Lightroom 5.4 beta???

Somebody just sent me a Lightroom log file which said Lightroom version was 5.4. Has it (e.g. as beta) been released somewhere??? - I thought latest @2014-01-19 was 5.3

This weekend, Eric Chan, in response to a thread about the D800 not understanding DX-drop video-still raw files, said that it would be fixed in the next version of ACR which hopefully wouldn’t be too far in the future.  So it is plausible that your log came from an Adobe beta tester. 
It could also be that your sender has some hacked pirate version.  There is another discussion on here a few minutes ago that talks about a portable version of the LR trial which doesn’t officially exist so you might imagine that a hacker has produced a version of LR higher than what has been released to get people to run their installer.

Similar Messages

  • Lightroom 4.4 beta and Camera Profiles Issue

    I'm testing Lightroom 4.4 beta and noticed that my D600 RAW files don't seem to be interpreted correctly when selecting camera profiles such as Camera Neutral or Camera Standard, etc. This becomes most obvious when processing higher ISO files. The only profile that seems to come the closest is Adobe Standard. I shoot in Camera Neutral. When I view them in Lightroom 4.4 and select camera neutral, the shadow areas especially seem overexposed. I don't remember having this issue in Lightroom 4.3. Will the final Lightroom 4.4 do a better job with camera profiles? I really hope Adobe works on this.

    Here is Adobe Standard 100% crop, which looks closest to the View NX 2 rendition shadow-definition-wise, but not so much color-wise:
    Here is a 100% crop of Camera Neutral preset, where shadows look like they've been pushed, but they haven't.
    Here is the way View NX 2 renders this file, but unfortunately I had noise reduction turned to "normal" in-camera and View NX 2 won't let me turn that off to view the clean RAW file. I don't have CNX 2, which would have allowed me to turn off the noise reduction. Still this illustrates a difference between shadow definition and color brightness difference:
    This is the full photo so you can see the lighting circumstances:
    Maybe I expect too much. I don't know. Let me know what you guys think.

  • Question from PSE user: does Lightroom offer a better tagging workflow than Elements?

    I would just like to piggyback onto this question, rather than start a new thread.
    I have been a user of Elements since before it was called Elements. But I have grown increasingly dissatisfied with the product over the last couple years as it has not improved any in its organizational features.
    My primary usage is for organizing. I tag all my photos so that I can search and find things easily. I have 2 main problems with the Elements workflow. #1 is simply that the application takes a long time to launch and become responsive. Sometimes it takes 30 seconds before any of the UI will respond to clicks. Yes, I have a lot of photos, (~20,000) But I don't know if Lightroom may be more powerful or more efficient in that regard.
    #2 is the primary problem. Tagging takes forever. I have so many tags that there is a long list that runs off the screen. If I am tagging a series of shots that have different combinations of people in them, and those tags are spread out in my list, it takes forever to tag, select, tag more, scroll around to select and unselect tags, tag some more, repeat the process. It's excruciating. I've left feedback for Adobe several times through the years that they should add a recently used tags window where recently used tags will float to the top so that they are always available without having to scroll around to get to them. But they have not improved the tagging workflow one bit over the years.
    So the question boils down to, does Lightroom do a better job in the tagging workflow? Is what I described easier in LR? I'm sure that I will download a trial to check it out, but i just wanted to know if an experienced user has thoughts on that.
    Thanks

    I don't have a weak machine, I'm running with 8GB of RAM and an SSD for my applications drive, although the catalog is on a regular hard drive that I use as the data drive.
    This is most likely irrelevant to your Elements speed issues. Repairing or optimizing the catalog file may help
    I'm not sure how a hierarchy will help with the tags, as I already have them arranged in groups of family and groups of friends. The problem is that you get events with a lot of people from different groups and there's no way to avoid having to hunt all up and down the list. You can't really predict what grouping of people will apply. That's why I've really been hoping for a recently used tag list...that would be sooo perfect.
    Yes, but the ability to search for keywords and type a few letters in and see related keywords will help.
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  • Lightroom 4.0 beta performance Windows 32 bit

    Yes, I realize I don't have the best system.  I don't need a lecture, I have what I have.  But I hope performance can be improved a little bit.  Lightroom 3.6 performs reasonably well.  But some features in Lightroom 4.0 beta don't do so well.  For instance, I imported about 170 raw images last night, and it took well over 30 minutes for Lightroom to build the 1:1 previews.
    Windows 7
    32 bit
    4 GB ram
    Dual core processor, 3 GHz
    Our IT guy here at work recommended and sold me this system a couple of years ago.  Said I didn't "need" 64 bit.  I'd like to shoot him now.  Live and learn, I guess.

