Learning Unix on the Mac

What is a good book to own for someone that knows a little Unix (just a little) and used to be pretty good at DOS back in the day. I want to teach myself Unix and learn all the commands, what book do you recommend? Are either of these books worth owning?
Mac OS X UNIX Toolbox 1000+ Command | Christopher Negus
The Mac OS X Command Line: Unix Under the Hood | Kirk McElhearn

Kirk McElhearn seems to be more of a true Mac-person than the other author. The 1000+ books looks just like the Linux version of the same name. Another option is MacOS X for Unix Geeks.

Similar Messages

  • Learn C on the mac questions...

    Hello everybody,
    I'm just starting to learn programming. I choose to start with the book Learn C on the Mac - Dave Mark.He wrote the book while using xCode 3.1
    I have 2 questions.
    First: Every Project that came with the book, when i  try to open one in xcode after build and run it brings the error "There is no SDK with the name or path 'macosx'
    Second: The book talks about Syntax and Semantic errors and how to produce then to learn from it so suppose to apperar something like "error: syntax error before '{'  token"  but Xcode only give me "Expected indentifier or '('
    Are those because my version of Xcode (3.2.2) or I'm doing something wrong?
    I will appreciate your answers and comments.
    Thanks

    Your first problem is caused by the book projects using an older version of the Mac OS X SDK that you do not have installed on your Mac. The fix is to set the Base SDK for the projects to one that is installed on your Mac. In Xcode 3.2 choose Project > Edit Project Settings to open the project inspector. Select the General tab in the inspector. Use the Base SDK for All Configurations menu in the inspector to set the SDK. You should set it to Mac OS X 10.6.
    Regarding your second question, I would not worry about the compiler error message not matching exactly what the book says. What is important to know that you have a syntax error, why you have one, and how to correct it. I assume the book explains the why and how.

  • Learning Programming on the Mac

    Hi All
    I have decided to learn programming and hopefully turn it into a career. This current economy is killing off my current trade. I would be starting from scratch as I have very limited understanding of programming, or the fundamentals. But I have a very strong Mac and general computer skills.
    From my research I've decided to learn C then C++. So I've picked up The C Programming Language Book (Dennis M Rictche) and Programming Principles and Practices Using C++ (Bjarne Stroutruup). As well I will be entering a collage course.
    I am giving myself about 3 months to get comfortable then start designing some software of my own creations. Plus creating software for other platforms.
    Software for the Mac is it necessary to learn Object C? And would only having a PPC Mac be a limitation of learning the languages, as this is all I have at the moment. It does run 10.5. I will install Xcode as well. Is there anything else in terms of setting up the computer to learn and create software that I need to do?
    Thanks

    Hey, Knitsu -- I know you've since asked this question in a separate thread (welcome to the forums by the way!), but I wanted to touch on one point that you mentioned here. By the way, good for you for looking up and old thread and reading through it -- not enough people do that before they post a new thread (myself included).
    but from my understanding, just looking up eduation learning in the toronto area, most schools have this object oriented programming and C learning for windows systems. Now would this be OK to learn, and still be able to use in the MAC environment IE: with Dashcode and Xcode?
    First off, Dashcode is just for developing Dashboard widgets, so that's the only thing you would be using that for -- Xcode is the main Mac IDE that you'll be using to develop your applications, in addition to Interface Builder. You write your code in Xcode, and you put together your GUI (graphical user interface) in Interface Builder.
    Secondly, to answer your question about learning on Windows and whether or not it will apply to Mac programming, the answer is yes, and no. As far as the C language goes, the answer is yes, more or less. If you take a class for learning C on Windows, what you learn will be directly applicable to Mac programming. The C language is the same language, whether you are programming it on Mac OS X or on Windows. That being said, there will be some differences in the overall experience of programming C on Mac versus on Windows. For that reason, if you take a class on C using Windows, I would buy a book on C programming on the Mac to read along with your course to help you apply what you are learning to the Mac. For this I would recommend the Apress book "Learn C on the Mac", since it is the best book for beginning Mac programming anyways, in my opinion (see my post in the thread you started).
    Now, as far as a class on object-oriented programming goes, your C class won't cover this, since C is not an object-oriented language. If you take a Windows-based class on OOP (object-oriented programming), it will probably teach it to you in the context of C++, if you're lucky, but more likely pseudocode. Pseudocode is code that simulates a real programming language, but it isn't -- it's just English words put together to teach you how programming works on a basic level. Personally, I think this is an absolutely horrible practice, since it tried to teach you programming without teaching you a programming language, which is not only less effective (for most people, in my opinion), but a waste of time as well, since that time could be going to learning a real language like C. Pseudocode might look like this:
    if this = that then
    write "this string"
    end if
    Something like that (I'm not a master of pseudocode -- I took one class on OOP that taught using it a ways back). Anyways, for this reason, it would be much better if you could find a class that taught OOP using a real language, which would probably be C++ if it was a Windows-based class. C++ is a superset of the C language, which means that it has everything C has plus extra (the "extra" here is object-oriented support, so C++ is kind of like an object-oriented version of C, although it also adds other features as well), and C++ is the OO version of C that Windows programming is likely to use.
    Now, Mac OS X allows developers to use C++ as well, but Mac has its own superset of the C language that it prefers you use instead of C++ -- it's called Objective-C. Objective-C is a superset (an extension) of the C language, much like C++, but the main difference (besides the fact that it's a different language) is that Objective-C, unlike C++, was designed with Mac programming in mind. For this reason, it would be best for you to go about learning object-oriented programming using Objective-C. However, the concepts you learn in a class on object-oriented programming using C++ (or even pseudocode) will still be applicable to Mac programming. The language won't be, but the concepts will be. In other words, you will still have to go back and learn OOP through Objective-C at some point, but the concepts you learned in your C++ or pseudocode Windows-based class will help you do so, since all OO languages revolve around similar concepts (objects, in particular).
    I hope this helped to answer some of your questions, and best of luck with your journey toward Mac programming!

