Load xml video on tilelist click
greetings all,
so i'm still working on the &#$@ player i 've added the
TileList component from the Dynamic Playlist lesson here at adobe..
I have it working for he most part.
i'm having some issues with playing the correct video on
tileList click...
i can get it to play continuously with the idx++
but i can't get it to play the clip i want on click (it just
goes to the next video on any click)
any help you can offer would be grand... thanks
http://dev2.creativenet.net/_n8/playlist/
yes. works for me:
import fl.video.FLVPlayback;
var flv_pb1:FLVPlayback = new FLVPlayback();
var flv_pb2:FLVPlayback = new FLVPlayback();
var flv_pb3:FLVPlayback = new FLVPlayback();
flv_pb1.source="z_flvs/water.flv";
flv_pb2.source="z_flvs/sample.mp4";
flv_pb3.source="z_flvs/water.flv";
tl.addItem({alt:"v 1", src: flv_pb1});
tl.addItem({alt:"v 2", src: flv_pb2});
tl.addItem({alt:"v 3", src: flv_pb3});
tl.labelField = "alt";
tl.sourceField = "src";
tl.columnWidth = 400;
tl.rowHeight = 600;
tl.columnCount = tl.length;
tl.rowCount = 1;
tl.move(10, 10);
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Load XML Videos data on tilelist(component) click
Is this possible to load XML Videos data on tilelist(component) click..?
yes. works for me:
import fl.video.FLVPlayback;
var flv_pb1:FLVPlayback = new FLVPlayback();
var flv_pb2:FLVPlayback = new FLVPlayback();
var flv_pb3:FLVPlayback = new FLVPlayback();
flv_pb1.source="z_flvs/water.flv";
flv_pb2.source="z_flvs/sample.mp4";
flv_pb3.source="z_flvs/water.flv";
tl.addItem({alt:"v 1", src: flv_pb1});
tl.addItem({alt:"v 2", src: flv_pb2});
tl.addItem({alt:"v 3", src: flv_pb3});
tl.labelField = "alt";
tl.sourceField = "src";
tl.columnWidth = 400;
tl.rowHeight = 600;
tl.columnCount = tl.length;
tl.rowCount = 1;
tl.move(10, 10); -
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Need help with xml video gallery
Hello everyone
I recently bought a xml video gallery. I'm loading the movie externally into another movie. When the xml gallery loads, it cancels all sounds.
I need to figure out where in the actionscription can i reverse the cancellation of sounds. Can anyone help? if possible, I can email, whomever is willing to help, the xml gallery to see if theres another reason the sound is being canceled.
Also, the sound of the gallery doesn't work til you click the volume scroller.
Here are two parts of actionscript included in the gallery:
part one:
// Import filter classes
import mx.transitions.Tween;
import mx.transitions.easing.*;
// Set flash variables
var xmlFileUrl:String = "playlist.xml";
var auto_play:String = "true";
// Set xml file URL
if (_root.xmlfile) {
xmlFileUrl = _root.xmlfile;
var V_SRC;
var thuArray:Array = new Array();
var currentVideo:Number = 0;
var totalItems;
var numOfItems:Number;
var itemDistance:Number = 120+5;
var itemHeight:Number = 80+2;
var Value:Number = 1;
var boundry:Number = 1;
var ratio:Number = 1;
var diff:Number = 1;
var collectionWidth:Number = 1;
var buffer:Number = 135*2;
this.createEmptyMovieClip("video_txt",this.getNextHighestDepth());
video_txt.createTextField("theText",video_txt.getNextHighestDepth(),0,0,584,36);
video_txt.theText.selectable = false;
video_txt.theText.autoSize = "left";
//The Format
myFormat = new TextFormat();
myFormat.font = _root.font_format;
myFormat.size = _root.font_size;
myFormat.color = _root.font_color;
myFormat.align = "center";
video_txt.theText.setNewTextFormat(myFormat);
// Create a new movieclip to load the thumbs
var thumbLoader:MovieClipLoader = new MovieClipLoader();
var thumbListener:Object = new Object();
thumbLoader.addListener(thumbListener);
thumbListener.onLoadInit = function(target_mc:MovieClip, httpStatus:Number)
new Tween(target_mc, "_alpha", Regular.easeOut, 0, 100, 1, true);
target_mc._parent.preloader_mc._alpha = 0;
var xml:XML = new XML();
xml.ignoreWhite = true;
xml.onLoad = xmlLoaded;
xml.load(xmlFileUrl);
// Load the xml file into the player
function xmlLoaded(b:Boolean) {
if (b) {
auto_play = this.firstChild.firstChild.attributes.auto_play;
scrollSpeed = parseInt(this.firstChild.firstChild.attributes.scrollSpeed);
totalItems = this.firstChild.firstChild.childNodes;
numOfItems = totalItems.length;
for (j=0; j<numOfItems; j++) {
var i = player_mc.main_mc.collection_mc.attachMovie("mc_Thumb", "thumb_"+j, j);
i._x = itemDistance*j;
thumbLoader.loadClip(totalItems[j].attributes.thumb,i.loader_mc);
i.id = j;
i.videoTitle = totalItems[j].attributes.title;
i.videoUrl = totalItems[j].attributes.src;
// Create an event for thumb rollover
i.onRollOver = iRoll;
i.onRollOut = i.onReleaseOutside=iOut;
i.onRelease = iRelease;
thuArray[j] = i;
// default first video
collectionWidth = player_mc.main_mc.collection_mc._width;
currentVideo = 0;
V_SRC = thuArray[0].videoUrl;
changeVideo();
//scope._alpha = 100;
new Tween(scope, "_alpha", Regular.easeOut, 0, 100, 0.5, true);
else
trace("Error! xml file not loaded");
// onRollOver Events
function iRoll() {
player_mc.mc_title.title_txt.htmlText = totalItems[this.id].attributes.title;
this.light_mc.play();
function iRelease() {
currentVideo = this.id;
changeVideo();
function changeVideo() {
V_SRC = thuArray[currentVideo].videoUrl;
player_mc.loadVideo();
currentThumb();
player_mc.mc_title.title_txt.htmlText = thuArray[currentVideo].videoTitle;
video_txt.theText.text = totalItems[currentVideo].attributes.title;
player_mc.so.getVolume();
player_mc.playStatus = 1;
player_mc.checkStatus();
function nextVideo() {
if (currentVideo<(numOfItems-1)) {
currentVideo++;
} else {
currentVideo = 0;
changeVideo();
function currentThumb() {
for (i=0; i<thuArray.length; i++) {
if (i == currentVideo) {
thuArray[i].enabled = true;
// Mouse movement on rollover
this.onMouseMove = function() {
