Need help related to rwrun60

I want to know detail description about rwrun60 on Sun Solaries. Detail description means what are the various option avaliable for rwrun60?
At the time of calling rwrun60, which options are necessary to specify?
I'll appricate any kind of help.

Hi,
You may check this doc. Check out page no. 585 in the doc.
However, there is a [dedicated reports forum|http://forums.oracle.com/forums/forum.jspa?forumID=84] ;)
-Arun

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    * @version 2006.03.30
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        private Stack<Room> previousRooms;
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            office = new Room("in the computing admin office");
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            beer = new Item("beer", "glass of beer", 0.5);
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            theatre.addItem(podium);
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            printWelcome();
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            // execute them until the game is over.
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            System.out.println();
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            System.out.println("World of Zuul is a new, incredibly boring adventure game.");
            System.out.println("Type 'help' if you need help.");
            System.out.println();
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         * @return true If the command ends the game, false otherwise.
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                System.out.println("I don't know what you mean...");
                return false;
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            else if (commandWord.equals("go")) {
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                look(command);
            else if (commandWord.equals("eat")) {
                eat(command);
            else if (commandWord.equals("back")) {
                back(command);
            else if (commandWord.equals("stackBack")) {
                stackBack(command);
            else if (commandWord.equals("take")){
                take(command);
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                drop(command);
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                wantToQuit = quit(command);
            // else command not recognised.
            return wantToQuit;
        // implementations of user commands:
         * Print out some help information.
         * Here we print some stupid, cryptic message and a list of the
         * command words.
        private void printHelp()
            System.out.println("You are lost. You are alone. You wander");
            System.out.println("around at the university.");
            System.out.println();
            System.out.println("Your command words are:");
            System.out.println(parser.getCommands());
         * Try to go to one direction. If there is an exit, enter the new
         * room, otherwise print an error message.
         * @param command The command entered.
        private void goRoom(Command command)
            if(!command.hasSecondWord()) {
                // if there is no second word, we don't know where to go...
                System.out.println("Go where?");
                return;
            String direction = command.getSecondWord();
            // Try to leave current room.
            Room nextRoom = currentRoom.getExit(direction);
            if (nextRoom == null) {
                System.out.println("There is no door!");
            else {
                previousRooms.push(currentRoom);
                previousRoom = currentRoom;
                currentRoom = nextRoom;
                System.out.println(currentRoom.getLongDescription());
         * "Look" was entered.
         * @param command The command entered.
        private void look(Command command)
            if(command.hasSecondWord()) {
                System.out.println("Look what?");
                return;
            System.out.println(currentRoom.getLongDescription());
         * "Eat" was entered.
         * @param command The command entered.
        private void eat(Command command)
            if(command.hasSecondWord()) {
                System.out.println("Eat what?");
                return;
            System.out.println("You have eaten and are no longer hungry!");
         * "Back" was entered.
         * @param command The command entered.
        private void back(Command command)
            if(command.hasSecondWord()) {
                System.out.println("Back what?");
                return;
            if (previousRoom==null) {
                System.out.println("Can't go back.");
                return;
            // push current room on stack (for stackBack)
            previousRooms.push(currentRoom);
            // swap current and previous rooms (for back)
            Room temp = currentRoom;
            currentRoom = previousRoom;
            previousRoom = temp;
            // You could replace the previous three lines with the following
            // which use the stack to get the previous room
            // but note that this makes "back" dependent on "stackBack".
            // (If you do it this way you no longer need "temp".
            // currentRoom = previousRoom;
            // previousRoom = previousRooms.peek();
            System.out.println("You have gone back:");
            System.out.println(currentRoom.getLongDescription());
         * "StackBack" was entered.
         * @param command The command entered.
        private void stackBack(Command command)
            if(command.hasSecondWord()) {
                System.out.println("StackBack what?");
                return;
            if (previousRooms.isEmpty()) {
                System.out.println("Can't go StackBack.");
                return;
            // set previous room (for "back")
            previousRoom = currentRoom;
            // set new current room (using stack)
            currentRoom = previousRooms.pop();
            System.out.println("You have gone StackBack:");
            System.out.println(currentRoom.getLongDescription());
         * allows a player to take something from the room
         * @param command
        private void take(Command command){
        String a;
        a=command.getSecondWord();
        for (Item i:currentRoom.items()) { //a for each loop, since the room's items are kept in a list, but this gives a                                           //compiler error, it doesn't work because items is an ArrayList, but I need a way to pick up the item. I thought that if //given the item's name, I could run a check through the room's ArrayList of items via a for-each loop
            if (a==i.getName()) {
            removeItem (i);
            return;
         * allows a player to drop an item in the room
         * @param command
        private void drop(Command command) {
            if(command.hasSecondWord()) {
                System.out.println("drop what?");
                return;
            //add item method is suppose to be used here
         * "Quit" was entered. Check the rest of the command to see
         * whether we really quit the game.
         * @param command The command entered.
         * @return true, if this command quits the game, false otherwise.
        private boolean quit(Command command)
            if(command.hasSecondWord()) {
                System.out.println("Quit what?");
                return false;
            else {
                return true;  // signal that we want to quit
    }class Room
    import java.util.*;
    * Class Room - a room in an adventure game.
    * This class is part of the "World of Zuul" application.
    * "World of Zuul" is a very simple, text based adventure game. 
    * A "Room" represents one location in the scenery of the game.  It is
    * connected to other rooms via exits.  For each existing exit, the room
    * stores a reference to the neighboring room.
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    * @version 2006.03.30
    * @author L.S. Marshall
    * @version 1.03 October 25, 2007
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        private String description;
        private HashMap<String, Room> exits;        // stores exits of this room.
        // The items in the room
        private ArrayList<Item> items;
         * Create a room described "description". Initially, it has
         * no exits. "description" is something like "a kitchen" or