    Jim,
    LOL. And Bill Gates thought 640K was enough memory for anybody, they say.
    That's about the performance I got on my LR3.6 under Windows XP, maybe a little faster. I was averaging about 12-13 seconds per 12MB raw. Lightroom is like most apps: every release, it is designed to do more and needs faster hardware to maintain the same performance. Everybody wants performance to get better with a new release, but it typically goes the other direction.
    Hal

  • Lightroom 2 & 3 Beta color, contrast WAY off on display 2

    Lightroom 3 Beta 2  /  Windows 7  64bit  /  Dual calibrated displays
    Display 1 connections are HDMI out to digital in, display 2 is digital out to digital in.
    PROBLEM
    In both the Lightroom 3 Beta 2, and Lightroom 2 v2.6 632038, color, contrast and so on are WAY off on my number 2 monitor. If I drag a Photoshop CS4 window from the left display to the right display I see no difference, looks fine. This is also true with Picasa 3, and iMatch Digital Image Management software and preview images in Picasa photo viewer. The issue seems to be just with Lightroom.
    I don't see any settings for adjustment of the Lightroom right hand screen in either version - Help appreciated, IM

    If you want to, you could zero out all the settings and then save this as a preset and then automatically that preset to all imported images. Not really sure why you would want to do this though. All your images look pretty flat. The default settings do a fair job of approximating what you see on the back of you camera when you made the shot and give you a good place to start. I tried zeroing things out for a while, and then found out I was bringing every image pretty much back to the defaults, and so stopped doing that.

  • Lightroom  2.0 beta cs3 to lightroom

    When I move a lightroom file to cs3, then edit it, then try to move it back in Tiff by using "save", nothing goes back to Lightroom. Any suggestions?
    rosssss

    Have you read the Beta release notes? http://labs.adobe.com/technologies/lightroom/lightroom2_b1_releasenotes.pdf
    There is a known issue about editing in CS.

  • Blue screen with Lightroom 3 and Beta 4

    I have had some program closings and blue screens from the first use of Lightroom 3 on this desk top, but it is getting worse.  I am wondering of there is a comnflict with some of the components.  It doesn't happen on my laptop which is an older dual core running vista 32 bit.  This is the spec on the desktop and the lightroom info.  Any thoughts?....Thanks
    Motherboard     Gigabyte GA-EX58-UD4P
    Processor         Intel i7 920 2.66ghz
    Cooler              Cooler Master Hyper 520 CPU Cooler
    Memory            OCZ - GB DDR3 1600 Memory
    Video Card       NVIDIA Geforce 9800GTX+ 512MB
    Hard Drives      (2)X 750GB Western Digital Black Edition
    DVD                 Lightsource - DVDRW Drive – SATA
    Power               Antec 550Watt True Power
    Case                Antec 300 Case with (5) 120mm case fans
    OS                   Microsoft Windows 7 Pro- 64bit
    Lightroom version: 3.6 [795620]
    Operating system: Windows 7 Business Edition
    Version: 6.1 [7601]
    Application architecture: x64
    System architecture: x64
    Physical processor count: 8
    Processor speed: 2.6 GHz
    Built-in memory: 6142.3 MB
    Real memory available to Lightroom: 6142.3 MB
    Real memory used by Lightroom: 534.8 MB (8.7%)
    Virtual memory used by Lightroom: 601.1 MB
    Memory cache size: 274.3 MB
    System DPI setting: 120 DPI
    Desktop composition enabled: Yes
    Displays: 1) 1680x1050, 2) 1680x1050
    Serial Number: 116040087951456345013428
    Application folder: C:\Program Files\Adobe\Adobe Photoshop Lightroom 3.6
    Library Path: G:\Lightroom catalog\Beane new -2012\Beane new -2012.lrcat
    Settings Folder: C:\Users\James Beane\AppData\Roaming\Adobe\Lightroom

    Edit your post.
    What is the message you get on the BSOD?
    What does the system and application logs list as error after the BSOD?

  • In terms of organizing photos, what does Lightroom do better/different than Photoshop Elements?

    Hi,
    I recently purchased Photoshop Elements and Premiere Elements 12.  I have many, many pictures from several years on our hard drive and would love to be able to better organize and tag them, etc.  I have recently learned that Photoshop Elements can do this for me.  I have also recently heard that Lightroom is good for this.  Before I start importing thousands and thousands of files into PSE, I figure I should determine if I should use Lightroom instead.  This would obviously come at an additional cost, so I would like this forum's help in explaining how Lightroom might be better than PSE for this function so that I can determine if it's worth the extra cost.
    Thanks!

    The PSE Organizer has fewer features and more bugs than Lightroom, in my opinion
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    Lightroom offers the ability to geotag your photos and display them on a map
    Lightroom can streamline your workflow, so if for example you want to do the same things to multiple photos (including applying the same edits), this is much easier in Lightroom.
    In general, my opinion is that Lightroom's Library Module is a superior piece of software than the PSE Organizer. In general, my opinion is that the user interface for Lightroom's Library module is a superior interface than the PSE Organizer. My opinion is that Lightroom's workflow is smoother and more efficient than doing the same things in PSE.
    But some people love the PSE Organizer. It all depends on what you want to do. Your best path forward is to download the 30-day free trial of Lightroom, view some tutorial videos about Lightroom (don't skip this step), and compare for yourself the PSE Organizer to the Lightroom Library Module (and other parts of Lightroom as well).