  • Hello, i am new to the mac and i need to learn how to re image using an external hard drive

    Hello, i am new, like baby fresh new,...lol, to the mac and i need to learn how to re-image using an external hard drive.

    How to replace or upgrade a drive in a laptop
    Step One: Repair the Hard Drive and Permissions
    Boot from your OS X Installer disc. After the installer loads select your language and click on the Continue button. When the menu bar appears select Disk Utility from the Installer menu (Utilities menu for Tiger, Leopard or Snow Leopard.) After DU loads select your hard drive entry (mfgr.'s ID and drive size) from the the left side list.  In the DU status area you will see an entry for the S.M.A.R.T. status of the hard drive.  If it does not say "Verified" then the hard drive is failing or failed. (SMART status is not reported on external Firewire or USB drives.) If the drive is "Verified" then select your OS X volume from the list on the left (sub-entry below the drive entry,) click on the First Aid tab, then click on the Repair Disk button. If DU reports any errors that have been fixed, then re-run Repair Disk until no errors are reported. If no errors are reported click on the Repair Permissions button. Wait until the operation completes, then quit DU and return to the installer.
    If DU reports errors it cannot fix, then you will need Disk Warrior and/or Tech Tool Pro to repair the drive. If you don't have either of them or if neither of them can fix the drive, then you will need to reformat the drive and reinstall OS X.
    Step Two: Remove the old drive and install the new drive.  Place the old drive in an external USB enclosure.  You can buy one at OWC who is also a good vendor for drives.
    Step Three: Boot from the external drive.  Restart the computer and after the chime press and hold down the OPTION key until the boot manager appears.  Select the icon for the external drive then click on the downward pointing arrow button.
    Step Four: New Hard Drive Preparation
    1. Open Disk Utility in your Utilities folder.
    2. After DU loads select your new hard drive (this is the entry with the mfgr.'s ID and size) from the left side list. Note the SMART status of the drive in DU's status area.  If it does not say "Verified" then the drive is failing or has failed and will need replacing.  Otherwise, click on the Partition tab in the DU main window.
    3. Under the Volume Scheme heading set the number of partitions from the drop down menu to one. Set the format type to Mac OS Extended (Journaled.) Click on the Options button, set the partition scheme to GUID  then click on the OK button. Click on the Partition button and wait until the process has completed.
    4. Select the volume you just created (this is the sub-entry under the drive entry) from the left side list. Click on the Erase tab in the DU main window.
    5. Set the format type to Mac OS Extended (Journaled.) Click on the Options button, check the button for Zero Data and click on OK to return to the Erase window.
    6. Click on the Erase button. The format process can take up to several hours depending upon the drive size.
    Step Five: Clone the old drive to the new drive
    1. Open Disk Utility from the Utilities folder.
    2. Select the destination volume from the left side list.
    3. Click on the Restore tab in the DU main window.
    4. Check the box labeled Erase destination.
    5. Select the destination volume from the left side list and drag it to the Destination entry field.
    6. Select the source volume from the left side list and drag it to the Source entry field.
    7. Double-check you got it right, then click on the Restore button.
    Destination means the new internal drive. Source means the old external drive.
    Step Six: Open the Startup Disk preferences and select the new internal volume.  Click on the Restart button.  You should boot from the new drive.  Eject the external drive and disconnect it from the computer.

  • What is the best manual to help me learn Mountain Lion and the Mac?

    What is the best manual to help me learn Mountain Lion and the Mac?

    The internet is your friend.   http://www.apple.com/support/macbasics/, http://www.tuaw.com/tag/mountain%20lion%20101/

  • Learning about the mac

    hi all
    just a few things i would like to find out please could you tell me is there anywhere i could learn how to use the macbook iv been once to the apple shop and had an hour session with them but i did not find them helpful although i have one years one 2 one with them which i paid £80 when i brought my new macbook pro thinking that i will be taught a lot of things as i was changing over from a pc to a mac ... i had a lot of expectations but those expectations were not  to be
    but never the less i still would like to learn all the features about the mac how to use the different programs is there any where i could attend lessons
    as i have an expensive macbook which i love and would love to  be Abel to use  to its full potential
    you're kindly
    KC 

    There are Apple and other Apple-centric sites that offer valuable information.
    http://support.apple.com/videos/
    http://www.apple.com/findouthow/mac/
    http://www.macworld.com
    http://reviews.cnet.com/macfixit/?tag=mfiredir
    http://www.macobserver.com
    http://osxdaily.com
    Best.

  • Am I the only person who finds the mac difficult to learn?

    am I the only person who finds the mac difficult to learn?

    Welcome to the world of Mac. Some ‘light’ reading to help the transition. I don’t recommend trying to get through all of this at once.
    A guide for switching to a Mac
    Anatomy of a Mac
    Mac Basics—Tutorials on using a Mac
    Mac OS X keyboard shortcuts,
    Mac Basics – Mac Find Out How
    Mac Basics – Switching From Windows
    Mac OS FAQ
    MacTips,
    Quick Assist
    Switch Basics
    Switching to Mac Superguide
    Take Control E-books
    Welcome to the Switch To A Mac Guides

  • Is there any possible way I can use the keyboard controls/shortcuts of Microsoft on the Mac version or PhotoShop?

