Looping a streaming flv movie, but loop to halfway through flv

Hello,
I've managed to loop my progressively streaming flv with both the following approaches (both gained from these forums - so thank you very much!)
Giving my FLV an instance name of "vid" and then adding this to an Action layer:
var vidList : Object = new Object();
vidList.complete = function() {
vid.play();
vid.addEventListener ("complete",vidList);
stop();
Or simply attaching the following to the FLV itself:
on (complete){
this.autoRewind=true;
this.play();
However, what I really want to do is have it loop back to a point, say, 5 seconds into the flv. I've tried gotoAndPlay instead of just play, but of course the swf only has the one frame so I don't think frame numbers are the way forward? I've been seeing "cuepoints" and "NetStream" coming up in various searches I've done - is that the way forward? They both seem quite complicated for something that I've almost solved using either of the above.
Any ideas?
Thanks,
Tim

If it's scripted to be initially paused, you can simply
position it in
the score to be off stage, insert a key frame at the frame
were position
moves to display location.

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