Loading Images from external website using Applet...

Hello,
I want to load an Image from an external website (image hosting site) but I seem to get an error using the following code:
images.add(ImageIO.read(urlsToGet.pop()));The error is get is something with security...
Is there any "safe" and usefull way to load an Image from an external website?
Thanks

The_Pointer wrote:
The error is get is something with security...
Is there any "safe" and usefull way to load an Image from an external website?You need to sign the applet. An applet is normally only allowed to load resources from the host that it came from.
Kaj

Similar Messages

  • How can i make firefox not load images from certain websites permanantly

    I am unable to block images on certain websites permanently. However, I can block images temporarily for a session through Option > Content > Load images automatically but whenever i clean the browser history or close down firefox the customized list that i entered disappear and i am back to square and again manually enter websites one by one and the same thing happens again.

    You can inspect and manage the permissions for all domains on the <b>about:permissions</b> page.
    *https://support.mozilla.org/kb/how-do-i-manage-website-permissions
    In case you are using "Clear history when Firefox closes":
    *do not clear the "Site Preferences"
    *Tools > Options > Privacy: History: [X] Clear history when Firefox closes > Settings
    *https://support.mozilla.org/kb/Clear+Recent+History
    Note that clearing "Site Preferences" clears all exceptions for cookies, images, pop-up windows, software installation, and passwords.

  • Saving images from a website using macbook

    I need to save an image from a specific website when I right click on the image (control click) a menu pops up with the following options:
    Settings....
    Global settings...
    About adobe flash player
    It also does not work to simply slide the image to my desktop.

    It sounds like the image isn't simply an image, but is really Flash content.  I'd recommend taking a screenshot (see this post for details on how to do this depending on your OS) if you can't get to the original jpg/png/gif/etc.

  • Trouble loading images from XML files using AS

    I am creating a slideshow and found a script that will load
    the images via an XML document, but I believe the script is for an
    absolute references image such as <a href="
    http://www.myimages.com/image1.jpg">
    and I want to be able to have them in a file and reference the file
    in the XML such as :
    <pic>
    <image>images/04_02.jpg</image>
    <caption>Soleil Center 4</caption>
    </pic>
    When I test movie I get an error
    Error opening URL "path_to_image/01_02.jpg"
    Is there something I need to change in the AS to be able to
    reference a folder on my desktop (in the same directory as .fla
    file).
    here is the AS code:
    function loadXML(loaded) {
    if (loaded) {
    xmlNode = this.firstChild;
    image = [];
    description = [];
    total = xmlNode.childNodes.length;
    for (i=0; i<total; i++) {
    image
    = xmlNode.childNodes.childNodes[0].firstChild.nodeValue;
    description
    = xmlNode.childNodes.childNodes[1].firstChild.nodeValue;
    firstImage();
    } else {
    content = "file not loaded!";
    xmlData = new XML();
    xmlData.ignoreWhite = true;
    xmlData.onLoad = loadXML;
    xmlData.load("images.xml");
    listen = new Object();
    listen.onKeyDown = function() {
    if (Key.getCode() == Key.LEFT) {
    prevImage();
    } else if (Key.getCode() == Key.RIGHT) {
    nextImage();
    Key.addListener(listen);
    previous_btn.onRelease = function() {
    prevImage();
    next_btn.onRelease = function() {
    nextImage();
    p = 0;
    this.onEnterFrame = function() {
    filesize = picture.getBytesTotal();
    loaded = picture.getBytesLoaded();
    preloader._visible = true;
    if (loaded != filesize) {
    preloader.preload_bar._xscale = 100*loaded/filesize;
    } else {
    preloader._visible = false;
    if (picture._alpha<100) {
    picture._alpha += 10;
    function nextImage() {
    if (p<(total-1)) {
    p++;
    if (loaded == filesize) {
    picture._alpha = 0;
    picture.loadMovie(image[p], 1);
    desc_txt.text = description[p];
    picture_num();
    function prevImage() {
    if (p>0) {
    p--;
    picture._alpha = 0;
    picture.loadMovie(image[p], 1);
    desc_txt.text = description[p];
    picture_num();
    function firstImage() {
    if (loaded == filesize) {
    picture._alpha = 0;
    picture.loadMovie(image[0], 1);
    desc_txt.text = description[0];
    picture_num();
    function picture_num() {
    current_pos = p+1;
    pos_txt.text = current_pos+" / "+total;
    }