    I am very used to using a PC for Photoshop and just recently changed to Mac. I tried plugging in a different but the keyboard shortcuts arent like Windows version

    shldr2thewheel wrote:
    Since you have a mac, learn how to use Photoshop for Mac and stop thinking about Windows.  Time to let go and learn how to use programs for Mac.
    This is pretty horrible advice. 95% of Photoshop works the same on Mac and PC. Almost all of the keyboard shortcuts are identical except that Ctrl becomes Command and Alt becomes Option (same key anyway). The menus are all the same.
    shldr2thewheel wrote:
    Also, when using PS on a Mac, their is no option to enable "windows keyboard mode" in OS X. I know, I have used PS on a PC and currently use it on a Mac.  You have no option but to learn how to use it on a Mac.  If you are comfortable with Windows, purchase a copy of Windows and run it in Boot Camp or a virtual machine and purchase a copy of PS for windows. Then when in Windows, I believe you can use MS shortcuts.
    This is also (mostly) incorrect advice.
    If you look in the Keyboard system preference, and you click Keyboard Shortcuts, you will find a shortcut called "Move focus to the menu bar." Once this happens, you can type ahead to menus and commands, much like the alt menu shortcuts in Windows. If you wanted to open the Duplicate command, it would be Ctrl-F2 to activate the menu bar (edit that shortcut if you don't like it), then type I and Enter to drop the Image menu, then type D and Enter to open Duplicate. If there were two D commands, you would type ahead until the letters are different. You can use the spacebar instead of Enter, and Esc does the same as Windows. I just tried all this in CS5 and it works fine. The advantage over Windows is that you do not need to memorize the alt shortcuts, because it's based on the command name you want instead of an arbitrary letter in the middle of the name.
    As jasdril said, you can simply edit the direct shortcuts too. But in most cases there should be no need to because as I said, most are the same anyway.
    In short, there is plenty of keyboard-driven flexibility there for anyone willing to adapt just a little tiny bit.
    The second advice that is not so good is recommending a Windows virtual machine. That'll slow down Photoshop, in addition to using up a lot of RAM and CPU that Photoshop really needs. The Mac version of Photoshop being native, would run at a proper speed.
    The last possibly bad decision in this thread is TTro787 deciding to take the Mac back to the store, ignoring a quarter century of history of the Mac as a well-established graphic design and photo workstation. If you don't think the Mac is going to work well for Photoshop, it isn't going to be because of the Mac... the Mac is not just for Starbucks posers. Too many smart scientists (who want to use the Unix-based OS) and competent designers use Macs.
    In short there is a whole lot of intolerance and assumed differences in this thread by both Mac and Windows zealots, which is too bad. Photoshop is mostly the same on Mac and Windows unless you're trying really hard to make it not work.

  • Learning Java On Apple Mac OS 10

    Hi
    I am just in the early stages of learning Java, using an Apple Mac G4 running OS 10.2.3
    Does anyone know the best software to download to practice, Type /compile and run my programmes on without having to use the Unix Terminal interface...
    The Apple Project Builder is too advanced.
    Thanks
    Steve

    Im not a mac user but the mac osx is unix based and as i use unix all the time...there are two other editors you can use in unix that i dont know if you can use them in mac osx
    one is pico just go to your command prompt and type pico filename
    or if you dont have that you may have vim filename
    using pico is very straight forward and vim is a bit better than vi.
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  • Learning Unix and AppleScript on Lion

    Hi everyone,
    I want to learn Unix on OS X Lion and AppleScripts very well. I've been a Mac user since Tiger OS X, but now I've decided to be serious about Unix and AppleScript. Can anybody recommend good books for this purpose. I would like to have books which start from basics but later go on to great details to fully explore these two things. I really need expert opinion here, plz.
    Best,
    Naveen

    If you already know something about unix commands, there is a scripting tutorial at http://www.tldp.org/LDP/abs/html/index.html
    If you need a tutorial on unix commands, http://osxfaq.com/Tutorials/LearningCenter/UnixTutorials/LoseTheMouse/index.ws had a pretty good tutorial, although at the moment, that link isn't loading for me now so I don't know if it is still up online or not.
    for creating logout hooks, http://www.bombich.com/mactips/loginhooks.html might help.
    Also, in Terminal, type man launchd.plist if you can think of a scenario where you could implement a "cron-like" solution. Then refer to Apple's own periodic daily/weekly/monthly launchd plists (com.apple.periodic-*ly.plist) at/System/Library/LaunchDaemons/. There are more triggers available than just day/date/time, such as "watchPaths" and "RunAtLoad." Home grown launchd plists ones should go in /Library/LaunchDaemons/ or Library/LaunchAgents, not /System/Library/LaunchDaemons/. Also man launchd (no ".plist").

  • I want to use the Mac more, I really do, but-

    Admittedly, I’m a new Mac user (purchased Macbook Pro last October), and I’m really trying to get acclimated to it. I WANT to use it more, but I hit a roadblock at every turn. I’ll keep my issues limited to iMovie in this thread of course, but it seems like every step I take with a Mac is a struggle and more expensive than to do these same, relatively simple things on a PC. It never seems to do exactly what I want. Very simple features seem to be left out in order to entice you to purchase add-ons, plug-ins, or a different package more suited to the task (i.e. Final Cut).
    I’m simply creating fancy slideshows using still photographs with iMovie, and find it grossly lacking in features. It nice for a basic introduction into slide show presentation software, but if you really would like to do something fancy, this software doesn’t cut it. I’m having “Ken Burns” limitations, like exactly what is posted here http://discussions.apple.com/thread.jspa?messageID=5222444&. There are only 12 transitions to choose from…12, which I can’t believe (even the utterly simplistic Windows Vista Movie Make has 63). Many times the playback seems “choppy” when played on the Mac, etc etc. I won’t bore you with more issues.
    Now I understand any packaged photo presentation program (with iLife) is not going to have all the features as one that you would purchase exclusively for that function, so what are my alternatives?
    1) Purchase Final Cut Express for $200, which has gotten very lukewarm reviews to put it mildly. Seems to be overly complicated and you cannot add sound tracks ?!? (I didn’t read all the details on this one).
    2) Purchase Final Cut Studio for $1300. Not going to happen, way too pricey.
    3) Purchase over $500 in GeeThree Volumes 1 through 10 (http://www.geethree.com/slick/), which I heard is about the best alternative to spicing up the iMovie software to make it satisfactorily functional (am I wrong in this assessment?)
    4) Stick with my PC and run ProShow Producer for $250 (http://www.photodex.com/products/producer). This is a super program which has almost all of the features you could possibly want, and is very simple to use. The only thing it doesn’t have is a nice DVD menu system, which I can live with.
    So someone, please give me some suggestions. Am I not seeing the forest through the trees? Are there any better alternatives? I’d even entertain purchasing another Mac software package if there is one out there that someone knows does a better job.

