Loading and saving xml in coldfusion
I'm pretty new to Flex and am trying to save a modified xml
file to disk using coldfusion. I have figured out how to load the
xml file into a Flex and modify it with various components, have
tried to save it back to the server using <cffile>, but the
file is empty. How do I extract the xml object that is sent back to
CF from httpservice so I can save the flat xml file again?
I'm sure the answer is simple but I just haven't found an
easy tutorial to follow....
I'm pretty new to Flex and am trying to save a modified xml
file to disk using coldfusion. I have figured out how to load the
xml file into a Flex and modify it with various components, have
tried to save it back to the server using <cffile>, but the
file is empty. How do I extract the xml object that is sent back to
CF from httpservice so I can save the flat xml file again?
I'm sure the answer is simple but I just haven't found an
easy tutorial to follow....
Similar Messages
-
Problem with whitespace then loading and saving xml
i do not know how to handle this problem. i modifed a texteditor to send XML to a server and load XML back to the container.
but then i do changes to the Textlayout it shows up like this --->
Text in Container not modifed
Text in Container modifed ---> with space beween the colorchanged string
Text inContainersend and loaded ---> i think this has something to to with the
TextFilter.export(_textFlow,TextFilter.TEXT_LAYOUT_FORMAT,ConversionType.XML_TYPE)
can someone give me a hint...Hi,
the link is --->
http://www.horstmann-architekten.de/contentmanagment/SimpleEditor.html
its a modified example of the texteditor provided by Adobe. You can send a xml to the server. and also read it from the server. You just use the xml identifer to give the xml a name.
Try it out:
1. change the text and
2. give a XML-Identifer
and then send it to the server. --> send to server
3. type in the XML-Identifer you have used and
4. load it from the server ---> Load from Server Button
evering works ok exept the columns formating.
I Think the colums Formating is not embeded in the XML as it should be. I attached the Files. (Newbie programmer)
With best regards
Michael Sprinzl
--- robin.briggs <[email protected]> schrieb am Do, 17.9.2009:
Von: robin.briggs <[email protected]>
Betreff: Problem with whitespace then loading and saving xml
An: "Michael sprinzl" <[email protected]>
Datum: Donnerstag, 17. September 2009, 2:12
Sounds like you have two different issues going on: (1) inline graphics aren't coming out correctly when you use the TextLineFactory, and (2) columns aren't working correctly. It's difficult for me to tell by looking at the application you link what is going wrong. One of the examples does seem to have columns working -- can you be more specific about what you're doing, and what results you are seeing? As for the inline graphics, there is a timing issue involved with using URLs, due to the asynchronous loading. See this comment in the docs for TextFlowTextLineFactory:
Note: When using inline graphics, the source property of the InlineGraphicElement object must either be an instance of a DisplayObject or a Class object representing an embedded asset. URLRequest objects cannot be used. The width and height of the inline graphic at the time the line is created is used to compose the flow.
- robin -
I am currently working on an application in which I have a XML file that is 1.5 mb and has 1100 records that I need to load and parse. Loading takes less than a minute, but when I try to parse it with the DOM parser it's taking too much time. I am trying to put it into an array and then display it as if I'm tied to a database. I need a different approach. Does anyone have any experience and insight with the DOM parser? Would the SAX parser be a better way to go, why and how?
You can use SAX... but SAX is good only if you want to read the data once.
If you want to use the same data again and again then you might have to parse the file again... which prooves expensive.
DOM will take too much of memory and CPU time.
