LR mobile keywords

Can keywords be assigned to pics using LR mobile on iPad and then uploaded to a LR desktop system ?

There is currently no way to enter Keywords via Lightroom mobile.

Similar Messages

  • In LR mobile, how can I search on Metadata or keywords?

    I have entered some keywords into LR for the desktop and when I go to the mobile app, I do not see that capability? Also is there a way to create collections sets within the mobile app? I have collection sets for my desktop but, they do not appear on the mobile app?
    Thanks

    LR Mobile doesn't do keywords, nor does it do collection sets.   Please add your vote and opinion to these topics in the official Adobe feedback forum:
    Lightroom Mobile: Ability to do keywording on the move
    Lightroom Mobile Collection Set Upload

  • Keyword search able web site with Mobile Me and Aperture?

    Is it possible to add feature so photographers can upload keyword search able albums-websites with Mobile Me album using Aperture? Something like the Extensis Portfolio&NetPublish.

    You will need a 3rd party web host to upload your websites to. Depending on the version of iWeb you are using you have a couple of publishing options:
    iWeb '09 (3.0.4) you can publish to an FTP Server or a local folder. ( With the built in FTP in iWeb you will end up with an address like "www.YourDomain.com/sitename/Home.html )
    iWeb '08 you can publish your website to a local folder
    I have been using IX Webhosting for several years with little to no problems "usually the problem was something I did" and they have been quick to solve any issue I have come across. The have plans that start at $3.95 a mo (USD) and their customer service is top notch.
    http://jeffnitschke.com/IXWebHosting.html
    http://jeffnitschke.com/wordpress/2012/06/how-do-i-move-my-mobileme-site-ix-web- hosting-blog/
    "I may receive some form of compensation, financial or otherwise, from my recommendation or link."

  • Apply Keywords from the Mobile LR App?

    Is it possible to apply keywords to synchronized photos using the mobile Lightroom app?… then obviously the idea is that those keywords will sync to the desktop.

    Now that Ive actually downloaded it I can see you are able to set 1-4 Stars, which is at least slightly more descriptive then the flag. Hopefully they will add keyword capability. For me, I will still do my edits on my computer but it would be nice to get through all the sorting and labeling of photos using the iPad.

  • Mobile menu works on pc but not on mobile phone

    If I test the link, below, on my PC (it is my mobile phone menu), it works fine.
    If I test it on my Galaxy S5, however, it seems to cycle back to menu without displaying the link.
    Can anyone help me with this?
    Glenn's Photographs
    Thanks,
    Glenn
    Here is the actual code:
    <!doctype html>
    <!--[if lt IE 7]> <html class="ie6 oldie"> <![endif]-->
    <!--[if IE 7]>    <html class="ie7 oldie"> <![endif]-->
    <!--[if IE 8]>    <html class="ie8 oldie"> <![endif]-->
    <!--[if gt IE 8]><!-->
    <html class="">
    <!--<![endif]-->
    <head>
    <meta charset="utf-8">
    <meta name="viewport" content="width=device-width, initial-scale=1">
    <meta name="description" content="Photographs and Paintings">
    <meta name="keywords" content="photographs, creative photographs, art, painting, paintingst">
    <meta name="author" content="Glenn Abelson">
    <title>Glenn's Photographs</title>
    <link href="../../boilerplate.css" rel="stylesheet" type="text/css">
    <link href="../../index.css" rel="stylesheet" type="text/css">
    <!-- Redirect for mobile phone -->
    <!--
    To learn more about the conditional comments around the html tags at the top of the file:
    paulirish.com/2008/conditional-stylesheets-vs-css-hacks-answer-neither/
    Do the following if you're using your customized build of modernizr (http://www.modernizr.com/):
    * insert the link to your js here
    * remove the link below to the html5shiv
    * add the "no-js" class to the html tags at the top
    * you can also remove the link to respond.min.js if you included the MQ Polyfill in your modernizr build
    -->
    <!--[if lt IE 9]>
    <script src="//html5shiv.googlecode.com/svn/trunk/html5.js"></script>
    <![endif]-->
    <script type="text/javascript">
      <!--
      if (screen.width <= 600) {
        document.location = "index_mobile.html";
      //-->
    </script>
    <script type="text/javascript">
    <!--
    <!-- Specifically for iphones -->
    if ((navigator.userAgent.match(/iPhone/i)) || (navigator.userAgent.match(/iPod/i))) {
       location.replace("index_mobile.html");
    </script>
    <script src="../../respond.min.js"></script>
    <style type="text/css">
    -->
    body {
        background-color: #3b424d;
        background-image: url();
    body {
        background-color: #3b424d;
    #apDiv1 {
        position: relative;
        width: 200px;
        height: 115px;
        z-index: 1;
        left: auto;
        top: 1px;
    #bkgrnd {
        position: absolute;
        width: 326px;
        height: 637px;
        z-index: 1;
        left: 4px;
        top: 12px;
    a:link {
        color: #9FF;
    a:visited {
        color: #FF9933;
    a:hover {
        color: #FFC;
    #apDiv2 {
        position: relative;
        width: 289px;
        height: 84px;
        z-index: 2;
        left: auto;
        top: 233px;
        color: #FFF;
    </style>
    </head>
    <body><!--<div class="gridContainer clearfix"> --><img src="images/index_mobile2.fw.png" alt="Glenn Abelson Photographs" usemap="#Map" longdesc="http://www.abelson.com">
    <map name="Map">
      <area shape="rect" coords="16,8,50,29" href="../../index_mobile.html">
      <area shape="rect" coords="30,247,211,271" href="creative_part1/index.html">
      <area shape="rect" coords="30,277,213,293" href="creative_part2/index.html">
      <area shape="rect" coords="32,323,111,345" href="landmarks/index.html">
      <area shape="rect" coords="27,296,109,320" href="animals/index.html">
    <area shape="rect" coords="32,351,112,368" href="landscapes/index.html">
      <area shape="rect" coords="32,422,98,444" href="people/index.html">
      <area shape="rect" coords="32,444,118,465" href="perspectives/index.html">
      <area shape="rect" coords="30,471,123,495" href="street_scenes/index.html">
    </map>
    <!--</div>-->
    </body>
    </html>

