Linked symbols inside a symbol.

Working with multi-art board documents we need a way to use externally linked symbols inside a symbol in the document. Example: A Button.ai file is used in multiple documents (imaging large project with 100s of pages). The lined button symbol can't be used (Or any linked file) within a symbol. This is a very annoying limitation that requires manually update a button symbol kept in 10th of files.

Hitting "edit" is not a big deal. The grid is a big deal. If you need to adjust the size based on the grid then... you need create the same grid in the linked file and position the artwork precisely. If later on you want to adjust the grid you need to do it manually in all your linked file. Complex, is it not?
Also to be able to preview a change one need to hit save and get back to the original file...
Again all that isn't a big deal for a simple file when you need to adjust a linked image. If we talk about pixel perfect UI design - forget it.

Similar Messages

  • Switch symbols inside another symbol

    hello!
    I have a parent symbol (symbolA) that contain another symbol (symbolB). when I click on the inner symbolB, I want to make it switch with a third symbol (symbolC) always inside the symbolA
    I can't find a solution yet
    many thanks,
    mirko

    Scope in Edge is the hardest. I just posted a sample that should help you.
    http://forums.adobe.com/message/5675763#5675763
    But for your case here it is:
    sym.getSymbol('symbolA').$('symbolB').click(function(){
    sym.getComposition().getStage().getSymbol('symbolA').$('symbolC).play();
    or
    sym.getSymbol('symbolA').$('symbolB').click(function(){
    sym.getSymbol('symbolA').$('symbolC).play();

  • Trying to show() and play() a symbol from inside another symbol

    Hi Everyone !
    I'm running into a problem which is getting me crazy.
    I have the following case :
    - 1 symbol (_Page_Background) containing an animation with the following trigger @0s :
    // Hiding the symbol
    sym.getParentSymbol().$("_Page_Background").hide();
    // Stop it
    sym.stop();
    - 1 element (B_TOYS), inside of a symbol (BUTTONS) with the following "click" trigger :
    // Showing the _Page_Background symbol
    sym.getComposition().getStage().getSymbol("_Page_Background").show();
    // Start playing it
    sym.getComposition().getStage().getSymbol("_Page_Background").play("INTRO");
    The Symbol _Page_Background starts hidden, like it should. But when I click on the button (B_TOYS), nothing happens. Although, everything was working correctly before I turned my buttons into symbols ..
    I guess the problems lies with the "show()" function, because I have other buttons that work properly but they don't show/hide anything, they just play()
    Am I missing something ?!
    Thanks in advance for your kind help !

    Hi Dimitri,
    Think of symbols as independent timelines that can contain other elements, or instances of other symbols. The Stage/main timeline is a symbol as well. Scripting calls are scoped to the symbol that the script is in. The keyword sym stands for the symbol that you're in with the script.
    So if your script is at the same level as what you are targeting with it:
    Use sym.$("elementName") to access an element's properties
    Use sym.getSymbol("symbolName") to access a symbol's timeline. If there's another symbol inside that symbol that you want to access, you'd use sym.getSymbol("symbolName").getSymbol("childSymbolName")...that's only two levels deep, but you can go as deep as needs be.
    If you're trying to access an element in a symbol, you'd combine these two, such as sym.getSymbol("symbolName").$("elementName")
    When your script is within a symbol and you want to access an element or symbol outside of the symbol timeline:
    Use sym.getParent() to get to any elements that are in the parent symbol (the symbol which contains the symbol you're calling from), which could be the Stage or could be another parent symbol
    Use sym.getComposition().getStage() from any symbol level to access things at the main Stage level.  You can also dive into a symbol on the Stage from any symbol using sym.getComposition().getStage().getSymbol("symbolName").
    All is explained in detail here:
    http://www.adobe.com/devnet-docs/edgeanimate/api/current/index.html
    hth,
    Joe

  • Get the ID of a dynamically created symbol from library, INSIDE another symbol.