Have you tried using JDOM ? it is a new kind of a XML parsing utility that is quite lightweight and has good api to recurse the JDOM tree also.
check it out at
http://www.jdom.org.
hope this helps.
regards,
Abhishek. -
Loading and unloading xml galleries
I have a several galleries that I will be loading via several xml files. Gallery1 will load on start and the other galleries will load through buttons using their instance names (i.e. "gallery3" button will load "gallery3.xml"). Currently I have a function + listener (called "home") to initiate gallery1 on start, a function + listener (called "goSection") to initiate the other galleries via button instance name, and a function that loads the gallery (called "fileLoaded") with the listener located in the "home" and "goSection" functions. There is a lot more code in the fileLoaded function that controls the thumbnail and full size images functionality that I am excluding because its probably not necessary for my problem. Im not sure the most efficient way to set this all up so I unload the existing gallery before I load a new gallery. Ive tried to use removeChild and removeEventListener on urlLoader without much success. Any suggestions? ...
//BUTTONS
var sButtons:Array = [gallery1,gallery2,gallery3,gallery4];
function sButtonsListeners():void {
for (var i:uint = 0; i < sButtons.length; i++) {
sButtons[i].addEventListener(MouseEvent.CLICK, goSection);
sButtonsListeners();
var urlLoader:URLLoader = new URLLoader();
//INIT HOME
function home():void {
trace("gallery1 loaded");
//load external xml
var urlRequest:URLRequest = new URLRequest("gallery1.xml");
urlLoader.load(urlRequest);
urlLoader.addEventListener(Event.COMPLETE,fileLoaded);
home();
//GO SECTION
function goSection(event:Event):void {
trace(instanceName + " loaded");
var instanceName:String = event.currentTarget.name;
//load external xml
var urlRequest:URLRequest = new URLRequest(instanceName + ".xml");
urlLoader.load(urlRequest);
urlLoader.addEventListener(Event.COMPLETE,fileLoaded);
function fileLoaded(event:Event):void {
var myXML:XML = new XML();
var xmlList:XMLList;
myXML.ignoreWhitespace = true;
var arrayURL:Array = new Array(); //thumbnails
var arrayName:Array = new Array(); //large photos
var holderArray:Array = new Array(); //thumbnail holder
var thumb:Thumbnail; //represents Thumbnail.AS
//represents the gallery container
var sprite:Sprite = new Sprite();
addChild(sprite);
//thumbnail container
var thumbsHolder:Sprite = new Sprite();
sprite.addChild(thumbsHolder);
//image container
var imageHolder:Sprite = new Sprite();
sprite.addChild(imageHolder);
//load image
var imageLoader:UILoader = new UILoader();
imageLoader.buttonMode = true;
imageHolder.addChild(imageLoader);
myXML = XML(event.target.data);
xmlList = myXML.children();
for (var i:int=0; i<xmlList.length(); i++) {
var picURL:String = xmlList[i].url;
var picName:String = xmlList[i].big_url;
arrayURL.push(picURL);
arrayName.push(picName);
holderArray[i] = new Thumbnail(arrayURL[i],i,arrayName[i]);
holderArray[i].name = arrayName[i];
holderArray[i].buttonMode = true;
holderArray[i].y = 25;
holderArray[i].x = i * 87 + 142;
thumbsHolder.addChild(holderArray[i]);Anyone? My biggest concern is unloading the existing gallery before I load a new one. Currently they load on top of each other.
-
what is the best method for loading external XML (with
inherent HTML) content into Flash and into the TextArea component?
here is the requirement:
i have an image loader and a TextArea together on the screen.
a "story" is loaded which will present a series of images (in the
image loading) associated with a corresponding text (in the
TextArea). a "story" has multiple image/text sections that are
navigatied through with FRWD/BACK buttons. any given section can
also have multiple sub-sections or "frames".
here is a diagram of the flow (in this case there would be 5
click throughs: 5 text/image sequences, but all contained only
within 4 sections):
http://jalaka.com/lab/ia/story_nav.jpg
below is my proposed sample XML structure. i want Flash to
recognize how many sections and frames within sections there are in
each story XML document - in order to generate a corresponding
navigation structure (a tab for each section). HTML content will be
immediate availble to loadinto TextArea as user move forward in
sequence with nav. and images references can also be preloaded into
available MC containers to be swapped into place as user navigates
forward in sequence. also need to read and store attributes for
each node in the XML to come up in MCs in sequence. and must also
be able to parse XML in a way to place simple HTML formatted
content (within XML) into the TextArea.
would Arrays be used?