         * "an open court yard".
         * @param description The room's description.
        public Room(String description)
            this.description = description;
            exits = new HashMap<String, Room>();
            items = new ArrayList<Item>();
         * Define an exit from this room.
         * @param direction The direction of the exit.
         * @param neighbor  The room to which the exit leads.
        public void setExit(String direction, Room neighbor)
            exits.put(direction, neighbor);
         * Gives a short description of the room.
         * @return The short description of the room
         * (the one that was defined in the constructor).
        public String getShortDescription()
            return description;
         * Return a description of the items in the room
         * (Note that this could be combined with getLongDescription, but
         * this way shows better cohesion, and could avoid code duplication
         * for future enhancements.)
         * @return A description of the items in this room
        public String getItemsDescription()
            String s = new String();
            if (items.size()==0)
                s += "There are no items in this room.\n";
            else {
                s += "The item(s) in the room are:\n";
                for (Item item : items ) {
                   s += item.getInfo() + "\n";
            return s;
         * Return a description of the room in the form:
         *     You are in the kitchen.
         *     Exits: north west
         *     and information on the items in the room
         * @return A long description of this room
        public String getLongDescription()
            String s = "You are " + description + ".\n" + getExitString() + "\n";
            s += getItemsDescription();
            return s;
         * Return a string describing the room's exits, for example
         * "Exits: north west".
         * @return Details of the room's exits.
        private String getExitString()
            String returnString = "Exits:";
            Set<String> keys = exits.keySet();
            for(String exit : keys) {
                returnString += " " + exit;
            return returnString;
         * Return the room that is reached if we go from this room in direction
         * "direction". If there is no room in that direction, return null.
         * @param direction The exit's direction.
         * @return The room in the given direction.
        public Room getExit(String direction)
            return exits.get(direction);
         * Adds the given item to the room.
         * @param item The item to be added
        public void addItem(Item item)
            items.add(item);
         * Removes an item if the person picks it up
         * @param item the item to be removed
        public void removeItem (Item item)
            items.remove(item);
    }class Item
    * This represents an item in a room in zuul.
    * @author L.S. Marshall
    * @version 1.00 October 9, 2007
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        // The description of the item
        private String description;
        // The weight of the item
        private double weight;
        private String name;
         * Constructor for objects of class Item
         * @param desc description of the item
         * @param weight the weight of the item
        public Item(String name, String desc, double weight)
            description = desc;
            this.weight = weight;
            this.name=name;
         * Returns a string representing this item
         * @return string representing this item
        public String getInfo()
            return ("Item: " + description + ", weighs " + weight + ".");
         * returns the name of the string
         * @ return the name in a string
        public String getName()
            return ( name );
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    * "World of Zuul" is a very simple, text based adventure game. 
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    * A command currently consists of two strings: a command word and a second
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    * The way this is used is: Commands are already checked for being valid
    * command words. If the user entered an invalid command (a word that is not
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    * If the command had only one word, then the second word is <null>.
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    * @version 2006.03.30
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        private String secondWord;
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         * @param secondWord The second word of the command.
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    * This parser reads user input and tries to interpret it as an "Adventure"
    * command. Every time it is called it reads a line from the terminal and
    * tries to interpret the line as a two word command. It returns the command
    * as an object of class Command.
    * The parser has a set of known command words. It checks user input against
    * the known commands, and if the input is not one of the known commands, it
    * returns a command object that is marked as an unknown command.
    * @author  Michael Kolling and David J. Barnes
    * @version 2006.03.30
    * @author L.S. Marshall
    * @version 1.01 October 9, 2007
    public class Parser
        private CommandWords commands;  // holds all valid command words
        private Scanner reader;         // source of command input
         * Create a parser to read from the terminal window.
        public Parser()
            commands = new CommandWords();
            reader = new Scanner(System.in);
         * Command returns the command typed by the user.
         * @return The next command from the user.
        public Command getCommand()
            String inputLine;   // will hold the full input line
            String word1 = null;
            String word2 = null;
            System.out.print("> ");     // print prompt
            inputLine = reader.nextLine();
            // Find up to two words on the line.
            Scanner tokenizer = new Scanner(inputLine);
            if(tokenizer.hasNext()) {
                word1 = tokenizer.next();      // get first word
                if(tokenizer.hasNext()) {
                    word2 = tokenizer.next();      // get second word
                    // note: we just ignore the rest of the input line.
            // Now check whether this word is known. If so, create a command
            // with it. If not, create a "null" command (for unknown command).
            if(commands.isCommand(word1)) {
                return new Command(word1, word2);
            else {
                return new Command(null, word2);
         * Returns a list of valid command words.
         * @string list of valid command words
        public String getCommands()
            return commands.getCommandList();
    }class CommandWords
    * This class is part of the "World of Zuul" application.
    * "World of Zuul" is a very simple, text based adventure game.
    * This class holds an enumeration of all command words known to the game.
    * It is used to recognise commands as they are typed in.
    * @author  Michael Kolling and David J. Barnes
    * @version 2006.03.30
    * @author L.S. Marshall
    * @version 1.01 October 9, 2007
    public class CommandWords
        // a constant array that holds all valid command words
        private static final String[] validCommands = {
            "go", "quit", "help", "look", "eat", "back", "stackBack",
            "take", "drop",
         * Constructor - initialise the command words.
        public CommandWords()
            // nothing to do at the moment...
         * Check whether a given String is a valid command word.
         * @param aString the command word
         * @return true if it is, false if it isn't.
        public boolean isCommand(String aString)
            for(int i = 0; i < validCommands.length; i++) {
                if(validCommands.equals(aString))
    return true;
    // if we get here, the string was not found in the commands
    return false;
    * Return a string containing all valid commands.
    * @return string of all valid commands
    public String getCommandList()
    String s="";
    for(String command: validCommands) {
    s += command + " ";
    return s;
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                            