    Hi everyone,
    I'm trying to get the id from a dynamic created symbol from library.
    When dynamically creating the symbol directly on the stage (or composition level), there's no problem.
    But I just can't get it to work when creating the symbol inside another symbol. 
    Below some examples using both "getChildSymbols()" and "aSymbolInstances" 
    // USING "getChildSymbols()" ///////////////////////////////////////////////////////////////////////// 
    // ON THE STAGE 
    var m_item = sym.createChildSymbol("m_item","Stage");
    var symbolChildren = sym.getChildSymbols(); 
    console.log(symbolChildren[0].getSymbolElement().attr('id')); // ok eid_1391853893203
    // INSIDE ANOTHER SYMBOL
    var m_item = sym.createChildSymbol("m_item", sym.getSymbol("holder").getSymbolElement()); 
    var symbolChildren = sym.getSymbol("holder").getChildSymbols(); // Am i using this wrong maybe?
    console.log(symbolChildren.length) // returns 0 so can't get no ID either
    // USING "aSymbolInstances"" ////////////////////////////////////////////////////////////////////////// 
    // ON THE STAGE
    var m_item = sym.createChildSymbol("m_item","Stage"); 
    console.log(sym.aSymbolInstances[0]); // ok (i guess) x.fn.x.init[1] 0: div#eid_1391854141436
    // INSIDE ANOTHER SYMBOL
    var m_item = sym.createChildSymbol("m_item", sym.getSymbol("holder").getSymbolElement());
    console.log(sym.getSymbol("holder").aSymbolInstances[0]); // Javascript error in event handler! Event Type = element 
    In this post http://forums.adobe.com/message/5691824 is written: "mySym.aSymbolInstances will give you an array with all "names" when you create symbols"
    Could it be this only works on the stage/ composition level only and not inside a symbol? 
    The following methods to achieve the same are indeed possible, but i simply DON'T want to use them in this case:
    1) Storing a reference of the created symbol in an array and call it later by index.
    2) Giving the items an ID manually on creation and use document.getElementById() afterwards.
    I can't believe this isn't possible. I am probably missing something here.
    Forgive me I am a newbie using Adobe Edge!
    I really hope someone can help me out here.
    Anyway, thnx in advance people!
    Kind Regards,
    Lester.

    Hi,
    Thanks for the quick response!
    True this is also a possibility. But this method is almost the same of "Giving the items an ID manually on creation and use document.getElementById() afterwards".
    In this way (correct me if i'm wrong) you have to give it an unique ID yourself. In a (very) big project this isn't the most practical way.
    Although I know it is possible.
    Now when Edge creates a symbol dynamically on the Stage (or composition level) or inside another symbol it always gives the symbol an ID like "eid_1391853893203".
    I want to reuse this (unique) ID given by Edge after creation.
    If created on the stage directly you can get this ID very easy. Like this;
    var m_item = sym.createChildSymbol("m_item","Stage");
    var symbolChildren = sym.getChildSymbols(); 
    console.log(symbolChildren[0].getSymbolElement().attr('id')); // ok eid_1391853893203
    I want to do exactly the same when created INSIDE another symbol.
    var m_item = sym.createChildSymbol("m_item", sym.getSymbol("holder").getSymbolElement());
    Now how can I accomplish this? How can I get the Id of a dynamically created symbol INSIDE another symbol instead of created directly on the stage?
    This is what i'm after.
    Thnx in advance!

  • Activate a button inside a symbol

    First let me just say that edge is great tool, and makes our life much easier.
    well.. i'm trying to get familiar with the program and I run into some obstacles.
    on the stage i have a symbol, inside that symbol i have a button, which i need it to run an animation on the timeline inside that same symbol.
    i used-  sym.play("label name on timeline"); --- not working
    i have noticed another problem, when i change the cursor it also dosen't appear when i export (CTRL+ENTER).
    i tried to activate the symbol on the main timeline of the stage but it didnt solved the problem either.