    All the menus are image maps. Three out of four work.
    My div text menu on  top of an image gave me similar problems.

  • Bookmarks that have both a keyword assigned to them and are set to open in the sidebar will not open in the sidebar when keyword is entered in the location bar. Why?

    I am using version 3.6.10. Windows 7.
    But I have had this problem for years.
    Have the same result in a clean installation.
    Have the same result in XP, also in a clean installation.
    When creating a bookmark, you have the option to
    1. add a KEYWORD, and
    2.the option to check the box that says "load this bookmark in the sidebar."
    If a bookmark has BOTH a keyword assigned to it AS WELL AS a checked box to "load this bookmark in the sidebar", then
    1. it WILL NOT open in the sidebar when the keyword is entered in the locationbar.
    2.It WILL open in the sidebar if you click on the bookmark directly from the bookmark menu, toolbar, or the like.
    Is there any plan to fix this? Is there an extension to fix this? A patch to fix this?
    It's kind of ridiculous that such a bug still exists.
    more and more tech sites are advocating the time saving qualities of being able to load mobile and iphone sites in the sidebar - like gmail, google calendar, twitter, facebook chat, igoogle gadgets, widgets, meebo, and almost every other site either via it's mobile version or by converting an igoogle gadget or just using and iframe. it makes me nuts that I have to shove all my bookmarks that are sidebar-loading to be within view on the bookmark toolbar. help!

    Start Firefox in <u>[[Safe Mode]]</u> to check if one of the extensions is causing the problem (switch to the DEFAULT theme: Firefox (Tools) > Add-ons > Appearance/Themes).
    *Don't make any changes on the Safe mode start window.
    *https://support.mozilla.com/kb/Safe+Mode
    *https://support.mozilla.com/kb/Troubleshooting+extensions+and+themes

  • Mobile Web Conferencing Solution

    I have happily been using Connect for about a year now as a desktop to desktop solution and love how flexible it is in terms of layout and how simple it is to get people started with it. We do not host it ourselves
    Ok, so now we have a groudswell of staff wanting to use it for more things, most interestingly to stream some presentations or mini lectures where some students can't be physically present, but the rest are in a lecture room.
    Using a Logitech Conference Cam and a laptop, we tried to capture what was going on in the room, and also uploaded the Powerpoint and clicked through it to match what the lecturer was doing.
    The results were ok-ish - but how could I make this better? The sound wasn't excellent, as the mic was too weak for the size of room and the lecturer liked to move around a lot.
    We have the budget to buy some stuff - a mobile trolley, a decent webcam, a better mic, well powered PC.
    Can anyone suggest how I could upgrade the experience?