    right, sorry, that was thoughtless of me.
    class Parser
    import java.util.Scanner;
    import java.util.StringTokenizer;
    //I read the documentation for String Tokenizer, and I have a few questions relating to a pet project of mine. The //project is to build a boolean algebra simplifer. I would give it a boolean expression and it will simplify it for me.
    //Which is very similar to what this class does. The documentation mentioned a delimiter for separating the tokens.
    //yet I see none here, is the delimiter at default, the space between the words? and if I were to set manually //delimiters, how do I do that?
    //Once I read in the string, should it be Parser's job to execute the boolean simplification part? According the RDD,
    //it shouldn't, but doing so would keep everything in fewer classes and therefore easier to manage, wouldn't it?
    * This class is part of the "World of Zuul" application.
    * "World of Zuul" is a very simple, text based adventure game. 
    * This parser reads user input and tries to interpret it as an "Adventure"
    * command. Every time it is called it reads a line from the terminal and
    * tries to interpret the line as a two word command. It returns the command
    * as an object of class Command.
    * The parser has a set of known command words. It checks user input against
    * the known commands, and if the input is not one of the known commands, it
    * returns a command object that is marked as an unknown command.
    * @author  Michael Kolling and David J. Barnes
    * @version 2006.03.30
    * @author L.S. Marshall
    * @version 1.01 October 9, 2007
    public class Parser
        private CommandWords commands;  // holds all valid command words
        private Scanner reader;         // source of command input
         * Create a parser to read from the terminal window.
        public Parser()
            commands = new CommandWords();
            reader = new Scanner(System.in);
         * Command returns the command typed by the user.
         * @return The next command from the user.
        public Command getCommand()
            String inputLine;   // will hold the full input line
            String word1 = null;
            String word2 = null;
            System.out.print("> ");     // print prompt
            inputLine = reader.nextLine();
            // Find up to two words on the line.
            Scanner tokenizer = new Scanner(inputLine);
            if(tokenizer.hasNext()) {
                word1 = tokenizer.next();      // get first word
                if(tokenizer.hasNext()) {
                    word2 = tokenizer.next();      // get second word
                    // note: we just ignore the rest of the input line.
            // Now check whether this word is known. If so, create a command
            // with it. If not, create a "null" command (for unknown command).
            if(commands.isCommand(word1)) {
                return new Command(word1, word2);
            else {
                return new Command(null, word2);
         * Returns a list of valid command words.
         * @string list of valid command words
        public String getCommands()
            return commands.getCommandList();
    }

  • Spry Menu Bar issue, NEED HELP...???