    YES.
    Button is in mySymbol
    you need to get back to the stage:
    sym.getComposition().getStage().
    you need to get the symbol
    getSymbol("mySymbol")
    you need to get the button:
    $('btn')
    sym.getComposition().getStage().getSymbol("mySymbol").$('btn').click(function(){
         // you code here
         sym.getSymbol("mySymbol").play('symbolLabel');
    Here is a sample file:
    https://www.box.com/s/lu9o0w0oqtex3fodti4x

  • How to access a variable from inside another symbol

    So i did this tutorial, Leveraging Independent Symbol Timelines created by Eliane...it's rockin, btw.  ;-)
    All's well but now i have a symbol on the stage called mc-home.  inside of mc-home is a button called btn-go.
    On the stage in composition ready there's a variable sym.setVariable("current", "mc-home");
    This code works for a symbol that's on the stage but, how do i get this code to work on a button that's inside another symbol that's on the stage?
    var current = sym.getVariable("current");
    if (current != "") {
        sym.getSymbol(current).play("OUT");
    sym.getSymbol("mc-something").play("IN");
    sym.setVariable("current", "mc-something");

    sorry, i was kind of confused myself too, don't worry about it but thanks for your patience for reading it anyway

  • How can I change the color of a object inside a symbol?

    Hello!
    I'm working on this study and I need to change the color of an object inside a symbol when I click another object.
    The object is called "bola", wich is inside the symbol "ponto" and the clicking object are the colored pencils (each pencil should change the color of the symbol's object, giving the impression you'd selecting a different pencil to draw).
    I think it's simple to understand what I mean when you see the files.
    I already tried this line on click event of the pencils, but it didn't work:
    sym.getSymbol("ponto").$("bola").css("color","#123456");
    Anyone knows how to make that work?
    I would like to improve the experience of drawing as well. I made it with the "mousedown" event. Is that a better way to get a similar effect?
    My files
    Thanks a lot,
    Clayton F.

    Ok here is another sample:
    http://www.meschrene.puremadnessproductions.net/Samples/HELP/LapisB/Lapis.html
    http://www.meschrene.puremadnessproductions.net/Samples/HELP/LapisB/Lapis.zip
    You need to create a var that changes the css background color..
    Hopefully you can understand what I did...
    The text I left showing so that you could see it change...
    I updated the files and all colors should work now.
    Message was edited by: ♥Schrene

  • Insert JQuery .html into text field nested inside of symbol

    This is one of those, 'it should be so simple....so of course, it's not' question.
    Got a nested symbol. Rather simple one. Inside the symbol is a background rectangle and a text field. When I click a button, it should insert the HTML I give it from the click event.
    Now initially I did this by just using the text field by itself. No nesting. This is the code:
    sym.$("copy").html("Edge Rocks!");
    OK, success! The text loaded just fine.
    Now let's insert that text field inside of a symbol. And let's call that symbol 'content'.
    Now I try....
    sym.$("content").$("copy").html("Some new text");
    Result? Nothing.
    Tried using stage instead of sym and even added a var stage = sym.getComposition().getStage() statement before that. Nope.
    Yea, they don't make it easy. So what's the solution?
    Here's my example file.
    https://www.dropbox.com/s/5n1ehhsp7r3rbt6/text.zip?m
    BTW, ran this in Firebug's console. No errors.

    Yes and no, Elaine. Kind of confusing but if the button is directly on the stage, that code works. However, if that button gets nested inside of its own symbol, the code no longer works and a JS error appears in console.
    So in other words, the button and the text field are nested inside of symbols, but not the same symbol. So it's a question of the path being used.
    I tried switching sym to Stage to no effect.
    Redid the test file and uploaded it to Dropbox:
    https://www.dropbox.com/s/ha24ki0wp0fb2nw/text2.zip?m

  • Calling a function inside a symbol?

