Need help displaying layouts
I'm new to Java swing but have read the tutorials.. maybe I'm just not very fast learner. However I need to display some things, but having problems doing so in JavaSwing.
Basically my display needs to be like this
Name: <textfield>
Address: <textfield>
Are you married? <yes option> <no Option>
My problem is the yes and no options. If I make the Grid 3 columns then the textfields are displayed in the 2nd column rather than spreading across the 2nd and 3rd columns. The other thing is I want all the Labels (name, address, are you married) to be on one left column while the other items are in another column. I guess this is kinda like a nest panel or something? I'm not really sure. Are there examples of how to do something like this? I learn best by examples.
Swinging :) is kinda like a top-down * bottom-up approach (mix of both). So you gotta think from the top and implement from the bottom. (We can call this design-down, implement-up neh? :)
1. Essentially, you need three rows, with two columns.
2. First column contains three rows of the same size.
3. Second column contains three rows too.
a. First and second rows of second column span the entire row.
c. Last row is split into two.
Make a label panel for holding the labels such as "Name" and "Address". Make this a grid panel of 3 rows and 1 column. Call this LPANEL
Now make another panel, this also with three rows and one column using a grid layout. Call this the FPANEL.
Now, add a textfield to the first two rows.
For the last, create a new panel with a grid layout with size 1x2 (1 row, 2 columns). Call this the OPANEL. Add it to the FPANEL last. So, now you have two panels. How do you ensure they line up?
Set the same margin sizes (and insets) for all components/grid layouts.
Finally, make a MPANEL (main panel) which uses grid bag layout. You want your FPANEL to expand to fill the MPANEL but the LPANEL should be constant no? So we use gridbaglayout and add LPANEL with normal constraints (read up on the constrainst and how to use gridbaglayout :). Add FPANEL with gridbagconstraints that cause it to fill the remainder of the space ("remainder" is the key here).
Voila!
Your are done :)
Now, I would make your life easier by recommending you use netBeans for desiging UI's or Eclipse. But, a year of swinging by hand will give u enuf expertise that when u do start using netBeans etc, you will have be able to get the maximum out of them.
tell me if u got it right!
-vijai.
Similar Messages
-
New to Indesign and need help on layout
Hi there
I have a small invitaiton business and have recently started using Indesign (steep learning curve). I have designed a wedding suite for a bride and it is ready to go off to the printers. My problem is i have recently changed printers and these guys print on size SRA3 and charge for set up costs if I dont supply all my setup in this size.
I dont know how to do this! Is there a simple way i can take my one invitation and place it multiple times on a SRA3 setup without copying and pasting. Plus all my crop marks and bleeds need to line up.
ANy help would be really appreciated.
thanks
NerissaI really did not want to say more about this but your attitude is ....
Who are you that you think you know every printers setup and requirements, who are you to say that a person must not go to there prefered printer for work.
What the hell does a car got to do with printing, NOTHING. Keep on topic!
You say modern workflow, so your saying every print shop in every town in every country has exactly the same equipment as your printer has and whats needed to handle your unprofessional approach to laying out graphics, wake up will ya every print house in every town can be different your arrogance in assuming every print house can reproduce your improperly prepared graphics is just going to cause trouble.
Refering back to the original post. I did not see the name of the printer they where sending the job to, do you know them personally to insist that your way is the best way to reproduce the job. NO!
You do not know them yet you jumped on my suggestion and it was only a suggestion that could lead to an idea for getting the job done. You called it BS yet every working day at my work I follow that sort of work flow for a number of reason. No it is not modern Yes it does work everyday.
You thinking that your way is the only way is no help to anyone in here.
This forum is for everyone, if I take the time to suggest something so be it, it is not your job to judge if my suggestion is wrong.
Be a help not a hinderance and keep your arrogance outta the forum.
P Taz:
Bob's main problem is this modern workflow chip on his shoulder, not everyone has the latest and greatest hardware and software. Adobe is printing longer then I care to think back on, and they have many different ways of doing this job and many of these are still in use. Modern is all fine and dandy if you have it.
I am not happy with using obsolete processes but that is what I have to work with. I absorb a lot that is said in these forums not all I can use yet but its good to see the changes in technology. Everyone as a designer has to keep in mind the Printshop that is printing there work
I never came in here with the intention to revert people, I only suggested a way to get a job done even you do not know what equipment the printer has to reproduce the OP problem. How in gods name can a suggestion be wrong for this forum even you have fallen for bob's inability to realise there are still people out in the real world not using the most modern workflow equipment and these people need help.
It is no good you just saying update update update. The job needs doing with what they have, later when money permits or whatever then talk to them about modern workflows.
And lastly goes out my appology to the original poster, I am very sorry this has gone as far as it has.
Bob... Lighten up! -
Hi, need help, displaying text in crystal report
Post Author: decentsimple
CA Forum: Crystal Reports
CR8.5 help, displaying included or not included i
have a win app that calls the report, during rendering of report, the
win app will first create a temp table that holds all the fields for
the report, then the report is accessing that temptable. i want my report to display [not] included text for a field that contains the right value..here is the tricky part, the field is not in the temp table..is there a way for the crystal report to read the value of that certain field that is not in the temptable..so far.. i have a parameter 3 parameters, the value can be B/P/U ?B / ?P /?U each parameter have its own formula: @havefieldvalue if {?B} = "T" then "" else "Not" same for the rest..if the report generated have B then the report should display B - includedsame for the rest..you can always use an array if there's no pattern to your positions:
var positionA:Array=[ [100,20], [2,222], [55,2], [201,111], [78,23] ];
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.events.Event;
import com.adobe.serialization.json.JSON;
var loader:URLLoader = new URLLoader(new URLRequest("https://api.twitter.com/1/statuses/user_timeline.json?screen_name=ScottMitchell"));
loader.addEventListener(Event.COMPLETE, loadComplete);
function loadComplete(e:Event):void {
processData(e.target.data);
function processData(data:String):void {
var tweets:Array = JSON.decode(data) as Array;
for(var i:int=0;i<5;i++){
var tf:TextField=new TextField();
addChild(tf);
tf.multiline=true;
tf.width=300;
tf.text = tweets[i].text;
tf.autoSize="left";
tf.x=positionA[i][0];
tf.y=positionA[i][1];
nextY+=tf.height; -
Need help displaying images with List component for Flash CS4 (ActionScript 3.0)
Hi folks:
I am an inexperienced user of Flash CS4 Pro (v10.0.2). I am attempting to use the List component with ActionScript 3.0 to make a different image display when a user clicks each item in a list.
I did find a tutorial that showed me how to make different text display using a dynamic text box and the following ActionScript:
MyList.addEventListener(Event.CHANGE, ShowSelectedItem);
function ShowSelectedItem(event:Event):void {
ListText.text=MyList.selectedItem.data;
...where My List is the instance of the List component and ListText is the dynamix text box. In this case, the user clicks an item in the list, defined by the label value in the dataProvider parameter of the List component, and text displays as defined in the data value in the dataProvider parameter.