  • Lightroom 5 (Beta)

    Can I keep Lightroom version 5 (Beta) since my version 4 does not work?

    Lr 5 beta will expire on June 30, 2013. After this date you won't be able to open Lr5 - it will not be functionable any more.
    So you have only two more days to act.
    If you do not want to buy Lr5 at this moment, do this:
    In Lr5 in the Grid View / Catalog panel select <All Photographs>. Press Ctrl / Cmd + A to select all images. Then go File >Export as Catalog. Select a safe location, give the file a descriptive name and memorize name and location. This will save all your Lr5 edits and collections.
    At a later point in time - after you have bought Lr5 - you can import this catalog into Lr5.
    You cannot import this catalog in Lr4. I haven't tried it, but you probably get a message saying that this catalog is too new for Lr4.
    Since Lr5 has more features than Lr4, Lr4 won't be able to display the images correctly.
    If you now get angry, remember this: Adobe has cautioned that we import only duplicates in Lr5 beta and not do important work in Lr5 beta.

  • *I have Lightroom 3 - should I download 4 beta?

    Soory about the basic question but I am not that savy with tech talk.
    I have a registered copy of Lightroom 3 so should I download 4? I really like the photo mkapping feature on 4 - and other things.
    And what does beta mean?
    Thanks.

    Lightroom version 3 is reaching the end of its lifecycle. Lightroom 4.0 beta is an early release that Adobe is making available to the public so that we can evaluate new features and help them test the program for reliability. It is not a finished product, and should not be used on original images. The release notes stress this and indicate that if you want to participate in the beta program you should work on copies of your originals. Whether you should download the beta is up to you. If you are just getting to know Lightroom 3 it might be a little confusing or disconcerting to experiment with a different version.
    When Lightroom 4.0 is officially released there will be a charge to purchase the program. Usually Adobe offers upgrade pricing for those who have previous versions. In the past the upgrades have been about $100. Don't know what the price will be for this one.
    The beta program will create a new catalog that will be completely separate from your Lightroom 3.0 catalog. You cannot import from earlier catalogs. When the final version is released there will be capability to migrate your existing catalog to the new version.

  • Lightroom 3 Error Working With Photos That Work With Other Apps

    My Setup:
    Lightroom 3.3 for Mac
    iMac OS X 10.6.6
    The problem:
    Lightroom is unable to work with photos it used to be able to work with. In the Library Module I get the error message "There was an error working with the photo." In the Develop Module I get the message "The file appears to be unsupported or damaged."
    Now I know the photos are ok because I can view them in other apps including Photoshop CS5
    And these photos used to work in Lightroom.
    I am suspicious it has something to do with Picasa, which I use to catalog faces. I have compared the exif data and the photos that don't work have an extra value called "Image Unique Id" and it appears to be a long hexadecimal number.  Also, the software version has been modified to indicate "Picasa".
    It bothers me that a world class product like LIghtroom is not robust enough to work on these files when everything else I have tried does work.  The problem is LIghtroom is the primary tool in my workflow.
    So has anybody seen this and know of a way to fix it?

    @Pete -
    Thanks for the feedback, but my I think my concern is valid.  Whatever Picasa is doing to the photo other apps like Apple Preview and CS5 can deal with it.  Lightroom cannot.  I am not explicitly modifying the files in Picasa just using Picasa to catalogue the faces.  So yes, I will quit using Picasa, but I still have hundreds (if not thousands) of photos that can no longer be processed by Lightroom and I need guidance on how to best recover these photos.
    I didn't know whether the Image Unique Id is standard or not, but I do know it does not show up in the files that work, only in the files that do not work.  I just assumed that it was non-standard because I did not see it on functioning files.
    Also, I would argue that Lightroom should be better able to handle this kind of situation instead of just not working.  Thanks again.