    Hi there,
    I'm one of those flash-devs that are trying to get Edge Animate to do what I usually do in Flash, so I might be doing this the wrong way, but I've got a symbol with a function "inside" on my stage, and I wanna call that function from the stage.
    I've been trying to use sym.getComposition().getStage().getSymbol("symbolName").functionName(); but it doesn't work.
    I don't have any problems manipulating the symbol itself by calling .play() or .hide() so I know the path works....can anyone show me the right syntax to call a function inside a symbol?
    Thx in advance

    Hi Abnesher,
    An important principle to grasp is that symbols (and the stage is one of them) lies in parallel, despite the fact of instances of different symbols being nested one in another (and all in fine nested in the stage).
    The consequence is that from inside your nested symbol you have no direct visibility of the function defined inside the stage symbol !
    Inside the Stage symbol, in the document.compositionReady event handler :
    sym.yourGlobalFunction = function( firstParameter)
      // your stuff
    Inside another symbol, in one of its events handlers :
    sym.getComposition().getStage().yourGlobalFunction( 5);
    Gil

  • Target a textfield inside a symbol?

    I have a symbol called Rectangle and a text field called Counter on the stage. Inside the symbol I have another textfield called Counter2. For the .click event of the symbol I have:
    sym.setVariable("checker", "1");
    sym.$("Counter").html(sym.getVariable("checker"));
    sym.setVariable("checker", "0");
    sym.$("Counter2").html(sym.getVariable("checker")); //error here?
    But I noticed that only Counter is being changed and that Counter2 was not targeted. How do I target Counter2 without having to move it to the main timeline?

    Hi there,
    Try this for the second textfield (assuming "Counter2" is nested in "Counter"):
    sym.setVariable("checker", "0");
    sym.getSymbol("Counter").$("Counter2").html(sym.getVariable("checker"));

  • Field symbols inside class

    Is it possible to declare field symbols inside classes?
    Thanks in advance.
    Hema
    Moderator message: please search for information and try yourself before asking.
    Edited by: Thomas Zloch on Dec 23, 2010 10:55 AM

    Hi Hemalatha,
    We can use Field Symbols in classes.
    local field_symbols within methods are allowed.
    you can only use field-symbols within method (locally), not as direct class attribute (globally).
    U can check with this sample code.
    Sample code is given below:
    CLASS c1 DEFINITION.
    PUBLIC SECTION.
    METHODS m1 IMPORTING oref TYPE REF TO object attr TYPE string.
    ENDCLASS.
    CLASS c1 IMPLEMENTATION.
    METHOD m1.
    FIELD-SYMBOLS <attr> TYPE ANY.
    ASSIGN oref->(attr) TO <attr>.
    WRITE <attr> ...
    ENDMETHOD.
    ENDCLASS.
    I hope u got this .....

  • Layers inside of Symbols

    I'm watching a flash tutorial from cartoon solutions on lip
    synching. In the timeline there are three layers- the head, body
    and sound- and when the presenter clicks on the head graphic symbol
    it opens a different contingent of layers with the component of the
    head(nose, mouth, etc.). This is something that I'm trying to
    duplicate but can't figure out how. I'm using FlashMX and don't
    know if that was a feature added later. There don't appear to be
    any folder icons in the timeline, either.