    something is still amiss here becuase I placed the xml and
    images at the root level and the images still do not load. I don't
    get any kind of error and Trace tells me the file is being loaded.
    took out the /images/ part so that in the XML it's now :
    <pic>
    <image>07_02.jpg</image>
    <caption>Image Description</caption>
    </pic>
    and here is the AS code:
    var image:Array = new Array();
    var description:Array = new Array();
    function loadXML(loaded) {
    if (loaded) {
    var xmlNode:XMLNode = this.firstChild;
    var total:Number = xmlNode.childNodes.length;
    for (var i:Number = 0; i<total; i++) {
    image.push(xmlNode.childNodes
    .childNodes[0].firstChild.nodeValue);
    description.push(xmlNode.childNodes.childNodes[1].firstChild.nodeValue);
    trace('File Name Value: '+xmlNode.childNodes);
    xmlData = new XML();
    xmlData.ignoreWhite = true;
    xmlData.onLoad = loadXML;
    xmlData.load("images.xml");
    listen = new Object();
    listen.onKeyDown = function() {
    if (Key.getCode() == Key.LEFT) {
    prevImage();
    } else if (Key.getCode() == Key.RIGHT) {
    nextImage();
    Key.addListener(listen);
    previous_btn.onRelease = function() {
    prevImage();
    next_btn.onRelease = function() {
    nextImage();
    p = 0;
    this.onEnterFrame = function() {
    filesize = picture.getBytesTotal();
    loaded = picture.getBytesLoaded();
    preloader._visible = true;
    if (loaded != filesize) {
    preloader.preload_bar._xscale = 100*loaded/filesize;
    } else {
    preloader._visible = false;
    if (picture._alpha<100) {
    picture._alpha += 10;
    function nextImage() {
    if (p<(total-1)) {
    p++;
    if (loaded == filesize) {
    picture._alpha = 0;
    picture.loadMovie(image[p], 1);
    desc_txt.text = description[p];
    picture_num();
    function prevImage() {
    if (p>0) {
    p--;
    picture._alpha = 0;
    picture.loadMovie(image[p], 1);
    desc_txt.text = description[p];
    picture_num();
    function firstImage() {
    if (loaded == filesize) {
    picture._alpha = 0;
    picture.loadMovie(image[0], 1);
    desc_txt.text = description[0];
    picture_num();
    function picture_num() {
    current_pos = p+1;
    pos_txt.text = current_pos+" / "+total;
    }

  • How can I extract an image from a website using HtmlAgilityPack and XPath? (C#)

    Hello, everyone. I have been making a Comic Viewer in C#, and I'm stumped on how to actually load the comics. I installed HtmlAgilityPack
    and I have the XPath for the image I need, so I did some research and added the following code:
    string url = "http://www.gocomics.com/bignate/2015/04/10";
    HtmlWeb web = new HtmlWeb();
    HtmlAgilityPack.HtmlDocument doc = web.Load(url);
    var imgsrc = doc.DocumentNode.SelectSingleNode("//*[@id=\"zoom_content\"]/img").Attributes["src"].Value;
    pictureBox1.ImageLocation = imgsrc;
    However, it throws an unhandled exception and the imgsrc ends up null. What am I doing wrong?