  • Lightroom 4 runs too slowly

    I have spent weeks trawling forums now and implementing as much as I can from people's suggestions as to how to try and get Lightroom to run better.
    As an example, alway leave the Details section til last, as it makes a significant impact on slowing Lightroom down.
    I flush the cache before starting any work, I bought a  new 1tb drive, and downloaded a brand new, up to date nVidia driver for my card.
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    I have tried using process 2010, then changing to process 2012 when the work is complete and implementing the changes, the same problems occur. Using process 2010 in LR 4.3 does not seem to be any qucker than using process 2012.
    I've been through all Windows services to see which ones I can turn off and which I can't. All those not necessary for the operation of the computer are turned off.
    The cache has been set at everything from 10gig to 150 gig, that doesn't seem to have any effect but it is at present on 100 gig. I flush it regularly when working. I also have tried deleting history from each file I work on, although this doesn't seem to have any positive impact either.
    Now, the issues.
    When using Lightroom, there is a 'hang' or 'lag' of a fraction of a second before any command is carried out. So, if I zoom into full size, grab the small selection box from the view on the left to move it around my image, it is a half a second before it responds.  Often on any task, the cursor doesn't change, as if there is still something going on.
    If I click using the healing brush to get rid of dust bunnies, it is 1-3 seconds before it appears and is editable, then I can move onto another. When using the spot healing tool, after 2 -3 photos have been completed, each time I click on the image the 'target' for the tool appears, but it is in the top corner of a very large black square, which does not disappear for 3-5 seconds.
    I can do an image with maybe 20 of those then it begins to get real slow. If I then use the sliders, it can be up to 4-6 seconds before they respond. During this period, at random times on the top bar of Lightroom I see the message "Lightroom not responding" flash on and off, sometimes for minutes before it clears. If I then go to export the file as a jpg, it can take as much as 3 minutes to export one full size image from a RAW file. During that whole period the processor is toiling away at 100% and LR is using the max amount of memory, which for some reason is only just over 700mb. (I will paste the system info from LR at the end of this.) Once this begins, LR pretty much thrashes away at 100% of processor power for many minutes even when doing nothing, and trying the slghtest thing starts it off again.
    Once I've exported 3-4 images, everything slows down to the point it's really unusable. If I try to export an image at that point, I get a 'not enough memory' message. I can try 5-6 times to export and I always get the same message. My only option then is to shut LR down, and start it up again after a minute or so, flush the cache and start again. Obviously this is an unacceptable workflow.
    So,  I know that LR works fine for some people, so please don't say "It works for me", I know it does. It doesn't work for me though, and I am trying to establish why. If your car breaks down I don't point and say "It must be you cos I have the same car and mine is fine." What I would like is for anyone who has useful suggestions to help. Perhaps someone who it didn't work for and they solved the problem?
    Lightroom version: 4.3 [865747]
    Operating system: Windows 7 Home Premium Edition
    Version: 6.1 [7600]
    Application architecture: x86
    System architecture: x86
    Logical processor count: 2
    Processor speed: 1.9 GHz
    Built-in memory: 3068.9 MB
    Real memory available to Lightroom: 716.8 MB
    Real memory used by Lightroom: 504.9 MB (70.4%)
    Virtual memory used by Lightroom: 506.6 MB
    Memory cache size: 3.8 MB
    Maximum thread count used by Camera Raw: 2
    System DPI setting: 96 DPI
    Desktop composition enabled: Yes
    Displays: 1) 1920x1080
    Application folder: C:\Program Files\Adobe\Adobe Photoshop Lightroom 4.3
    Library Path: J:\Lightroom 4\Master\Master.lrcat
    Settings Folder: C:\Users\G\AppData\Roaming\Adobe\Lightroom
    Adapter #1: Vendor : 10de
    Device : 649
    Subsystem : 1451025
    Revision : a1
    Video Memory : 1007
    AudioDeviceIOBlockSize: 1024
    AudioDeviceName: Speakers (Realtek High Definition Audio)
    AudioDeviceNumberOfChannels: 2
    AudioDeviceSampleRate: 44100
    Build: Uninitialized
    Direct2DEnabled: false
    GL_ALPHA_BITS: 0
    GL_BLUE_BITS: 8
    GL_GREEN_BITS: 8
    GL_MAX_3D_TEXTURE_SIZE: 2048
    GL_MAX_TEXTURE_SIZE: 8192
    GL_MAX_TEXTURE_UNITS: 4
    GL_MAX_VIEWPORT_DIMS: 8192,8192
    GL_RED_BITS: 8
    GL_RENDERER: GeForce 9600M GT/PCIe/SSE2
    GL_SHADING_LANGUAGE_VERSION: 3.30 NVIDIA via Cg compiler
    GL_VENDOR: NVIDIA Corporation
    GL_VERSION: 3.3.0
    OGLEnabled: true
    OGLPresent: true
    GL_EXTENSIONS: GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_blend_func_extended GL_ARB_clear_buffer_object GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_draw_buffers GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata 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    I think the "Available Memory" figure is pretty standard for a 32bit system, which is what I think the OP is running.
    @howmanyetc: A couple of observations: the systems specs would seem to be not much higher than the minimum requirements for LR4, so blazing fast it ain't ever going to be. Also is the J drive the new external drive that you bought? If so I'm guessing that it may be USB2 connected? If so having the catalog on a "relatively slow" external drive is probably not the best idea from a performance perspective. The "red lining" of the CPU during exports is entirely likely, the processor is simply not sufficiently powerful to do the work quickly. As a comparison, exports which take maybe 3-4 seconds on my desktop would take upwards of 30 seconds on my old Thinkpad laptop (similar specs to yours) with both cores at 100% with no deviation (and that was back in LR3, so I can't imagine how slow it would be using LR4). The "getting real slow" after a while is more than likely due to your RAM limitations, especially on a 32 bit system.
    I'm not saying that you should rush out and buy a brand new powerful system, though I do think you might struggle to make significant improvements given your specs. It sounds as though you are doing everything you can to improve things, however as I said, if the catalog is on a USB2 external drive, trying it back on an internal drive would be the first place that I would start. Having the images on the external is probably OK, your bottleneck for things such as Exports is CPU, not I/O.
    Do you need to be writing XMP for all your files? Do you have the "Auto write XMP" setting enabled? If so, turning that off and using Ctrl+S to manually write the XMP at the end of a session may help a little.
    Sorry I can't be of more help.