    and to add to jesse's (thanks), instance names only if
    using/nesting movie clips - i work with
    Graphic symbols as much, if not more than MCs. Just in case
    bippity is not using MCs - since he is
    following along with a cartoonsmart tutorial, most likely
    they are graphics symbols.
    Chris Georgenes
    Animator
    http://www.mudbubble.com
    http://www.keyframer.com
    Adobe Community Expert
    *\^^/*
    (OO)
    <---->
    jesse harding wrote:
    > Chris is exactly right. Just to add to what he said;
    Make sure to give
    > instance names to all your nested symbols (at least any
    you might want
    > to control like the eyes and mouth). That way you can
    control them from
    > the root timeline or even from inside other symbols.
    >
    > Jesse H.
    > Adobe Community Expert
    > My site:
    http://www.jharding.com
    > Free Blog Radio:
    http://www.tornadostream.com
    >
    >> it's a feature in all versions and it is called
    "nesting" - you can
    >> simply place symbols inside symbols. each symbol can
    have any number
    >> of layers and frames.
    >>
    >> Chris Georgenes
    >> Animator
    >>
    http://www.mudbubble.com
    >>
    http://www.keyframer.com
    >> Adobe Community Expert
    >> *\^^/*
    >> (OO)
    >> <---->
    >> bippity wrote:
    >>
    >>> I'm watching a flash tutorial from cartoon
    solutions on lip
    >>> synching. In the timeline there are three
    layers- the head, body and
    >>> sound- and when the presenter clicks on the head
    graphic symbol it
    >>> opens a different contingent of layers with the
    component of the
    >>> head(nose, mouth, etc.). This is something that
    I'm trying to
    >>> duplicate but can't figure out how. I'm using
    FlashMX and don't know
    >>> if that was a feature added later.
    >>>
    >
    >

  • What is this 'DOWN ARROW'  symbol, inside a 'horseshoe' to Rt of episode title?

    What is this 'DOWN ARROW'  symbol, inside a 'horseshoe' to rt of episode title?
    Why is it only on some of my more recent episodes?
    Why when i click it the colored circle to the left of the podcast title does the circle become unfilled, uncolored?
    & btw:  what means the Rectangle labled clean (just next to the down arrow)?
    thank you very much.

    I just reread your question.  The horseshoe is a cloud symbol. Clicking on it refreshes your episode. If there is no cloud with arrow, there is no new episode to download.  When you click on it, the blue dot which indicates an unplayed episode awaits you, shows the progress of the download in a sort of analog clock manner. After it's done, it should turn blue again and the cloud with arrow should be gone.
    The rectangle with clean is part of ratings podcast creators can use to show what audience they are making it suited for. Some rectanges say "explicit", most don't have anything.
    I hope this helps.

  • Symbols inside patterns

    Is it possible to use symbols inside patterns? I've tried adding them inside "edit pattern" mode, but when exiting edit mode the symbols inside the pattern are turned into shapes/paths, and loose their connection to the original symbol.
    Any idea?

    I find this to be a serious limitation to the CC pattern editing interface. The only work-around I know of is to maintain a symbol and drag it into the pattern editor each time you wish to update the pattern. This is also what I do to maintain custom brushes more efficiently.

  • Revert 'invalid' not working for draggable inside a symbol

    I have a system set up where several items can be dragged but only certain ones ("hairy") can drop into a location.
    like this:
    sym.$('creatureD').draggable({opacity:.5, revert:'invalid', scope:"hairy"}); 
    sym.$('creatureA').draggable({opacity:.5, revert:'invalid'});
    It works great on the main stage but for organizational regions I wanted to move this section of the activity into its own symbol. Now that this is inside a symbol, when the items are dragged they don't bounce back to their original locations - they are off a little bit with each mouse drag and drop. I'm not sure how to set or get the "revert" function to recognize the coordinate system inside the symbol.
    Any help would be appreciated. Thanks.

    So I resolved this problem and want to post about it in case other people encounter this issue. I discovered the actual issue by moving all the symbols back onto the main stage and setting up the drags there as before. There I discovered the same behavior was occuring even without being in a nested symbol.
    It actually had nothing to do with having the draggables inside a symbol. For this version of the project I had scaled the symbols being dragged to 80% using Transform in the Edge program itself, thinking nothing of it. (I had wanted to scale them back to 100% when the activity continued so set it up this way on purpose) Anyway, having the elements scaled caused problems with revert in the draggable function. Once I exported new elements with the scaling applied before using in Edge, the problem was resolved.
    TL;DR: Revert for a draggable won't work properly with an element that has been transformed (scaled) within Edge. Scale it prior to using in Edge.

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