    Hi Ethan,
    As far as I know, Use the //img[@src] as XPath in selectNodes will work.
    HtmlNodeCollection imgs = doc.DocumentNode.SelectNodes("//img[@src]");
    After get the image Value, you should convert it to image in order to show in
    pictureBox1 control.
    Here are the code, I have already test on my side, It works as expected.
    private List<string> retrieveImages(string address)
    System.Net.WebClient wc = new System.Net.WebClient();
    List<string> imgList = new List<string>();
    HtmlAgilityPack.HtmlDocument doc = new HtmlAgilityPack.HtmlDocument();
    doc.Load(wc.OpenRead(address)); //or whatever HTML file you have
    HtmlNodeCollection imgs = doc.DocumentNode.SelectNodes("//img[@src]");
    if (imgs == null)
    return new List<string>();
    //foreach (HtmlNode imgg in imgs)
    // if (imgg.Attributes["src"] == null)
    // continue;
    HtmlAttribute src = imgs[0].Attributes["src"];
    imgList.Add(src.Value);
    //Do something with src.Value such as Get the image and save it to pictureBox
    Image img = GetImage(src.Value);
    pictureBox1.Image=img;
    return imgList;
    private Image GetImage(string url)
    System.Net.WebRequest request = System.Net.WebRequest.Create(url);
    System.Net.WebResponse response = request.GetResponse();
    System.IO.Stream responseStream = response.GetResponseStream();
    Bitmap bmp = new Bitmap(responseStream);
    responseStream.Dispose();
    return bmp;
    In addition, if you still have issues about HtmlAgilityPack, since it is a 3rd open source class.  You can consider posting it in CodePlex forum for more efficient responses.
    https://htmlagilitypack.codeplex.com/
    Now I have moved your thread to "off-topic" forum. Thanks for your understanding.
    Best regards,
    Kristin
    We are trying to better understand customer views on social support experience, so your participation in this interview project would be greatly appreciated if you have time. Thanks for helping make community forums a great place.
    Click
    HERE to participate the survey.

  • I need to select and upload a image and corresponding url from an external website using file upload control in MVC4. Please help

    I need to select and upload a image and corresponding  url from an external website using file upload control in MVC4.
    Please help
    Latheesh K Contact No:+91-9747369936

    This forum supports .NET Framework setup.
    As your issue appears to have nothing to do with .NET Framework setup, please ask in the MVC forums for best support.
    http://forums.asp.net/1146.aspx/1?MVC

  • Why does my MBP15 take forever to load images from websites?

    Hello all! Well the title tells my problem. It seems like most web pages load small images and avatars very slowly....is something wrong with my computer? Anyone else have slow loading images from websites? It does not seem to matter which website I visit...all are slow.
    Anyone help? Thanks.

    Go here, test your speed and let us know what it is.
    http://www.speakeasy.net/speedtest/
    It will look something like this:
    Check out the new remodeled MacOSG website! 24-hour Apple-related news & support.
     MacOSG: An Apple User Group  iTunes: MacOSG Podcast  Follow us on Twitter: MacOSG

  • How I can load images from Creative Cloud storage in photoshop plugin, created in Extension Builder 3 with use html5/css/js?

    How I can load images from Creative Cloud storage in photoshop plugin, created in Extension Builder 3 with use html5/css/js ?

    At this point there is no API for accessing the cloud storage outside Adobe's own closed loop.
    Mylenium

  • Why after ccleaner mozilla not load images in some websites. How fix it?

    Why after ccleaner mozilla not load images in some websites. How fix it?

    You can use these steps to block images from a specific domain:
    * Open the web page that has the images in a browser tab.
    * Click the website favicon ([[Site Identity Button]]) on the left end of the location bar.
    * Click the "More Information" button to open the "Page Info" window with the Security tab selected (also accessible via "Tools > Page Info").
    * Go to the <i>Media</i> tab of the "Tools > Page Info" window.
    * Select the first image link and scroll down through the list with the Down arrow key.
    * If you want to block images then place check-mark in the box "<i>Block Images from...</i>" to block the images from that domain.
    You can set the permissions for the domain in the current tab in Tools > Page Info > Permissions

  • How do you load images from a Win7 machine to iPhone?

    Hi. How do you load images from a Windows 7 PC to an iPhone 4? I'd like to load the pictures to use as wallpapers. Thanks.

    You CANNOT transfer photos from your computer to your iPhone when connected to your computer as an external drive. This is for transferring photos and/or video from your iPhone's Camera Roll to your computer's hard drive ONLY.
    To transfer photos from your computer's hard drive to your iPhone, this is selected under the Photo's tab for your iPhone's sync preferences with iTunes followed by a sync.

