Moving on a Movie Clip

CS3
Basic Question, I think. I've made a lot of flash files and I noticed that when I zoom in over a movie clip, I lose the hand to move around the flash. This doesn't happen when not over a movie clip.
Here's the problem swf (the others I don't really care about). I made this for my aviation forum: Map of Australia.
If you zoom to read this large map all is pretty much ok, but I have a movie clip showing an addon companies product coverage and when on, people cannot drag when zoomed. If you need to see what I mean, check the box for "Orbx Coverage". Now zoom in and you'll see.
Thanks for the help!
~Dan

You're saying that  mine is the first time you have ever seen anyone use the right click for providing zoom/panning control. The one thing that statement is, is the furthest thing from a fact because you're missing the point. I am not asking how to zoom, or that I want to use/provide any one method of zooming. By saying the quoted above, you insinuate that that I am intentionally using the right click method for providing zoom or expecting them to use my files in that way. No I am not, Flash is. I am merely trying to understand how some people seem to be able to design theirs in a way that a viewer, like myself, can zoom in and then pan, but when I do to my files, I cannot.
If using zoom controls or ANY other alternate method (or whatever other method you seem to think I am avoiding), is indeed why one cannot pan, then please, feel free to inform me and I'll try it immediately. If the answer is by using another flash player like you state, then that too would be interesting to know which. It's not that I'm getting an attitude, I am correcting you for being wrong on your take of what I'm trying to do, nothing more.
Re-wording my question:
In What manner, can one create a Flash document in which they can zoom and then pan around movie clips? If a certain use of any particular event allows this then that is the answer I seek (such as event.delta which does not).
If the answer is only the above method then I guess I will then put  instance names on every mc I ever create and thus a separate line of  code for every single nested and other, movie clip in my entire file. I only try to point out that the files I have in AS2, do not do that, the AS3 1 file I have does not do that and various banners and others work that I've seen, does not do that (or at least appear to). Since Flash came out from Macromedia I have often zoomed in on nicely created flash files to see certain detail. In 99% of these cases it acts like Adobe reader and I get a hand to then pan around. Why on earth would someone want to make controls for doing this, when you can just click and drag? Have you ever googled directions? There are two map formats available in case you didn't know. There are zoom and pan w/hand (like I'm talking about), and then there is idiotic controls that one then has to leave the map to use and click the dumb little arrows and +- controls (I can't stand those maps and would never intentional create one so flawed in design from the start). Can you imagine using Adobe reader zoomed in and not having the hand? Using PhotoShop or Flash and NOT have the ability to hold space bar then drag?
Thanks Ned for trying to help and working with me on this, it is appreciated, but I need to dig deeper and hope there is a better answer or someone from Adobe can pipe in and say, "Nope".
Why to the above of course, and the only answer I'm really hoping to find here.
Bonus why's that have now been brought up:
Why do I need to tell flash to set enable mouse to false if my intentions are to use the mouse? This seems like quite the code oxymoron to me, especially since by setting it to false it gives me more mouse control then without.
Why is the default to not allow panning when zoomed in? Is this only CS3 and below?
Why in any situation while zoomed in, when I right click and move above the menu I then get the panning hand, even though they are in situations when I otherwise would not? If this is just a glitch I would hope someone at Adobe can harness that flaky behavior and make it default.

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