New features in Source Control tfs2013

Guys
            Can you please list down Source control features that upgraded from TSF2010/12 TO TFS2013.
Thanks!
Waseem Bukhari
CMer
WSBukhari

Hi WSB,  
Thanks for your post.
For version control new features in TFS 2012, please refer to this document:
http://msdn.microsoft.com/en-us/library/bb385832(v=vs.110).aspx. 
For version control new features in TFS 2013, please refer to this document:
http://msdn.microsoft.com/en-us/library/bb385832.aspx.   
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    See
    "About projects".
    David Bogie:
    > I humbly ask the Adobe After Effects team to concentrate first on fixing anything
    > and everything that is broken or buggy before adding any more complexity to this application.
    > Make it more elgant, make it easier to use, make it faster... sure, fine. But invest the
    > creative energy and geek resources to making it work flawlessly instead of adding more stuff.
    Though we did add "more stuff", we also spent a lot of time polishing the application this time. The number of small tweaks to address pain points was very large.
    AndyClarke:
    > I just don't like the help browser.
    Better?
    After Effects CS4 Help on the Web
    Laurie Hogan:
    > I got a simple one. Can AE have Spell Check.
    AE Enhancers provides
    a spelling checker script.
    Laurie Hogan:
    > Also Can there be more integration between AE and Apple FCP.
    I give a link to a script from Dale Bradshaw on the
    "Supported import formats" page (at the bottom of the page).

  • How to store Mapviewer objects (styles,themes,maps) in source control ?

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  • New Features and Improvements for CS6