collectionWidth = player_mc.main_mc.collection_mc._width;
boundry = player_mc.main_mc.area_mc._width;
if ((player_mc.main_mc._ymouse>0) && (player_mc.main_mc._ymouse<itemHeight)) {
if ((player_mc.main_mc._xmouse>0) && (player_mc.main_mc._xmouse<boundry)) {
ratio = player_mc.main_mc._xmouse/boundry;
diff = (collectionWidth-boundry)+buffer;
Value = Math.floor((-ratio)*diff)+(buffer/2);
updateAfterEvent();
this.onEnterFrame = function() {
// Define movement area and speed
if (player_mc.main_mc.collection_mc._width>player_mc.main_mc.area_mc._width) {
player_mc.main_mc.collection_mc._x = Math.round((player_mc.main_mc.collection_mc._x)+((Value-player_mc.main_mc.collection_mc._ x)/scrollSpeed));
if (player_mc.main_mc.collection_mc._x>0) {
player_mc.main_mc.collection_mc._x = 0;
} else if (player_mc.main_mc.collection_mc._x<(player_mc.main_mc.area_mc._width-(player_mc.main_mc. collection_mc._width))) {
player_mc.main_mc.collection_mc._x = Math.round(player_mc.main_mc.area_mc._width-(player_mc.main_mc.collection_mc._width));
} else {
player_mc.main_mc.collection_mc._x = 0;
updateAfterEvent();
part two:
// Define flash variables
var video_url:String = "";
var tempx:Number = this._parent._x;
var tempy:Number = this._parent._y;
var timeCounter:Number = 0;
var timeInSeconds:Number = _root.time_counter;
// Object to listen to onStage Event
videoObj = vid.videoObj;
// Setting up the connection
var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
// Buffer time
ns.setBufferTime (10);
videoObj.attachVideo (ns);
function loadVideo () {
video_url = _parent.V_SRC;
trace(video_url);
ns.play (video_url);
function checkStatus()
if (playStatus == 1)
controls_mc.playPause.gotoAndStop("pause");
mc_playAgain._visible = false;
thumbs_out = false;
title_out = false;
else
controls_mc.playPause.gotoAndStop("play");
mc_playAgain._visible = true;
} // end else if
if (so.getVolume() == 0)
controls_mc.mute_mc.gotoAndStop("mute");
else
controls_mc.mute_mc.gotoAndStop("on");
}; // End of the function
mc_playAgain._visible = false;
// Check Status of video
ns.onStatus = function (info)
if (info.code == "NetStream.Buffer.Empty")
mc_buffer._visible = true;
else if (info.code == "NetStream.Buffer.Full")
mc_buffer._visible = false;
else if (info.code == "NetStream.Play.Stop")
ns.seek(0);
if (playStatus == 1)
ns.pause();
playStatus = 0;
else
trace;
} // end else if
mc_playAgain._visible = true;
mc_buffer._visible = false;
thumbs_out = true;
title_out = true;
checkStatus();
} // end else if
// Get info about video
ns.onMetaData = function(infoObject:Object)
FLVduration = infoObject["duration"];
relationshipW = infoObject.height / infoObject.width;
relationshipH = infoObject.width / infoObject.height;
if (Stage["displayState"] == "fullScreen")
largeSize ();
else
regularSize ();
if (_parent.auto_play == "false")
ns.seek(0);
if (playStatus == 1)
ns.pause();
playStatus = 0;
mc_buffer._visible = false;
controls_mc.playPause.gotoAndStop("play");
mc_playAgain._visible = true;
thumbs_out = true;
title_out = true;
_parent.auto_play = "true";
}// end else if
var videoInterval = setInterval(videoStatus, 100);
var amountLoaded;
var duration;
// videoStatus on load Event
function videoStatus()
amountLoaded = ns.bytesLoaded / ns.bytesTotal;
controls_mc.mc_progress.mc_buff._width = amountLoaded * 250;
controls_mc.mc_progress.mc_played._x = ns.time / duration * 250;
controls_mc.mc_progress.mc_played._xscale = Math.round(ns.time*100/FLVduration);
}; // End of the function
function scrubIt()
ns.seek(Math.floor(controls_mc.mc_progress.mc_played._x / 250 * duration));
}; // End of the function
// video time
var time_interval:Number = setInterval(checkTime, 500, ns);
function checkTime(ns:NetStream) {
//current time
var ns_seconds:Number = ns.time;
var minutes:Number = Math.floor(ns_seconds/60);
var seconds = Math.floor(ns_seconds%60);
sec = seconds;
min = minutes;
if (sec<10) {
sec = "0"+sec;
if (min<10) {
min = "0"+min;
controls_mc.time_txt.time_1.text = min+":"+sec;
//total time
var minutes2:Number = Math.floor(FLVduration/60);
var seconds2 = Math.floor(FLVduration%60);
sec2 = seconds2;
min2 = minutes2;
if (sec2<10) {
sec2 = "0"+sec2;
if (min2<10) {
min2 = "0"+min2;
controls_mc.time_txt.time_2.text = min2+":"+sec2;
if (controls_mc.time_txt.time_2.text == "NaN:NaN") {
controls_mc.time_txt.time_2.text = "00:00";
setStage ();
// Object to listen onStage Event
var stageL:Object = new Object ();
// function respnsible for content alignment
function setStage ()
if (Stage["displayState"] == "fullScreen") {
tempx = this._parent._x;
tempy = this._parent._y;
this._parent._x = 0;
this._parent._y = 0;
vidBg_mc._x = 0;
vidBg_mc._y = 0;
mc_title._x = 0;
mc_title._y = -30;
slide_me._x = 0;
slide_me._y = 0;
vidBg_mc._width = Stage.width;
vidBg_mc._height = Stage.height;
mc_title._width = Stage.width;
mc_title._height = Stage.height / 20;
slide_me._width = Stage.width;
slide_me._height = Stage.height / 20;
vid._x = vid._y = 0;
largeSize ();
controls_mc._x = Math.round ((Stage.width / 2) - (controls_mc._width / 2));
controls_mc._y = Math.round (Stage.height - 36);
mc_playAgain._x = Math.round ((Stage.width / 2) - (mc_playAgain._width / 2));
mc_playAgain._y = Math.round (Stage.height - 572);
thumbs_mc._x = Math.round ((Stage.width / 2) - (thumbs_mc._width / 2));
thumbs_mc._y = Math.round (Stage.height - 115);
main_mc._x = Math.round ((Stage.width / 2) - (controls_mc._width / 2));;
hide_mc.onEnterFrame = function () {
timeCounter = timeCounter + 1;
if (timeCounter >= timeInSeconds * 30) {
timeCounter = 0;
controls_mc._alpha = 0;
this.onMouseMove = function () {
timeCounter = 0;
controls_mc._alpha = 100;
else
delete hide_mc.onEnterFrame;
delete this.onMouseMove;
controls_mc._alpha = 100;
this._parent._x = tempx;
