Necessities for a mobile phone to run a Java game

Hello, everybody,
I'm from a Brazilian company which provides content for mobile cell phones.
I'm creating a document where we'll ask the manufacturers (as Nokia, Motorola, etc) infos about the handsets. The idea is getting the maximum number possible of infos to know if the handset model can run a Java application and what Java application it can run.
So, in order to do that, I discovered until now that it's essencial to know:
- MIDP versions supported by the handset model
- CLDC versions supported by the handset model
- Max Jar size supported by the handset model
- Max Rip (how is it spelled?) Memory
Well, I don't know if it's enough.
Does someone can help me?
Thank you very much,
�tila Cavalcante

Well, most of the information you need van be found on their internet sites.
About the needed information. I guess that's about it. You might want to ask about screen resolutions and colours, but if you make your application right, you'll be able to run it on any resolution and colourdepth. If you need performance, you could also ask for the vm speed...
maybe a list of extra supported api's can be nice... but since only some phones will have those it might not be interesting for you.

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