However, as I mentioned to start, what I really want to do is make images display instead of text. Can anyone provide me the steps to do this?
I appreciate your help (in advance)!!
CindyHi...thanks for responding! I was planning on using images from the Library, but if there is a better way to do it, I'm open. So far, I just have text in the data property. This is part of my problem. I don't know what I need to put in the data value for an image to display. Do I just put the image file name and Flash will know to pull it from the Library? Do I need to place the images on the stage on different frames? I apologize for the "stupid user" questions, but as you can tell, I'm a newbie.
Appreciate your patience and any help you can offer!
Cindy -
NEED HELP IN: layout set in favorites
Hello again,
the favorites iView use the Layout Set "LinkListExplorer". In the iview is a link "edit", which open a new iView with the Layout Set "LinkListMaintenance". I have modified the second layout Set and saved it under xxLinkListMaintenance.
Now, I need to know how to put the layout set xxLinkListMaintenance in touch with the first layout set LinkListExplorer.
Please help!
Thanks a lot
SybilleHi Sybille,
you always want to change the hard coded things
The way:
1.) Decompile <i>com.sapportals.wcm.rendering.collection.cm.LinkListCollectionRenderer</i> within <i>km.appl.ui.flex.collection_core.jar</i> within <i>...\irj\root\WEB-INF\portal\portalapps\com.sap.km.cm.ui.flex\private\lib</i>
2.) In line 530 (<i>query.add("rndLayoutSet", "LinkListMaintenance");</i>), replace the LayoutSet with the one of your choice.
3.) Create a new portal application with this CollectionRenderer and a bootstrap service.
4.) Define this CollectionRenderer within KM (map a name to the class).
5.) Create a new LayoutSet <i>xxLinkListExplorer</i> copied from <i>LinkListExplorer</i> but with the new CollectionRenderer.
Hope it helps
Detlev
PS:
- If you need assistance, you know the experts
- Better forum would have been KMC -
hey guys... i've run into yet another problem...
i have a tree component that gets its data from a httpservice.. xml file.
i then pasrse thru the recieved xml to create a dataprovider for the tree component. the code for that is below...
<mx:Tree id="tree" dataProvider="{treeData2}" showRoot="false" width="50%" height="100%" />
[Bindable] public var treeData2:ArrayCollection = new ArrayCollection;
[Bindable] public var treeData:Object;
public var resultArr:Object;
public function initNavTab():void{
var navService:HTTPService = new HTTPService();
navService.url = "http://www.apxalarm.com/pages/getnav";
navService.method = "POST";
navService.useProxy = false;
navService.resultFormat = "e4x";
//navService.resultFormat = "array";
navService.addEventListener(ResultEvent.RESULT, returnNavData);
navService.addEventListener(FaultEvent.FAULT, navDataFault);
navService.send();
public function returnNavData(event:ResultEvent):void{
navData = event.result;
//resultArr = event.result;
Alert.show("load complete");
tree_labelFunc(navData);
public function navDataFault(event:FaultEvent):void{
Alert.show(event.fault.faultDetail);
public function tree_labelFunc(item:Object):void{
var node:XML = XML(item);
var nav:XMLList = new XMLList();
nav = node.sections;
var i:Number = 0;
for each (var section:XML in nav.section){
var obj:Object = new Object();
obj.label = section.name;
obj.urlName = section.urlName;
obj.children = new ArrayCollection;
for each(var nav1:XML in section.navs.nav){
obj.children.addItem([{label: nav1.name}]);
treeData2.addItem(obj);
the tree_labelFunc parces thru the xml and creates the appropriate structure i need to be displayed in the tree component... but unfortunately the children of the tree component only shows [Object, Object]
can someone show me how to display the labels instead of the Object???
thank you soo much in advace guys!!! i really appretiate it!!!
oh and this is part of the xml that it is pulling
<siteMap>
<sections>
<section>
<name>About APX</name>
<urlName>about</urlName>
<position>1</position>
<defaultaction>/about/mission</defaultaction>
<navs>
<nav>
<name>Our Mission</name>
<urlName>mission</urlName>
<position>1</position>
<defaultaction>13</defaultaction>
<subNavs/>
</nav>
<nav>
<name>Links</name>
<urlName>links</urlName>
<position>4</position>
<subNavs>
<nav>
<name>iamapx.com</name>
<urlName>iamapx</urlName>
<position>1</position>
<defaultaction>http://www.iamapx.com</defaultaction>
<subNavs/>
</nav>
<nav>
<name>apxgivesback.com</name>
<urlName>agb</urlName>
<position>2</position>
<defaultaction>http://www.apxgivesback.com</defaultaction>
<subNavs/>
</nav>
</subNavs>
</nav>
<nav>
<name>Newsletter</name>
<urlName>newsletter</urlName>
<position>3</position>
<defaultaction>37</defaultaction>
<subNavs/>
</nav>
</navs>
</section>
<section>
</section>
<section>
</section>
<section>
</section>
<section>
</section>
<section>
</section>
</sections>
</siteMap>
i need the name tags in the xml to be displayed in the tree component....
again thank you soo much in advace for your help!!thank you soo much for your quick responce alex!!