this._parent._y = tempy;
vidBg_mc._width = 600;
vidBg_mc._height = 360;
mc_title._width = 600;
mc_title._height = 30;
slide_me._width = 600;
slide_me._height = 30;
vidBg_mc._x = vid._x = 0;
vidBg_mc._y = vid._y = 35;
mc_title._x = vid._x = 0;
mc_title._y = vid._x = -30;
slide_me._x = vid._x = 0;
slide_me._y = vid._y = 35;
regularSize ();
controls_mc._x = 0;
controls_mc._y = 395;
mc_playAgain._x = 243;
mc_playAgain._y = 158;
thumbs_mc._x = 0;
thumbs_mc._y = 316;
main_mc._x = 0;
main_mc._y = 406;
mc_buffer._x = Math.round (vidBg_mc._x + (vidBg_mc._width / 2));
mc_buffer._y = Math.round (vidBg_mc._y + (vidBg_mc._height / 2));
// to apply when stage (browser window) is resized or modified
stageL.onResize = function () {
setStage ();
// attaching object to the stage
Stage.addListener (stageL);
MovieClip.prototype.slide = function(yPos) {
this._y -= (this._y-yPos)/5;
// tilte actions
mc_title.onEnterFrame = function()
if (Stage["displayState"] == "normal" && title_out == false)
this.slide(5);
else if (Stage["displayState"] == "normal" && title_out == true)
this.slide(35);
if (Stage["displayState"] == "fullScreen" && title_out == false)
this._y -= (this._y+106)/5;
else if (Stage["displayState"] == "fullScreen" && title_out == true)
this.slide(0);
// thumbs actions
main_mc.onEnterFrame = function()
if (Stage["displayState"] == "normal" && thumbs_out == false)
this.slide(406);
else if (Stage["displayState"] == "normal" && thumbs_out == true)
this.slide(299);
if (Stage["displayState"] == "fullScreen" && thumbs_out == false)
this._y = Math.round (Stage.height - 0);
else if (Stage["displayState"] == "fullScreen" && thumbs_out == true)
this._y = Math.round (Stage.height - 133);
// Playlist button
controls_mc.playlist_mc.onRollOver = function ()
this.gotoAndStop("playlistOver");
controls_mc.playlist_mc.onRollOut = controls_mc.playlist_mc.onReleaseOutside = function ()
this.gotoAndStop("playlist");
// Toggle playlist button
controls_mc.playlist_mc.onRelease = function ()
if (thumbs_out == false)
thumbs_out = true;
title_out = true;
else if (thumbs_out == true)
thumbs_out = false;
title_out = false;
} // end if else
// Define hit area for playPause button
vid.onPress = controls_mc.playPause.onRelease = function ()
ns.pause();
if (playStatus == 1)
controls_mc.playPause.gotoAndStop("play")
playStatus = 0;
checkStatus();
else if (playStatus == 0)
controls_mc.playPause.gotoAndStop("pause");
playStatus = 1;
checkStatus();
// playPause button
controls_mc.playPause.onRollOver = function ()
if (playStatus == 1)
this.gotoAndStop("pauseOver");
else
this.gotoAndStop("playOver");
} // end else if
controls_mc.playPause.onRollOut = controls_mc.playPause.onReleaseOutside = function ()
if (playStatus == 1)
this.gotoAndStop("pause");
else
this.gotoAndStop("play");
} // end else if
// Toggle playPause button
controls_mc.playPause.onRelease = function ()
ns.pause();
if (playStatus == 1)
this.gotoAndStop("play");
playStatus = 0;
checkStatus();
else if (playStatus == 0)
this.gotoAndStop("pause");
playStatus = 1;
checkStatus();
controls_mc.skip_mc.onRollOver = function ()
this.gotoAndStop("skipOver");
controls_mc.skip_mc.onRollOut = controls_mc.skip_mc.onReleaseOutside = function ()
this.gotoAndStop("skip");
controls_mc.skip_mc.onRelease = function ()
_parent.nextVideo()
// Play Again button
mc_playAgain.onRollOver = function ()
this.gotoAndStop("playAgainOver");
mc_playAgain.onRollOut = mc_playAgain.onReleaseOutside = function ()
this.gotoAndStop("playAgain");
// Toggle Play Again button
mc_playAgain.onRelease = function ()
this._visible = false;
ns.pause();
playStatus = 1;
checkStatus();
// make the seek bar clickable
controls_mc.mc_progress.mc_buff.onPress = function()
xpos = controls_mc.mc_progress._xmouse;
percent = Math.round(xpos/controls_mc.mc_progress._width*100);
seekTime = percent/100*FLVduration;
seekTime = Math.round(seekTime*100)/100;
ns.seek(seekTime);
// Set volume level
var s:Sound = new Sound();
s.setVolume(_root.volume_value);
controls_mc.mc_soundLevel.mc_volume._xscale = _root.volume_value;
// Volume control
controls_mc.mc_soundLevel.onPress = function()
volumeTo = (this._xmouse / this._width)*100;
this.mc_volume._xscale = volumeTo;
s.setVolume(volumeTo);
// Volume
_parent.createEmptyMovieClip("vSound", _parent.getNextHighestDepth());
vSound.attachAudio(ns);
var so = new Sound(vSound);
so.setVolume(_root.volume_value);
// Mute button
controls_mc.mute_mc.onRollOver = function ()
if (so.getVolume() >= 1)
this.gotoAndStop("onOver");
else
this.gotoAndStop("muteOver");
} // end else if
controls_mc.mute_mc.onRollOut = controls_mc.mute_mc.onReleaseOutside = function ()
if (so.getVolume() >= 1)
this.gotoAndStop("on");
else
this.gotoAndStop("mute");
} // end else if
// Toggle mute button
controls_mc.mute_mc.onRelease = function ()
if (so.getVolume() >= 1)
controls_mc.mc_soundLevel.mc_volume._xscale = 0;
so.setVolume(0);
this.gotoAndStop("muteOver");
else
controls_mc.mc_soundLevel.mc_volume._xscale = 70;
so.setVolume(_root.volume_value);
this.gotoAndStop("onOver");
} // end else if
// Resize video proportionaly
function regularSize ()
videoObj._width = 600;
videoObj._height = videoObj._width * relationshipW;
if (videoObj._height > 360)
videoObj._height = 360;
videoObj._width = videoObj._height * relationshipH;
videoObj.smoothing = true;
//var scale:Number;
videoObj._x = (600 - videoObj._width) / 2;
videoObj._y = (360 - videoObj._height) / 2;
function largeSize ()
videoObj._width = Stage.width;
videoObj._height = videoObj._width * relationshipW;
if (videoObj._height > Stage.height)
videoObj._height = Stage.height;
videoObj._width = videoObj._height * relationshipH;
videoObj.smoothing = true;
//var scale:Number;
videoObj._x = (Stage.width - videoObj._width) / 2;