    Hi Lobster1071,
    It is a shame when you can create a slideshow with Spotlight or the Finder yet an app intended for such can't get the job done. Once upon a time iMovie had about 15± transitions and 50± effects so it is not that you can't see the forest through the trees but that the forest has been clear cut and it's a big pile of brush and wood chips that is blocking your view. I don't believe anyone at the moment has any plug-ins for transitions or effects for iMovie 08 so if that was something you were looking for you would have to download the iMovie HD 6 available to those who thought the were buying a motion picture app.
    Apple's blurb about iMovie 08.
    Quick ways to add polish.
    iMovie is designed to make everything simple — including the professional touches that help your movie stand out even more.
    Photos and music.
    Use the iLife Media Browser to bring photos into your movie from iPhoto. Summon the real-time, redesigned Ken Burns effect to add motion and zooms to still photos like a pro
    So much for simplicity, maybe they mean we are supposed to have a seance to summon KB from eternal rest to be able to get this to work. Who knows? It's not too friendly in iM 6 either.
    Graphic Converter is another powerful app that has many uses and you can create a slideshow with a KB effect that is a has a decent pan and zoom. Zoom is what they call it in GC. $20± US it is truly a bargain as it is a great tool to have even if iMovie was worth the disk space it consumes. In addition to pan and zoom you can combine video and still images and it provides you access to many other QuickTime transitions and effects you can then export it to a QT movie and to iDVD if you want.
    The learning curve is a bit steep but support for registered users has always been very good and once you have the hang of it it is easy to include images of any size and shape with the ability to easily automate the tasks that you find yourself repeating quite often. If you need to rotate, crop or edit for any reason you can do that right within the same app. You can try with full functionality to check it out @ http://www.lemkesoft.com/ I do find that I use it most efficiently/productively in conjunction w/ QT Pro but don't think that is really required unless you want to have more than a two channel stereo track as GC allows the inclusion of an audio track but no editing of it. If you want multiple tracks or sound FX etc. that would still have to be done in GarageBand or elsewhere and saved to a single audio file.
    iWork is also very capable of producing halfway decent slideshows with more features than iMovie as well. but I don't think I'd recommend going out and buying it unless you're looking for something to replace MS Office or something similar but there should be a 30 day trial already on you Mac or Install disc so you can try it out and see if it will work for your needs. If nothing else you will find out how much frustration you can really tolerate.
    Sweet Polly

  • Macbook Pro w/ Boot Camp - Best way to reformat the 32bit Windows 7 and install 64 bit version without affecting the Mac side?

    Hi guys! I have a new Macbook Pro purchased from Best Buy yesterday. I had the Geek Squad upgrade the RAM to 8 gigs (They only had PNY brand, I was concerned but went with it anyway). I had them install Boot Camp Windows 7 Ultimate. Today I picked it up and when I started playing with it I learned that they installed the 32 bit version of Win 7 Ultimate instead of the 64 bit version, why, I have NO IDEA.
    So, I want to replace the Win 7 installation with the 64 bit version but have read that this can be tricky. What is the proper way to do this? I'm not sure I trust the Geek Squad to do this for me.
    I assume I need to reformat the Windows partition, defragment and then install the 64 bit version of Win 7 Ultimate, but am not completely sure. I want to be sure that I do NOT do anything that could affect the Mac side
    What do you guys think?

    yorkeystyl wrote:
    Hi guys! I have a new Macbook Pro purchased from Best Buy yesterday. I had the Geek Squad upgrade the RAM to 8 gigs (They only had PNY brand, I was concerned but went with it anyway). I had them install Boot Camp Windows 7 Ultimate. Today I picked it up and when I started playing with it I learned that they installed the 32 bit version of Win 7 Ultimate instead of the 64 bit version, why, I have NO IDEA.
    So, I want to replace the Win 7 installation with the 64 bit version but have read that this can be tricky. What is the proper way to do this? I'm not sure I trust the Geek Squad to do this for me.
    I assume I need to reformat the Windows partition, defragment and then install the 64 bit version of Win 7 Ultimate, but am not completely sure. I want to be sure that I do NOT do anything that could affect the Mac side
    What do you guys think?
    I think you should take it back to the Geeks and tell them what you want, I also think you should backup before you do.
    You do not need to reformat or repartition, you need to reinstall Windows from a 64bit copy, 32 & 64 have identical requirements as far as partition and format go, defragmenting has nothing at all to do with your needs.