the toXMLString is exactly like the xml
<siteMap>
<sections>
<section>
<name>About APX</name>
<urlName>about</urlName>
<position>1</position>
<defaultaction>/about/mission</defaultaction>
<navs>
<nav>
<name>Our Mission</name>
<urlName>mission</urlName>
<position>1</position>
<defaultaction>13</defaultaction>
<subNavs/>
</nav>
<nav>
<name>Links</name>
<urlName>links</urlName>
<position>4</position>
<subNavs>
<nav>
<name>iamapx.com</name>
<urlName>iamapx</urlName>
<position>1</position>
<defaultaction>http://www.iamapx.com</defaultaction>
<subNavs/>
</nav>
<nav>
<name>apxgivesback.com</name>
<urlName>agb</urlName>
<position>2</position>
<defaultaction>http://www.apxgivesback.com</defaultaction>
<subNavs/>
</nav>
</subNavs>
</nav>
<nav>
<name>Newsletter</name>
<urlName>newsletter</urlName>
<position>3</position>
<defaultaction>37</defaultaction>
<subNavs/>
</nav>
</navs>
</section>
<section>
<name>APX Security Systems</name>
<urlName>apxsystems</urlName>
<position>2</position>
<defaultaction>/apxsystems/systems/products</defaultaction>
<navs>
<nav>
<name>Service Areas</name>
<urlName>serviceareas</urlName>
<position>1</position>
<defaultaction>25</defaultaction>
<subNavs/>
</nav>
<nav>
<name>Systems</name>
<urlName>systems</urlName>
<position>2</position>
<defaultaction>27</defaultaction>
<subNavs>
<nav>
<name>Get A System</name>
<urlName>get</urlName>
<position>2</position>
<defaultaction>27</defaultaction>
<subNavs/>
</nav>
<nav>
<name>Browse Products</name>
<urlName>products</urlName>
<position>1</position>
<defaultaction>28</defaultaction>
<subNavs/>
</nav>
<nav>
<name>Refer A Friend</name>
<urlName>refer</urlName>
<position>3</position>
<defaultaction>38</defaultaction>
<subNavs/>
</nav>
</subNavs>
</nav>
</navs>
</section>
<section>
<name>Customer Support</name>
<urlName>support</urlName>
<position>3</position>
<defaultaction>/support/specialist</defaultaction>
<navs>
<nav>
<name>Technical Support</name>
<urlName>tech</urlName>
<position>2</position>
<defaultaction>32</defaultaction>
<subNavs>
<nav>
<name>Troubleshooting</name>
<urlName>troubleshooting</urlName>
<position>2</position>
<defaultaction>32</defaultaction>
<subNavs/>
</nav>
</subNavs>
</nav>
<nav>
<name>Speak To A Specialist</name>
<urlName>specialist</urlName>
<position>1</position>
<defaultaction>30</defaultaction>
<subNavs/>
</nav>
<nav>
<name>Move Options</name>
<urlName>moves</urlName>
<position>3</position>
<defaultaction>35</defaultaction>
<subNavs/>
</nav>
</navs>
</section>
<section>
<name>Home Safety</name>
<urlName>safety</urlName>
<position>4</position>
<defaultaction>/safety/outside</defaultaction>
<navs>
<nav>
<name>Indoor Tips</name>
<urlName>inside</urlName>
<position>1</position>
<defaultaction>17</defaultaction>
<subNavs/>
</nav>
<nav>
<name>Outdoor Tips</name>
<urlName>outside</urlName>
<position>2</position>
<defaultaction>18</defaultaction>
<subNavs/>
</nav>
</navs>
</section>
<section>
<name>Customer Stories</name>
<urlName>stories</urlName>
<position>5</position>
<defaultaction>/stories/videos</defaultaction>
<navs>
<nav>
<name>Videos</name>
<urlName>videos</urlName>
<position>3</position>
<defaultaction>15</defaultaction>
<subNavs/>
</nav>
<nav>
<name>Read Stories</name>
<urlName>read</urlName>
<position>1</position>
<defaultaction>19</defaultaction>
<subNavs/>
</nav>
<nav>
<name>Tell Your Story</name>
<urlName>tell</urlName>
<position>2</position>
<defaultaction>20</defaultaction>
<subNavs/>
</nav>
</navs>
</section>
<section>
<name>Newsroom</name>
<urlName>press</urlName>
<position>6</position>
<defaultaction>/press/compprofile</defaultaction>
<navs>
<nav>
<name>Press Releases</name>
<urlName>pr</urlName>
<position>2</position>
<defaultaction>21</defaultaction>
<subNavs/>
</nav>
<nav>
<name>Media Kit</name>
<urlName>media</urlName>
<position>3</position>
<defaultaction>22</defaultaction>
<subNavs/>
</nav>
<nav>
<name>Company Profile</name>
<urlName>compprofile</urlName>
<position>1</position>
<defaultaction>34</defaultaction>
<subNavs/>
</nav>
<nav>
<name>Contact Us</name>
<urlName>contact</urlName>
<position>4</position>
<defaultaction>39</defaultaction>
<subNavs/>
</nav>
</navs>
</section>
</sections>
</siteMap>
i need to subNavs to be available within the tree dropdown... -
Need help displaying data in text field... Help?
i have this code:
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.events.Event;
import com.adobe.serialization.json.JSON;
var loader:URLLoader = new URLLoader(new URLRequest("https://api.twitter.com/1/statuses/user_timeline.json?screen_name=ScottMitchell"));
loader.addEventListener(Event.COMPLETE, loadComplete);
function loadComplete(e:Event):void {
processData(e.target.data);
function processData(data:String):void {
var tweets:Array = JSON.decode(data) as Array;
trace(tweets[0].text);
It works, in the output it tells me the tweets.
but i need it to be displyed on the app, i need to no how to do this, someone pointed me in the direction of using a item renderer extended from sprite?
But really all i need to do is display it in a text field, all i want to do is display the data.
Can anyone help???
I know this is probably simple and i did try to figure this out on my own, but had no luck.
All help is appreciated.
Many thanks in advance.you can always use an array if there's no pattern to your positions:
var positionA:Array=[ [100,20], [2,222], [55,2], [201,111], [78,23] ];
import flash.net.URLLoader;
import flash.net.URLRequest;
import flash.events.Event;
import com.adobe.serialization.json.JSON;
var loader:URLLoader = new URLLoader(new URLRequest("https://api.twitter.com/1/statuses/user_timeline.json?screen_name=ScottMitchell"));
loader.addEventListener(Event.COMPLETE, loadComplete);
function loadComplete(e:Event):void {
processData(e.target.data);
function processData(data:String):void {
var tweets:Array = JSON.decode(data) as Array;
for(var i:int=0;i<5;i++){
var tf:TextField=new TextField();
addChild(tf);
tf.multiline=true;
tf.width=300;
tf.text = tweets[i].text;
tf.autoSize="left";
tf.x=positionA[i][0];
tf.y=positionA[i][1];
nextY+=tf.height; -
I am having problems with this, I need to re-write this into
3 different routes the CFIF can take. Currently this works because
the query only returns 9 records, they are being displayed as 3
rows with 3 columns. I need to re-write and have it where if the
record count is LT9 to only have the output be on 2 columns with 3
rows....and if the count is LT6 then i only want 1 row with 3
columns. I am having problems figuring out how to modify this code
to accomplish this task. Any help would be greeeeeeeeeeeeat.