  • Lightroom crash in Develop module with RAW files with sidecar files from ver 3

    The issue probably has to do with the differences in settings between the two versions but I figured I would document what I am experiencing. 
    I am using the 64 bit version of Windows 7.
    I imported a group of pictures with the XMP sidecar files generated with Lightroom v3.  All the image files, a mixture of Canon Mark 5D II RAW and jpg files from my point & shoot UFO camera, imported without issue picking up all my tagging and GPS settings. When importing you are put into the Library module and from the Library module I could click on any RAW or jpg file, look at the meta data and view full screen.
    I then entered the Develop module with a jpg picture selected and none of my settings made it across. The process was set to 2012.  I was able to try out the new adjustments and all worked very well. 
    I then selected a RAW file while still in the Develop module and all hell broke loose.
    I got a tip window pop up, the film strip went orange, the rest of the app screen then became greyed out and then behind tip pop up a crash window containing this information appeared:
    Problem signature:
    Problem Event Name: APPCRASH
    Application Name: lightroom.exe
    Application Version: 4.0.0.1
    Application Timestamp: 4ef2621d
    Fault Module Name: MSVCR100.dll
    Fault Module Version: 10.0.40219.1
    Fault Module Timestamp: 4d5f034a
    Exception Code: c000041d
    Exception Offset: 000000000003c1be
    OS Version: 6.1.7600.2.0.0.256.1
    Locale ID: 1033
    Additional Information 1: cc7e
    Additional Information 2: cc7e9ac0f4374c9d4c9f2c948a85a235
    Additional Information 3: 41e7
    Additional Information 4: 41e779def86567567ae94271de75e4e9
    There was no other path but to have the app close after that.  Now since Lightroom has left off with the RAW file in the develop module when I restart the app it starts in the develop module with that same RAW image selected and I crash before I can change to a jpg.   I am probably going to have to delete and recreated the data file to use the app again
    After the all this I went back and checked to see how I had the catalog settings in LR 3 set because there were no sidecar files for the jpg images.  I did not have the option to write settings to jpg and tif files but did have write settings to sidecar set.  So I have a bit of a mystery why I have no sidecar files for jpg files when I should have based on the way the settings were.  This probably explains why I had no issues at all with them in LR 4.
    I am going to get LR 4 working again and then import the same batch of pictures without any sidecar files and see if I have any issues.  I will report back soon.
    When I imported the files without the sidecar files I had no issues at all but the RAW images came under older process not the 2012 process. There were no settings without the sidecar files so why would the app not start the images at the most recent process level? I updated then to 2012 and some of the setting sliders changed.  I tried all the adjustment might use with both RAW and jpg files and no issues were observed.
    The new develop module does seem to light darker areas without impacting other lighter areas better.  The brush toll does work better and I see some additional settings were added along with presets.
    As I posted elsewhere, I am disappointed content aware fill and healing were not included.  This is the functionality that would save me from going to Photoshop when I have some undesirable reality in an image.
    I tried out the new geo coding functionality and I really like it as it beats using Google maps on the web (painfully slow these days), dropping latitude / longitude markers, copying and pasting the data from the markers into a Lightroom plug-in and then going through a time consuming three step process.