videoObj._y = (Stage.height - videoObj._height) / 2;
// Fullscreen button
controls_mc.fullscreen_mc.onRollOver = function ()
if (Stage["displayState"] == "normal")
this.gotoAndStop("fullOver");
else
this.gotoAndStop("fullCloseOver");
} // end else if
controls_mc.fullscreen_mc.onRollOut = controls_mc.fullscreen_mc.onReleaseOutside = function ()
if (Stage["displayState"] == "normal")
this.gotoAndStop("full");
else
this.gotoAndStop("fullClose");
} // end else if
// Toggle fullscreen button
controls_mc.fullscreen_mc.onRelease = function ()
if (Stage["displayState"] == "normal")
Stage["displayState"] = "fullscreen";
_parent.video_txt.theText._visible = false;
else
Stage["displayState"] = "normal";
_parent.video_txt.theText._visible = true;if you mean sound works well when the gallery is tested without being loaded into another swf but fails when loaded, change the highlighted line:
// Import filter classes
import mx.transitions.Tween;
import mx.transitions.easing.*;
// Set flash variables
var xmlFileUrl:String = "playlist.xml";
var auto_play:String = "true";
// Set xml file URL
if (_root.xmlfile) {
xmlFileUrl = _root.xmlfile;
var V_SRC;
var thuArray:Array = new Array();
var currentVideo:Number = 0;
var totalItems;
var numOfItems:Number;
var itemDistance:Number = 120+5;
var itemHeight:Number = 80+2;
var Value:Number = 1;
var boundry:Number = 1;
var ratio:Number = 1;
var diff:Number = 1;
var collectionWidth:Number = 1;
var buffer:Number = 135*2;
this.createEmptyMovieClip("video_txt",this.getNextHighestDepth());
video_txt.createTextField("theText",video_txt.getNextHighestDepth(),0,0,584,36);
video_txt.theText.selectable = false;
video_txt.theText.autoSize = "left";
//The Format
myFormat = new TextFormat();
myFormat.font = _root.font_format;
myFormat.size = _root.font_size;
myFormat.color = _root.font_color;
myFormat.align = "center";
video_txt.theText.setNewTextFormat(myFormat);
// Create a new movieclip to load the thumbs
var thumbLoader:MovieClipLoader = new MovieClipLoader();
var thumbListener:Object = new Object();
thumbLoader.addListener(thumbListener);
thumbListener.onLoadInit = function(target_mc:MovieClip, httpStatus:Number)
new Tween(target_mc, "_alpha", Regular.easeOut, 0, 100, 1, true);
target_mc._parent.preloader_mc._alpha = 0;
var xml:XML = new XML();
xml.ignoreWhite = true;
xml.onLoad = xmlLoaded;
xml.load(xmlFileUrl);
// Load the xml file into the player
function xmlLoaded(b:Boolean) {
if (b) {
auto_play = this.firstChild.firstChild.attributes.auto_play;
scrollSpeed = parseInt(this.firstChild.firstChild.attributes.scrollSpeed);
totalItems = this.firstChild.firstChild.childNodes;
numOfItems = totalItems.length;
for (j=0; j<numOfItems; j++) {
var i = player_mc.main_mc.collection_mc.attachMovie("mc_Thumb", "thumb_"+j, j);
i._x = itemDistance*j;
thumbLoader.loadClip(totalItems[j].attributes.thumb,i.loader_mc);
i.id = j;
i.videoTitle = totalItems[j].attributes.title;
i.videoUrl = totalItems[j].attributes.src;
// Create an event for thumb rollover
i.onRollOver = iRoll;
i.onRollOut = i.onReleaseOutside=iOut;
i.onRelease = iRelease;
thuArray[j] = i;
// default first video
collectionWidth = player_mc.main_mc.collection_mc._width;
currentVideo = 0;
V_SRC = thuArray[0].videoUrl;
changeVideo();
//scope._alpha = 100;
new Tween(scope, "_alpha", Regular.easeOut, 0, 100, 0.5, true);
else
trace("Error! xml file not loaded");
// onRollOver Events
function iRoll() {
player_mc.mc_title.title_txt.htmlText = totalItems[this.id].attributes.title;
this.light_mc.play();
function iRelease() {
currentVideo = this.id;
changeVideo();
function changeVideo() {
V_SRC = thuArray[currentVideo].videoUrl;
player_mc.loadVideo();
currentThumb();
player_mc.mc_title.title_txt.htmlText = thuArray[currentVideo].videoTitle;
video_txt.theText.text = totalItems[currentVideo].attributes.title;
player_mc.so.getVolume();
player_mc.playStatus = 1;
player_mc.checkStatus();
function nextVideo() {
if (currentVideo<(numOfItems-1)) {
currentVideo++;
} else {
currentVideo = 0;
changeVideo();
function currentThumb() {
for (i=0; i<thuArray.length; i++) {
if (i == currentVideo) {
thuArray[i].enabled = true;
// Mouse movement on rollover
this.onMouseMove = function() {
collectionWidth = player_mc.main_mc.collection_mc._width;
boundry = player_mc.main_mc.area_mc._width;
if ((player_mc.main_mc._ymouse>0) && (player_mc.main_mc._ymouse<itemHeight)) {
if ((player_mc.main_mc._xmouse>0) && (player_mc.main_mc._xmouse<boundry)) {
ratio = player_mc.main_mc._xmouse/boundry;
diff = (collectionWidth-boundry)+buffer;
Value = Math.floor((-ratio)*diff)+(buffer/2);
updateAfterEvent();
this.onEnterFrame = function() {
// Define movement area and speed
if (player_mc.main_mc.collection_mc._width>player_mc.main_mc.area_mc._width) {
player_mc.main_mc.collection_mc._x = Math.round((player_mc.main_mc.collection_mc._x)+((Value-player_mc.main_mc.colle ction_mc._x)/scrollSpeed));
if (player_mc.main_mc.collection_mc._x>0) {
player_mc.main_mc.collection_mc._x = 0;
} else if (player_mc.main_mc.collection_mc._x<(player_mc.main_mc.area_mc._width-(player_m c.main_mc.collection_mc._width))) {
player_mc.main_mc.collection_mc._x = Math.round(player_mc.main_mc.area_mc._width-(player_mc.main_mc.collection_mc._w idth));
} else {
player_mc.main_mc.collection_mc._x = 0;
updateAfterEvent();
part two:
// Define flash variables
var video_url:String = "";
var tempx:Number = this._parent._x;
var tempy:Number = this._parent._y;
var timeCounter:Number = 0;
var timeInSeconds:Number = _root.time_counter;
// Object to listen to onStage Event
videoObj = vid.videoObj;
// Setting up the connection
var nc:NetConnection = new NetConnection();
nc.connect(null);
var ns:NetStream = new NetStream(nc);
// Buffer time
ns.setBufferTime (10);