    There are not silly questions, as you don't get answers unless you ask.
    The lavalier mic (http://www.amazon.com/Shure-PG14-Wireless-Lavalier-System/dp/B000QSQY60/ref=sr_1_5?ie=UTF8 &qid=1345048083&sr=8-5&keywords=sure+lavalier) is a wireless mic that would have a battery pack that clips to a belt or pocket and a mic that would clip to a shirt or tie. Then there would be a receiver that would plug into the mic input of the computer, and it would be recognized as an audio input to the sound card.
    If you were going to use multiple mics, you could use a sound board to mix the audio before sending it to the broadcasting computer. This would allow you to have the audio come back into the room and into the computer for broadcasting. However, if you are just trying to get the audio to be broadcast out, you could have a second mic hooked up to a second computer and that would be your audience mic.
    Does that make sense?

  • Lync Mobile client signs out - Error- IIS reset on Front End - WAS Errors

    I have a very limited understanding of Lync dependency's & how to trace the issue I'm now seeing. Would appreciate any direction or information to assist.
    We have Primary & Secondary Pools - both pools seem to be effected at different times. The Mobile Clients will error & not sign in until iisreset
    is done on the effected Front End.
    This issue has started a few weeks ago. Before that this has happened maybe twice in a year.
    A few weeks ago we did move the FileStore location of the Primary Front End only (off a Siffs Application store to the local drive of the Primary Front End)– AV scan
    exclusion was set for FileStore location.
    Also some Windows 2008R2 patches were applied.
    The Deployment Wizard has been rerun incase something was broken by MS updates.
    The Window Event log is clean apart from:
    WAS events: (1 to 4 are grouped)
    5013 - A process serving application pool 'LyncUcwa' suffered a fatal communication error with the Windows Process Activation Service. The process id was '24076'. The data field
    contains the error number.
    5011- The Windows Process Activation Service failed to generate an application pool config file for application pool 'LyncExtFeature'. The error type is '7'.
    5189 - A process serving application pool 'LyncIntFeature' suffered a fatal communication error with the Windows Process Activation Service. The process id was '17216'. The data
    field contains the error number.
    5011 - A process serving application pool 'LyncUcwa' exceeded time limits during shut down. The process id was '12520'.
    The Windows Process Activation Service failed to generate an application pool config file for application pool 'LyncIntReach'. The error type is '7'. To resolve this issue, please
    ensure that the applicationhost.config file is correct and recommit the last configuration changes made. The data field contains the error number.
      Schannel: Same Error event happens twice within a few seconds
    ID 36888 -
    The following fatal alert was generated: 10. The internal error state is 1203.
    ID 36888 -
    The following fatal alert was generated: 10. The internal error state is 1203.
    From What I’ve read SChannel doesn’t seem to be an issue.
    Another set of WAS events:
    5011 - A process serving application pool 'LyncUcwa' suffered a fatal communication error with the Windows Process Activation Service. The process id was '19132'.
    5011 - A process serving application pool 'LyncIntFeature' suffered a fatal communication error with the Windows Process Activation Service. The process id was
    '23876'.
    5011 - A process serving application pool 'LyncIntReach' suffered a fatal communication error with the Windows Process Activation Service. The process id was
    '9876'.
    5011 - A process serving application pool 'LyncExtFeature' suffered a fatal communication error with the Windows Process Activation Service. The process id was
    '21804'.
    5138 -
    A worker process '6620' serving application pool 'LyncUcwa' failed to stop a listener channel for protocol 'http' in the allotted time.
    5013 - A process serving application pool 'LyncUcwa' exceeded time limits during shut down.
    Our Exchange UM started to generate errors recently but not sure if that’s a result of the iisreset for WWW Pub – but these events don’t match any timing of Front End events:
    Windows Process Activation Service
    11/13/2014 04:06:37 PM
    LogName=System
    SourceName=Microsoft-Windows-Service Control Manager
    EventCode=7031
    EventType=2
    Type=Error
    ComputerName=Pxxx.xxx.com.au
    TaskCategory=The operation completed successfully.
    OpCode=The operation completed successfully.
    RecordNumber=62445
    Keywords=Classic
    Message=The Windows Process Activation Service service terminated unexpectedly.  It has done this 1 time(s).  The following corrective action will be taken in 0 milliseconds: Run the configured recovery program.
    World Wide Web Publishing Service
    11/13/2014 04:06:37 PM
    LogName=System
    SourceName=Microsoft-Windows-Service Control Manager
    EventCode=7034
    EventType=2
    Type=Error
    ComputerName= Pxxx.xxx.com.au
    TaskCategory=The operation completed successfully.
    OpCode=The operation completed successfully.
    RecordNumber=62444
    Keywords=Classic
    Message=The World Wide Web Publishing Service service terminated unexpectedly.  It has done this 2 time(s).
    I’m not sure where to go with this now. Any direction would be appreciated.
    Thank you
     