    Idem for me on Mac:
    No problem to developp a RAW file from a D300 never develop before in LR 3 but when I enter a RAW file develop in LR3 into the develop module of LR4, Lightroom Crash. The report on Mac:
    Process:         Adobe Photoshop Lightroom 4 [412]
    Path:            /Applications/Adobe Photoshop Lightroom 4.app/Contents/MacOS/Adobe Photoshop Lightroom 4
    Identifier:      com.adobe.Lightroom4
    Version:         Adobe Photoshop Lightroom 4.0 Beta [800002] (4.0)
    Code Type:       X86-64 (Native)
    Parent Process:  launchd [295]
    Date/Time:       2012-01-13 18:46:19.729 +1100
    OS Version:      Mac OS X 10.6.8 (10K549)
    Report Version:  6
    Interval Since Last Report:          24816 sec
    Crashes Since Last Report:           11
    Per-App Interval Since Last Report:  3225 sec
    Per-App Crashes Since Last Report:   11
    Anonymous UUID:                      B2BF54C2-46B7-4994-A520-D74AD1B91289
    Exception Type:  EXC_BAD_ACCESS (SIGSEGV)
    Exception Codes: KERN_INVALID_ADDRESS at 0x0000000126c5f000
    Crashed Thread:  0  Dispatch queue: com.apple.main-thread
    Thread 0 Crashed:  Dispatch queue: com.apple.main-thread
    0   com.adobe.ag.AgImageIO                  0x0000000116f384f4 private_load_AgColorProfile + 386306
    1   com.adobe.ag.AgImageIO                  0x0000000116f2e7e7 private_load_AgColorProfile + 346101
    2   com.adobe.ag.AgImageIO                  0x0000000116f2ccdc private_load_AgColorProfile + 339178
    3   com.adobe.ag.AgImageIO                  0x0000000116f2c5e4 private_load_AgColorProfile + 337394
    4   com.adobe.ag.AgImageIO                  0x0000000116f2cb7c private_load_AgColorProfile + 338826
    5   com.adobe.ag.AgImageIO                  0x000000011702773b private_load_AgColorProfile + 1365833
    6   com.adobe.ag.AgImageIO                  0x0000000117029937 private_load_AgColorProfile + 1374533
    7   com.adobe.ag.AgImageIO                  0x0000000116f3f3eb private_load_AgColorProfile + 414713
    8   com.adobe.ag.AgImageIO                  0x0000000116f3f4cd private_load_AgColorProfile + 414939
    9   com.adobe.ag.AgImageIO                  0x0000000116fb8e70 private_load_AgColorProfile + 913022
    10  com.adobe.ag.AgImageIO                  0x0000000117147175 private_load_AgColorProfile + 2544003
    11  com.adobe.ag.AgImageIO                  0x00000001171482d6 private_load_AgColorProfile + 2548452
    12  com.adobe.ag.AgImageIO                  0x0000000116eb7d71 0x116eae000 + 40305
    13  com.adobe.ag.AgImageIO                  0x0000000116ecc4fc AgDevelopSupport_load + 27921
    14  com.adobe.ag.AgImageIO                  0x0000000116ecc6d5 AgDevelopSupport_load + 28394
    15  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    16  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    17  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    18  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    19  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    20  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    21  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    22  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    23  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    24  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    25  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    26  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    27  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    28  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    29  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    30  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    31  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    32  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    33  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    34  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    35  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    36  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    37  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    38  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    39  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    40  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    41  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    42  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    43  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    44  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    45  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    46  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    47  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    48  com.adobe.ag.ui                         0x000000010009b4a5 AgUI_fontFullNameL + 36981
    49  com.apple.AppKit                        0x00007fff884d5d75 -[NSView _drawRect:clip:] + 3566
    50  com.apple.AppKit                        0x00007fff884d354b -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 2112
    51  com.apple.AppKit                        0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
    52  com.apple.AppKit                        0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
    53  com.apple.AppKit                        0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
    54  com.apple.AppKit                        0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
    55  com.apple.AppKit                        0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
    56  com.apple.AppKit                        0x00007fff884d3ed6 -[NSView _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 4555
    57  com.apple.AppKit                        0x00007fff885f19c4 -[NSNextStepFrame _recursiveDisplayRectIfNeededIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:topVi ew:] + 276
    58  com.apple.AppKit                        0x00007fff884cf3de -[NSView _displayRectIgnoringOpacity:isVisibleRect:rectIsVisibleRectForView:] + 2683
    59  com.apple.AppKit                        0x00007fff88448c0e -[NSView displayIfNeeded] + 969
    60  com.apple.AppKit                        0x00007fff883fe5a4 -[NSNextStepFrame displayIfNeeded] + 76
    61  com.apple.AppKit                        0x00007fff88443aba _handleWindowNeedsDisplay + 678
    62  com.apple.CoreFoundation                0x00007fff82f75b07 __CFRunLoopDoObservers + 519
    63  com.apple.CoreFoundation                0x00007fff82f51434 __CFRunLoopRun + 468
    64  com.apple.CoreFoundation                0x00007fff82f50d8f CFRunLoopRunSpecific + 575
    65  com.apple.HIToolbox                     0x00007fff896db7ee RunCurrentEventLoopInMode + 333
    66  com.apple.HIToolbox                     0x00007fff896db5f3 ReceiveNextEventCommon + 310
    67  com.apple.HIToolbox                     0x00007fff896db4ac BlockUntilNextEventMatchingListInMode + 59
    68  com.apple.AppKit                        0x00007fff88418eb2 _DPSNextEvent + 708
    69  com.apple.AppKit                        0x00007fff88418801 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 155
    70  com.apple.AppKit                        0x00007fff883de68f -[NSApplication run] + 395
    71  com.apple.AppKit                        0x00007fff883d73b0 NSApplicationMain + 364
    72  com.adobe.Lightroom4                    0x0000000100001c35 main + 1073
    73  com.adobe.Lightroom4                    0x00000001000017fc start + 52
    Thread 1:  Dispatch queue: com.apple.libdispatch-manager
    0   libSystem.B.dylib                       0x00007fff88de9c0a kevent + 10
    1   libSystem.B.dylib                       0x00007fff88debadd _dispatch_mgr_invoke + 154
    2   libSystem.B.dylib                       0x00007fff88deb7b4 _dispatch_queue_invoke + 185
    3   libSystem.B.dylib                       0x00007fff88deb2de _dispatch_worker_thread2 + 252
    4   libSystem.B.dylib                       0x00007fff88deac08 _pthread_wqthread + 353
    5   libSystem.B.dylib                       0x00007fff88deaaa5 start_wqthread + 13