<cfif alsobought_counter LTE 9>
<cfif (prodCount+(detailsColCount-1)) MOD detailsColCount
EQ 0><div class="clearfix"></cfif>
<div class="productThumbCont">
<cfset product_link = link("product",
alsoBought_product_id, product_title)>
<div class="productThumbImg">
<a href="#product_link#" class="picksLink"
title="#linktitle#"><img
src="#cfimage[alsobought_counter].thumb.path#" alt="" border="0"
tooltip="#alsoBought_product_id#" />
<cfif len(trim(qryAlso_Bought.is_ondemand)) and
qryrelated_products.is_ondemand EQ 1 AND qryAlso_Bought.is_disabled
NEQ 1 AND request.allowVOD eq 1><div
class="on-demand-call-out"
style="cursor:pointer;margin-top:-22px;margin-top:-25/**/px;margin-left:21px;background:
url(../skins/graphics/btns/ondemand-overlay.gif) 0 0
no-repeat;width:79px;height:22px;filter:alpha(opacity=80);-moz-opacity:.80;opacity:.80;">< /div></cfif></a>
</div>
<div class="productThumbTitle">
<a href="#product_link#" class="picksLink"
title="#linktitle#">#product_title#<cfif
len(trim(extendedTitle))>
(#extendedTitle#)</cfif></a>
<!--- <cfif len(trim(qryAlso_Bought.hotmovies_id)) AND
qryAlso_Bought.is_disabled NEQ 1 AND request.allowVOD eq
1><div
style="padding-top:5px;"><img
src="../skins/graphics/btns/ondemand.gif" alt="Available
On-Demand"
border="0" /></div></cfif> --->
</div>
</div>
<cfif prodCount MOD detailsColCount EQ
0></div></cfif>
<cfset prodCount = IncrementValue(prodCount)>
<cfset alsobought_counter =
IncrementValue(alsobought_counter)>
</cfif>
</cfoutput>
<cfif (prodCount-1) MOD detailsColCount NEQ
0></div></cfif>
</div>
TextAfter you run your query, look at the record count. Run all
the if/else logic you have to to determine the number of columns
you want. Don't worry about the number of rows, that will take care
of itself.
Once you have the number of columns figured out, output your
data as simply as possible, no style tags, no links, just data. Use
the modulus operator to decide when to start a new row.
Once you've accomplished that, start adding the rest of your
stuff. -
hi
our class group is making a program which a user enters the names, ids, final exam grade and midterm grade of up to 50 students. and at the end we just want to display all the results
now my question is that we currently have this as our output
else if (evt.getActionCommand ().equals("Display")) { // Display button pressed
if (counterOfStudents > 0) {
for (int count = 0; count < counterOfStudents; count ++)
result = result + studentList [count].name + ": " + studentList [count].ID + "\n";
JOptionPane.showMessageDialog (null, result, "Student List", JOptionPane.INFORMATION_MESSAGE); // display pop-up message dialog box
// displayButton.setEnabled (false);
now i really want to makes this look really better than just a simple popup. is there any way you can help me please?
i want something that looks better.
thanks a bunchPresumably you're using swing for this? (ie are you importing javax.swing.*?)
If so then why not use a JList or JTable to display the results?
The code below creates a JList in a JFrame. You pass your array of student records (I don't know what you've called it so you'll need to change the constructor slightly) when you create it.
Call new ListDisplay(studentList) to have a (very) basic JList containing your student data. You will need to override the toString() method of your student type class so that it outputs the right data, ie:
public void toString(){
return this.name+" "+this.ID;
should do it. email me on [email protected] if you're stuck, or try my MSN Messenger(same address).
<pre>
class ListDisplay extends JFrame{
public ListDisplay(studentData students[]){
super("records test");
JList jl = new JList();
Container c = this.getContentPane();
this.setSize(400,400);
c.add(jl);
jl.setListData(students);
this.setVisible(true);
</pre> -
Need help displaying HTML files stored in content repository
I have a very simple HTML file stored in a binary attribute (so the file could
be uploaded through the Admin Portal) named "html" in the BEA Repository (8.1sp2)
and would like to display it in a JSP. Here's a snippet from that JSP:
<cm:getNode path="<%=myNodePath%>" id="myNode"/>
<cm:getProperty node="<%=myNode%>" name="html" conversionType="html"/>
I expected the getProperty tag to fetch the HTML file and render it inline, but
I guess that's wishful thinking. Am I missing something?
Thanks for any help!I added transactionTimeout="30" to the tag shown below. That did the trick, as
long as I avoided certain combinations of tag attributes. Guess this one's a little
moody.
Thanks, Greg.
Gregory Smith <[email protected]> wrote:
Try setting the transactionTimeout to something greater than 0 on the
<cm:getProperty> tag.
Greg
Marc N wrote:
I have a very simple HTML file stored in a binary attribute (so thefile could
be uploaded through the Admin Portal) named "html" in the BEA Repository(8.1sp2)
and would like to display it in a JSP. Here's a snippet from that JSP:
<cm:getNode path="<%=myNodePath%>" id="myNode"/>
<cm:getProperty node="<%=myNode%>" name="html" conversionType="html"/>
I expected the getProperty tag to fetch the HTML file and render itinline, but
I guess that's wishful thinking. Am I missing something?
Thanks for any help! -
(Need Help) Display pictures can't update on my bbm
I have upgrade my bbm to a new version. But I have trouble here. My display picture can't update, so all my friends can't see my picture (just blank like no photos). Any solution? Please help me to solve this problem.
Information :
I use blackberry bold 9900 with OS 7.1
Thank you.More information :
I use blackberry bold 9900 with OS 7.1
Country Indonesian
BBM also can't connect to BBM connect like facebook, etc. It must failed when step 2 verifying to bbm. Please help me to solve this problem.
Thank you -
Need help displaying image on canvas :((
can anybody help me with my coding. my problem is, i cannot display an image on my canvas. plz..someone help me to solve my problem..
Here's my coding...
import javax.microedition.lcdui.*;
import javax.microedition.io.*;
import java.io.*;
import java.util.*;
public class ImageMidletServlet
Display display = null;
//Form f = null;
String url = "http://localhost:8080/banner/hp0.gif";
String url2 = "http://localhost:8080/banner/rotateNumber";
//String url = "http://localhost:8080/banner/banner";
Command backCommand = new Command("Back", Command.BACK, 0);
Command submitCommand = new Command("Submit", Command.OK, 2);
Command exitCommand = new Command("Exit", Command.STOP, 3);
private Test test;
private StringItem stringItem2;
private TextField txtField;
private Timer tm; // Timer
private load load; // Task
private int id = 0;
Image img = null;
//String id;
public ImageMidletServlet(Display display)
this.display=display;
loadimage();
public void loadimage()
tm = new Timer();
load = new load();
tm.schedule(load,0,6000);
class Test extends Canvas implements Runnable, CommandListener
private Canvas canvas;
public Test(Canvas canvas)
this.canvas=canvas;
setCommandListener(this);
public void start()
Thread t = new Thread(this);
t.start();
public void run ()
DataInputStream is = null;
DataInputStream is2 = null;
StringBuffer sb = new StringBuffer();
Image img= null;
TextBox txtBox = null;
StringBuffer b = new StringBuffer();
HttpConnection c2 = null;
OutputStream os = null;
++ id;
try
c2 = (HttpConnection)Connector.open(url2+ "?bannerid="+id);
os = c2.openOutputStream();
os.write(("bannerid="+id).getBytes());
os.flush();
//HttpConnection c = (HttpConnection) Connector.open(url+ "?bannerid="+id);
HttpConnection c = (HttpConnection) Connector.open(url);
int len = (int)c.getLength();
if (len > 0)
is = c.openDataInputStream();
byte[] data = new byte[len];
is.readFully(data);
is2 = c2.openDataInputStream();
int ch;
while ((ch = is2.read()) != -1) {
b.append((char) ch);
System.out.print((char)ch);
try {
//img = Image.createImage(data, 0, len);
img = Image.createImage("/images/splash.png");
Graphics graphics = img.getGraphics();
catch (Exception e)
if(img==null)
System.out.print("no image");
else {System.out.print("got image");}
else
showAlert("length is null");;
is.close();
c.close();
c2.close();
// repaint();
catch (Exception e)
e.printStackTrace();
showAlert(e.getMessage());
/* Display Error On screen*/
private void showAlert(String err)
Alert a = new Alert("");
a.setString(err);
a.setTimeout(Alert.FOREVER);
display.setCurrent(a);
public void commandAction(Command c, Displayable d)
if (c == exitCommand)
//destroyApp(true);
//notifyDestroyed();
else if (c == backCommand)
//display.setCurrent(f);
else if (c == submitCommand)
/*test = new Test(this);
test.start();*/
protected void paint(Graphics graphics)
if (img != null)
graphics.setColor(0x000000);
graphics.drawImage(img, 0, 0, Graphics.TOP | Graphics.HCENTER);
else
{System.out.print("no drawing");}
class load extends TimerTask
private Test canvas;
public final void run()
this.canvas = canvas;
test = new Test(canvas);
//test();
test.start();
}Hi
I would do like this: take the code that draws the image an put it into a separate class (which will extend the Canvas class) which will take as a parameter to its constructor either an array of bytes or an Image object (it's up to you) and call this class after you have downloaded all the bytes from the input stream. I presume that you get the "no drawing" message..