    Hi Davej006,
    Web sites and Web applications depend on the availability of Internet Information Services (IIS) application pools. IIS application pools in turn depend on the Windows Process Activation Service (WAS). If WAS is not running or errors occur
    during the startup or shutdown of an application pool, Web sites and Web applications may not be available.
    And based on my understanding, if some program works sometime and does not in other times, RAM is the problem.
    You could refer to the following article to troubleshoot your problem.
    http://technet.microsoft.com/en-us/library/cc735271(v=ws.10).aspx
    Hope it can be helpful.
    Best regards,
    Eric

  • How to Make Dreamweaver CS4/Flash CS4 Website Function on all Latest Mobile Devices

    Hello!
    I am trying to add code into my Dreamweaver CS4 file and/or Flash CS4 file in order to have the website I have created work across all of the latest mobile devices as well as traditional online systems. My flash file has a transparent stage, and my dreamweaver file has a full-screen background image. I have reviewed various tutorials and articles available online, and some advocate simply adding code, which does not seem to be working for me, while others suggest having a similar separate site created solely for mobile devices. If this is the best option, I don't know how that should be set up. What is the best path to take with this?
    This is the collection of various pieces of code I have tried adding to my files:
      <meta name="viewport" content="width=device-width" user-scalable="yes" initial-scale="1.0" /> <!-- iphone,android -->
       <meta name="HandheldFriendly" content="true" /> <!-- blackberry -->
    </style>
       <param name="allowScriptAccess" value="sameDomain" />
          <param name="allowFullScreen" value="true" />
    <param name="allowScriptAccess" value="sameDomain" />
            <param name="allowFullScreen" value="true" />
            <param name="var params = {          id: "flashID", name: "flashcontent", menu: "false", allowFullScreen: "true", fullScreenOnSelection: "true", scale:"noscale", salign:"middle"};"
    stage.scaleMode = StageScaleMode.NO_SCALE;
    stage.align = StageAlign.TOP_LEFT;
    //or//
    this.stage.scaleMode = StageScaleMode.NO_SCALE;
    this.stage.align = StageAlign.TOP_LEFT;
    next_btn.width = 133 * .5;
    next_btn.height = 133 * .5;
    //flash//
    next_btn.width = Capabilities.screenDPI * .5;
    next_btn.height = Capabilities.screenDPI * .5;
    //flash//
    this.stage.addEventListener(Event.RESIZE, doLayout);
    //flash://
    <initialWindow>
       <width>320</width>
       <height>480</height>
       <!-- several other properties... -->
    </initialWindow>
    * Convert inches to pixels.
    private function inchesToPixels(inches:Number):uint
       return Math.round(Capabilities.screenDPI * inches);
    var button:Sprite = new Sprite();
    button.x = 20;
    button.y = 20;
    button.graphics.beginFill(0x 003037);
    button.graphics.drawRect(0, 0, this.inchesToPixels(.75),
       this.inchesToPixels(.25));
    button.graphics.endFill();
       this.addChild(button);
    //hard-code title://
    var titleBar:Sprite = new Sprite();
    titleBar.x = 0;
    titleBar.y = 0;
    //stage width determines width of title://
    var titleBar:Sprite = new Sprite();
    titleBar.x = 0;
    titleBar.y = 0;
    titleBar.graphics.beginFill(0x003037);
    titleBar.graphics.drawRect(0, 0, this.stage.stageWidth,
       this.inchesToPixels(.3));
    titleBar.graphics.endFill();
    this.addChild(titleBar);
    //footer://
    var footer:Sprite = new Sprite();
    footer.graphics.beginFill(0x003037);
    footer.graphics.drawRect(0, 0, this.stage.stageWidth,
       this.inchesToPixels(.3));
    footer.graphics.endFill();
    footer.x = 0;
    footer.y = this.stage.stageHeight - footer.height;
    this.addChild(footer);
    * Center one DisplayObject relative to another.
    private function center(foreground:DisplayObject,