    Here is the coding for a menu bar that i created with CS3, for some reason i am having an issue when i open the web page in IE, on firefox and safari it looks fine, the menu drops down to sub menu's fine, but for some reason when i open it in IE, the submenu's show on the very top of the page rather than right below the menu itself, please check my coding and see if there is an issue???
    i ran compatability and there are no issues shown.
    @charset "UTF-8";
    /* SpryMenuBarHorizontal.css - Revision: Spry Preview Release 1.4 */
    /* Copyright (c) 2006. Adobe Systems Incorporated. All rights reserved. */
    LAYOUT INFORMATION: describes box model, positioning, z-order
    /* The outermost container of the Menu Bar, an auto width box with no margin or padding */
    ul.MenuBarHorizontal
        margin: 0;
        padding: 0;
        list-style-type: none;
        font-size: 100%;
        cursor: default;
        width: auto;
    /* Set the active Menu Bar with this class, currently setting z-index to accomodate IE rendering bug: http://therealcrisp.xs4all.nl/meuk/IE-zindexbug.html */
    ul.MenuBarActive
        z-index: 1000;
    /* Menu item containers, position children relative to this container and are a fixed width */
    ul.MenuBarHorizontal li
        margin: 0;
        padding: 0;
        list-style-type: none;
        font-size: 100%;
        position: relative;
        text-align: left;
        cursor: pointer;
        width: 10.4em;
        float: left;
        background-image: url(tab2.png);
    /* Submenus should appear below their parent (top: 0) with a higher z-index, but they are initially off the left side of the screen (-1000em) */
    ul.MenuBarHorizontal ul
        margin: 0;
        padding: 0;
        list-style-type: none;
        font-size: 100%;
        z-index: 1020;
        cursor: default;
        width: 8.2em;
        position: absolute;
        left: -1000em;
        text-decoration: underline;
    /* Submenu that is showing with class designation MenuBarSubmenuVisible, we set left to auto so it comes onto the screen below its parent menu item */
    ul.MenuBarHorizontal ul.MenuBarSubmenuVisible
        left: auto;
        background-image: url(../tab1.png);
    /* Menu item containers are same fixed width as parent */
    ul.MenuBarHorizontal ul li
        width: 8.2em;
    /* Submenus should appear slightly overlapping to the right (95%) and up (-5%) */
    ul.MenuBarHorizontal ul ul
        position: absolute;
        margin: -5% 0 0 95%;
    /* Submenu that is showing with class designation MenuBarSubmenuVisible, we set left to 0 so it comes onto the screen */
    ul.MenuBarHorizontal ul.MenuBarSubmenuVisible ul.MenuBarSubmenuVisible
        left: auto;
        top: 0;
    DESIGN INFORMATION: describes color scheme, borders, fonts
    /* Submenu containers have borders on all sides */
    ul.MenuBarHorizontal ul
    /* Menu items are a light gray block with padding and no text decoration */
    ul.MenuBarHorizontal a
        display: block;
        cursor: default;
        padding: 0.5em 0.75em;
        color: #FFFFFF;
        text-decoration: none;
        border-left-color: #0063bd;
        border-right-color: #0063bd;
        border-right-width: 3px;
        border-left-width: thin;
        font-family: Calibri;
        font-weight: bold;
        font-size: 19px;
    /* Menu items that have mouse over or focus have a blue background and white text */
    ul.MenuBarHorizontal a:hover, ul.MenuBarHorizontal a:focus
        color: #000000;
    /* Menu items that are open with submenus are set to MenuBarItemHover with a blue background and white text */
    ul.MenuBarHorizontal a.MenuBarItemHover, ul.MenuBarHorizontal a.MenuBarItemSubmenuHover, ul.MenuBarHorizontal a.MenuBarSubmenuVisible
        color: #000000;
    SUBMENU INDICATION: styles if there is a submenu under a given menu item
    /* Menu items that have a submenu have the class designation MenuBarItemSubmenu and are set to use a background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal a.MenuBarItemSubmenu
        background-image: url(SpryMenuBarDown.gif);
        background-repeat: no-repeat;
        background-position: 95% 50%;
    /* Menu items that have a submenu have the class designation MenuBarItemSubmenu and are set to use a background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal ul a.MenuBarItemSubmenu
        background-image: url(SpryMenuBarRight.gif);
        background-repeat: no-repeat;
        background-position: 95% 50%;
    /* Menu items that are open with submenus have the class designation MenuBarItemSubmenuHover and are set to use a "hover" background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal a.MenuBarItemSubmenuHover
        background-image: url(SpryMenuBarDownHover.gif);
        background-repeat: no-repeat;
        background-position: 95% 50%;
    /* Menu items that are open with submenus have the class designation MenuBarItemSubmenuHover and are set to use a "hover" background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal ul a.MenuBarItemSubmenuHover
        background-image: url(SpryMenuBarRightHover.gif);
        background-repeat: no-repeat;
        background-position: 95% 50%;
    BROWSER HACKS: the hacks below should not be changed unless you are an expert
    /* HACK FOR IE: to make sure the sub menus show above form controls, we underlay each submenu with an iframe */
    ul.MenuBarHorizontal iframe
        position: absolute;
        z-index: 1010;
    /* HACK FOR IE: to stabilize appearance of menu items; the slash in float is to keep IE 5.0 from parsing */
    @media screen, projection
        ul.MenuBarHorizontal li.MenuBarItemIE
        display: inline-block;
        f\loat: left;
        position: relative;

