like to see an error message or something say "hey, you can't do that on a time re-mapped clip" .. or something like that.
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  • Removing time-remapping deletes clip

    I'm doing something wrong here, and I know it's probably a very simple mistake.
    I implemented a time-remapping segment in a clip in CS6. Then, I attempted to remove it using the following instructions from the site:
    Remove the Time Remapping effect
    You cannot toggle the Time Remapping effect on and off like other effects. Enabling and disabling Time Remapping affects the duration of the clip instance in a Timeline. In effect, Time Remapping performs an edit. However, you can use the Toggle Animation control in the Effect Controls panel.
    Click the Effect Controls tab to make this panel active.
    Click the triangle next to Time Remapping to open it.
    Click the Toggle Animation button next to the word Speed, to set it to the off position. This action deletes any existing speed keyframes, and disables Time Remapping for the selected clip.
    The problem: instead of just deleting the speed keyframes, when I clicked "okay" it deleted the entire clip from the timeline.
    What am I doing wrong?
    Kathleen

    Thanks for the quick response. I just repeated my steps exactly:
    Loaded sequence with single video clip in Timeline track Video  1.
    Right-clicked on clip to display - Show Clip Keyframes/Time Remapping/Speed
    Added two keyframes to the clip.
    Lowered the yellow control line to 40% between the two keyframes
    Stretched the right side of first keyframe and left side of second keyframe to create more of a transition in speed.
    Reviewed the clip to see the effect. And then went to remove it.
    Highlighted the clip in Timeline
    Went to Effects Control panel and clicked on the “stopwatch” next to Speed to toggle it.
    Got a prompt: “This action will delete existing keyframes. Do you want to continue?”
    Clicked OK and the entire clip disappeared from the sequence.
    Any help appreciated.
    Kathleen

  • Motion/opacity (still) not working when using Time Remapping

    Okay: here's my beef. This bug has been around since CS3 and definitely CS4. I was hoping it would be fixed with the arrival of CS5, but apparently it still has not been resolved.
    If you use Time Remapping in PPro, you can't use any of the other keyframing features, such as motion or opacity. If you do, the video simply disappears. Rendering won't help either. The only way to get Opacity to function is to superimpose a bar of black video on top of the clip (or any other color matte if you like it fancy) and have the Opacity on that clip work in reverse. How to get motion within such Time Remapped clips to work is still a bit of a mystery to me...
    Has anyone else found this tedious/annoying/irritating?
    So, dear Adobe, when can we expect a fix for this? Hopefully before CS6...
    Thanks much.
    Richard

    I have this same exact problem in CS6.
    It definitely has to do with time remapping. I have used Opacity keyframes EXTENSIVELY in this film I'm editing, and suddenly when I apply time remapping keyframes, I can't use opacity on them. Ouch!
    My solution was (In case someone Googles for a solution and finds this, like I did...)  to delete all effects and time remapping, apply the Opacity Keyframes FIRST and THEN add the time remapping last.
    Hope this helps.
    Message was edited by: aikembisd
    Added my work around.

  • Time Remap Expression

    hi there
    I'm doing an Airport destination panel animation.
    I've got a Composition called 'Flip' with Time Remap enabled.Here takes place the whole 'fliping' animation. This comp has got a Text Layer with an expression applied to it.This expression cycles through this line of code=>
    letters = "1|2|3|4|5|6|7|8|9|0|A|B|C|D|E|F|G|H|I|J|K|L|M|N|O|P|Q|R|S|T|U|V|W|X|Y|Z|-|.|/| ";
    So every 5th frame the next Nr./letter appears.Example=> Nr1 appears completely at frame 5,Nr4 at frame 20 and so on.Animation is 4 frames long.
    Now,it would be great to have Time Remap expressions that would do the following=>
    let's say i want to write the word CLOSED=>6 letters
    i now need 6 flip comps for this.Yes,i could now use Time remap keyframes to go to each letter of course.But in my project
    i'd have to do it 400 times or more.
    Is there any way to go to each letter>hold the letter for a specific time and switch to the next letter via expression?
    //expression
    Letter: A;// for example
    SwitchToNext_letter; B;
    Switch_time:.5 seconds
    stop time;
    any help appreciated
    cheers

    If one or more of your subcomps doesn't start at time zero as a layer in its parent comp, you have to compensate for that. It's tricky with multiple levels, but basically you end up with something like this:
    a=comp("Diane - AE Rig").layer("Body_CTL").effect("Mouth_Control")("Slider")
    framesToTime(a.valueAtTime(time + some_offset))
    Dan

  • Is Variable Time Remapping possible?