videoObj.attachVideo (ns);
function loadVideo () {
video_url = _parent.V_SRC;
trace(video_url);
ns.play (video_url);
function checkStatus()
if (playStatus == 1)
controls_mc.playPause.gotoAndStop("pause");
mc_playAgain._visible = false;
thumbs_out = false;
title_out = false;
else
controls_mc.playPause.gotoAndStop("play");
mc_playAgain._visible = true;
} // end else if
if (so.getVolume() == 0)
controls_mc.mute_mc.gotoAndStop("mute");
else
controls_mc.mute_mc.gotoAndStop("on");
}; // End of the function
mc_playAgain._visible = false;
// Check Status of video
ns.onStatus = function (info)
if (info.code == "NetStream.Buffer.Empty")
mc_buffer._visible = true;
else if (info.code == "NetStream.Buffer.Full")
mc_buffer._visible = false;
else if (info.code == "NetStream.Play.Stop")
ns.seek(0);
if (playStatus == 1)
ns.pause();
playStatus = 0;
else
trace;
} // end else if
mc_playAgain._visible = true;
mc_buffer._visible = false;
thumbs_out = true;
title_out = true;
checkStatus();
} // end else if
// Get info about video
ns.onMetaData = function(infoObject:Object)
FLVduration = infoObject["duration"];
relationshipW = infoObject.height / infoObject.width;
relationshipH = infoObject.width / infoObject.height;
if (Stage["displayState"] == "fullScreen")
largeSize ();
else
regularSize ();
if (_parent.auto_play == "false")
ns.seek(0);
if (playStatus == 1)
ns.pause();
playStatus = 0;
mc_buffer._visible = false;
controls_mc.playPause.gotoAndStop("play");
mc_playAgain._visible = true;
thumbs_out = true;
title_out = true;
_parent.auto_play = "true";
}// end else if
var videoInterval = setInterval(videoStatus, 100);
var amountLoaded;
var duration;
// videoStatus on load Event
function videoStatus()
amountLoaded = ns.bytesLoaded / ns.bytesTotal;
controls_mc.mc_progress.mc_buff._width = amountLoaded * 250;
controls_mc.mc_progress.mc_played._x = ns.time / duration * 250;
controls_mc.mc_progress.mc_played._xscale = Math.round(ns.time*100/FLVduration);
}; // End of the function
function scrubIt()
ns.seek(Math.floor(controls_mc.mc_progress.mc_played._x / 250 * duration));
}; // End of the function
// video time
var time_interval:Number = setInterval(checkTime, 500, ns);
function checkTime(ns:NetStream) {
//current time
var ns_seconds:Number = ns.time;
var minutes:Number = Math.floor(ns_seconds/60);
var seconds = Math.floor(ns_seconds%60);
sec = seconds;
min = minutes;
if (sec<10) {
sec = "0"+sec;
if (min<10) {
min = "0"+min;
controls_mc.time_txt.time_1.text = min+":"+sec;
//total time
var minutes2:Number = Math.floor(FLVduration/60);
var seconds2 = Math.floor(FLVduration%60);
sec2 = seconds2;
min2 = minutes2;
if (sec2<10) {
sec2 = "0"+sec2;
if (min2<10) {
min2 = "0"+min2;
controls_mc.time_txt.time_2.text = min2+":"+sec2;
if (controls_mc.time_txt.time_2.text == "NaN:NaN") {
controls_mc.time_txt.time_2.text = "00:00";
setStage ();
// Object to listen onStage Event
var stageL:Object = new Object ();
// function respnsible for content alignment
function setStage ()
if (Stage["displayState"] == "fullScreen") {
tempx = this._parent._x;
tempy = this._parent._y;
this._parent._x = 0;
this._parent._y = 0;
vidBg_mc._x = 0;
vidBg_mc._y = 0;
mc_title._x = 0;
mc_title._y = -30;
slide_me._x = 0;
slide_me._y = 0;
vidBg_mc._width = Stage.width;
vidBg_mc._height = Stage.height;
mc_title._width = Stage.width;
mc_title._height = Stage.height / 20;
slide_me._width = Stage.width;
slide_me._height = Stage.height / 20;
vid._x = vid._y = 0;
largeSize ();
controls_mc._x = Math.round ((Stage.width / 2) - (controls_mc._width / 2));
controls_mc._y = Math.round (Stage.height - 36);
mc_playAgain._x = Math.round ((Stage.width / 2) - (mc_playAgain._width / 2));
mc_playAgain._y = Math.round (Stage.height - 572);
thumbs_mc._x = Math.round ((Stage.width / 2) - (thumbs_mc._width / 2));
thumbs_mc._y = Math.round (Stage.height - 115);
main_mc._x = Math.round ((Stage.width / 2) - (controls_mc._width / 2));;
hide_mc.onEnterFrame = function () {
timeCounter = timeCounter + 1;
if (timeCounter >= timeInSeconds * 30) {
timeCounter = 0;
controls_mc._alpha = 0;
this.onMouseMove = function () {
timeCounter = 0;
controls_mc._alpha = 100;
else
delete hide_mc.onEnterFrame;
delete this.onMouseMove;
controls_mc._alpha = 100;
this._parent._x = tempx;
this._parent._y = tempy;
vidBg_mc._width = 600;
vidBg_mc._height = 360;
mc_title._width = 600;
mc_title._height = 30;
slide_me._width = 600;
slide_me._height = 30;
vidBg_mc._x = vid._x = 0;
vidBg_mc._y = vid._y = 35;
mc_title._x = vid._x = 0;
mc_title._y = vid._x = -30;
slide_me._x = vid._x = 0;
slide_me._y = vid._y = 35;
regularSize ();
controls_mc._x = 0;
controls_mc._y = 395;
mc_playAgain._x = 243;
mc_playAgain._y = 158;
thumbs_mc._x = 0;
thumbs_mc._y = 316;
main_mc._x = 0;
main_mc._y = 406;
mc_buffer._x = Math.round (vidBg_mc._x + (vidBg_mc._width / 2));
mc_buffer._y = Math.round (vidBg_mc._y + (vidBg_mc._height / 2));
// to apply when stage (browser window) is resized or modified
stageL.onResize = function () {
setStage ();
// attaching object to the stage
Stage.addListener (stageL);
MovieClip.prototype.slide = function(yPos) {
this._y -= (this._y-yPos)/5;
// tilte actions
mc_title.onEnterFrame = function()
if (Stage["displayState"] == "normal" && title_out == false)
this.slide(5);
else if (Stage["displayState"] == "normal" && title_out == true)
this.slide(35);
if (Stage["displayState"] == "fullScreen" && title_out == false)
this._y -= (this._y+106)/5;
else if (Stage["displayState"] == "fullScreen" && title_out == true)
this.slide(0);
// thumbs actions
main_mc.onEnterFrame = function()
if (Stage["displayState"] == "normal" && thumbs_out == false)
this.slide(406);
else if (Stage["displayState"] == "normal" && thumbs_out == true)
this.slide(299);