    Hey gramps, thanks for the info, i have updated my spry framework to 1.6.1 but the problem is still the same, i recreated my menu with the new 1.6 and it still doing the same thing, the submenu's are like vertically reversed... ugh need help.
    here the new code
    @charset "UTF-8";
    /* SpryMenuBarHorizontal.css - version 0.6 - Spry Pre-Release 1.6.1 */
    /* Copyright (c) 2006. Adobe Systems Incorporated. All rights reserved. */
    LAYOUT INFORMATION: describes box model, positioning, z-order
    /* The outermost container of the Menu Bar, an auto width box with no margin or padding */
    ul.MenuBarHorizontal
        margin: 0;
        padding: 0;
        list-style-type: none;
        font-size: 100%;
        cursor: default;
        width: auto;
    /* Set the active Menu Bar with this class, currently setting z-index to accomodate IE rendering bug: http://therealcrisp.xs4all.nl/meuk/IE-zindexbug.html */
    ul.MenuBarActive
        z-index: 1000;
    /* Menu item containers, position children relative to this container and are a fixed width */
    ul.MenuBarHorizontal li
        margin: 0;
        padding: 0;
        list-style-type: none;
        font-size: 100%;
        position: relative;
        text-align: left;
        cursor: pointer;
        width: 10.4em;
        float: left;
    /* Submenus should appear below their parent (top: 0) with a higher z-index, but they are initially off the left side of the screen (-1000em) */
    ul.MenuBarHorizontal ul
        margin: 0;
        padding: 0;
        list-style-type: none;
        font-size: 100%;
        z-index: 1020;
        cursor: default;
        width: 8.2em;
        position: absolute;
        left: -1000em;
    /* Submenu that is showing with class designation MenuBarSubmenuVisible, we set left to auto so it comes onto the screen below its parent menu item */
    ul.MenuBarHorizontal ul.MenuBarSubmenuVisible
        left: auto;
        background-image: url(../tab1.png);
        line-height: 18px;
    /* Menu item containers are same fixed width as parent */
    ul.MenuBarHorizontal ul li
        width: 8.2em;
    /* Submenus should appear slightly overlapping to the right (95%) and up (-5%) */
    ul.MenuBarHorizontal ul ul
        position: absolute;
        margin: -5% 0 0 95%;
    /* Submenu that is showing with class designation MenuBarSubmenuVisible, we set left to 0 so it comes onto the screen */
    ul.MenuBarHorizontal ul.MenuBarSubmenuVisible ul.MenuBarSubmenuVisible
        left: auto;
        top: 0;
    DESIGN INFORMATION: describes color scheme, borders, fonts
    /* Submenu containers have borders on all sides */
    ul.MenuBarHorizontal ul
        border: 1px solid #CCC;
    /* Menu items are a light gray block with padding and no text decoration */
    ul.MenuBarHorizontal a
        display: block;
        cursor: pointer;
        padding: 0.5em 0.75em;
        color: #FFFFFF;
        text-decoration: none;
        font-size: 19px;
        font-family: Calibri;
        font-weight: bolder;
    /* Menu items that have mouse over or focus have a blue background and white text */
    ul.MenuBarHorizontal a:hover, ul.MenuBarHorizontal a:focus
        color: #000000;
    /* Menu items that are open with submenus are set to MenuBarItemHover with a blue background and white text */
    ul.MenuBarHorizontal a.MenuBarItemHover, ul.MenuBarHorizontal a.MenuBarItemSubmenuHover, ul.MenuBarHorizontal a.MenuBarSubmenuVisible
        color: #000000;
    SUBMENU INDICATION: styles if there is a submenu under a given menu item
    /* Menu items that have a submenu have the class designation MenuBarItemSubmenu and are set to use a background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal a.MenuBarItemSubmenu
        background-repeat: no-repeat;
        background-position: 95% 50%;
    /* Menu items that have a submenu have the class designation MenuBarItemSubmenu and are set to use a background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal ul a.MenuBarItemSubmenu
        background-repeat: no-repeat;
        background-position: 95% 50%;
    /* Menu items that are open with submenus have the class designation MenuBarItemSubmenuHover and are set to use a "hover" background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal a.MenuBarItemSubmenuHover
        background-repeat: no-repeat;
        background-position: 95% 50%;
    /* Menu items that are open with submenus have the class designation MenuBarItemSubmenuHover and are set to use a "hover" background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal ul a.MenuBarItemSubmenuHover
        background-repeat: no-repeat;
        background-position: 95% 50%;
    BROWSER HACKS: the hacks below should not be changed unless you are an expert
    /* HACK FOR IE: to make sure the sub menus show above form controls, we underlay each submenu with an iframe */
    ul.MenuBarHorizontal iframe
        position: absolute;
        z-index: 1010;
    /* HACK FOR IE: to stabilize appearance of menu items; the slash in float is to keep IE 5.0 from parsing */
    @media screen, projection
        ul.MenuBarHorizontal li.MenuBarItemIE
        display: inline;
        f\loat: left;

  • Need help for desktop issue

    Hi all, i need help urgently. my desktop has nothing on it but when i get info it shows that desktop is using over 10GB of disk space and counting. does anyone knows what is going on as my available disk space getting lesser as the day goes by.

    Hi,
    I also have issues with my desktop - the iDisk was not syncing.
    I opened the desktop folder on a window, and it showed zero items, when I have the HD and LaCie hardrives showing on the desktop. The iDisk does not show on the desktop as it should. However, the desktop folder showed other items such as files saved on the desktop.
    Here's what happened last week: I received an e-mail from an airline saying that my ticket was approved - it was from an actual airline so i made the BIG mistake of opening the link only to find a bunch of scrambled characters - i immediately figured out that it was a bomb/virus/scam to destroy the computer, and after that i had problems with Entourage (had to call support to solve the issue) and now with syncing iDisk the 0-items desktop folder. Are they related or just coincidence? Who knows....
    And here's the sad part: I tried your suggestion and it didn't work. I opened the desktop folder and still shows 0 items; the iDisk still not appearing on the desktop automatically (as it should) and still "failed to sync"; and I am still frazzled/puzzled.
    Here's the messages in the terminal:
    Last login: Sun Sep 23 08:04:14 on console
    Welcome to Darwin!
    [Tocantinss-Computer:~] tc%
    [Tocantinss-Computer:~] tc% ls -alh desktop
    total 1088
    drwx------ 6 tc staff 204B Sep 22 14:21 .
    drwxr-xr-x 25 tc staff 850B Sep 23 08:04 ..
    -rw-rw-rw- 1 tc staff 42K Sep 22 14:21 .DS_Store
    -rw-rw-rw- 1 tc staff 496K Sep 20 2003 .FBCIndex
    drwxrwxrwx 3 tc staff 102B Sep 20 2003 .FBCLockFolder
    -rw-r--r-- 1 tc staff 20B May 2 2002 Icon
    [Tocantinss-Computer:~] tc%
    [Tocantinss-Computer:~] tc% defaults write com.apple.finder AppleShowAllFiles -boolean true; killall Finder
    [Tocantinss-Computer:~] tc% defaults write com.apple.finder AppleShowAllFiles -boolean true;killall Finder
    [Tocantinss-Computer:~] tc% defaults write com.apple.finder AppleShowAllFiles -boolean false;killall Finder
    [Tocantinss-Computer:~] tc%
    Do you have any other suggestion or solution?
    Thank you so much.

