Learn to use XCode.

I want to lean to use Xcode so that I can begin to code my own iphone apps. Does anyone know of some class I can take to do this? Also, what are my alternatives if I choose not to take a class? I already bought "iPhone Application Development for Dummies," but I was hoping that there might be an easier way than reading through the book and teaching my self.
Thanks for the help!
-Macguy3000

This forum is more for helping people use their phones.
May have more luck here:
http://devforums.apple.com/

Similar Messages

  • Where can I learn to use xcode?

    So I am getting ready to graduate with a degree in marketing and would like to pair it with some programming knowledge.  Would xcode be something worth knowing how to use or is it best to focus on learning the different coding languages?
    I have only a basic understanding of this field and would like to improve on that.
    Any and all help would be great, thank you.
    Billy

    If I were in your situation, I would learn Xcode and iOS App Development.
    That's where all the action is right now and very likely for decades to come.
    Start by getting a free developer account at:  https://developer.apple.com

  • I'm trying to learn how to use Xcode. I've create a simple Hide App app from a youtube video tut, but I can't get it to export with the icon I've chosen. Any clues why?

    I'm trying to learn how to use Xcode. I've create a simple Hide App app from a youtube video tut, but I can't get it to export with the icon I've chosen. Any clues why?

    We didn't do that video. Why are you asking here?
    Those videos are usually outdated....
    Use the current tools etc., in the iOS Dev Center and iTunes/iTunes U ~ Stanford.

  • My MacBook 1,1 to use Xcode

    Hi all,
    I'm a university student & I bought an  used MacBook 1,1 laptop to learn IOS developing. It has Mac OS X 10.6.8  with 2GB ram. I tried several times to upgrade to 10.8. Without  upgrading to 10.8 I wasn't able to install Xcode too. I only want to use  Xcode in my laptop. Therefore please can you tell me are there any way  to use Xcode in my laptop. Otherwise my laptop is useless to me.
    Thank you....

    No, you cannot upgrade to Lion. Your model does not meet the minimum system requirements. Your model does not have a Core 2 Duo processor.
         Lion System Requirements
           1. Mac computer with an Intel Core 2 Duo, Core i3, Core i5, Core i7,
               or Xeon processor
           2. 2GB of memory
           3. OS X v10.6.6 or later (v10.6.8 recommended)
           4. 7GB of available space
           5. Some features require an Apple ID; terms apply.
    Apparently 4.2 is only for code development usable on Snow Leopard. Xcode 3.2.6 will be the last version that also runs on Snow Leopard.

  • Newbie help: learning programming on xcode

    Hi all!
    I'd like to start learning programming either in java as well as in C using my mac. So i've downloaded Xcode on my PB g4 10.3.9.
    I know there's a lot of tutorials online on java and C, and that's fine. The hardest thing, that i really cannot solve by myself alone, it is figuering out how to manage all files that I need to use for programming on Xcode.
    My question is:
    Is there a book somewhere, on amazon or free or wherever, where i can find a tutorial explaining step by step programming java or C using Xcode?
    So i can learn the programming tips and also how to manage them on Xcode, using my mac.
    Thank you for the attention
    Tom
    power book g4   Mac OS X (10.3.9)  

    C is a good first language because many other languages are based on it or similar. There's lots to learn with "just text," meaning applications that don't have buttons and windows and graphical user interface items. You learn about variables, constants, arrays, loops, conditionals, functions, pointers, data types, recursion, algorithms like searching and sorting, etc.
    You also might find a community college class or some other class that teaches beginning programming.
    The next thing to learn is some object oriented programming. C is not an object oriented language. Java, C++, and Objective-C are object oriented languages. Objects are are things that have instance variables (variables like ints or doubles or whatever that are inside the object and not so accessible to the rest of the program) and methods (functions that just work for that kind of object.)
    You might ask, well why not learn an object oriented language to begin with? You can, but it may be easier to learn basic stuff in a language like C first. Both C++ and Objective-C are supersets of C, meaning they include all of C and add some more. Java is very C like and adds more.
    If you're heading towards writing mac programs using Cocoa, Objective-C is good to learn because it is the most natural language for writing Cocoa programs.
    Then you can get a Cocoa book, like the one by Aaron Hillegass and learn about Cocoa. Cocoa includes buttons and windows and is not "just text."
    After you have learned so much about a computer language or two or three, it may be surprising that an API (application programming interface) like Cocoa is way bigger! No one can memorize it all. So you look stuff up in the documentation and search the internet and make little experiments to figure things out.

