Making a lot of class objects.

What would be the most efficient way to make a lot (50+) of class objects. COuld I make an array ClassName[ ]? Please help. Thanks.

50 Cards? it's unlikely your card objects are complicated, so this is just a drop in the bucket. Stop worrying about efficiency, unless this is meant to run on a Java-enabled spy quarter, using nano-technology:
[url #" style="display: block; background-image: url('http://images.theglobeandmail.com/archives/RTGAM/images/20070507/wspycoins0507/0507poppyquarter188.jpg'); width: 188px; height: 186px] 

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    Attachments:
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    if(label != undefined){
    trace(Properties for "+label+":");
    for(var a in obj){
    trace("   "+a+": "+obj[a]);
    trace(newline);
    Then place that class file somewhere in your class path so it will always be available to you. And then you can always add these lines.
    import com.complexity.Utils;
    If the file is in your class path you don't really need the above line, but it will help you remember that you are using it. Also I'm just making up what your class path might be based upon your screen name. You would need to use whatever actual path you had. And then...
    Utils.traceProps(bouncyBall,"trouble maker here");
    Of course don't use it with an 10,000 element array, unless you really like to suffer.....
    or just
    Utils.traceProps(bouncyBall);

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