<story title = "Story Title">
<section num = "1" title = "Section One Title" >
<frame image = "1.jpg" caption = "caption text
here"><b>Content</b><br><br>content
content content</frame>
</section>
<section num = "2" title = "Section Two Title" >
<frame image = "1.jpg" caption = "caption text
here"><b>Content</b><br><br>content
content content</frame>
<frame image = "2.jpg" caption = "caption text
here"><b>Content</b><br><br>content
content content</frame>
</section>
</story>Placing the XML into an array is a great plan. What you want
is each array element to be an object containing the section data.
Another plan is to use a List or Combox component. Again each
data property element would be an object containing the section
data. -
Loading and viewing XML when a class object is created..Help Please
Hello,
I have writing a simple class which has a method that gets invoke when the object of the class is created. I am able to view the loaded XML content when I trace it with in my class method, but cannot assign the content to a instance variable using the mutator method. So the process goes like this:
Class object is instantiated
Class construtor then calls the loadXML method which laods the XML
And then assigns the XML to a class instance variable.
So now if I would like to access the loaded XML through class object, I should be able to see the loaded xml content which I am not able to see. I have spent over few hours and cannot get the class object to display the loaded XML content. I would highly appreciate it if someone can help in the right direction, please.
[code]
package com.as3.app
import flash.display.*;
import flash.events.*;
import flash.text.*;
import flash.net.*;
public class Cars extends MovieClip {
public var _CarList:Object;
public function Quiz()
super();
loadCars();
// ===========================================================
// CARS GETTER SETTER
// ===========================================================
public function set Cars(val:XML):void
this._CarList = val;
public function get Cars():XML
return this._CarList;
// ===========================================================
// LOAD QUESTIONS FROM XML
// ===========================================================
public function loadcars()
var myXML:XML;
var myLoader:URLLoader = new URLLoader();
myLoader.load(new URLRequest("xml/cars.xml"));
myLoader.addEventListener(Event.COMPLETE, processXML);
function processXML(e:Event):void
myXML = new XML(e.target.data);
Cars = myXML; // Assigning the loaded xml data via mutator method to the _CarList;
//=============================================================
INSTANTIATING THE CLASS OBJECT
//=============================================================
package com.as3.app
import flash.display.*;
import flash.events.*;
import flash.text.*;
import flash.net.*;
import com.as3.app.*;
public class DocumentClass extends MovieClip {
public var c:Car;
public function DocumentClass()
super();
c = new Cars();
trace(c.Cars);
[/codewhere you have:
super();
c = new Cars();
trace(c.Cars);
c.Cars will not trace as the loaded xml, because it will not have loaded in time. After some time it should presumably have the correct value.
loading operations in actionscript are asynchronous, so your nested function which is acting as the listener ( function processXML(e:Event):void) only ever executes when the raw xml data has loaded and that is (I believe, not 100% sure) always at least one frame subsequent to the current one.
In general I would consider it bad practise to use nested functions like that, but I don't think its contributing to your issues here. I think its just a timing issue given how things work in flash....