Mihai -
Okay I need some help, there's this see through menu that drops down from the top of the screen. What is it called and can I stop it from coming down.
Sounds like you got a program minimized at the top of your screen. Usually if you place your mouse on the top part of the screen and right click you can drag it down..
-
NEED HELP, display driver stopped working, macbook pro late 2013 13,3 inc
Hi, guys
I have the problem "display driver stopped responding and has recovered" on my macbook pro late 2013 with windows system. it crashes constantly. I tried to update driver, but it was not resolved. someone can help me? thanksProcess: LeagueofLegends [298]
Path: /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.85/d eploy/LeagueOfLegends.app/Contents/MacOS/LeagueofLegends
Identifier: com.riotgames.LeagueofLegends.GameClient
Version: 1.0 (1)
Code Type: X86 (Native)
Parent Process: LoLLauncher [293]
Responsible: LeagueofLegends [298]
User ID: 501
Date/Time: 2014-02-16 16:40:54.083 +0100
OS Version: Mac OS X 10.9.1 (13B3116)
Report Version: 11
Anonymous UUID: 400D595C-1A42-9927-5A47-B265F4EC40B0
Crashed Thread: 0 Dispatch queue: com.apple.main-thread
Exception Type: EXC_CRASH (SIGABRT)
Exception Codes: 0x0000000000000000, 0x0000000000000000
Application Specific Information:
abort() called
Application Specific Signatures:
Graphics hardware encountered an error and was reset: 0x00000000
Thread 0 Crashed:: Dispatch queue: com.apple.main-thread
0 libsystem_kernel.dylib 0x976d3952 __pthread_kill + 10
1 libsystem_pthread.dylib 0x90109167 pthread_kill + 101
2 libsystem_c.dylib 0x9b2d8340 abort + 155
3 libGPUSupportMercury.dylib 0x9b462005 gpusKillClient + 137
4 libGPUSupportMercury.dylib 0x9b4634dc gpusSubmitDataBuffers + 454
5 com.apple.driver.AppleIntelHD5000GraphicsGLDriver 0x40345b05 IntelCommandBuffer::getNew(GLDContextRec*) + 43
6 com.apple.driver.AppleIntelHD5000GraphicsGLDriver 0x40341e86 GenContext::prepareCommandBuffer() + 32
7 com.apple.driver.AppleIntelHD5000GraphicsGLDriver 0x40345969 intelSubmitCommands + 216
8 com.apple.driver.AppleIntelHD5000GraphicsGLDriver 0x40346d41 gldPresentFramebufferData + 152
9 GLEngine 0x97777c20 glSwap_Exec + 96
10 com.apple.opengl 0x9ad6d3fb CGLFlushDrawable + 67
11 com.apple.AppKit 0x9920bf61 -[NSOpenGLContext flushBuffer] + 24
12 com.riotgames.LeagueofLegends.GameClient 0x006a7c94 0x1000 + 6974612
13 com.riotgames.LeagueofLegends.GameClient 0x006c31ae 0x1000 + 7086510
14 com.riotgames.LeagueofLegends.GameClient 0x0073054b 0x1000 + 7533899
15 com.riotgames.LeagueofLegends.GameClient 0x0025ac63 0x1000 + 2464867
16 com.riotgames.LeagueofLegends.GameClient 0x0025e83e 0x1000 + 2480190
17 com.riotgames.LeagueofLegends.GameClient 0x0026436d 0x1000 + 2503533
18 com.riotgames.LeagueofLegends.GameClient 0x00266509 0x1000 + 2512137
19 com.riotgames.LeagueofLegends.GameClient 0x0026677e 0x1000 + 2512766
20 com.riotgames.LeagueofLegends.GameClient 0x006a8502 0x1000 + 6976770
21 com.apple.Foundation 0x93495692 __57-[NSNotificationCenter addObserver:selector:name:object:]_block_invoke + 49
22 com.apple.CoreFoundation 0x9aa527e4 __CFNOTIFICATIONCENTER_IS_CALLING_OUT_TO_AN_OBSERVER__ + 20
23 com.apple.CoreFoundation 0x9a9343fb _CFXNotificationPost + 3435
24 com.apple.Foundation 0x93483ebf -[NSNotificationCenter postNotificationName:object:userInfo:] + 92
25 com.apple.AppKit 0x98bde7d5 -[NSApplication _postDidFinishNotification] + 367
26 com.apple.AppKit 0x98bde475 -[NSApplication _sendFinishLaunchingNotification] + 239
27 com.apple.AppKit 0x98bdada4 -[NSApplication(NSAppleEventHandling) _handleAEOpenEvent:] + 840
28 com.apple.AppKit 0x98bda691 -[NSApplication(NSAppleEventHandling) _handleCoreEvent:withReplyEvent:] + 277
29 libobjc.A.dylib 0x9253e304 -[NSObject performSelector:withObject:withObject:] + 77
30 com.apple.Foundation 0x934a43fa __76-[NSAppleEventManager setEventHandler:andSelector:forEventClass:andEventID:]_block_invoke + 121
31 com.apple.Foundation 0x934a3f31 -[NSAppleEventManager dispatchRawAppleEvent:withRawReply:handlerRefCon:] + 430
32 com.apple.Foundation 0x934a3d3b _NSAppleEventManagerGenericHandler + 218
33 com.apple.AE 0x93821b15 aeDispatchAppleEvent(AEDesc const*, AEDesc*, unsigned long, unsigned char*) + 387
34 com.apple.AE 0x937f0ed6 dispatchEventAndSendReply(AEDesc const*, AEDesc*) + 44
35 com.apple.AE 0x937f0dce aeProcessAppleEvent + 318
36 com.apple.HIToolbox 0x968de7c1 AEProcessAppleEvent + 55
37 com.apple.AppKit 0x98bd63a8 _DPSNextEvent + 1089
38 com.apple.AppKit 0x98bd5ad0 -[NSApplication nextEventMatchingMask:untilDate:inMode:dequeue:] + 119
39 com.apple.AppKit 0x98bc835c -[NSApplication run] + 727
40 com.apple.AppKit 0x98bb11f8 NSApplicationMain + 1165
41 com.riotgames.LeagueofLegends.GameClient 0x00007ab5 0x1000 + 27317
Thread 1:: Dispatch queue: com.apple.libdispatch-manager
0 libsystem_kernel.dylib 0x976d4992 kevent64 + 10
1 libdispatch.dylib 0x9b1d18bd _dispatch_mgr_invoke + 238
2 libdispatch.dylib 0x9b1d1556 _dispatch_mgr_thread + 52
Thread 2:: LoadableRead