  • Hi i reinstalled my itunes software after it refused to reconise my ipod and now it wont open at all as the libary couldn't be found need help?

    Hi i reinstalled my itunes software after it refused ro reconise my ipod and now it won't open at all as it says the libary can't be opened as it could'nt be founf. need help please?

    Try to remove all Apple related software and then reinstall iTunes Removing iTunes, QuickTime, and other software components for Windows Vista

  • I need help to modify my AS script

    I have the following script and I would like to modify it:
    1.On this file I need to type the name of some video Albums in order to be displayed in the SWF file.
    2. What I wanr is that this file read the specific folder and read the directories which they will be the names of the Albums
    How can I do this?
    One more thing is that this file was created to work with Flas CS3 and I am trying to test it with CS5.
    I really appreciate the whole help I can get.
    I don't know anything about AS2 nor AS3, I only know hoe to modify the files by following comments and other samples from all around the web.
    Thanks and I hope someone can help me, I've been trying few thing but I just stuck. So I really need help.
    //  Set the path to the External Parameters file relative to the *.swf file.
    //  If this file cannot be found or if it contains errors, the
    //  Internal Parameters(the parameters below) will be used.
    //var ParametersFile = "MyControls.xml";
    var ParametersFile = "XML_Files/MyControls.xml";
    //  Set the path to the Theme file relative to the *.swf file.
    //  If this file cannot be found or if it contains errors, the
    //  Default Grey skin will be used instead.
    //  To learn how to edit Themes, please refer to the 'Help' folder.
    // next line commented by SAMY
    //var ThemeFile = "Theme.xml";
    // NEXT LINE ADDED BY SAMY
    var ThemeFile = "FLASH_DIR/3D_GALLERY/BlueTheme.xml";
    //  To learn more about how to add albums, please refer to the
    //  'Help' folder. This line says that replace and modify the name of the title album and the xml file which is as shown here
    var AlbumLabel_1 = "Pastor Alejandro Bullon";//<-- This is the typical line that I want to be input from the external folder name *
    //var AlbumDataFile_1 = "Videos/Alejandro_B/Alejandro_Bullon.xml";
    // next line for website configuration typical
    //var AlbumDataFile_1 = "Media/Media.xml";
    //next line works fine locally
    //var AlbumDataFile_1 = "Videos/Videos_website.xml";
    var AlbumDataFile_1 = "FLASH_DIR/3D_GALLERY/Videos/Alejandro_B/Alejandro_B.xml";
    var AlbumLabel_2 = "Pastor Stephen Bohr";// <--  *
    // next line commented by samy
    var AlbumDataFile_2 = "FLASH_DIR/3D_GALLERY/Videos/Stephen_B/Stephen_Bohr.xml";
    // next line added by samy for website configuration typical for all albums
    //var AlbumDataFile_2 = "Videos/Videos.xml";
    var AlbumLabel_3 = "Pastor Caleb Jara";
    var AlbumDataFile_3 = "FLASH_DIR/3D_GALLERY/Videos/Caleb_Jara/Caleb_Jara.xml";
    //var AlbumDataFile_3 = "City/City.xml";
    var AlbumLabel_4 = "Pastor Doug_Batchellor";
    var AlbumDataFile_4 = "FLASH_DIR/3D_GALLERY/Videos/Doug_B/Doug_Batchellor.xml";
    //var AlbumDataFile_4 = "FLASH_DIR/3D_GALLERY/City/City.xml";
    var AlbumLabel_5 = "Musica";
    var AlbumDataFile_5 = "FLASH_DIR/3D_GALLERY/Musica/Musica.xml";
    //var AlbumDataFile_5 = "Landscape/Landscape.xml";
    var AlbumLabel_6 = "Powerpoint";
    var AlbumDataFile_6 = "FLASH_DIR/3D_GALLERY/Powerpoint/Powerpoint.xml";
    var AlbumLabel_7 = "Escuela Sabatica '10";
    var AlbumDataFile_7 = "FLASH_DIR/3D_GALLERY/Escuela_Sab/Esc_Sab_2010.xml";
    var AlbumLabel_8 = "Escuela Sabatica '11";
    var AlbumDataFile_8 = "FLASH_DIR/3D_GALLERY/Escuela_Sab/Esc_Sab_2011.xml";
    var AlbumLabel_9 = "Test Nature";
    var AlbumDataFile_9 = "Nature/Nature.xml";
    //  Select wether to enable or disable error messages created
    //  due to 'file not found' , 'format not supported' or 'corrupted
    //  XML files' type of errors.
    //  Note: There error messages are automatically disabled when you
    //  export your *.swf file.
    var EnableErrorMessages = "yes";//[Yes  , No]
    //  Set parameters for items.
    var ItemWidth = 170;
    var ItemHeight= 130;
    var ShowItemNumber = "yes";
    //var ShowItemNumber = "no";
    //  Select fitting technique , stretch the thumb picture to fit the item
    //  or crop it from the top left.
    var ThumbFittingMethod = "stretch";
    //  Select what to do when the file preview is clicked, either to enlarge
    //  the preview or navigate to the URL provided for the current item in
    //  the XML data file of the current album
    var WhenPreviewIsClicked = "Enlarge";//[Enlarge  , GetUrl]
    //  Select the window target, '_blank' to open a new window or '_self' to
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    var WindowTarget = "_blank";
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    Message was edited by: samy4movies