       background:DisplayObject):void
          foreground.x = (background.width / 2) -
             (foreground.width / 2);
          foreground.y = (background.height / 2) +
             (foreground.height / 2);
    //cont.//
    var title:SimpleLabel = new SimpleLabel("My Application",
       "bold", 0xffffff, "_sans", this.inchesToPixels(.15));
    this.center(title, titleBar);
    this.addChild(title);
    //override width and height getters
    public override function get width():Number
       return this.textLine.textWidth;
    public override function get height():Number
       return (this.textLine.ascent - 1);
    if (Capabilities.manufacturer == "Android Linux" && Capabilities.screenResolutionY == 1024)
    next_btn.width = 85;
    next_btn.height = 85;
    This is the code for my Dreamweaver CS4 file (without the additional erogenous code attempts):
    <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
    <html xmlns="http://www.w3.org/1999/xhtml">
    <?xml version="1.0" encoding="utf-8"?><!DOCTYPE html PUBLIC "-//WAPFORUM//DTD XHTML Mobile 1.2//EN"
    <head>
    <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
    <title>My Website Title and Slogan.</title>
    <style type="text/css">
    <!--
    body {
              background-image: url(bground%20_img3.jpg);
              background-repeat: no-repeat;
    -->
    <script src="Scripts/swfobject_modified.js" type="text/javascript"></script>
    </head>
    <body>
    <img src ="image.gif"  width=90% height=auto>
    <script src="Scripts/swfobject_modified.js" type="text/javascript"></script>
    <meta name="Keywords" content="keywords…" />
    <div align="center"></div>
    <div align="center">
      <p> </p>
      <p>
        <object id="FlashID" classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="900" height="630">
          <param name="movie" value="FlashFile.swf" />
          <param name="quality" value="high" />
          <param name="wmode" value="transparent" />
          <param name="swfversion" value="6.0.65.0" />
          <!-- This param tag prompts users with Flash Player 6.0 r65 and higher to download the latest version of Flash Player. Delete it if you don’t want users to see the prompt. -->
          <param name="expressinstall" value="Scripts/expressInstall.swf" />
          <!-- Next object tag is for non-IE browsers. So hide it from IE using IECC. -->
          <!--[if !IE]>-->
          <object type="application/x-shockwave-flash" data="FlashFile.swf" width="900" height="630">
            <!--<![endif]-->
            <param name="quality" value="high" />
            <param name="wmode" value="transparent" />
            <param name="swfversion" value="6.0.65.0" />
            <param name="expressinstall" value="Scripts/expressInstall.swf" />
            <!-- The browser displays the following alternative content for users with Flash Player 6.0 and older. -->
            <div>
              <h4>Content on this page requires a newer version of Adobe Flash Player.</h4>
              <p><a href="http://www.adobe.com/go/getflashplayer"><img src="http://www.adobe.com/images/shared/download_buttons/get_flash_player.gif" alt="Get Adobe Flash player" width="112" height="33" /></a></p>
            </div>
            <!--[if !IE]>-->
          </object>
          <!--<![endif]-->
        </object>
      </p>
    </div>
    <div align="center"> </div>
    <script type="text/javascript">
    <!--
    swfobject.registerObject("FlashID");
    swfobject.registerObject("FlashID");
    //-->
    </script>
    </body>
    </html>
    I have tried various combinations of the code listed above, but nothing seems to be working. I am not sure as to the positioning of the code, and maybe that is the problem, or maybe it is because this code in not for CS4, or not appropriate for my project. I also do not know what code should be inside the Flash file, nor what should should be inside the Dreamweaver file.
    Thank you in advance for any assistance!