0 libsystem_kernel.dylib 0x976d37ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x9010ad1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x9010cbd9 pthread_cond_wait$UNIX2003 + 71
3 com.riotgames.LeagueofLegends.GameClient 0x005fa562 0x1000 + 6264162
4 com.riotgames.LeagueofLegends.GameClient 0x0061a30b 0x1000 + 6394635
5 com.riotgames.LeagueofLegends.GameClient 0x005fd53c 0x1000 + 6276412
6 libsystem_pthread.dylib 0x901085fb _pthread_body + 144
7 libsystem_pthread.dylib 0x90108485 _pthread_start + 130
8 libsystem_pthread.dylib 0x9010dcf2 thread_start + 34
Thread 3:: LoadableDecmp
0 libsystem_kernel.dylib 0x976d37ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x9010ad1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x9010cbd9 pthread_cond_wait$UNIX2003 + 71
3 com.riotgames.LeagueofLegends.GameClient 0x005fa562 0x1000 + 6264162
4 com.riotgames.LeagueofLegends.GameClient 0x0061a80e 0x1000 + 6395918
5 com.riotgames.LeagueofLegends.GameClient 0x005fd53c 0x1000 + 6276412
6 libsystem_pthread.dylib 0x901085fb _pthread_body + 144
7 libsystem_pthread.dylib 0x90108485 _pthread_start + 130
8 libsystem_pthread.dylib 0x9010dcf2 thread_start + 34
Thread 4:: MaestroAgent
0 libsystem_kernel.dylib 0x976d4dba __read + 10
1 libRiotLauncher.dylib 0x03168ed1 0x3128000 + 265937
2 libRiotLauncher.dylib 0x031352af 0x3128000 + 53935
3 libRiotLauncher.dylib 0x0312e754 0x3128000 + 26452
4 libRiotLauncher.dylib 0x0317406c 0x3128000 + 311404
5 libsystem_pthread.dylib 0x901085fb _pthread_body + 144
6 libsystem_pthread.dylib 0x90108485 _pthread_start + 130
7 libsystem_pthread.dylib 0x9010dcf2 thread_start + 34
Thread 5:: MaestroHeartBt
0 libsystem_kernel.dylib 0x976d3b76 __semwait_signal + 10
1 libsystem_c.dylib 0x9b2f705b nanosleep$UNIX2003 + 219
2 libsystem_c.dylib 0x9b2f6f06 usleep$UNIX2003 + 60
3 libRiotLauncher.dylib 0x03145e85 0x3128000 + 122501
4 libRiotLauncher.dylib 0x0312eacc 0x3128000 + 27340
5 libRiotLauncher.dylib 0x0317406c 0x3128000 + 311404
6 libsystem_pthread.dylib 0x901085fb _pthread_body + 144
7 libsystem_pthread.dylib 0x90108485 _pthread_start + 130
8 libsystem_pthread.dylib 0x9010dcf2 thread_start + 34
Thread 6:: NetMain2
0 libsystem_kernel.dylib 0x976d3ace __select + 10
1 com.riotgames.LeagueofLegends.GameClient 0x00637351 0x1000 + 6513489
2 com.riotgames.LeagueofLegends.GameClient 0x00631778 0x1000 + 6489976
3 com.riotgames.LeagueofLegends.GameClient 0x0062fa9b 0x1000 + 6482587
4 com.riotgames.LeagueofLegends.GameClient 0x00631906 0x1000 + 6490374
5 com.riotgames.LeagueofLegends.GameClient 0x0062be14 0x1000 + 6467092
6 com.riotgames.LeagueofLegends.GameClient 0x0063cc07 0x1000 + 6536199
7 com.riotgames.LeagueofLegends.GameClient 0x005fd53c 0x1000 + 6276412
8 libsystem_pthread.dylib 0x901085fb _pthread_body + 144
9 libsystem_pthread.dylib 0x90108485 _pthread_start + 130
10 libsystem_pthread.dylib 0x9010dcf2 thread_start + 34
Thread 7:
0 libsystem_kernel.dylib 0x976cef7a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x976ce16c mach_msg + 68
2 com.apple.CoreFoundation 0x9a99af69 __CFRunLoopServiceMachPort + 169
3 com.apple.CoreFoundation 0x9a99a541 __CFRunLoopRun + 1393
4 com.apple.CoreFoundation 0x9a999d5a CFRunLoopRunSpecific + 394
5 com.apple.CoreFoundation 0x9a999bbb CFRunLoopRunInMode + 123
6 com.apple.AppKit 0x98d7ff18 _NSEventThread + 283
7 libsystem_pthread.dylib 0x901085fb _pthread_body + 144
8 libsystem_pthread.dylib 0x90108485 _pthread_start + 130
9 libsystem_pthread.dylib 0x9010dcf2 thread_start + 34
Thread 8:: PartclSimulate
0 libsystem_kernel.dylib 0x976d37ca __psynch_cvwait + 10
1 libsystem_pthread.dylib 0x9010ad1d _pthread_cond_wait + 728
2 libsystem_pthread.dylib 0x9010cbd9 pthread_cond_wait$UNIX2003 + 71
3 com.riotgames.LeagueofLegends.GameClient 0x005fa562 0x1000 + 6264162
4 com.riotgames.LeagueofLegends.GameClient 0x007d0f25 0x1000 + 8191781
5 com.riotgames.LeagueofLegends.GameClient 0x005fd53c 0x1000 + 6276412
6 libsystem_pthread.dylib 0x901085fb _pthread_body + 144
7 libsystem_pthread.dylib 0x90108485 _pthread_start + 130
8 libsystem_pthread.dylib 0x9010dcf2 thread_start + 34
Thread 9:: com.apple.audio.IOThread.client
0 libsystem_kernel.dylib 0x976cef7a mach_msg_trap + 10
1 libsystem_kernel.dylib 0x976ce16c mach_msg + 68
2 com.apple.audio.CoreAudio 0x99e29e9a HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
3 com.apple.audio.CoreAudio 0x99e2434e HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 68
4 com.apple.audio.CoreAudio 0x99e22b27 HALC_ProxyIOContext::IOWorkLoop() + 1111
5 com.apple.audio.CoreAudio 0x99e225ff HALC_ProxyIOContext::IOThreadEntry(void*) + 167
6 com.apple.audio.CoreAudio 0x99e2cf52 ___ZN19HALC_ProxyIOContextC2Emj_block_invoke + 20
7 com.apple.audio.CoreAudio 0x99e224fb HALB_IOThread::Entry(void*) + 69
8 libsystem_pthread.dylib 0x901085fb _pthread_body + 144
9 libsystem_pthread.dylib 0x90108485 _pthread_start + 130
10 libsystem_pthread.dylib 0x9010dcf2 thread_start + 34
Thread 10:
0 libsystem_kernel.dylib 0x976cf0a6 mach_wait_until + 10
1 libsystem_c.dylib 0x9b2fdcee nanosleep + 366
2 libsystem_c.dylib 0x9b2fdb21 usleep + 60
3 libfmodex.dylib 0x031ed8fa 0x31eb000 + 10490