  • As soon as video touches my Source or Program windows the Mac Pro (3,1) shuts down

    Linc,
    You keep showing up when I search for this problem so I hope you can help.
    I'm having the same issue in Premiere and Media Encoder (but not After Effects). My Mac just restarts itself as soon as video is loaded. I can start Premiere and open a project and go through relinking media, but as soon as video touches my Source or Program windows the Mac Pro (3,1) shuts down.
    I've fixed the problem temporarily two times. The first time I was troubleshooting what was wrong and wound up putting in my old video card and after that fixed the problem, I switched back to my GTX 680. I also did a driver update. After doing that I was ok for a few days so I figured it was a driver thing or maybe the card just needed to be reseated. Then when it started acting up again I figured something was going on.
    So I started searching again and came across one of your posts that recommended removing CUDA. I did that and it worked perfectly for a week until about 20 minutes ago. Crashed in the middle of an edit and now each time I restart Premiere it crashes as soon as video touches my monitors.
    I found this post because I specifically searched for "com.nvidia.web.NVDAResmanWeb(8.2.7)" from my Problem Report.
    Any thoughts?
    Thanks,
    Darren
    Fri Jan 16 14:43:42 2015
    panic(cpu 5 caller 0xffffff7f999066a4): NVRM[0/4:0:0]: Read Error 0x00002100: CFG 0xffffffff 0xffffffff 0xffffffff, BAR0 0x8a000000 0xffffff827e13b000 0x0e4000a2, D0, P2/4
    Backtrace (CPU 5), Frame : Return Address
    0xffffff82776cbbe0 : 0xffffff8018c22f79
    0xffffff82776cbc60 : 0xffffff7f999066a4
    0xffffff82776cbd20 : 0xffffff7f999e0774
    0xffffff82776cbd70 : 0xffffff7f99c1605d
    0xffffff82776cbdc0 : 0xffffff7f99c4ea83
    0xffffff82776cbe20 : 0xffffff7f99a05b8f
    0xffffff82776cbe40 : 0xffffff7f9990ca2d
    0xffffff82776cbef0 : 0xffffff80190b0a20
    0xffffff82776cbf30 : 0xffffff80190af4c2
    0xffffff82776cbf80 : 0xffffff80190af597
    0xffffff82776cbfb0 : 0xffffff8018cd7607
          Kernel Extensions in backtrace:
             com.nvidia.web.NVDAResmanWeb(8.2.7)[F79A7264-B40F-34B4-9999-D6F903ED90E0]@0xfff fff7f998b1000->0xffffff7f99b5cfff
                dependency: com.apple.iokit.IOPCIFamily(2.9)[2852ACFE-FD28-3C37-9B39-885201BB8D25]@0xffffff 7f992bf000
                dependency: com.apple.iokit.IONDRVSupport(2.4.1)[D41125CE-69BD-32E7-9B1D-4E83431662DD]@0xff ffff7f9989b000
                dependency: com.apple.iokit.IOGraphicsFamily(2.4.1)[75D81741-64C1-3941-ADFA-9D6B6C434EE4]@0 xffffff7f993a3000
                dependency: com.apple.AppleGraphicsDeviceControl(3.6.22)[91D61DEC-2946-3790-8134-B808C016C4 C9]@0xffffff7f998ab000
             com.nvidia.web.NVDAGK100HalWeb(8.2.7)[E7D6DD93-319A-39C6-AE77-19D08D903496]@0xf fffff7f99b6c000->0xffffff7f99d36fff
                dependency: com.nvidia.web.NVDAResmanWeb(8.2.7)[F79A7264-B40F-34B4-9999-D6F903ED90E0]@0xfff fff7f998b1000
                dependency: com.apple.iokit.IOPCIFamily(2.9)[2852ACFE-FD28-3C37-9B39-885201BB8D25]@0xffffff 7f992bf000
    BSD process name corresponding to current thread: kernel_task
    Boot args: nvda_drv=1
    Mac OS version:
    13F34
    <Re-Titled By Host>