    This is a web-based app. And the application is for a carrousel video gallery.
    I already figure out the auto XML generator with php, but I think I want to get all in one process. Meaning that I only want to upload my videos and run php codes by themselves and not to worry in adding or modifying the *.fla file everytime that I insert a new folder ("Album").
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    It's called 3D Video Gallery, I bought the component through a website for flash components, but their support is not very good, that's why I want to fix as much as I need.
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    (*records of parts*)
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    contains Jobnumber, JobStartdate, Max pressure, average pressure, and Totalhrs
    table 3
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    contains jobnumber, district , and truck numbers
    Table 4
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    MFG      TruckNo  
     TrkType    TtlHrs 
       MaxPr   AvgPr 
      Status    
    Dst
    AB345     1200series  
    NGK        2G34        
    Boss X       400     10,000 
     9500  NonOp    
    NE
    Thanks in advance

    Hope this helps
    Note: (Date of Mar 1 2014 was just extended to a further date so the system would know that its still operating when calculating current hours)
    Table 1
    SerialNo    TruckNo  InstallDate RemovalDate      Status       PartNo      PartType
    BJ1002       F917   2013-09-17   2014-03-01   Oper         L871235       BJ 3000 GL
    CWS1002   F104   2012-11-21   2013-03-29   NonOper   L76088-450   CWS 2000
    CWS1003   F104   2013-04-24   2013-08-01   NonOper   L76088-450   CWS 2000
    CWS1005   F187   2012-11-21   2013-04-04   NonOper   L76088-450   CWS 2000
    CWS1006   F187   2013-04-24   2013-06-30   NonOper   L76088-450   CWS 2000
    CWS1007   F187   2013-06-30   2013-03-01   Oper         L76088-450   CWS 2000
    CWS1009   2F60   2013-05-05   2013-03-01   Oper         L76088-450   CWS 2000
    CWS1011   F809   2013-05-28   2013-08-28   NonOper   L76088-400   CWS 2000
    CWS1013   F990   2013-06-11   2013-10-29   NonOper   L76088-450   CWS 2000
    CWS1015   F783   2013-06-28   2013-03-01   Oper         L76088-450   CWS 2000
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    553811287    2012-01-19    Fairmount    7337        8319     1.53
    652110088    2012-08-20    San Antonio  6340       7075      0.47
    652110090    2012-08-21    San Antonio  6134       7131      0.62
    652110091    2012-08-22    San Antonio  6180       2950      0.58
    652110092    2012-08-23    San Antonio  5959       6789      0.64
    652110093    2012-08-23    San Antonio  6165       7466      0.62
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    1F01      Odessa   10011012329
    1F01      Odessa   10011012333
    1F01      Odessa   10011014831
    1F01      Odessa   10011014834
    1F01      Odessa   10011012332
    1F01      Odessa   10011012328
    1F01      Odessa   10011014829
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    L322020-2     Jimmy Dean   Ford T
    L322738-2     Lucas             Ford T
    L47869-1       Jimmy Dean   Ford T
    L76070-650   NGK               Ford T   
    Sam Howard

  • Need help with project

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    =======================================================
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    public class Message extends JFrame implements ActionListener {
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         JMenuItem f2 = new JMenuItem("Open");
         JMenuItem f3 = new JMenuItem("Save");
         JMenuItem f4 = new JMenuItem("Save As");
         JMenuItem f5 = new JMenuItem("Exit");
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         File.add(f2);
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         Message Message = new Message();
    }