  • Whew! I'm overwhelmed! (re. learning C and Xcode simultaneously)

    I'm about as much of a newbie when it comes to programming as you can be, and so I'm hoping you can point me in the right direction.
    Recently, I've been wanting to learn how to develop simple software. I thought that C might be a good language to start with, so I went to Barnes and Noble a bought a big book that I thought could help me the most: C: Primer Plus, by Stephen Prata, publ. Sams.
    So far it's great. It starts really simple on just the concept behind programming. But I'm now on page 24 where they're starting to introduce simple code. The author suggests that the reader type out the following example into our "favorite editor," compile it, and run it just to see what it does:
    #include <stdio.h>
    int main(void) /* a simple program */
    int num; /* define a variable called num */
    num = 1; /* asign a value to num */
    printf("I am a simple "); /* use the printf() function */
    printf("computer.\n");
    printf("My favorite number is %d because it is first.\n", num);
    return 0;
    Excited at the possibility of doing something hands-on, I installed a copy of XCode, booted it up, and then got completely overwhelmed! I tried to figure out what options I needed to choose in order to type, compile and run my simple program, but what I ended up choosing wouldn't work. I typed the example, but all options like "Compile" were greyed out.
    So, I need your help. Obviously I need to learn more about XCode. Is there a real basic tutorial or an "XCode for Dummies" webpage that would help a programming newbie like me get started on really, really, really, basic code? What I've found thus far has been geared more toward developers who already know how to program on other platforms like Windows, and just want to get up to speed on XCode so they can develop for Mac.
    Thanks! Sorry for asking such a basic question, but I didn't know where else to turn.

    Kevin,
    For a simple program like this (with no GUI) you need to start a new project in Xcode and in the "New Project" window scroll down to the "Command Line Utility" section and choose "Standard Tool".
    Once the project window opens you should see, in the left hand "Groups & Files" pane, a folder named "Source". Expand this folder and you'll find a "main.c" file with a default hello world program. Delete the hello world code and type in your own code.
    If you then click the "Build and Go" button in the toolbar your program should compile and run. It's output will be displayed in Xcode's "Run Log" window.
    Steve

  • Using Xcode

    Hello! Um.. im kinda new to programming but since its gonna be my profession.. figured that Id start with Xcode. Um.. I wanna use Xcode to develop a widget that I can use to link to an HTML site. Is there someone with knowledge of Xcode or a site somewhere that I can use to walk me through this? Im willing to learn any Language so that I can make the widget. I only have some knowledge of HTML and MS-DOS but dos wont help me in mac and boo windows.

    I should start with Cocoa and Objective C first? Ok. I read a review on just a Cocoa book and the dude said you should have knowledge of C/C++. But thanks! I have a lil bit of knowledge with HTML (no idea what CSS is) and I haven't done anything with Javascript. I got a book on HTML so that would probably help me. A friend of mine gave me a project to try out on my Mac since Im new to it so Ive been experimenting with it. We play this game called Final Fantasy XI online and asked If I wanted to try to code a widget of a game timer. It would be something that works by syncing with your systems clock since ingame time runs differently. It would be used to tell you the ingame day, time, moonphase, shop times, etc. Eventually I wanna cross platforms to windows since ive used Windows most of my 18yrs of life lol! Maybe even linux but for now just Mac.. its such an awsome and stable OS I wish I used one before I started with 10.4 Tiger.

  • Hello friends , I have started with writing  c code on mac using xcode .....but one of my friend told me to use gcc for coding. He started with terminal And used a text editor to compil the c program on his mac.. So please tell me how to do the same

    Hello friends , I have started with writing  c code on mac using xcode .....but one of my friend told me to use gcc for coding. He started with terminal And used a text editor to compil the c program on his mac.. So please tell me how to do the same and is there any pre stalled text editor on mac if yes then where and if no then which text editor to install and how to install gcc...please help me out thanks in advance !!!

    I have started with writing  c code on mac using xcode .....but one of my friend told me to use gcc for coding.
    Why? If you are developing and writing code on a Mac why would you not use the tools Apple has given you? And Xcode, once you get use to it, is a very nice development environment that will make you life a whole lot easier.
    If you insist on using an editor and the terminal I would recommend  Emacs   but it has a long learning curve so  something like TextWrangler  will work too.
    As for the compiler if you have Xcode installed install the command line tools and you will be able to compile from the terminal.
    good luck

  • Using Xcode for non-gui C++

    I originally posted this in the wrong place, and I was told to post in here.
    I am learning standard c++ in school, and we're programming with Microsoft visual Studio on PCs. I wanted to work on my projects at home, but I don't know how to create and build non-gui C++ projects. Anyone know?

    we're programming with Microsoft visual Studio on PCs
    If you want something like "Visual Studio" on Mac, then you can use the "Xcode" application in /Developer/Applications/. (I assume you have installed Xcode Tools, which is in your Leopard DVD).
    Start Xcode, and select "New Project..." from the "File" menu. In the Assistant dialog, open "Command Line Utility" and select "C++ Tool". Enter the name of the project and where to save it, and push Finish. Double click on "main.cpp", edit it, save (cmd-S), and push "Build" or "Build and Run". Is this what you want?
    Of course the project file is not comatible with Visual Studio, but you can copy the source files (*.cpp and *.h) to Windows PCs.
    If you prefer to run C++ compiler from the command line (rather than to use Xcode application), then just open Terminal.app (in /Applications/Utilities/), cd to the directory where the source files are, and try typing "g++ xxxx.cpp".