    Thanks for the reply. Sorry for the shortened log. Here's the full thing. By the way, where do you learn to read these things? Are there keywords like "error" that you just learn to look for or is it something for in depth?
    Thanks,
    Darren
    Mon Jan 19 08:02:40 2015
    panic(cpu 5 caller 0xffffff7f9cd066a4): NVRM[0/4:0:0]: Read Error 0x00504610: CFG 0xffffffff 0xffffffff 0xffffffff, BAR0 0x8a000000 0xffffff82813fc000 0x0e4000a2, D0, P2/4
    Backtrace (CPU 5), Frame : Return Address
    0xffffff82927dbaa0 : 0xffffff801c022f79
    0xffffff82927dbb20 : 0xffffff7f9cd066a4
    0xffffff82927dbbe0 : 0xffffff7f9cde0774
    0xffffff82927dbc30 : 0xffffff7f9d03e562
    0xffffff82927dbc50 : 0xffffff7f9d015a35
    0xffffff82927dbd10 : 0xffffff7f9d015e05
    0xffffff82927dbd70 : 0xffffff7f9d016096
    0xffffff82927dbdc0 : 0xffffff7f9d04ea83
    0xffffff82927dbe20 : 0xffffff7f9ce05b8f
    0xffffff82927dbe40 : 0xffffff7f9cd0ca2d
    0xffffff82927dbef0 : 0xffffff801c4b0a20
    0xffffff82927dbf30 : 0xffffff801c4af4c2
    0xffffff82927dbf80 : 0xffffff801c4af597
    0xffffff82927dbfb0 : 0xffffff801c0d7607
          Kernel Extensions in backtrace:
             com.nvidia.web.NVDAResmanWeb(8.2.7)[F79A7264-B40F-34B4-9999-D6F903ED90E0]@0xfff fff7f9ccb1000->0xffffff7f9cf5cfff
                dependency: com.apple.iokit.IOPCIFamily(2.9)[2852ACFE-FD28-3C37-9B39-885201BB8D25]@0xffffff 7f9c6bf000
                dependency: com.apple.iokit.IONDRVSupport(2.4.1)[D41125CE-69BD-32E7-9B1D-4E83431662DD]@0xff ffff7f9cc9b000
                dependency: com.apple.iokit.IOGraphicsFamily(2.4.1)[75D81741-64C1-3941-ADFA-9D6B6C434EE4]@0 xffffff7f9c7a3000
                dependency: com.apple.AppleGraphicsDeviceControl(3.6.22)[91D61DEC-2946-3790-8134-B808C016C4 C9]@0xffffff7f9ccab000
             com.nvidia.web.NVDAGK100HalWeb(8.2.7)[E7D6DD93-319A-39C6-AE77-19D08D903496]@0xf fffff7f9cf6c000->0xffffff7f9d136fff
                dependency: com.nvidia.web.NVDAResmanWeb(8.2.7)[F79A7264-B40F-34B4-9999-D6F903ED90E0]@0xfff fff7f9ccb1000
                dependency: com.apple.iokit.IOPCIFamily(2.9)[2852ACFE-FD28-3C37-9B39-885201BB8D25]@0xffffff 7f9c6bf000
    BSD process name corresponding to current thread: kernel_task
    Boot args: nvda_drv=1
    Mac OS version:
    13F34
    Kernel version:
    Darwin Kernel Version 13.4.0: Sun Aug 17 19:50:11 PDT 2014; root:xnu-2422.115.4~1/RELEASE_X86_64
    Kernel UUID: 9477416E-7BCA-3679-AF97-E1EAAD3DD5A0
    Kernel slide:     0x000000001be00000
    Kernel text base: 0xffffff801c000000
    System model name: MacPro3,1 (Mac-F42C88C8)
    System uptime in nanoseconds: 234985677156509
    last loaded kext at 1019554175070: com.apple.filesystems.smbfs 2.0.3 (addr 0xffffff7f9e577000, size 335872)
    last unloaded kext at 421976737662: com.apple.driver.AppleFileSystemDriver 3.0.1 (addr 0xffffff7f9e428000, size 8192)
    loaded kexts:
    com.nvidia.web.GeForceWeb 8.2.7
    com.nvidia.web.NVDAGK100HalWeb 8.2.7
    com.nvidia.web.NVDAResmanWeb 8.2.7
    com.blackmagic-design.desktopvideo.iokit.driver 10.3.1
    com.blackmagic-design.desktopvideo.iokit.framebufferdriver 10.3
    com.ATTO.driver.ATTOExpressPCIUl4 4.4.1
    com.apple.filesystems.smbfs 2.0.3
    com.apple.filesystems.afpfs 11.1
    com.apple.nke.asp-tcp 8.0.1
    com.apple.filesystems.msdosfs 1.9
    com.apple.filesystems.ntfs 3.11
    com.apple.iokit.CSRBluetoothHostControllerUSBTransport 4.2.7f3
    com.apple.driver.AppleUSBDisplays 360.8.14
    com.apple.driver.Oxford_Semi 3.4.1
    com.apple.filesystems.autofs 3.0
    com.apple.iokit.IOBluetoothSerialManager 4.2.7f3
    com.apple.driver.AudioAUUC 1.60
    com.apple.driver.AppleHDA 2.6.3f4
    com.apple.driver.AppleUpstreamUserClient 3.5.13
    com.apple.driver.AppleMCCSControl 1.2.5
    com.apple.iokit.IOUserEthernet 1.0.0d1
    com.apple.driver.AppleLPC 1.7.0
    com.apple.driver.AppleMCEDriver 1.1.9
    com.apple.driver.ACPI_SMC_PlatformPlugin 1.0.0
    com.apple.Dont_Steal_Mac_OS_X 7.0.0
    com.apple.driver.AppleHWAccess 1
    com.apple.iokit.SCSITaskUserClient 3.6.7
    com.apple.driver.XsanFilter 404
    com.apple.driver.AppleIntel8254XEthernet 3.1.4b1
    com.apple.AppleFSCompression.AppleFSCompressionTypeDataless 1.0.0d1
    com.apple.AppleFSCompression.AppleFSCompressionTypeLZVN 1.0.0d1
    com.apple.iokit.IOAHCIBlockStorage 2.6.0
    com.apple.AppleFSCompression.AppleFSCompressionTypeZlib 1.0.0d1
    com.apple.BootCache 35
    com.apple.driver.AppleUSBHub 683.4.0
    com.apple.driver.AppleFWOHCI 5.0.2