if (Stage["displayState"] == "fullScreen" && thumbs_out == false)
this._y = Math.round (Stage.height - 0);
else if (Stage["displayState"] == "fullScreen" && thumbs_out == true)
this._y = Math.round (Stage.height - 133);
// Playlist button
controls_mc.playlist_mc.onRollOver = function ()
this.gotoAndStop("playlistOver");
controls_mc.playlist_mc.onRollOut = controls_mc.playlist_mc.onReleaseOutside = function ()
this.gotoAndStop("playlist");
// Toggle playlist button
controls_mc.playlist_mc.onRelease = function ()
if (thumbs_out == false)
thumbs_out = true;
title_out = true;
else if (thumbs_out == true)
thumbs_out = false;
title_out = false;
} // end if else
// Define hit area for playPause button
vid.onPress = controls_mc.playPause.onRelease = function ()
ns.pause();
if (playStatus == 1)
controls_mc.playPause.gotoAndStop("play")
playStatus = 0;
checkStatus();
else if (playStatus == 0)
controls_mc.playPause.gotoAndStop("pause");
playStatus = 1;
checkStatus();
// playPause button
controls_mc.playPause.onRollOver = function ()
if (playStatus == 1)
this.gotoAndStop("pauseOver");
else
this.gotoAndStop("playOver");
} // end else if
controls_mc.playPause.onRollOut = controls_mc.playPause.onReleaseOutside = function ()
if (playStatus == 1)
this.gotoAndStop("pause");
else
this.gotoAndStop("play");
} // end else if
// Toggle playPause button
controls_mc.playPause.onRelease = function ()
ns.pause();
if (playStatus == 1)
this.gotoAndStop("play");
playStatus = 0;
checkStatus();
else if (playStatus == 0)
this.gotoAndStop("pause");
playStatus = 1;
checkStatus();
controls_mc.skip_mc.onRollOver = function ()
this.gotoAndStop("skipOver");
controls_mc.skip_mc.onRollOut = controls_mc.skip_mc.onReleaseOutside = function ()
this.gotoAndStop("skip");
controls_mc.skip_mc.onRelease = function ()
_parent.nextVideo()
// Play Again button
mc_playAgain.onRollOver = function ()
this.gotoAndStop("playAgainOver");
mc_playAgain.onRollOut = mc_playAgain.onReleaseOutside = function ()
this.gotoAndStop("playAgain");
// Toggle Play Again button
mc_playAgain.onRelease = function ()
this._visible = false;
ns.pause();
playStatus = 1;
checkStatus();
// make the seek bar clickable
controls_mc.mc_progress.mc_buff.onPress = function()
xpos = controls_mc.mc_progress._xmouse;
percent = Math.round(xpos/controls_mc.mc_progress._width*100);
seekTime = percent/100*FLVduration;
seekTime = Math.round(seekTime*100)/100;
ns.seek(seekTime);
// Set volume level
var s:Sound = new Sound(this);
s.setVolume(_root.volume_value);
controls_mc.mc_soundLevel.mc_volume._xscale = _root.volume_value;
// Volume control
controls_mc.mc_soundLevel.onPress = function()
volumeTo = (this._xmouse / this._width)*100;
this.mc_volume._xscale = volumeTo;
s.setVolume(volumeTo);
// Volume
_parent.createEmptyMovieClip("vSound", _parent.getNextHighestDepth());
vSound.attachAudio(ns);
var so = new Sound(vSound);
so.setVolume(_root.volume_value);
// Mute button
controls_mc.mute_mc.onRollOver = function ()
if (so.getVolume() >= 1)
this.gotoAndStop("onOver");
else
this.gotoAndStop("muteOver");
} // end else if
controls_mc.mute_mc.onRollOut = controls_mc.mute_mc.onReleaseOutside = function ()
if (so.getVolume() >= 1)
this.gotoAndStop("on");
else
this.gotoAndStop("mute");
} // end else if
// Toggle mute button
controls_mc.mute_mc.onRelease = function ()
if (so.getVolume() >= 1)
controls_mc.mc_soundLevel.mc_volume._xscale = 0;
so.setVolume(0);
this.gotoAndStop("muteOver");
else
controls_mc.mc_soundLevel.mc_volume._xscale = 70;
so.setVolume(_root.volume_value);
this.gotoAndStop("onOver");
} // end else if
// Resize video proportionaly
function regularSize ()
videoObj._width = 600;
videoObj._height = videoObj._width * relationshipW;
if (videoObj._height > 360)
videoObj._height = 360;
videoObj._width = videoObj._height * relationshipH;
videoObj.smoothing = true;
//var scale:Number;
videoObj._x = (600 - videoObj._width) / 2;
videoObj._y = (360 - videoObj._height) / 2;
function largeSize ()
videoObj._width = Stage.width;
videoObj._height = videoObj._width * relationshipW;
if (videoObj._height > Stage.height)
videoObj._height = Stage.height;
videoObj._width = videoObj._height * relationshipH;
videoObj.smoothing = true;
//var scale:Number;
videoObj._x = (Stage.width - videoObj._width) / 2;
videoObj._y = (Stage.height - videoObj._height) / 2;
// Fullscreen button
controls_mc.fullscreen_mc.onRollOver = function ()
if (Stage["displayState"] == "normal")
this.gotoAndStop("fullOver");
else
this.gotoAndStop("fullCloseOver");
} // end else if
controls_mc.fullscreen_mc.onRollOut = controls_mc.fullscreen_mc.onReleaseOutside = function ()
if (Stage["displayState"] == "normal")
this.gotoAndStop("full");
else
this.gotoAndStop("fullClose");
} // end else if
// Toggle fullscreen button
controls_mc.fullscreen_mc.onRelease = function ()
if (Stage["displayState"] == "normal")
Stage["displayState"] = "fullscreen";
_parent.video_txt.theText._visible = false;
else
Stage["displayState"] = "normal";
_parent.video_txt.theText._visible = true; -
Load youtube video in a movieclip
hello all,
i m trying to load youtube videos in my flash8 application.i
m using this code:--
System.security.allowDomain("
http://www.youtube.com")
System.security.loadPolicyFile("
http://www.youtube.com/crossdomain.xml")
this.createEmptyMovieClip("image_mc",
this.getNextHighestDepth())
var mclListener:Object = new Object();
mclListener.onLoadInit = function(target_mc:MovieClip) {
target_mc._x = 0;
target_mc._y = 0;
var image_mcl:MovieClipLoader = new MovieClipLoader();
image_mcl.addListener(mclListener);
image_mcl.loadClip("
http://www.youtube.com/v/818hQQmxHaM&rel=1",
image_mc)
This code is working fine but as i try to load other youtube
video on same movieclip on a button click event it loads nothing.
