MAYA and Java3D....

Hi, Im about to start work on a 3D game for my dissertation, and want to check Im heading down the right lines. I'm planning on learning and using MAYA to create my 3D models, and import them using the obj loader in J3D. Which is fine. But I also want to use animations. Is there a way to load MAYA anim's straight into java, or do I have to load each frame as an object, and run them in sequence?
Or, is there a completely different way I should be going about this?

Is there a way to load MAYA anim's straight into java,No. See
http://java3d.j3d.org/faq/intro.html
and
http://java3d.j3d.org/faq/index.html
do I have to load each frame as an object, and run them in sequence?No. See
http://wiki.java.net/bin/view/Javadesktop/Java3D
and
http://wiki.java.net/bin/view/Javadesktop/Java3DApplicationDevelopment
for appropriate approaches.
and
http://www.realtimerendering.com/int/
for some important issues for you.
regards

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