  • Unable to Run C Program using Xcode "Stop Executable"

    Hi All
    Have been using the Terminal to compile programs built through Xcode but now want to use Xcode itself. Everytime I press build and go it builds successfully but won't run. I found a tutorial that mentioned if you are using Xcode 3.0 (I am) you can't use build and run, for output, you have to go to run and then push console.Ok that works. I then found someone with the same issue as mine everytime you want to build and run it appears with another window saying "Stop Executable"They were told to make sure they were building the .c file in a project and not building it from a text editor and then importing. I always build new projects.
    I want to interact with the program not just see its output? so my question is can I interact with programs i.e. User can enter data or strings or, do I have to build an interface to do this through Xcode. I Also forgotten to mention I found information through the forum that said to go to First Aid through utilities and repair file permissions, this has been done but still does not work. Many thanks for your time and as you can probably tell I am new to Xcode.

    To run your command-line program in Xcode, open the debugger console by choosing Run > Console. Run your program by choosing Run > Run or Build > Build and Run. You'll have to build and run if you haven't compiled the program before. Your program will run, and you will see output in the console. You interact with the program from the console.
    If you're not able to enter input in the console, choose Run > Sync with Debugger. If doing that doesn't work, you can run your program in the Terminal application by double-clicking the program from the Finder. It's less convenient than running it in Xcode, but you'll at least be able to run the program and interact with it.

  • How can I read a serial port using XCode?

    Hello,
    I'm using an iMac 2009 with Mac OS X 10.6.7. I have a USB to Serial cable and I want to connect a hardware I made using a microprocessor Microchip PIC to my mac. I'd like to read values from the serial port and also write values to it. I'm already able to do this using the Terminal with the following command:
    screen /dev/tty.usbserial 9600
    I'd like to build my own application now. Does anyone could send me any sample code?
    I'm using XCode 3.2.5 and I'm a beginner on XCode.

    I looked at Dev Center for sample code, and I found this link:
    http://developer.apple.com/library/mac/#samplecode/SerialPortSample/Introduction /Intro.html%23//apple_ref/doc/uid/DTS10000454-Intro-DontLinkElementID_2
    I downloaded the sample Xcode project and, when I click on "Build and Run" button, it generates an error with the following message:
    "GCC 4.2 is not compatible with the Mac OS X 10.4 SDK (file SerialPortSample.c)"
    Maybe, it occurs because the code is too old (2005). I didn't find any newer sample.
    Could you help me?
    Thank you.

  • How to link individual picker view selections to download an individual file from a website or other location such as dropbox using Xcode?

    Alright, the question I have has to deal with how to link an app to a website to download files. How, or is it even possible to link individual picker view selections to download an individual file from a website or other location such as dropbox using xcode. Sorry if this is the wrong place to post this, but if anyone can help or can send a link to a place that can, I would greatly appreciate it!

    I am not getting anywhere with deploying my application or
    applet.
    I have set up my bc4j project. It contains all my VO info,
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    I then have another project with DbInfo in it(has all my rowset
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    Actually I have an Applet.java file and a Application.java file
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    I follow the steps in the oracle directions (from earlier post).
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    [*] Select the subdirectory under myhtml where your applet's HTML
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  • Need Recommendation of Online Sources in Learning to Use the Relational DBs

    Please recommend some online sources in learning to use the relational databases; such as the ways relational databases are different from flat files, how to retrieve data from relational database tables. Thank you.

    Actually I figured the OP was looking for a source that would instruct one in building ones own database rather than using an existing one.
    Myself I would just buy a book (or read the one I already have.) I wouldn't expect to find to many sources like that online althoug one might find some college course materials for a class.

  • How to develop a simple plugin for adobe illustrator cs2 using xcode on mac os

    I would like to know the steps to develop a simple plug-in for adobe illustrator cs2 using xcode on mac OS...anything like a dialog box displaying "hello World"... I m new to MAC OS...Please help...
    Thanks in advance

    Get the SDK and start playing with the sample plug-ins. Asking for something as general as "how do I get started" is asking a little much from this forum :) Try your hand at the SDK and come back to ask more specific questions as you run into them.
    Bear in mind that this isn't an Xcode forum either, though I'm sure there are places to get good help on that!

  • Hello , how r u,  can i ask 1 question about xcode, i have mac os x 10.7.5 , n xcode version 4.6.3 i want build apps for ios 7.1 n mac os 1.9 ,, , but my macbook is old late 2008 macbook 4,1,  so can i develop apps for ios7 n 1.9 using xcode 4.6.3, bcz my

    hello , how r u,
    can i ask 1 question about xcode, i have mac os x 10.7.5 , n xcode version 4.6.3 i want build apps for ios 7.1 n mac os 1.9 ,, , but my macbook is old late 2008 macbook 4,1,  so can i develop apps for ios7 n 1.9 using xcode 4.6.3, bcz my machine cant upadte on 1.8 n 10.9,, ihave 2gb ram . core 2 duo pr, plz rely asap,
    thnxs

    Please type complete sentences and words.  This isn't an instant message program.
    https://developer.apple.com/support/ios/ios-dev-center.html

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