  • Issues with Loading Images from a Jar File

    This code snippet basically loops through a jar of gifs and loads them into a hashmap to be used later. The images all load into the HashMap just fine, I tested and made sure their widths and heights were changing as well as the buffer size from gif to gif. The problem comes in when some of the images are loaded to be painted they are incomplete it looks as though part of the image came through but not all of it, while other images look just fine. The old way in which we loaded the graphics didn't involve getting them from a jar file. My question is, is this a common problem with loading images from a jar from an applet? For a while I had tried to approach the problem by getting the URL of the image in a jar and passing that into the toolkit and creating the image that way, I was unsuccessful in getting that to work.
    //app is the Japplet
    MediaTracker tracker = new MediaTracker(app);
    //jf represents the jar file obj, enum for looping through jar entries
    Enumeration e = jf.entries();
    Toolkit toolkit = Toolkit.getDefaultToolkit();
    //buffer for reading image stream
    byte buffer [];
    while(e.hasMoreElements())
    fileName = e.nextElement().toString();
    InputStream inputstream = jf.getInputStream(jf.getEntry(fileName));
    buffer = new byte[inputstream.available()];
    inputstream.read(buffer);
    currentIm = toolkit.createImage(buffer);
    tracker.addImage(currentIm, 0);
    tracker.waitForAll();
    images.put(fileName.substring(0, fileName.indexOf(".")), currentIm);
    } //while
    }//try
    catch(Exception e)
    e.printStackTrace();
    }

    compressed files are not the problem. It is just the problem of the read not returning all the bytes. Here is a working implementation:
    InputStream is = jar.getInputStream(entry);
    ByteArrayOutputStream os = new ByteArrayOutputStream(1024);
    try{
    byte[] buf = new byte[1024];
    int read;
    while((read = is.read(buf)) > 0) {
    os.write(buf, 0, read);
    catch(Exception e){
         e.printStackTrace();
         return null;
    image = Toolkit.getDefaultToolkit().createImage(os.toByteArray());
    This works but I think you end up opening the jar a second time and downloading it from the server again. Another way of getting the images is using the class loader:
    InputStream is = MyApplet.class.getResourceAsStream(strImageName);
    In this case, the image file needs to be at the same level than MyApplet.class but you don't get the benefit of enumerating of the images available in the jar.

  • PJC - Loading Images from JAR Files

    I'm developing a PJC class that involves loading images. I would like to be able to find and use an image contained in a JAR file just like the built-in Forms items do; not the JAR file where my class is contained but any external ones defined in the server archive settings.
    I have seen the loadImage method in the demo RolloverButton class but this only loads images from the class's JAR and not any others.
    Is there a VButton method or an Oracle loader class for finding image resources from the defined JAR archives? If not, could someone supply some code for achieving this.
    Thank you.

    Hi,
    the jar file name the images are in shouldn't matter for the code as long as the package name is preserved. If you want to see it with your own eyes, do the following
    1. Back up demo90.jar
    2. Create a copy of it and call it demo90img.jar
    3. Open demo90.jar in winzip and remove all images
    4. Open demo90img.jar and remove all Java classes
    5. add ,/forms90demo/jars/demo90img.jar to the archive_jini tag of a demo you want to test this on
    6. Run the application and see the images despite the fact they are now in a separate jar file. Note in the Jinitiator console that the new jar files are downloaded and replace the existing, cached, jars
    7. Run an application that doesn't have demo90img.jar configured to see that the images are missing.
    Frank

  • I accidentally blocked images from a website (facebook) how do i fix it?

    i accidentally blocked images from a website (facebook) how do i fix it?

    With Facebook on display, click on the [[site identity button]] and then on More Information. This will open up the page info dialog.
    First select the Permissions panel, make sure that "Load Images" is set to allow (selecting Use Default should also work)
    Next select the Media panel, then click on the first item in the list. Use the down arrow key to scroll through the list. If any item has the option "Block images from (domain name)" selected, de-select the option.
    This should hopefully resolve your issue, but also see [[Images or animations do not show]].