    Ok, given that I may have not been the kindest to you on the other thread (and I'm still annoyed that you went and cross-posted this), and that you did actually use code tags, I'm going to post some code here:
    Please take the following advice onboard though.
    1. When you are naming your artifacts, please use the java coding standard as your guide. So if you are naming a class you use a capital letter first, and use camel case thereafter. All method names begin with a lower case letter, and all variable names begin with a lower case letter (and again camel case after that)
    2. Please use self explanitory names (for everything), so no more row1, row2, or text1, text2, etc.
    3. The example I am giving below makes use of a single class to handle all actions, this is not really the best way to do this, and a better way would be to have a class to handle each action (that would remove the massive if() else if() in the action handler class.
    4. When you are using class variables they should be private (no exceptions, ever!), if you need to access them from other classes use accessors (eclipse and other IDE tools can generate these methods for you in seconds)
    5. Notice the naming convention for my constants (final statics), they are all upper case (again from the java coding standards document, which you are going to look for with google right?)
    6. I have hived some of the creation work to helper methods (the getSubjectTextField() etc), although it isn't advisable to be calling other methods from the constructor, since this is a GUI, and you want it to appear as soon as you create the class, we won't worry about this, but perhaps as an execrise you could work out a better way to do this?
    7. Personally, I don't like classes that implement listeners, unless they are specifically designed to do that job. So a Frame that is set up as an action listener is fine, provided the actions it listens for are associated with the frame, not its contents. If the actions are related to its contents, then a dedicated class is better.
    8. Another personal opinion, but I feel it makes code clearer, but others may disagree. If you are creating a variable solely to hold the result of a calculation, to be passed to a method in the very next line, then don't create the variable, just pass the method as the argument to the method (feel free to ignore this advice if the method call is extremely long, and a local would make it easier to read)
    Anyway, here is the code. I have removed most of the menu items, and leave this as an exercise for you. Also I have only created 2 methods (new and exit), I'll again leave it as an exercise for you to complete this.
    package jdc;
    import java.awt.FlowLayout;
    import java.awt.event.ActionEvent;
    import javax.swing.AbstractAction;
    import javax.swing.JFrame;
    import javax.swing.JLabel;
    import javax.swing.JMenu;
    import javax.swing.JMenuBar;
    import javax.swing.JMenuItem;
    import javax.swing.JOptionPane;
    import javax.swing.JPanel;
    import javax.swing.JScrollPane;
    import javax.swing.JTextArea;
    import javax.swing.JTextField;
    import javax.swing.ScrollPaneConstants;
    public class Message extends JFrame {
        /** Constant for the new action command. */
        private static final String NEW_COMMAND = "New";
        /** Constant for the exit action command. */
        private static final String EXIT_COMMAND = "Exit";
        /** Subject text field. */
        private JTextField subjectTextField;
        /** Recipient text field. */
        private JTextField toTextField;
        /** Message text area. */
        private JTextArea messageTextArea;
        public Message() {
            super("Write a Message - by Kieran Hannigan");
            setSize(370, 270);
            FlowLayout flo = new FlowLayout(FlowLayout.RIGHT);
            setLayout(flo);
            setJMenuBar(createMenuBar());
            // Add "Subject" text field
            JPanel subjectRow = new JPanel();
            subjectRow.add(new JLabel("Subject:"));
            subjectRow.add(getSubjectTextField());
            // Add "To" text field
            JPanel toRow = new JPanel();
            toRow.add(new JLabel("To:"));
            toRow.add(getToTextField());
            // Make "Message" text area
            JPanel messageRow = new JPanel();
            JScrollPane scroll = new JScrollPane(getMessageTextArea(), ScrollPaneConstants.VERTICAL_SCROLLBAR_ALWAYS,
                    ScrollPaneConstants.HORIZONTAL_SCROLLBAR_NEVER);
            messageRow.add(scroll);
            add(toRow);
            add(subjectRow);
            add(messageRow);
            setVisible(true);
         * Clear all the fields.
        public void createNewMessage() {
            getSubjectTextField().setText("");
            getToTextField().setText("");
            getMessageTextArea().setText("");
         * Exit the application.
        public void exitApplication() {
            if (JOptionPane.showConfirmDialog(this, "Are you sure you would like to exit now?", "Exit",
                    JOptionPane.YES_NO_OPTION) == JOptionPane.YES_OPTION) {
                System.exit(0);
         * @return The subject text field, (creates a new one if it doesn't already exist)
        private JTextField getSubjectTextField() {
            if (this.subjectTextField == null) {
                this.subjectTextField = new JTextField("RE:", 24);
            return this.subjectTextField;
         * @return The to text field, (creates a new one if it doesn't already exist)
        private JTextField getToTextField() {
            if (this.toTextField == null) {
                this.toTextField = new JTextField(24);
            return this.toTextField;
         * @return The message text area, (creates a new one if it doesn't already exist
        private JTextArea getMessageTextArea() {
            if (this.messageTextArea == null) {
                this.messageTextArea = new JTextArea(6, 22);
                this.messageTextArea.setLineWrap(true);
                this.messageTextArea.setWrapStyleWord(true);
            return this.messageTextArea;
         * Helper method to create the menu bar.
         * @return Menu bar with all menus and menu items added
        private JMenuBar createMenuBar() {
            JMenuBar bar = new JMenuBar();
            JMenu fileMenu = new JMenu("File");
            fileMenu.add(new JMenuItem(new MenuItemAction(this, NEW_COMMAND)));
            fileMenu.add(new JMenuItem(new MenuItemAction(this, EXIT_COMMAND)));
            bar.add(fileMenu);
            // TODO add all other menu's and menu items here....
            return bar;
         * Private static class to handle all menu item actions.
        private static class MenuItemAction extends AbstractAction {
            /** Instance of the message class. */
            private Message message;
             * @param actionName
            public MenuItemAction(Message messageFrame, String actionName) {
                super(actionName);
                this.message = messageFrame;
             * @see java.awt.event.ActionListener#actionPerformed(java.awt.event.ActionEvent)
            public void actionPerformed(ActionEvent e) {
                if (e.getActionCommand().equals(NEW_COMMAND)) {
                    this.message.createNewMessage();
                } else if (e.getActionCommand().equals(EXIT_COMMAND)) {
                    this.message.exitApplication();
                // TODO Add the other event handlers here
        public static void main(String[] arguments) {
            Message messageFrame = new Message();
            messageFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
    }If you have any questions, please let me know, as there are a number of new areas introduced that you may not have come across before.

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