Looping part of an animation

I have an animation that builds to create a logo, basically
inividual shapes fade in. Once the logo is built I would like to
run a lighting effect at the bottom of it that will loop, but do
not want the whole animation to start over with the loop.
What would be the best way to go about this?
Thanks in advance-
nd

ok..now....so you made the light effect, then on the last
frame of everything, type in the code "gotoAndPlay(35);"..instead
of the 35 type in the number of the frame were the lightning effect
begins.

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