    IMPORTANT:
    By default, Photoshop comes with the Proofing Colors (Cmd/Ctrl+Y) activated and set to CMYK. Adobe must warn about that, because I was editing a large amount of pictures for work and I was doing it under that color profile/work space.
    LAYERS PANEL:
    Layer Adjustments:
    Solid Color: visual feedback in real time.
    Gradient: IDEM as above.
    Pattern: IDEM as above.
    Gradient Map: IDEM as above.
    Gradient Editor: IDEM as above.
    Opacity and Fill: IDEM as above.
    Curves and Levels: Ability to load alfa channels. This way, the adjustments made on the alfa channel won't be destructive.
    CHANNELS PANEL:
    Channel Luminosity Selection:
    Ability to add and subtract from the selection.
    Ability to designate an area to be selected.
    For point 1, by using the shortcut Cmd+Alt+[number] the luminosity of a channel is loaded as selection. With Cmd+Alt+Shift+[number], the selection grows. But there is no way to subtract from selection (unless by clicking with the mouse on the channel's thumbnail). I think that can be solved by using Cmd+Alt+Shift+[- or +] in order to subtract or add from selection.
    Point 2 maybe even more important than point 1, because it allows selecting a designated area by the user, instead of the default luminosity selection, which ranges from 50% of the mid tones to the highlights (or shadows, if the selection is inverted). The user should be allowed to select the starting and finishing points of the luminosity selection.
    I thought 2 ways for solving these issues (and making it more intuitive and faster):
    A) By using the Histogram Panel, by dragging and highlighting an area on it, that it should load the selected luminosity pixels as a selection, as shown in figure 1:
      figure 1
    So the result of doing that will be a selection based on the area of the histogram that have been highlighted.
    B) By creating a new Adjustment Layer:
    It can be based in the same structure of the HUE Adjustment Layer, like figure 2 shows:
    Figure 2
    Or it can be this way (much better). Figure 3:
    Figure 3
    The selection can also be controlled by using the Click and Drag as suggested in the figure 1, as shown in the figure 4:
    Figure 4
    The overlaid highlighting over the histogram can be functional or just a mere graphic representation of the Range and Fade Selector. The "Fading" areas should be also be draggable in order to increase smooth the selection. However, the smoothing can be much better done with the Refining Selection tool and it can be ignored from this new tool.
    In any of these cases, the adjustments should give real time feedback when growing or shrinking selection; we must see the selection going bigger or smaller and also, the highlighted area should be draggable as well.
    TOOLS PANEL:
    Brush: detect edges while painting on masks (for manual mask refining. It would work similar to the Replace Color Brush, but only for masks and alfa channels). It also needs a shortcut to set the opacity.
    Dodge & Burn: Protect Tones should be allowed when painting on masks or alfa channels (for manual mask refining). D&B can also use edge detection as well.
    FILTERS:
    Some of them, like the ones involving Blur or the High-Pass and the Unsharp Mask filter, should work in real time (these ones, at the least).
    It can also added a Particle Generator Filter.
    It would be really nice having the ability to create particles such as dust, fog, rain, snow, etc in a more realistic manner than just the scattering function from the Brush Palette, or by mixing different filters with different blends. The Particle Generator should have an slider to control the depth of field, so it will give a feeling of depth and also, a way to load masks, so that way, the particles can exists before the image and also, behind. It would be great for creating a nice feeling of depth (kind of a bokeh effect).
    I've been playing with After Effect few times, and the way to create shapes and forms from nothing is the way of easier than in Photoshop.
    TIME LINE:
    I think it's time give dynamism the filters applied to a movie clip, and also, dynamics to the fade effects, like it happens in After Effects by adding Bezier Curves.
    HISTOGRAM:
    It should be possible to zoom in into the histogram, for a more precise feedback and analysis of the image tonal values.
    ADDITIONAL FEATURES:
    The fade tool should work in real time.
    Loupe/Magnificator View:
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    It would be really useful having a window showing the image at fit on the screen while working on the other window at 100% or 3200% of zoom, but in real time. This way, you can see if you're doing a good job on the pixels or, if you're overdoing it.
    It happens that, when working with big images at 100% of the image size (or more), the brain cannot figure out how is looking the whole image, so having a realtime feedback in the other window would help a lot for detailled work.
    And why not, ading the same real time structure descrived above but to the Navigator, for faster and lighter use of the hardware capabilities. Probably, adding a check box to the navigator that blocks it to a given zoom, so when zooming into the image in the navigator, the image shown in the window isn't magnified too.
    Give me a chance to show you some examples of what I have done by improvising particles and fog about 5 years ago:
    http://mart1980.deviantart.com/gallery/5027033#/d1m119x
    And what I did 7 years ago by manually, selecting different shades of gray and using just Levels for 8 hours (which coule be done faster and easier with another tool I thought, which I will post later):
    I cannot post examples of the other features I'm suggesting because there are not such new features yet (I would have to create an hipothetical enviroment, but I think, you can fiure it out in your mind).
    Unfortunately, I don't know programing, even though, I tried something with Filter Factory, achieving good results, but that pluging consumes too much resources and/or is bad designed/have not the right tools for certain things.
    Hope this post is enough worthy of the Adobe's attention.
    Thanks,
    س

    This is a poorly explained reason about why is so important having a loupe in Photoshop. I've not also, used the best example, but I will. This belongs to the ADDITIONAL FEATURES: Loupe/Magnificator View:. Also, I will try to make my english clrearer, but here it goes:

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    Writer A can't install RH11 until after mid-June because of tight schedules (can't afford any upgrade problems).
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    If Writer B configures her version of RH11 to work with TFS and Source Control, can she open Project A and work on it (from Source Control) without causing problems for Writer A?
    Thanks.
    Carol Levine

    If Writer B is not using Source Control or it is competely separate from Writer A, possibly but I still would not be comfortable.
    I think I would rather upgrade Writer A and I note your reservations. It's your call but it's like being between the devil and the deep blue sea. Neither is ideal.
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    @petergrainge

  • New feature BD87 in ECC 6.0 ?

    Hi,
    In the first screen of BD87 that you see with all your idocs we see message: "Could not find soldto belonging to &"
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    Dear Soniya,
    Release Info:
    http://help.sap.com/saphelp_erp2005/helpdata/en/43/68805bb88f297ee10000000a422035/frameset.htm
    http://solutionbrowser.erp.sap.fmpmedia.com/ Give source and target versions.
    Regards,
    Naveen.

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