    Hi
    To add to what Gramps has said, Adobe has ceased developing its flash player for ALL mobile devices so do not use Flash for any mobile device.
    Depending on the complexity of your Flash program you may be able to recreate it using Edge, but the code generated by Edge does not work in IE8 or below.
    For details on Edge, see - http://labs.adobe.com/technologies/edge/
    PZ

  • How to Make Flash CS4/Dreamweaver CS4 Website Function on all Latest Mobile Devices

    Hello!
    I am trying to add code into my Dreamweaver CS4 file and/or Flash CS4 file in order to have the website I have created work across all of the latest mobile devices as well as traditional online systems. My flash file has a transparent stage, and my dreamweaver file has a full-screen background image. I have reviewed various tutorials and articles available online, and some advocate simply adding code, which does not seem to be working for me, while others suggest having a similar separate site created solely for mobile devices. If this is the best option, I don't know how that should be set up. What is the best path to take with this?
    This is the collection of various pieces of code I have tried adding to my files:
      <meta name="viewport" content="width=device-width" user-scalable="yes" initial-scale="1.0" /> <!-- iphone,android -->
       <meta name="HandheldFriendly" content="true" /> <!-- blackberry -->
    </style>
       <param name="allowScriptAccess" value="sameDomain" />
          <param name="allowFullScreen" value="true" />
    <param name="allowScriptAccess" value="sameDomain" />
            <param name="allowFullScreen" value="true" />
            <param name="var params = {          id: "flashID", name: "flashcontent", menu: "false", allowFullScreen: "true", fullScreenOnSelection: "true", scale:"noscale", salign:"middle"};"
    stage.scaleMode = StageScaleMode.NO_SCALE;
    stage.align = StageAlign.TOP_LEFT;
    //or//
    this.stage.scaleMode = StageScaleMode.NO_SCALE;
    this.stage.align = StageAlign.TOP_LEFT;
    next_btn.width = 133 * .5;
    next_btn.height = 133 * .5;
    //flash//
    next_btn.width = Capabilities.screenDPI * .5;
    next_btn.height = Capabilities.screenDPI * .5;
    //flash//
    this.stage.addEventListener(Event.RESIZE, doLayout);
    //flash://
    <initialWindow>
       <width>320</width>
       <height>480</height>
       <!-- several other properties... -->
    </initialWindow>
    * Convert inches to pixels.
    private function inchesToPixels(inches:Number):uint
       return Math.round(Capabilities.screenDPI * inches);
    var button:Sprite = new Sprite();
    button.x = 20;
    button.y = 20;
    button.graphics.beginFill(0x 003037);
    button.graphics.drawRect(0, 0, this.inchesToPixels(.75),
       this.inchesToPixels(.25));
    button.graphics.endFill();
       this.addChild(button);
    //hard-code title://
    var titleBar:Sprite = new Sprite();
    titleBar.x = 0;
    titleBar.y = 0;
    //stage width determines width of title://
    var titleBar:Sprite = new Sprite();
    titleBar.x = 0;
    titleBar.y = 0;
    titleBar.graphics.beginFill(0x003037);
    titleBar.graphics.drawRect(0, 0, this.stage.stageWidth,
       this.inchesToPixels(.3));
    titleBar.graphics.endFill();
    this.addChild(titleBar);
    //footer://
    var footer:Sprite = new Sprite();
    footer.graphics.beginFill(0x003037);
    footer.graphics.drawRect(0, 0, this.stage.stageWidth,
       this.inchesToPixels(.3));
    footer.graphics.endFill();
    footer.x = 0;
    footer.y = this.stage.stageHeight - footer.height;
    this.addChild(footer);
    * Center one DisplayObject relative to another.
    private function center(foreground:DisplayObject,
       background:DisplayObject):void
          foreground.x = (background.width / 2) -
             (foreground.width / 2);
          foreground.y = (background.height / 2) +
             (foreground.height / 2);
    //cont.//
    var title:SimpleLabel = new SimpleLabel("My Application",
       "bold", 0xffffff, "_sans", this.inchesToPixels(.15));
    this.center(title, titleBar);
    this.addChild(title);
    //override width and height getters
    public override function get width():Number
       return this.textLine.textWidth;
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