Mono Developer for mac

hi guys
new to the forum, ive had my mac for a few months now so i'm still pretty new to everything.
my question is based on mono developer. i want to be able to develop using languages such as php, asp, asp.net, c sharp etc... with windows the user can do so using visual studios but i dont know what the best one is for os x. ive come across mono developer but i'm confused as to how to run it ... ive used fink but cnat seem to compile anything - having no luck what so ever! im so new to all this! can someone point me in the right direction??
do i compile using terminal?? any help would be great.... i wana set this all up before uni, i dont want to use a pc again!!
help!!
intel imac 20"   Mac OS X (10.4)  

I've managed to build MonoDevelop onto my Mac, but I took it off again. While it has some nice features that I would really like to use (I used c# a lot on my old PC and at work and I miss the code completion, knowledge of the .NET framework and the ability to use the visual layout tools for the controls in Xcode to develop .NET-related apps) I found that it was too buggy to be useful for me. Also, the control layout features were GTK# oriented rather than SWF.
I ended up using Parallels with Visual Studio - mainly because I needed the cross-platform applications I could create (the developed SWF-based apps work nicely under Mono).
Having said all that, there are some instructions (http://www.monodevelop.com/RunningOnOSX) that I followed, and yes, it does require a lot of downloading and building packages via the terminal. Fink helps with a lot of these, but the package versions available under Fink are not always up-to-date enough, and I ended up doing something like (and this is from memory): installing the Fink Mono package so that it also brought up many of the other packages MonoDevelop needed, removing Mono from Fink, installing the latest Mono from the Novell distribution .dmg, adding the remaining packages myself and then installing MonoDevelop.
Hope this helps...
Susan

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