    Thread 2:  Worker Thread Dispatcher
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    7   com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    8   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    9   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    10  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    11  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    12  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    13  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    14  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    15  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    16  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    17  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    18  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    19  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 3:  ace
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   ...ple.CoreServices.CarbonCore          0x00007fff8150dd87 TSWaitOnCondition + 118
    3   ...ple.CoreServices.CarbonCore          0x00007fff8147cff8 TSWaitOnConditionTimedRelative + 177
    4   ...ple.CoreServices.CarbonCore          0x00007fff81476efb MPWaitOnQueue + 215
    5   com.adobe.ag.AgImageIO                  0x00000001170d944f private_load_AgColorProfile + 2094173
    6   com.adobe.ag.AgImageIO                  0x00000001170d9a16 private_load_AgColorProfile + 2095652
    7   ...ple.CoreServices.CarbonCore          0x00007fff8144f0d1 PrivateMPEntryPoint + 63
    8   libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    9   libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 4:  ace
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   ...ple.CoreServices.CarbonCore          0x00007fff8150dd87 TSWaitOnCondition + 118
    3   ...ple.CoreServices.CarbonCore          0x00007fff8147cff8 TSWaitOnConditionTimedRelative + 177
    4   ...ple.CoreServices.CarbonCore          0x00007fff81476efb MPWaitOnQueue + 215
    5   com.adobe.ag.AgImageIO                  0x00000001170d944f private_load_AgColorProfile + 2094173
    6   com.adobe.ag.AgImageIO                  0x00000001170d9a16 private_load_AgColorProfile + 2095652
    7   ...ple.CoreServices.CarbonCore          0x00007fff8144f0d1 PrivateMPEntryPoint + 63
    8   libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    9   libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 5:  ace
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   ...ple.CoreServices.CarbonCore          0x00007fff8150dd87 TSWaitOnCondition + 118
    3   ...ple.CoreServices.CarbonCore          0x00007fff8147cff8 TSWaitOnConditionTimedRelative + 177
    4   ...ple.CoreServices.CarbonCore          0x00007fff81476efb MPWaitOnQueue + 215
    5   com.adobe.ag.AgImageIO                  0x00000001170d944f private_load_AgColorProfile + 2094173
    6   com.adobe.ag.AgImageIO                  0x00000001170d9a16 private_load_AgColorProfile + 2095652
    7   ...ple.CoreServices.CarbonCore          0x00007fff8144f0d1 PrivateMPEntryPoint + 63
    8   libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    9   libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 6:  cr_scratch
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.AgImageIO                  0x0000000116fe717e private_load_AgColorProfile + 1102220
    3   com.adobe.ag.AgImageIO                  0x000000011718f99b private_load_AgColorProfile + 2841001
    4   com.adobe.ag.AgImageIO                  0x0000000116fb7fb9 private_load_AgColorProfile + 909255
    5   libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    6   libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 7:  AsyncDataServer
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x00000001000415af AgConditionLock_wait + 171
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    7   com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    8   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    9   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    10  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    11  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    12  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    13  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    14  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    15  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    16  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    17  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    18  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    19  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 8:  Queue Processor - AgPhotoAvailability
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 9:  Preview Server
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x00000001000415af AgConditionLock_wait + 171
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    7   com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    8   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    9   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    10  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    11  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    12  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    13  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    14  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    15  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    16  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    17  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    18  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    19  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 10:  Queue Processor - PreviewFileStore
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 11:  Worker Thread
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    7   com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    8   com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    9   com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    10  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    11  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    12  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    13  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    14  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    15  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    18  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    19  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    20  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    21  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    22  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    23  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    24  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    25  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 12:  Queue Processor - NegativeQueue
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 13:  Queue Processor - HistogramQueue
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 14:  Queue Processor - RenderQueue_Render
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 15:  Queue Processor - RenderQueue_ReadPreview
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 16:  Queue Processor - RenderQueue_Video
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    7   com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    8   com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    11  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    12  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    13  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    14  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    15  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    18  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    19  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    20  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    21  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    22  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    23  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    24  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    25  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    26  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    27  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    28  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    29  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 17:  Worker Thread