4 libfmodex.dylib 0x0327cca6 0x31eb000 + 597158
5 libsystem_pthread.dylib 0x901085fb _pthread_body + 144
6 libsystem_pthread.dylib 0x90108485 _pthread_start + 130
7 libsystem_pthread.dylib 0x9010dcf2 thread_start + 34
Thread 11:
0 libsystem_kernel.dylib 0x976cefb6 semaphore_wait_trap + 10
1 libfmodex.dylib 0x031ed574 0x31eb000 + 9588
2 libfmodex.dylib 0x0327cc6c 0x31eb000 + 597100
3 libsystem_pthread.dylib 0x901085fb _pthread_body + 144
4 libsystem_pthread.dylib 0x90108485 _pthread_start + 130
5 libsystem_pthread.dylib 0x9010dcf2 thread_start + 34
Thread 12:
0 libsystem_kernel.dylib 0x976d4046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x90109dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x9010dcce start_wqthread + 30
Thread 13:
0 libsystem_kernel.dylib 0x976d4046 __workq_kernreturn + 10
1 libsystem_pthread.dylib 0x90109dcf _pthread_wqthread + 372
2 libsystem_pthread.dylib 0x9010dcce start_wqthread + 30
Thread 0 crashed with X86 Thread State (32-bit):
eax: 0x00000000 ebx: 0x0495ea00 ecx: 0xbfffd98c edx: 0x976d3952
edi: 0xa038b1a8 esi: 0x00000006 ebp: 0xbfffd9a8 esp: 0xbfffd98c
ss: 0x00000023 efl: 0x00000206 eip: 0x976d3952 cs: 0x0000000b
ds: 0x00000023 es: 0x00000023 fs: 0x00000000 gs: 0x0000000f
cr2: 0x18b0e000
Logical CPU: 0
Error Code: 0x00080148
Trap Number: 132
Binary Images:
0x1000 - 0x1574fdf +com.riotgames.LeagueofLegends.GameClient (1.0 - 1) <4A531F5F-9DFE-3D73-A7BA-A28F76211C17> /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.85/d eploy/LeagueOfLegends.app/Contents/MacOS/LeagueofLegends
0x3128000 - 0x31d6fff +libRiotLauncher.dylib (0) <0E964681-9436-3C6C-9A36-F9799F4DE729> /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.85/d eploy/LeagueOfLegends.app/Contents/MacOS/libRiotLauncher.dylib
0x31eb000 - 0x32baff7 +libfmodex.dylib (1) <6E4FA8F2-EDB4-3894-9979-0301040E591F> /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.85/d eploy/LeagueOfLegends.app/Contents/MacOS/libfmodex.dylib
0x330e000 - 0x3350ff6 +libfmodevent.dylib (1) <E0AE6AEC-8806-3227-A942-5D7F6DEFAF74> /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.85/d eploy/LeagueOfLegends.app/Contents/MacOS/libfmodevent.dylib
0x335f000 - 0x33a8fff +libfmodeventnet.dylib (1) <FEA48BE5-A9BF-38FC-A31C-14807529A814> /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.85/d eploy/LeagueOfLegends.app/Contents/MacOS/libfmodeventnet.dylib
0x33b9000 - 0x38d9fe7 +Cg (0) /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.85/d eploy/LeagueOfLegends.app/Contents/Frameworks/Cg.framework/Cg
0x3d46000 - 0x3d47ffd +com.bugsplatsoftware.bugsplatframework (1.0) <7A6DD01C-D660-69C5-33E5-C65723B93FB7> /Applications/League of Legends.app/Contents/LoL/RADS/solutions/lol_game_client_sln/releases/0.0.0.85/d eploy/LeagueOfLegends.app/Contents/Frameworks/BugSplat.framework/Versions/A/BugS plat
0x3dd1000 - 0x3ddffff libSimplifiedChineseConverter.dylib (61) <6E42E198-9C8D-3F0F-9660-6D9975C2461E> /System/Library/CoreServices/Encodings/libSimplifiedChineseConverter.dylib
0x5200000 - 0x5258ff3 +libRiotRadsIO.dylib (0) <F34ED042-CF11-3345-AF9E-0A0F8AA3E669> /Applications/League of Legends.app/Contents/LoL/RADS/libRiotRadsIO.dylib
0x5780000 - 0x578bffa com.apple.CommerceCore (1.0 - 42) <FB799100-F7E7-3515-AB46-C09E1A85C3E6> /System/Library/PrivateFrameworks/CommerceKit.framework/Versions/A/Frameworks/C ommerceCore.framework/Versions/A/CommerceCore
0x57c4000 - 0x57c8ffd com.apple.audio.AppleHDAHALPlugIn (2.5.8 - 2.5.8fc1) <A70D7ECC-2D6F-35D7-B82B-A7BBE05A0F3E> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bun dle/Contents/MacOS/AppleHDAHALPlugIn
0x10775000 - 0x1079aff9 com.apple.framework.familycontrols (4.1 - 410) <1C51C102-191C-3EE5-BC56-24B7DE55B885> /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyCon trols
0x1cbae000 - 0x1cdaeffd com.apple.audio.units.Components (1.9 - 1.9) <973BA48C-DDDF-362F-A862-620168BA8E9C> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
0x40000000 - 0x4045eff7 com.apple.driver.AppleIntelHD5000GraphicsGLDriver (8.20.29 - 8.2.0) <A2D91778-98F0-31EC-AB19-F9678155E749> /System/Library/Extensions/AppleIntelHD5000GraphicsGLDriver.bundle/Contents/Mac OS/AppleIntelHD5000GraphicsGLDriver
0x8fe5d000 - 0x8fe8f417 dyld (239.3) <4B280BB1-55F8-313F-86A6-8ADD644ED69E> /usr/lib/dyld
0x90008000 - 0x90010ff7 libCGCMS.A.dylib (599.7) <A7404924-9A2B-3324-A934-BD08953E7098> /System/Library/Frameworks/CoreGraphics.framework/Versions/A/Resources/libCGCMS .A.dylib
0x9007b000 - 0x900e6ff9 com.apple.Heimdal (4.0 - 2.0) <0DC5A0C2-D664-3B18-B4FD-DD027D62DE8A> /System/Library/PrivateFrameworks/Heimdal.framework/Versions/A/Heimdal
0x90105000 - 0x90106fff libsystem_blocks.dylib (63) <2AC67D5E-ECD4-3644-A53C-9684F9B7AA33> /usr/lib/system/libsystem_blocks.dylib
0x90107000 - 0x9010effb libsystem_pthread.dylib (53.1.4) <AD357A6E-6746-3FB2-B6F5-8101E9DE7671> /usr/lib/system/libsystem_pthread.dylib
0x90fb9000 - 0x90fbfffb libunwind.dylib (35.3) <316039E0-FB7A-35DA-89BE-C461213D6BDE> /usr/lib/system/libunwind.dylib
0x90fc0000 - 0x91087ff7 com.apple.DiscRecording (8.0 - 8000.4.6) <149C7C83-4260-39E9-9258-3B43CB3962EA> /System/Library/Frameworks/DiscRecording.framework/Versions/A/DiscRecording