//code written on click event of button:--
on(click)
_root.image_mcl.loadClip("
http://www.youtube.com/v/5-43Xu6wrK0&rel=1",
_root.image_mc)
please help me on this issue.
thanks in advancethanks for your reply.I have updated my code as u told me but
my problem is still same as before.
First time youtube video loaded properly but if i try to load
another video on same movieclip,it display flv player with its
control bar, but no flv file loaded on it.
please help me again
thanks in advance -
How to load XML File to BW Delta Queue via Webpage
Hello altogether,
I am trying to load an CSV file via Webpage (the Webpage have to change the csv file in a xml/soap file) into BW Delta Queue.
Steps that I have made:
- Create an InfoSource
- Create an BW Data Source with Soap Connection
- Create an initial Delta without Data Transfer
- Create a Web Service with TC - SE37 - Utilities -> More Utilities -> Create Web Service
If I test the Web Service with TC - Soamanager (BW 7.0), the data entered here, are transferred to the BW Delta Queue.
If I test the function module ( TC - SE37), the data also transferred to the Delta Queue.
Now I think, that I have an error in the html file or the html file is not conform to the wsdl document?? Or should I have to create a virtual interface, but I don't find a possibility to creat it...???
Can you please help me????
The coding of the WSDL Document and the Website is attached (I can also send you the coding and error message via mail, if you want). Sorry I don't know how to display here the coding. I try it with symbol "click to display the text code", but afterwards I get an error message from the website... So let me please know your mail address and I send it via mail....
I hope, that somebody can help me!!!!!
Edited by: Alina99 on Sep 8, 2009 11:44 AM
Error Message from BW:
...sap-env:envelope..... soap-env:body><soap-env:fault><faultcode>soap-env:Client</faultcode></faultstring xml:lang="eng">Virtual Interface Method>_-BI0_-QI6AZ_XML_APPL2_RFC::urn:sap-com:document:sap:soap:functions:mc-style<not supported</faultstring>.......
Edited by: Alina99 on Sep 8, 2009 11:56 AMHello,
I have done all the necessary config in BW. However, as I mentioned earlier, we are still not up with XI so I am trying to load XML to BW delta queue. The question still remains, how do I make make the XML file (on my desktop say) point to the BW so the InfoPackage picks up and places in the delta queue? Even if I had XI, there has to be a way whereby BW looks for the XML file. That is what I want to know and stuck at.
Any detailed step by step help will be appreciated as always.
Cheers -
Load XML with dynamic filename
Hi,
I am trying to create a load xml function where I can send
the filname to load to the function, however I get a syntax error
with the following function, can anyone see what is wrong here?
function loadXML(file){
myXML:XML = new XML();
myXML.ignoreWhite = true;
myXML.onLoad = function(success) {
if (success) {
// Success
} else {
// fail
myXML.load(path+file);
Thanks for your adviceI was trying to do the same thing and came across this great
tutorial. I think your syntax is just a little off.
myXML=new XML();
myXML.ignoreWhite=true;
myXML.onLoad=function(ok){
if(ok){
//trace('data loaded');
allData=this.firstChild.childNodes;
for(i=0;i<allData.length;i++){
trace(allData
.attributes.text);
}else{
trace('error');
myXML.load('gridTest.xml');
<?xml version="1.0" encoding="iso-8859-1"?>
<nav>
<but text="home">
<heading>You are at Home</heading>
<content>This is the text that is displayed when click
on home</content>
</but>
<but text="About Us">
<heading>You are at the about us
section</heading>
<content>This is the text that is displayed when click
on about us</content>
</but>
<but text="Contact"></but>
<heading>You are at Contact</heading>
<content>This is the text that is displayed when click
on Contact</content>
</nav> -
Dynamic FLV Loading Entire Video
Using Flash 8 and the tutorial at
http://reallyshiny.com/tutorials/flash.php,
I created a dynamic FLV player. Everything works but the player
loads the entire FLV video when going to the URL. Is there an easy
way to prevent FLVPlayback component from loading the complete FLV
video until someone clicks play? If there were several videos on
the page or one video was very large it could take an unnecessary
about of bandwidth to display the page, especially if the end user
wasn't going to view that video.Sorry, my mistake.
Ok, I think that if you used a prebuilt component, the play
button i used only to start the clip. You have to create your own
Play button, that verify if the video exist or if it has to load
it. So the first time, the video does not exist, then when the used
will click on it, it will start the video load. Don't put the video
path on the component, just feed it with actionScript. After that
if the user stop the video or just pause it and press Play button
again your code will check, then the video already exist and it
will not start the load again, but just play it.
Has I said, this is the way I think it should be, you have to
Script your own play btn. May be there is other way, but I don't
know them.
Hope that can help you! -
Load streaming video at specific cuepoint - AS 3.0
Hello I have a video with 6 embedded cuepoints
(Chapter1-Chapter6)
All I want to do is load the video at a specific, in this
chase the one named "Chapter4" cuepoint.
Here is the actionscript 3.0 code I have so far (where
"player" is the name of the flvplayback component), which obviously
isn't working...
player.source = "rtmp://www.whatever.com/Youth.flv";
player.seekToNavCuePoint("Chapter4");
I am getting this error... VideoError: 1003: Invalid seek
Any advice on how to do this would be greatly appreciated...
Thanks in advance,
LeeI had the same problem. Dan Carr was kind enough to send a
reply. Here it is:
quote:
Getting stuck on the loading screen is a symptom that may
happen for a number of reasons.
The loading screen sits above the gallery and obscures the
screen while the thumbnails and screen assets are loading. The
loading screen stays in place until all the video thumbnails have
loaded - so what you're seeing is an issue where 1 or more of your
videos isn't loading.
Most commonly this is because the server isn't recognizing
the FLV mime type or one or more videos didn't get uploaded to the
path listed in the XMLfile. (Actually, the first time I saw
something like this it was because there were spaces in the video
file names - local playback worked as expected, but my server was
URL-encoding the file names which replaced the spaces with
different characters and broke the expected paths...)
I'd recommend that you do the following... In the FLA file,
select the white rectangle graphic on the "Preloading" layer and
make it invisible by turning its alpha to 0. This will allow you to
see which videos are not loading on the server. If none of the
videos load, this would hint that either the server isn't seeing
the FLV mime type, the XML file isn't loading, or there is a global
problem with file naming. (If you see all the labels on the
filters, you know the XML file loaded.) If most of the videos are
loading, look for the specific problem videos and check to see that
the naming is correct and that the files were uploaded to the
correct location.
My own issue, as Dan suggested, was that FLV wasn't
registered on the server.
Hope this helps others.
Paul -
Why can't I load youtube videos with FireFox 4.o beta
Somehow or I don't know I can't load youtube videos, I can access the youtube page and pick a video normaly but when it's time for the video to load it won't ! the video screen will just stay in color balck ! I tried erasing the cookies and rebooting my laptop but nothing works !