       I haven't been able to find a Time Remapping mechanism within Premiere Elements for this.
       I have a QuickTime movie clip - an animation - made from multiple graphic images in multiple layers of Photoshop. In the ImageReady animation, the images spin, frame after frame.
       Want the movie clip in Premiere Elements to start out at a normal or slow speed, but to spin faster and faster, as though on a graduated curve, until they're dizzily spinning.
       Is there some special trick that will let me achieve this effect? Or must I go back to Photoshop and ImageReady to make it happen in the raw animation?
       rh

    Roy,
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    Overview - Adobe TV Video Tutorial
    http://tv.adobe.com/watch/learn-premiere-elements-11/time-remapping-with-adobe-premiere-el ements-11/
    The feature can be accessed from the Tools Menu at the top of the Expert view interface or via the Tools Tab at the bottom of the Expert view. It opens to its own workspace. See below.
    The "Extremely Fast 8X" setting translates into fast motion with Speed % = 800 (every 8 frames become 1 to shorten). This feature allows you to apply varying motion effects across a single clip without having to cut the clip. The Time Zones are the segments. Although Premiere Pro uses "Speed keyframes" for its Time Remapping, I cannot as a user find any keyframes in that sense. Please ignore the description if you have been there and done that already.
    Also, the featue does not deal with audio. It is left as is as the video file duration is increased or decreased in response to your Time Remapping of the video portion.
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    Thanks.
    ATR

  • Need help with speed remapping

    So here is my question. (check pic below to see timeline)
    I'm working on a timeline and I have a clip somewhere in the middle of this timeline. Now I've put the two markers which close off the area of the clip that I want in slow-motion. And then I drag the rubberband now to 50%. This causes the clip to obviously become longer.
    But the problem is that it doesn't push the clip that comes afterwards, it just sort of submerges and I lose a part of the clip that I put into slow-mo.
    http://gyazo.com/0cce5ab07e22897f21a25e3308a9cbb5.png Here's a picture of my timeline.
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    I know how to fix this problem with some dragging and pulling, but I want to become as efficient as I can and don't get into any bad habits.
    Thanks!

    If all you want to do is simply slow down or speed up a clip, use the Speed/Duration settings--it's probably the simplest way to induce a speed change. This is a constant speed change, which you can also do with Time Remapping--which is what I think you've been doing.
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    An additional benefit, and I might be wrong on this, but I believe that using the Time Remapping function results in (theoretically) a higher quality speed change effect due to a different algorithm or some-such. It uses some different techniques to generate the interpolated frames created in a speed change, that should look smoother than if they were done with the Speed/Duration command.
    Hope the helps a bit.

  • Time-remapping audio artifacts - pops/crackling/static

    I'm still not entirely sure why it happens but when I slow footage down with time-remapping in AE CS5-6 I can most of the time get these 2-3 frame audio popping sounds ( best way I can describe it, you could also describe it as a static spike or crackling sound, something that is noticeable different from the slowed down audio ). However I don't get it at anytime during ram previews, I'm only hearing them with rendered footage. Normally I'd just take those rendered clips and reduce the audio levels for those 2-3 frames but I'd like to see if there is a way to avoid it entirely.
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    I don't believe the source is using MP3 or AC3 for the audio but I do believe it has some slight compression. It's nearly lossless so I don't understand why rending something with heavy time-remapping using something like Lagarith would cause these types of artifacts.

  • Premiere CS6 - keyframed scaling is not working with RED footage when Time Remapping is used

    Hello,
    My system is: Win7, Premiere CS6 (6.0.5), 12GB RAM, etc...
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    If I turn off Time Remapping, then the clip responds to scaling keyframes.
    Is there any workouround or can this bug be fixed?
    Thanks!

    Thanks.
    This seems to work but I had to apply TR to the nested sequence and scaling to the original clip.
    Otherwise scaling operations are messed up.
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