    com.apple.driver.AirPortBrcm43224 700.36.24
    com.apple.driver.AppleAHCIPort 3.0.5
    com.apple.driver.AppleIntelPIIXATA 2.5.1
    com.apple.driver.AppleUSBEHCI 660.4.0
    com.apple.driver.AppleUSBUHCI 656.4.1
    com.apple.driver.AppleACPIButtons 2.0
    com.apple.driver.AppleRTC 2.0
    com.apple.driver.AppleHPET 1.8
    com.apple.driver.AppleSMBIOS 2.1
    com.apple.driver.AppleACPIEC 2.0
    com.apple.driver.AppleAPIC 1.7
    com.apple.driver.AppleIntelCPUPowerManagementClient 217.92.1
    com.apple.nke.applicationfirewall 153
    com.apple.security.quarantine 3
    com.apple.driver.AppleIntelCPUPowerManagement 217.92.1
    com.apple.security.SecureRemotePassword 1.0
    com.apple.iokit.IOBluetoothHostControllerUSBTransport 4.2.7f3
    com.apple.driver.AppleUSBHIDKeyboard 170.15
    com.apple.driver.AppleHIDKeyboard 170.15
    com.apple.driver.AppleUSBMergeNub 650.4.0
    com.apple.driver.AppleUSBAudio 2.9.5f8
    com.apple.iokit.IOUSBHIDDriver 660.4.0
    com.apple.iokit.IOUSBMassStorageClass 3.6.0
    com.apple.driver.AppleUSBComposite 656.4.1
    com.apple.iokit.IOFireWireSerialBusProtocolTransport 2.5.1
    com.apple.iokit.IOFireWireSBP2 4.2.6
    com.apple.iokit.IOSCSIBlockCommandsDevice 3.6.7
    com.apple.kext.triggers 1.0
    com.apple.driver.DspFuncLib 2.6.3f4
    com.apple.vecLib.kext 1.0.0
    com.apple.driver.AppleSMBusController 1.0.12d1
    com.apple.iokit.IOAcceleratorFamily 98.23
    com.apple.AppleGraphicsDeviceControl 3.6.22
    com.apple.iokit.IOSurface 91.1
    com.apple.iokit.IONDRVSupport 2.4.1
    com.apple.driver.AppleHDAController 2.6.3f4
    com.apple.iokit.IOHDAFamily 2.6.3f4
    com.apple.iokit.IOBluetoothFamily 4.2.7f3
    com.apple.iokit.IOGraphicsFamily 2.4.1
    com.apple.iokit.IOAudioFamily 1.9.7fc2
    com.apple.kext.OSvKernDSPLib 1.14
    com.apple.iokit.IOSerialFamily 10.0.7
    com.apple.driver.IOPlatformPluginLegacy 1.0.0
    com.apple.driver.IOPlatformPluginFamily 5.7.1d6
    com.apple.driver.AppleSMC 3.1.8
    com.apple.iokit.IOFireWireIP 2.2.6
    com.apple.iokit.IOSCSIMultimediaCommandsDevice 3.6.7
    com.apple.iokit.IOBDStorageFamily 1.7
    com.apple.iokit.IODVDStorageFamily 1.7.1
    com.apple.iokit.IOCDStorageFamily 1.7.1
    com.apple.iokit.IOATAPIProtocolTransport 3.5.0
    com.apple.iokit.IOFireWireFamily 4.5.5
    com.apple.iokit.IOUSBUserClient 660.4.2
    com.apple.iokit.IO80211Family 640.36
    com.apple.iokit.IONetworkingFamily 3.2
    com.apple.iokit.IOSCSIParallelFamily 3.0.0
    com.apple.iokit.IOSCSIArchitectureModelFamily 3.6.7
    com.apple.iokit.IOAHCIFamily 2.6.5
    com.apple.iokit.IOATAFamily 2.5.2
    com.apple.iokit.IOUSBFamily 686.4.1
    com.apple.driver.AppleEFINVRAM 2.0
    com.apple.iokit.IOHIDFamily 2.0.0
    com.apple.driver.AppleEFIRuntime 2.0
    com.apple.iokit.IOSMBusFamily 1.1
    com.apple.security.sandbox 278.11.1
    com.apple.kext.AppleMatch 1.0.0d1
    com.apple.security.TMSafetyNet 7
    com.apple.driver.AppleKeyStore 2
    com.apple.driver.DiskImages 371.1
    com.apple.iokit.IOStorageFamily 1.9
    com.apple.iokit.IOReportFamily 23
    com.apple.driver.AppleFDEKeyStore 28.30
    com.apple.driver.AppleACPIPlatform 2.0
    com.apple.iokit.IOPCIFamily 2.9
    com.apple.iokit.IOACPIFamily 1.4
    com.apple.kec.corecrypto 1.0
    com.apple.kec.pthread 1
    System Profile:
    Model: MacPro3,1, BootROM MP31.006C.B05, 8 processors, Quad-Core Intel Xeon, 3 GHz, 20 GB, SMC 1.25f4
    Graphics: NVIDIA GeForce GTX 680, NVIDIA GeForce GTX 680, PCIe, 2048 MB
    Memory Module: DIMM Riser B/DIMM 1, 1 GB, DDR2 FB-DIMM, 800 MHz, 0x80AD, 0x48594D5035313241373243503844332D5335
    Memory Module: DIMM Riser B/DIMM 2, 1 GB, DDR2 FB-DIMM, 800 MHz, 0x80AD, 0x48594D5035313241373243503844332D5335
    Memory Module: DIMM Riser A/DIMM 1, 1 GB, DDR2 FB-DIMM, 800 MHz, 0x80AD, 0x48594D5035313241373243503844332D5335
    Memory Module: DIMM Riser A/DIMM 2, 1 GB, DDR2 FB-DIMM, 800 MHz, 0x80AD, 0x48594D5035313241373243503844332D5335
    Memory Module: DIMM Riser B/DIMM 3, 4 GB, DDR2 FB-DIMM, 800 MHz, 0x80CE, 0x000000463732353142363245363830304600
    Memory Module: DIMM Riser B/DIMM 4, 4 GB, DDR2 FB-DIMM, 800 MHz, 0x80CE, 0x000000463732353142363245363830304600
    Memory Module: DIMM Riser A/DIMM 3, 4 GB, DDR2 FB-DIMM, 800 MHz, 0x80CE, 0x000000463732353142363245363830304600
    Memory Module: DIMM Riser A/DIMM 4, 4 GB, DDR2 FB-DIMM, 800 MHz, 0x80CE, 0x000000463732353142363245363830304600
    AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x88), Broadcom BCM43xx 1.0 (5.10.131.36.16)