  • After importing images from my card using LR 5.4, the GPS data does not show in the metadata panel. However, when I look at the imported images using Bridge, the GPS data is visible. Anybody know why LR is not seeing the GPS data? Camera is Canon 6D.

    After importing images from my card using LR 5.4, the GPS data does not show in the metadata panel. However, when I look at the imported images using Bridge, the GPS data is visible. Anybody know why LR is not seeing the GPS data? Camera is Canon 6D.

    Ok, the issue seem to be solved. The problem was this:
    The many hundred files (raw and xmp per image) have been downloaded by ftp in no specific order. Means - a couple of files in the download queue - both raw and xmps. Most of the time, the small xmp files have been finished loading first and hence the "last change date" of these xmp files was OLDER than the "last change date" of the raw file - Lightroom then seem to ignore the existence of the xmp file and does not read it during import.(a minute is enough to run into the problem)
    By simply using the ftp client in a way that all large raw files get downloaded first followed by the xmp files, we achieved that all "last changed dates" of the xmp files are NEWER than the related raw files. (at least not older)
    And then LR is reading them and all metadata information has been set / read correctly.
    So this is solved.

  • Loader will load images from another server, but then we get error on Bitmap operation

    I'm developing an app that currently is using Loader to get images from another server.  This shouldn't currently work since we are still waiting for the owner of that server to put a crossdomain file in place.  However, it does work -- sort of .
    Loader can load the images fine, without an error.  But then the app has a feature in which we are making a larger duplicate of the image to display in a sidebar, we do this in this manner:
    var myBitmap:Bitmap = Bitmap(loader.content);
    and when this runs we get a Flash player security error 2122, sandbox violation.
    So while I'm hoping all this will fix itself when the crossdomain.xml file is put in place, I'm confused as to why we only get the sandbox error when we make a Bitmap from the image, and not when we initially try to retrieve the image.
    (Incidentally: is there a better way to make a "copy" of an image loaded by a Loader, and then change its width and height for simultaneous display in another part of the stage?  I don't need to change its actual dimensions -- I just need to change its display width and height.)
    Thanks!

    The sandbox allows viewing, not editing from another server without a crossdomain.
    So, when you try to load it up, it loads it, but "read-only" and gives you an error when you try to "edit" it by making a new Bitmap out of it.
    This should resolve itself once that crossdomain is in place.
    ||EDIT||
    I just realized I should clarify my statement a little more.
    When you load images from another server without a crossdomain, it allows the load for display only.  When you try to load data, it will fail.  This is because, XML data, or some other type of data is editable by default, and images are only viewable by default.  So, the image fails when you try to convert it into an editable form.

Maybe you are looking for

  • ToS Preservation with egress remarking on inner packet

    Hi, I am using DMVPN/IPSEC/VRFs. On the egress of the DMVPN/VRF tunnel interfaces, I have applied a Service Policy to remark traffic. Hence the remarking occurs on the inner packet header. Assuming qos-preclassify is NOT enabled. Does anyone know how

  • Problem with Mysql DataBase

    hi all, I am new to this topic,so could any one please help me on this problem. How to Connect MySQL database with java , I am getting errors with Driver and data source. which ODBC data source (user DSN,system DSN or file DSN ....) So please help me

  • Problem with DiscussionGroups iView

    Hello Yogi/Robert, I have a problem with my discussion groups iview. I am using the discussion groups iView, and layout set is DiscussionGroupsContributor. The iView is using the /discussiongroup folder to store the discussions created. Here's the pr

  • .pdf Bookmar didn't appear, why?

    in my trial using Flashpaper, i wonder why .pdf's bookmark didn't appear after i convert it to .swf - Does the bookmark feature not available yet, or there is some error when i installed it ?? Does anyone have answer for it ? -thanks-

  • ICON_CREATE on button on a screen

    Dear expers, I have a requirement to expand and collaspe a subscreen on click of a button. But i stuck in changing the icon of a button on every click. I have a example to change the icon of a button on selection screen but its not working on a scree