Additional observation:
your Cars constructor calls loadCars() and your loadCars method is defined as:
public function loadcars()
I assume its just a typo in the forum that the uppercase is missing in the function name.... -
Loading and Saving problem in 2D space based rpg
I am implementing a system in which the game saves the offset of the default position of an object in space and the object's position when the game is saved and applying that to the objects when the game is loaded. I get a strange problem however where every other undock after loading the game is far far away in space. I think it has something to do with the saved position of the object you docked with. Here is the code involved in loading the game (it just calls IO.java via dataAgent and gets data from a file)
public void loadGame() throws FileNotFoundException, IOException {
//load the game
String[] tmpData = null;
tmpData = dataAgent.loadGame();
//interpet the data
hud.currentDockedCelestialObject = Integer.parseInt(tmpData[0]) - 1;
player.currentWallet = Integer.parseInt(tmpData[1]) - 1;
player.currentSolarSystem = space[hud.currentDockedCelestialObject].solar;
hud.renderMode = 1;
hud.player = player;
hud.space = space;
hud.dPressed = true; //tell HUD we are docked at something
//now we need to determine the position of all the celestial objects based on the saved position of the object in question
int tmpx = Integer.parseInt(tmpData[2]) - 1;
int tmpy = Integer.parseInt(tmpData[3]) - 1;
//compare it to the docked celestial
int changex = space[hud.currentDockedCelestialObject].positionX - tmpx;
int changey = space[hud.currentDockedCelestialObject].positionY - tmpy;
//apply the offset to all the objects in the current solar system
for (int i = 0; i < space.length; i++) {
if (space.solar.matches(player.currentSolarSystem)) {
space[i].positionX += changex;
space[i].positionY += changey;
//now we need to load the ship type
player.ship.type = Integer.parseInt(tmpData[4]);
//configure the shields and hulls
configureLoadedShip();
//finish up
hud.space = space;
hud.player = player;
Configureloadedship() just makes a call to apply the correct weapons and armor to the ship you have. Here is the saving code:public void saveGame() {
//saves the game
String[] toSave = new String[5];
toSave[0] = "" + (hud.currentDockedCelestialObject + 1);
toSave[1] = "" + (hud.player.currentWallet + 1);
toSave[2] = "" + (space[hud.currentDockedCelestialObject].positionX);
toSave[3] = "" + (space[hud.currentDockedCelestialObject].positionY);
toSave[4] = "" + (hud.player.ship.type);
try {
dataAgent.saveGame(toSave);
} catch (IOException ex) {
Logger.getLogger(Main.class.getName()).log(Level.SEVERE, null, ex);
Adding and subtracting 1 durring load and save solved the problem of the java file reader skipping the 0 values in the first few lines of the saved game file.
The game is loaded when the game starts and saved when you dock.
Ty in advance for your help.public String[] loadGame() throws FileNotFoundException, IOException /*should never be thrown*/ {
String[] toReturn = null;
//load the data
FileReader read = new FileReader(data);
BufferedReader buff = new BufferedReader(read);
String tmp1 = "";
String tmp2 = "";
while((tmp1 = buff.readLine())!=null) {
tmp2 = tmp2 + tmp1+"~";
//break it into a usable form
toReturn = tmp2.split("~");
System.out.println(tmp2);
return toReturn;
}and
public void saveGame(String[] toSave) throws IOException {
FileWriter write = new FileWriter(data);
BufferedWriter buff = new BufferedWriter(write);
//clear the old file
data.delete();
data.createNewFile();
//zap the data to the file
for(int i = 0; i < toSave.length; i++) {
buff.write(toSave);
buff.newLine();
//write
buff.flush();
}They are basically just buffered readers and writers. -
I am doing a shooting game like a plane shooting aliens (like asteroids) for sch assignment. Very urgent coz deadline is Monday.
I don't know how to save and load the game such that the image of my plane's position, score, stages etc. I don't know what class to use for saving and loading.....
Thank you to those who read about my problem.If the game has levels you could simplify your saving by only saving between levels. with this you only need to save a small amount of info like highest level, player name and so on.
if you want to save at any point of the game you will need to save all your info which is a bit complicated if you want to save images and such (in that case i recomend only saving image paths as strings and not the images themselfs).