    Bluetooth: Version 4.2.7f3 14616, 3 services, 14 devices, 1 incoming serial ports
    Network Service: Ethernet 2, Ethernet, en1
    Network Service: Ethernet 1, Ethernet, en0
    PCI Card: NVIDIA GeForce GTX 680, Display Controller, Slot-1
    PCI Card: NVIDIA GeForce GTX 680, NVDA,Parent, Slot-1
    PCI Card: ATTO ExpressPCI UL5D LP, SCSI Bus Controller, Slot-2@2,4,0
    PCI Card: DeckLink HD Extreme 2, Video, Slot-4
    PCI Card: ATTO ExpressPCI UL5D LP, SCSI Bus Controller, Slot-2@2,4,1
    Serial ATA Device: OWC Mercury EXTREME Pro 6G SSD, 480.1 GB
    Serial ATA Device: WDC WD5000AAKS-41YGA1, 500.11 GB
    Serial ATA Device: WDC WD5000AAKS-41YGA1, 500.11 GB
    Serial ATA Device: WDC WD5000AAKS-41YGA1, 500.11 GB
    Parallel ATA Device: PIONEER DVD-RW  DVR-112D
    Parallel ATA Device: PIONEER DVD-RW  DVR-112D
    SCSI Device: SCSI Target Device @ 0
    SCSI Device: SCSI Target Device @ 0
    USB Device: Hub
    USB Device: Keyboard Hub
    USB Device: Microsoft Wireless Optical Mouse® 1.00
    USB Device: Apple Keyboard
    USB Device: USB 2.0 FD
    USB Device: Apple Cinema HD Display
    USB Device: USB2.0 Hub
    USB Device: External
    USB Device: NS1068
    USB Device: NS1068
    USB Device: Hub
    USB Device: FCR-HS219/1 Mobile Reader
    USB Device: Live! Cam Connect HD VF0750
    USB Device: Apple Cinema HD Display
    USB Device: Elements 10B8
    USB Device: External USB 3.0
    USB Device: Bluetooth USB Host Controller
    FireWire Device: built-in_hub, Up to 800 Mb/sec
    FireWire Device: unknown_device, OWC Mercury Elite-AL Pro, Up to 400 Mb/sec
    Thunderbolt Bus:
    Model: MacPro3,1, BootROM MP31.006C.B05, 8 processors, Quad-Core Intel Xeon, 3 GHz, 20 GB, SMC 1.25f4
    Graphics: NVIDIA GeForce GTX 680, NVIDIA GeForce GTX 680, PCIe, 2048 MB
    Memory Module: DIMM Riser B/DIMM 1, 1 GB, DDR2 FB-DIMM, 800 MHz, 0x80AD, 0x48594D5035313241373243503844332D5335
    Memory Module: DIMM Riser B/DIMM 2, 1 GB, DDR2 FB-DIMM, 800 MHz, 0x80AD, 0x48594D5035313241373243503844332D5335
    Memory Module: DIMM Riser A/DIMM 1, 1 GB, DDR2 FB-DIMM, 800 MHz, 0x80AD, 0x48594D5035313241373243503844332D5335
    Memory Module: DIMM Riser A/DIMM 2, 1 GB, DDR2 FB-DIMM, 800 MHz, 0x80AD, 0x48594D5035313241373243503844332D5335
    Memory Module: DIMM Riser B/DIMM 3, 4 GB, DDR2 FB-DIMM, 800 MHz, 0x80CE, 0x000000463732353142363245363830304600
    Memory Module: DIMM Riser B/DIMM 4, 4 GB, DDR2 FB-DIMM, 800 MHz, 0x80CE, 0x000000463732353142363245363830304600
    Memory Module: DIMM Riser A/DIMM 3, 4 GB, DDR2 FB-DIMM, 800 MHz, 0x80CE, 0x000000463732353142363245363830304600
    Memory Module: DIMM Riser A/DIMM 4, 4 GB, DDR2 FB-DIMM, 800 MHz, 0x80CE, 0x000000463732353142363245363830304600
    AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x88), Broadcom BCM43xx 1.0 (5.10.131.36.16)
    Bluetooth: Version 4.2.7f3 14616, 3 services, 14 devices, 1 incoming serial ports
    Network Service: Ethernet 2, Ethernet, en1
    Network Service: Ethernet 1, Ethernet, en0
    PCI Card: NVIDIA GeForce GTX 680, Display Controller, Slot-1
    PCI Card: NVIDIA GeForce GTX 680, NVDA,Parent, Slot-1
    PCI Card: ATTO ExpressPCI UL5D LP, SCSI Bus Controller, Slot-2@2,4,0
    PCI Card: DeckLink HD Extreme 2, Video, Slot-4
    PCI Card: ATTO ExpressPCI UL5D LP, SCSI Bus Controller, Slot-2@2,4,1
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    Serial ATA Device: WDC WD5000AAKS-41YGA1, 500.11 GB
    Serial ATA Device: WDC WD5000AAKS-41YGA1, 500.11 GB
    Serial ATA Device: WDC WD5000AAKS-41YGA1, 500.11 GB
    Parallel ATA Device: PIONEER DVD-RW  DVR-112D
    Parallel ATA Device: PIONEER DVD-RW  DVR-112D
    SCSI Device: SCSI Target Device @ 0
    SCSI Device: SCSI Target Device @ 0
    USB Device: Hub
    USB Device: Keyboard Hub
    USB Device: Microsoft Wireless Optical Mouse® 1.00
    USB Device: Apple Keyboard
    USB Device: USB 2.0 FD
    USB Device: Apple Cinema HD Display
    USB Device: USB2.0 Hub
    USB Device: External
    USB Device: NS1068
    USB Device: NS1068
    USB Device: Hub
    USB Device: FCR-HS219/1 Mobile Reader
    USB Device: Live! Cam Connect HD VF0750
    USB Device: Apple Cinema HD Display
    USB Device: Elements 10B8
    USB Device: External USB 3.0
    USB Device: Bluetooth USB Host Controller
    FireWire Device: built-in_hub, Up to 800 Mb/sec
    FireWire Device: unknown_device, OWC Mercury Elite-AL Pro, Up to 400 Mb/sec
    Thunderbolt Bus:

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