I have windows 7 Ultimate with Firefox 4.0 beta everything is upgraded properly HELP !Clear the cache and the cookies from sites that cause problems.
* "Clear the Cache": Tools > Options > Advanced > Network > Offline Storage (Cache): "Clear Now"
* "Remove the Cookies" from sites causing problems: Tools > Options > Privacy > Cookies: "Show Cookies"
You can try to disable the hardware acceleration in the Flash Player.<br />
See [[Cannot view full screen Flash videos]]
* http://www.youtube.com/swf_test.html (right-click the player: Settings)
Flash "Display settings" window:
* http://www.macromedia.com/support/documentation/en/flashplayer/help/help01.html -
Firefox is blocking me from up-loading a video onto Facebook. How do I stop this?
Am trying to up load a video to Facebook but they tell me that Firefox is blocking that from happening. I went to Firefox's pop up blocking page & typed in www.facebook.com as an exception but that didn't make it work. Is Firefox compatable with Facebook? Do I need to get a different server? Please help. Thank you, Allan- [email protected]
You may have an unwanted extension that is injecting interstitial ads or inserting them into sites. Try this:
Disable ALL nonessential or unrecognized extensions on the Add-ons page. Either:
* Ctrl+Shift+a
* orange Firefox button (or Tools menu) > Add-ons
In the left column, click Extensions. Then, if in doubt, disable.
Usually a link will appear above at least one disabled extension to restart Firefox. You can complete your work on the tab and click one of the links as the last step.
Does that help?
To provide more information about your setup, you can paste in the data from the Troubleshooting Information page. Either:
* Help > Troubleshooting Information
* type or paste about:support in the address bar and press Enter
In the upper left corner, use the "Copy text to clipboard" button to capture all the data on the page, then paste into a reply here. -
Loading xml data before any other code
I am able to load xml but i want to load xml data before any other code so that i can use xml data in other time line......
In output i am getting like that.....
hiiiiiiiiiiiiiiiiiiiii in vertical
xmlData.servername in verr=undefined
hiiiiiiiiiiiiiiiiiiiii in vertical
xmlData.servername in verr=undefined
sunil
sunil
sunil
sunil
hiiiiiiiiiiiiiiiiiiiii in vertical
xmlData.servername in verr=DIN66003188
sunil
sunil
sunil
sunil
xmlData.servername is loading so late that it is taking undefined value.
So please suggest somthing.the code is like that
import com.utils.GlobalVarContainer;
import flash.display.Loader;
import flash.events.Event;
import flash.net.URLLoader;
import flash.net.URLRequest;
var _xml:XML;
var xmlData:XML = new XML();
loadXMLFile();
var server;
var msgListGroup:XMLList;
function loadXMLFile():void
var loader= new URLLoader(new URLRequest("server.xml"));
loader.addEventListener(Event.COMPLETE, loadedCompleteHandler);
function loadedCompleteHandler(e:Event):void
xmlData = new XML(e.target.data);
GlobalVarContainer.vars.servername=xmlData.servername;
GlobalVarContainer.vars.projectname=xmlData.projectname;
msgListGroup=xmlData.servername;
i want to use this GlobalVarContainer.vars.servername within other movieclip.....so i m taking global variable but it is also not working.
this i m using in other movieclip...
var localhost=GlobalVarContainer.vars.servername;
var prjectName=GlobalVarContainer.vars.projectname;
compare_btn.addEventListener(MouseEvent.CLICK,compare_btnClick);
function compare_btnClick(e:Event){
trace("hi");
navigateToURL(new URLRequest("http://"+localhost+":8080/"+prjectName+"/web/vertical45.jsp?page=1"), "_self");
and this i cant put in COMPLETE event handler function bcoz this compare_btn code is in three frame.
plz advise. -
My macbook will not load online videos
My macbook will not load online videos such as youtube or CNN. the videos will just be a black screen and will not load. i have tried using different browsers and also have uninstalled and reinstalled Adobe. what else could it be? Thanks
If you can't install or update Flash, follow these instructions.
If you have installed the latest version of Flash, please take each of the following steps that you haven't already tried. After each step, relaunch Safari and test. For a "missing plug-in" error, start with Step 8. Back up all data before making any changes.
Step 1
You might have to log out or restart the computer before a Flash update takes effect.
Step 2
From the Safari menu bar, select
Safari ▹ Preferences... ▹ Privacy ▹ Remove All Website Data...
and confirm. Close the window. Then select
▹ System Preferences… ▹ Flash Player ▹ Advanced
and click Delete All. Close the preference pane.
Step 3
If you're only having trouble with YouTube videos, log in to YouTube and load this page. You may see a link with the text "Leave the HTML5 Trial." If so, click that link.
Step 4
a. If you get a warning of a "blocked" or "outdated" plug-in, then select the Security tab in the Safari preferences window. In the list of plugins on the left, there should be one—and only one—entry for "Adobe Flash Player," showing the same version number that you installed. Select that entry. On the right there will be a list of websites for which you have specifically allowed Flash, if any. It's normal for the list to be empty. Below that is a menu labeled
When visiting other websites
From that menu, select either Allow or Ask.
b. If you still get the alerts, then go back to the Flash Player preference pane and select the Advanced tab. Click Check Now. Quit and relaunch the browser.
c. If the alerts still persist, triple-click anywhere in the line below on this page to select it:
/System/Library/CoreServices/CoreTypes.bundle/Contents/Resources
Right-click or control-click the highlighted text and select
Services ▹ Open
from the contextual menu.* A folder should open. Inside it, there should be a file named "XProtect.meta.plist". If that file is missing and you know why it's missing, restore it from a backup or copy it from another Mac running the same version of OS X. Otherwise, reinstall OS X.
*If you don't see the contextual menu item, copy the selected text to the Clipboard by pressing the key combination command-C. In the Finder, select
Go ▹ Go to Folder...
from the menu bar and paste into the box that opens by pressing command-V. You won't see what you pasted because a line break is included. Press return.
Step 5
In the Safari preferences window, select the Advanced tab and uncheck the box marked
Stop plug-ins to save power
Step 6
Open this folder as in Step 4:
/Library/Internet Plug-Ins
Delete the following item, or anything with a similar name, if present:
Flash Player (failing).plugin
You may be prompted for your login password.
Step 7
Re-download and reinstall Flash. Download it from the domain "get.adobe.com". Don't click a link from any other website, including this one, because you can't trust links. They may be an attempt to trick you into installing malware masquerading as Flash. Type the address into the browser window. Never download a Flash update from anywhere else.
Step 8
If you get a "missing plug-in" error, select
Safari ▹ Preferences... ▹ Security
from the Safari menu bar and check the box marked
Allow (or Enable) plug-ins
Then click the button marked
Manage Website Settings...
if present and make sure that the website is not blocked for Flash.
Step 9
Select
Safari ▹ Preferences... ▹ Extensions
from the Safari menu bar. If any extensions are installed, disable them.
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