In an application i created i save Serializable objects in an xml format like this
//lets call your object game which includes all the objects that make
//up the game info
private void save(Game game,String fileName) throws IOException
//save the game in an ".xml" file
if(!fileName.endsWith(".xml"))
fileName=fileName+".xml";
FileOutputStream out=new FileOutputStream(fileName);
BufferedOutputStream outstream=new BufferedOutputStream(out);
XMLEncoder encoder=new XMLEncoder(outstream);
//write the data into the file
encoder.writeObject((Game)game);
encoder.close();
outstream.close();
out.close(); -
Office 2007 Long loading and saving times
I have a small network with a PC unit running windows 7 HP acting as a fileserver with an attached external hard drive being the primary storage location. It is mapped to about 8 PC's all running windows 7 HP with MS Office enterprise 2007 The users are
reporting and I have confirmed extremely long download/load times when opening excel spreadsheets. They have reported when saving a file to the shared drive extremely long wait times and sometimes the program crashes. I have not seen the saving issue or been
able to recreate it. If the file is on the local PC then it opens normally. When its from the shared directory it says downloading at the bottom and has a progress bar. Biggest spreadsheet they work with is about 315kb and it sometimes takes upwards of
a min to download.
I have gone through a dozen suggested solutions, gone through the shared settings with a fine tooth comb. Remapped the drive numerous times. I have uninstalled Office validation, I have enable add ins, disabled all add ins, made registry changes to security
keys. I have disabled the anti-virus on both ends. I have ensured that no old network printers or devices are still installed. All windows and office updates have been applied. I am at my whits end on this one. Anyone have any suggestions?To be honest with you, You will not get any better speed then this from a USB 2 hard drive. May be better to add extra HD in the server.
-
AS 2.0 class to load and access xml
I am trying to use a Flash actionscript File to load a xml
document and to then be able to use functions with in the class to
access the xml. I tried using a hack found here
http://www.bit-101.com/blog/?p=496
but with no joy. any thoughts ?Well, it's pseudo code. You need to change your own class to
implement the example. What it boils down to is:
//use the Delegate class
import mx.utils.Delegate;
//assign a function (class member) to the onLoad event of
your xml object
your_xml_object.onLoad=Delegate.create(this,onLoad);
//write a function (in the pseudo code I simply use onLoad
for the name of the function)
private function onLoad(success:Boolean):Void{
if(success){
//do stuff here with the xml data
} else {
trace("Something went wong");
That's it. -
Object loaded and saved with Read and Write Datalog are not compatible with packed library
Hi all,
I often use packed libraries to distribute my software.
My problem is the following:
I save a LabVIEW object of a class (MyClass) that is not included in a packed library using "Write datalog" (for example saved file is MyObject.dat).
If I load MyObject.dat using "Read Datalog" but using "MyCLass" saved in packed library as "Record type", Read Datalog generates an error or anyway loaded data is inconsistent.
In other word, if I save an object using as "Record Type" MyClass not included in a packed library and then I load saved file using the MyClass included in a packed library, file cannot be loaded.
Can you help me?
Thank allI think you are running into an issue created by namespacing.
Point is, that lvlib as well as lvlibp create a level of namespacing:
I would expect that level of namespaces being part of the datalog file.
So essentially, if the class is not encapsulated in the very same namespace when reading in which it was written, it should fail with exactly the error you are describing.
Norbert
CEO: What exactly is stopping us from doing this?
Expert: Geometry
Marketing Manager: Just ignore it. -
Load and Read XML file size more than 4GB
Hi All
My environment is Oracle 10.2.0.4 on Solaris and I have processes to work with XML file as below detail by PL/SQL
1. I read XML file over HTTP port into XMLTYPE column in table.
2. I read value no.1 from table and extract to insert into another table
On test db, everything is work but I got below error when I use production XML file
ORA-31186: Document contains too many nodes
Current XML size about 100MB but the procedure must support XML file size more than 4GB in the future.
Belows are some part of my code for your info.
