OJVM bug ??

Hi,
I found some discrepency on the results shown by memory profiler of JDEV (9.0.2) and that of NetBeans (IDE 4.0). Also, results of JDEV profiler is in contradiction to what Sun Java says (as per my own interpretation!). Here is what I am trying to do -
1. Loading classes dynamically using a custom classloader.
2. Once usage of the dynamically loaded class is finished, I am setting the classloader reference to null, so that next time the classloader loads the class afresh.
The code is working fine as per as loading the classes dynamically is concerned. However, while debugging in jdev, I monitored the classes being loaded and the heap size. This showed that the classloader is not being unloaded from memory and the count and size are increasing. The reference path of each of the classloader shows that the reference is being held by the class loaded by the classloader. This goes into a loop as Sun java says that to unload a class from memory, the classloader needs to be unloaded. I was using OJVM with java version - 1.3.1_02
When I tested the same code with NetBeans memory profiler it showed that the count of classloader objects increasing with every instantiation, but the number of live objects in memory is zero. The NetBean IDE was using Java 1.4.2_07.
Could this be a problem of -
1. My interpretation.
2. Java version (1.3.1_02) of OJVM that I am using.
3. Jdeveloper.
Would appreciate any help in this regard.
Thanks in advance
Indranil

Yes, this is an JVM optimizer bug. Thanks for reporting it, we didn't know about it. We will fix it for 9.0.4 and subsequent releases. In the mean time, you have two options:
1 - Run your application with the following addtional
JVM option -XOd
2 - Run your application with -client jvm
Michel

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    #include <sys/time.h>
    #include "db.h"
    int main(int argc, char * argv[])
    int ret, count;
    DB_ENV *dbenvp;
    char * filename = "test.dbf";
    char * dbname = "test";
    db_env_create(&dbenvp, 0);
    dbenvp->open(dbenvp, "/home/bdb/code/test/env",DB_CREATE|DB_INIT_LOCK|DB_INIT_LOG|DB_INIT_TXN|DB_INIT_MPOOL, 0);
    for(count = 0 ; count < 10000000 ; count++)
    DB *dbp;
    DB_TXN *txnp;
    db_create(&dbp,dbenvp, 0);
    dbenvp->txn_begin(dbenvp, NULL, &txnp, 0);
    ret = dbp->open(dbp, txnp, filename, dbname, DB_BTREE, DB_CREATE, 0);
    if(ret != 0)
    printf("failed to open db:%s\n",db_strerror(ret));
    return 0;
    txnp->commit(txnp, 0);
    dbp->close(dbp, DB_NOSYNC);
    dbenvp->close(dbenvp, 0);
    return 0;
    DB_CONFIG is like below:
    set_cachesize 0 20000 0
    set_flags db_auto_commit
    set_flags db_txn_nosync
    set_flags db_log_inmemory
    set_lk_detect db_lock_minlocks
    Edited by: user9222236 on 2010-2-28 下午5:42
    Edited by: user9222236 on 2010-2-28 下午5:45

  • Multiple return values (Bug-ID 4222792)

    I had exactly the same request for the same 3 reasons: strong type safety and code correctness verification at compile-time, code readability and ease of mantenance, performance.
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    Autoboxing and varargs are provided as part of
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    http://jcp.org/en/jsr/detail?id=14
    http://jcp.org/en/jsr/detail?id=201
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    http://developer.java.sun.com/developer/earlyAccess/adding_generics/index.html
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    http://developer.java.sun.com/developer/bugParade/bugs/4222792.html
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    Integer b = null;
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    the value
    // of a and b instances.
    now.use(a.value(), b.value())
    // are we sure here that a and b have received a value????
    // the code may be detected at run-time (a null exception)
    // or completely undetected (the method() above was called but it
    // forgot to assign a value to its referenced objects a and b, in which
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    int b;
    if (some condition) {
    (a, b) = call.method(0, 1, "dummy input arg");
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    The compiler would immediately detect the case where a and b are in fact not always initialized (possible use bere initialization), and the first invoked call.method() would not have to check if its arguments are not null, it would not compile if it forgets to return two values in some code path...
    There's no need to provide extra boxing objects in the source as well as at run-time, and there's no stress added to the VM allocator or garbage collector simply because return values are only allocated on the perand stack by the caller, directly instanciated within the callee which MUST (checked at compile-time) create such instances by using the return statement to instanciate them, and the caller now just needs to use directly the variables which were referenced before call (here a and b). Clean and mean. And it allows strong typechecking as well (so this is a real help for programmers.
    Note that the signature of the method() above is:
    class call {
    (int, int) method(int, int, String) { ... }
    id est:
    class "call", member name "method", member type "(IILjava.lang.string;)II"
    This last signature means that the method can only be called by returning the value into a pair of variables of type int, or using the return value as a pair of actual arguments for another method call such as:
    call.method(call.method("dummy input arg"), "other dummy input arg")
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    Can anyone give me some real-world examples where
    multiple return values aren't better captured in a
    class that logically groups those values? I can of
    course give hundreds of examples for why it's better
    to capture method arguments as multiple values instead
    of as one "logical object", but whenever I've hankered
    for multiple return values, I end up rethinking my
    strategy and rewriting my code to be better Object
    Oriented.I'd personally say you're usually right. There's almost always a O-O way of avoiding the situation.
    Sometimes though, you really do just want to return "two ints" from a function. There's no logical object you can think of to put them in. So you end up polluting the namespace:
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    public TwoInts calculateSomething(int a, int b, int c) {
    public static class TwoInts {
        //now, do I use two public int fields here, making it
        //in essence a struct?
       //or do I make my two ints private & final, which
       //requires a constructor & two getters?
      //and while I'm at it, is it worth implementing
      //equals(), how about hashCode()? clone()?
      //readResolve() ?
    }The answer to most of the questions for something as simple as "TwoInts" is usually "no: its not worth implementing those methods", but I still have to think about them.
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    Ho hum.

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