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    7   com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    8   com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    9   com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    10  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    11  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    12  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    13  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    14  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    15  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    18  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    19  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    20  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    21  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    22  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    23  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    24  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    25  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 18:
    0   libSystem.B.dylib                       0x00007fff88dd0d7a mach_msg_trap + 10
    1   libSystem.B.dylib                       0x00007fff88dd13ed mach_msg + 59
    2   com.apple.CoreFoundation                0x00007fff82f51902 __CFRunLoopRun + 1698
    3   com.apple.CoreFoundation                0x00007fff82f50d8f CFRunLoopRunSpecific + 575
    4   com.apple.Foundation                    0x00007fff87ebb14f +[NSURLConnection(NSURLConnectionReallyInternal) _resourceLoadLoop:] + 297
    5   com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    6   libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    7   libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 19:  com.apple.CFSocket.private
    0   libSystem.B.dylib                       0x00007fff88e14932 select$DARWIN_EXTSN + 10
    1   com.apple.CoreFoundation                0x00007fff82f73468 __CFSocketManager + 824
    2   libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    3   libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 20:  Worker Thread
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.kernel                     0x000000010004152a AgConditionLock_wait + 38
    3   com.adobe.ag.kernel                     0x000000010003d007 AgTransitQueue_dequeueToLuaState + 90
    4   com.adobe.ag.kernel                     0x000000010003d125 AgTransitQueue_dequeueToLuaState + 376
    5   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    6   com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    7   com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    8   com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    9   com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    10  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    11  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    12  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    13  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    14  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    15  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    16  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    17  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    18  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    19  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    20  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    21  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    22  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    23  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    24  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    25  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 21:
    0   libSystem.B.dylib                       0x00007fff88deaa2a __workq_kernreturn + 10
    1   libSystem.B.dylib                       0x00007fff88deae3c _pthread_wqthread + 917
    2   libSystem.B.dylib                       0x00007fff88deaaa5 start_wqthread + 13
    Thread 22:  Queue Processor - renderPixmapWorkerThreadQueue
    0   libSystem.B.dylib                       0x00007fff88e0ba6a __semwait_signal + 10
    1   libSystem.B.dylib                       0x00007fff88e0f881 _pthread_cond_wait + 1286
    2   com.adobe.ag.AgImageIO                  0x0000000116fe71de private_load_AgColorProfile + 1102316
    3   com.adobe.ag.AgImageIO                  0x0000000116fb8110 private_load_AgColorProfile + 909598
    4   com.adobe.ag.AgImageIO                  0x0000000116fb8d53 private_load_AgColorProfile + 912737
    5   com.adobe.ag.AgImageIO                  0x0000000117147175 private_load_AgColorProfile + 2544003
    6   com.adobe.ag.AgImageIO                  0x00000001171482d6 private_load_AgColorProfile + 2548452
    7   com.adobe.ag.AgImageIO                  0x0000000116eb7d71 0x116eae000 + 40305
    8   com.adobe.ag.AgImageIO                  0x0000000116ecc4fc AgDevelopSupport_load + 27921
    9   com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    10  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    11  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    12  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    13  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    14  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    15  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    16  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    17  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    18  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    19  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    20  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    21  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    22  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    23  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    24  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    25  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    26  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    27  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    28  com.adobe.ag.kernel                     0x0000000100018af9 luaL_gsub + 1513
    29  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    30  com.adobe.ag.kernel                     0x000000010001f702 luaD_call + 97
    31  com.adobe.ag.kernel                     0x00000001000143a1 lua_call + 47
    32  com.adobe.ag.substrate                  0x0000000100192e15 AgLua_callWithAutoReleasePool + 82
    33  com.adobe.ag.kernel                     0x000000010001f5e0 luaD_precall + 1004
    34  com.adobe.ag.kernel                     0x000000010002e506 luaV_execute + 3218
    35  com.adobe.ag.kernel                     0x000000010001f713 luaD_call + 114
    36  com.adobe.ag.kernel                     0x000000010001eeab luaD_rawrunprotected + 56
    37  com.adobe.ag.kernel                     0x000000010001ef4d luaD_pcall + 80
    38  com.adobe.ag.kernel                     0x00000001000150b6 lua_pcall + 277
    39  com.adobe.ag.substrate                  0x0000000100187231 makeTaskStatusLink_L + 619
    40  com.apple.Foundation                    0x00007fff87e3c114 __NSThread__main__ + 1429
    41  libSystem.B.dylib                       0x00007fff88e09fd6 _pthread_start + 331
    42  libSystem.B.dylib                       0x00007fff88e09e89 thread_start + 13
    Thread 23:  cr_area_task
    0   com.adobe.ag.AgImageIO      

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