1. Read XML by line into variable and insert into table
LOOP
UTL_HTTP.read_text(http_resp, v_resptext, 32767);
DBMS_LOB.writeappend (v_clob, LENGTH(v_resptext), v_resptext);
END LOOP;
INSERT INTO XMLTAB VALUES (XMLTYPE(v_clob));
2. Read cell value from XML column and extract to insert into another table
DECLARE
CURSOR c_xml IS
(SELECT trim(y.cvalue)
FROM XMLTAB xt,
XMLTable('/Table/Rows/Cells/Cell' PASSING xt.XMLDoc
COLUMNS
cvalue
VARCHAR(50)
PATH '/') y;
BEGIN
OPEN c_xml;
FETCH c_xml INTO v_TempValue;
<Generate insert statement into another table>
EXIT WHEN c_xml%NOTFOUND;
CLOSE c_xml;
END
And one more problem is performance issue when XML file is big, first step to load XML content to XMLTYPE column slowly.
Could you please suggest any solution to read large XML file and improve performance?
Thank you in advance.
HikoSee Mark Drake's (Product Manager Oracle XMLDB, Oracle US) response in this old post: ORA-31167: 64k size limit for XML node
The "in a future release" reference, means that this boundary 64K / node issue, was lifted in 11g and onwards...
So first of all, if not only due to performance improvements, I would strongly suggest to upgrade to a database version which is supported by Oracle, see My Oracle Support... In short Oracle 10.2.x was in extended support up to summer 2013, if I am not mistaken and is currently not supported anymore...
If you are able to able to upgrade, please use the much, much more performing XMLType Securefile Binary XML storage option, instead of the XMLType (Basicfile) CLOB storage option.
HTH -
I am new to ActionScript 3 and have a project I would like to get some help on. I have an XML file on a server that has two types of parent nodes... an example is below:
<bodytypesuggestions>
<ID1>36</ID1>
<ID2>34</ID2>
<ID3>37</ID3>
</bodytype>
<bodytypes>
<ID1>34</ID1>
<ID2>32</ID2>
<ID3>35</ID3>
</bodytype>
The AS code below connects my flash to the URL:
import flash.net.*;
import flash.events.*;
var myXML:XMLList;
var url:URLRequest = new URLRequest("MYSERVER.COM");
var XMLLoader:URLLoader = new URLLoader(url);
XMLLoader.addEventListener(Event.COMPLETE, GetRecommendations);
XMLLoader.addEventListener(Event.CHANGE, updateAndGetRecommendations);
function GetSuggestions(event:Event):void {
if (XMLLoader.data) {
myXML = XMLList(XMLLoader.data);
var myDev:XMLList = new XMLList(XMLLoader.data)
var bodytypelist:XMLList = myDev..bodytypes
var bydytypesugglist:XMLList = myDev..bodytypesuggestions
trace(bodytypelist);
this["ID1"].text = bodytypelist.ID1;
this["ID1"].restrict = "0-9.";
this["ID1"].maxChars = 5;
this["ID2"].text = bodytypelist.ID2;
this["ID2"].restrict = "0-9.";
this["ID2"].maxChars = 5;
this["ID3"].text = bodytypelist.ID3;
this["ID3"].restrict = "0-9.";
this["ID3"].maxChars = 5;
Now in my flash file, I have 3 textInput fields that are populated with the above XML values from the bodytype child values.
My question is - how can I write a function that when a user changes a value in any one of the text fields, the data returned is from the bodytypesuggestions node value instantly, i.e. once a field value is changed, the other two will change accordingly. The actual XML on the server already handles those calculations. I hope this makes sense, I really need some help on this one.I am not 100% certain what you're asking for here...
I would tend to send XML rather than an XMLList string. I can't get the e4x filtering to work for an XMLList like that, which means (I assume) that you would need to iterate the list and using filtering on each XML object in the list. Perhaps I've missed something as you don't seem to be expressing a problem with loading the xml data and getting it into the textfields initially. I've not tried using the filtering on an XMLList directly before but could not get it working the way you have it. So in the following simulation I have wrapped the list in a top level tag to get it working the way I wanted.
Here is a non-loading simulation of what you seem to want. The difference here is that the GetSuggestions 'listener' is called manually with the data string rather than by the URLLoader's listener with the data attached to the URLLoader's dispatched event.