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0x9ae3b000 - 0x9af91ff0 libBLAS.dylib (1094.5) <5A53FE27-32DE-322C-BAB3-E03B93D37F88> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.fr amework/Versions/A/libBLAS.dylib
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External Modification Summary:
Calls made by other processes targeting this process:
task_for_pid: 1
thread_create: 0
thread_set_state: 0
Calls made by this process:
task_for_pid: 0
thread_create: 0
thread_set_state: 0
Calls made by all processes on this machine:
task_for_pid: 724
thread_create: 0
thread_set_state: 0
VM Region Summary:
ReadOnly portion of Libraries: Total=179.4M resident=81.1M(45%) swapped_out_or_unallocated=98.3M(55%)
Writable regions: Total=941.8M written=345.7M(37%) resident=692.7M(74%) swapped_out=0K(0%) unallocated=249.1M(26%)
REGION TYPE VIRTUAL
=========== =======
CG backing stores 236K
CG image 48K
CG shared images 180K
IOKit 209.3M
Kernel Alloc Once 4K
MALLOC 601.7M
MALLOC (admin) 48K
Memory Tag 242 12K
OpenGL GLSL 1280K
Stack 70.2M
VM_ALLOCATE 92.0M
VM_ALLOCATE (reserved) 148K reserved VM address space (unallocated)
__DATA 43.1M
__IMAGE 528K
__IMPORT 12K
__LINKEDIT 48.7M
__OBJC 1856K
__PAGEZERO 4K
__TEXT 130.8M
__UNICODE 544K
mapped file 149.9M
shared memory 4K
=========== =======
TOTAL 1.3G
TOTAL, minus reserved VM space 1.3G
Model: MacBookPro11,1, BootROM MBP111.0138.B03, 2 processors, Intel Core i5, 2.4 GHz, 8 GB, SMC 2.16f58
Graphics: Intel Iris, Intel Iris, Built-In, 1024 MB
Memory Module: BANK 0/DIMM0, 4 GB, DDR3, 1600 MHz, 0x02FE, 0x000000000000000000000000000000000000
Memory Module: BANK 1/DIMM0, 4 GB, DDR3, 1600 MHz, 0x02FE, 0x000000000000000000000000000000000000
AirPort: spairport_wireless_card_type_airport_extreme (0x14E4, 0x112), Broadcom BCM43xx 1.0 (6.30.223.154.49)
Bluetooth: Version 4.2.1f2 12982, 3 services, 15 devices, 1 incoming serial ports
Network Service: Wi-Fi, AirPort, en0
Serial ATA Device: APPLE SSD SM0256F, 251 GB
USB Device: Internal Memory Card Reader
USB Device: Apple Internal Keyboard / Trackpad
USB Device: BRCM20702 Hub
USB Device: Bluetooth USB Host Controller
USB Device: USB Laser Mouse
Thunderbolt Bus: MacBook Pro, Apple Inc., 17.2 -
Need Help Displaying Code128 Bar Code
I have an ASP classic page were I can render a 3of9 bar code using Javascript where the bar code is rendered as an image. I need to do the same thing using code128 but can't find a suitable script. Does anyone have one they are willing to share? I have Googled this to death! Thanks in advance for any help!
From CPAN FAQs:
Barcode::Code128 generates bar codes using the CODE 128 symbology. It can generate images in PNG or GIF format using the GD package, or it can generate a text string representing the barcode that you can render using some other technology if desired.
The intended use of this module is to create a web page with a bar code on it, which can then be printed out and faxed or mailed to someone who will scan the bar code. The application which spurred its creation was an expense report tool, where the employee submitting the report would print out the web page and staple the receipts to it, and the Accounts Payable clerk would scan the bar code to indicate that the receipts were received.
The default settings for this module produce a large image that can safely be FAXed several times and still scanned easily. If this requirement is not important you can generate smaller image using optional parameters, described below.
If you wish to generate images with this module you must also have the GD module (written by Lincoln Stein, and available from CPAN) installed. Using the libgd library, GD can generate files in PNG (Portable Network Graphics) or GIF (Graphic Interchange Format) formats.
Starting with version 1.20, and ending with 2.0.28 (released July 21st, 2004), GD and the underlying libgd library could not generate GIF files due to patent issues, but any modern version of libgd (since 2004) can do GIF as the patent has expired. Most browsers have no trouble with PNG files.
In order to ensure you have a sufficiently modern installation of the GD module to do both GIF and PNG formats, we require version 2.18 of GD (which in turn requires libgd 2.0.28) or higher.
If the GD module is not present, you can still use the module, but you will not be able to use its functions for generating images. You can use the barcode() method to get a string of "#" and " " (hash and space) characters, and use your own image-generating routine with that as input.
To use the the GD module, you will need to install it along with this module. You can obtain it from the CPAN (Comprehensive Perl Archive Network) repository of your choice under the directory authors/id/LDS. Visit http://www.cpan.org/ for more information about CPAN. The GD home page is: http://stein.cshl.org/WWW/software/GD/GD.html
I believe that is EXACTLY what you're looking for.
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