Hope that helps some.
var xStr:String="<bodytypesuggestions><ID1>36</ID1><ID2>34</ID2><ID3>37</ID3></bodytypesuggestions><bodytypes><ID1>34</ID1><ID2>32</ID2><ID3>35</ID3></bodytypes>";
var myXML:XML;
var suggestions:XMLList;
//requires 3 input textfields on the stage named ID1, ID2, ID3
function GetSuggestions(data:String):void {
if (data) {
var myXML:XML = XML("<wrapper>"+XMLList(data).toXMLString()+"</wrapper>");
var bodytypelist:XMLList = myXML..bodytypes;
suggestions = myXML..bodytypesuggestions;
ID1.text = bodytypelist.ID1;
ID1.restrict = "0-9.";
ID1.maxChars = 5;
ID2.text = bodytypelist.ID2;
ID2.restrict = "0-9.";
ID2.maxChars = 5;
ID3.text = bodytypelist.ID3;
ID3.restrict = "0-9.";
ID3.maxChars = 5;
GetSuggestions(xStr)
ID1.addEventListener(Event.CHANGE,myTextListener)
ID2.addEventListener(Event.CHANGE,myTextListener)
ID3.addEventListener(Event.CHANGE,myTextListener)
function myTextListener(e:Event):void{
var updates:Array = ['ID1','ID2','ID3'];
//check to see if current value is recognized
if (TextField(e.currentTarget).text == suggestions.elements(TextField(e.currentTarget).name).text()){
trace('found match')
for each(var fieldName:String in updates){
if (TextField(e.currentTarget).name==fieldName) continue;
TextField(this[fieldName]).text = suggestions.elements(fieldName).text();
trace(' set '+fieldName + ' to '+TextField(this[fieldName]).text) -
Premiere Pro 2014 Cross Fades don't save and or load and saved audio drops???
For no apparent reason premiere pro 2014 will not save cross fades... it saves them but wont load them
Audio is dropping out ....
I was given a project to make some changes to and every time I open it I need to recreate the cross fades and then export it and then check it and then recreate the cross fades that didn't export and then hope for the best!!
this is so unstable and there seems to be no apparent reason
any help would be magnificentHi Vince,
vince_email wrote:
...The only things that changed were an update to Yosemite, I started using Time Machine to make regular backups...
Please check this blog post. Updating from Time Machine can cause this issue: Premiere Pro CC, CC 2014, or 2014.1 freezing on startup or crashing while working (Mac OS X 10.9, and later).
Thanks,
Kevin -
Problems loading and saving pdf files from sites with latest version.
On my utilities I wish to download and save pdf files of my e-bill.
Lately when I click on getting bill, Firefox opens new tab and stops.
with a light message in url place saying "Type a web address".
To get around this I must do a right click on the save bill and
select open in new window, then it opens a new copy of Firefox,
and two tabs, with the second one asking me to use Adobe to see
pdf file. I tell it to open and then save it and print it from the tab
that opens with the pdf file in it. This never happened before was
always able to just click on link and it would open new tab with
pdf file there.Thanks for the replies. I don't think I was clear enough with my question.
What I want to be able to do is to click on a PDF file in my Firefox browser and be able to save it as an Adobe PDF file, not a Preview PDF file, in any folder on my computer, rather than just the specified default location for downloads. This way I can save, for example, phone bills in the phone bills folder and bank statements in the bank statements folder without having to save them to the desktop, "Get Info" on each, and change the "Open with:" box from Preview to Adobe Reader.
Fortunately, thanks to Michael's post, I found an add-on from Firefox that allows me to do just that: https://addons.mozilla.org/en-US/firefox/addon/636
Thanks for your help. Now, within my Firefox browser, I can choose whether to view or download PDF files, always in Adobe rather than Preview, and when I save them I get the option to choose the location each and every time.
MacBook Mac OS X (10.4.9)
MacBook Mac OS X (10.4.9)
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