Opening image files in java applet
Hi,
I made an applet that opens up the image file and displays it.
When the photo is loaded, the program sets boolean photoLoaded = true;
and when the image is loaded, it has to do something else.
the problem is that I have to open the file twice meaning I would click
"open" button and select the photo, which doesn't do anything, so I have to go back
and click open button, select the photo, and open up again.
When I changed the code slightly so that it shows the first time, photoLoaded is still false the first time,
so I still have to open it up twice for photoLoaded to be true.
methods for opening an image file:
private void loadPhoto() throws Exception{
Frame parent = new Frame();
FileDialog fd = new FileDialog(parent, "Please choose a image file:",
FileDialog.LOAD);
fd.show();
String selectedImage = fd.getFile();
if(selectedImage == null){
// no image file selected
}else{
File ffile = new File(fd.getDirectory() + File.separator +
fd.getFile());
boolean canOpen = accept(ffile);
if(canOpen){
imageLoaded = kit.getImage(selectedImage);
width = imageLoaded.getWidth(ob);
height = imageLoaded.getHeight(ob);
/*get image*/
imageLoaded = getImage(getCodeBase(), selectedImage);
tracker.addImage(imageLoaded, 0);
/* wait until image is loaded */
try{
tracker.waitForAll();
photoLoaded = true;
}catch(InterruptedException ex) {
//does nothing
repaint();
public boolean accept(File f){
if(f.isDirectory()){
return true;
String extension = Utils.getExtension(f);
if(extension !=null){
if(extension.equals(Utils.gif) ||
extension.equals(Utils.jpeg) ||
extension.equals(Utils.jpg)){
return true;
} else{
return false;
return false;
public static class Utils{
public final static String jpeg = "jpeg";
public final static String jpg = "jpg";
public final static String gif = "gif";
/* get the extension of a file */
public static String getExtension(File f){
String ext = null;
String s = f.getName();
int i = s.lastIndexOf('.');
if(i>0 && i<s.length()-1){
ext = s.substring(i+1).toLowerCase();
return ext;
}and the paint method:
public void paint(Graphics g)
g.drawImage(background, 0, 0, this);
if(photoLoaded == true){
g.drawImage(imageLoaded, startingPtX, startingPtY, ob);
}does anybody have idea on what's wrong with it?
thanks!
Is this what you mean by you have to load it twice? You load the image, then add it to the MediaTracker, then you do what ever you want with it--like get the width and height and set you flags.
imageLoaded = kit.getImage(selectedImage);
width = imageLoaded.getWidth(ob);
height = imageLoaded.getHeight(ob);
/*get image*/
imageLoaded = getImage(getCodeBase(), selectedImage);
tracker.addImage(imageLoaded, 0);
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The laptop was recently purchased new. Windows Live Mail was installed and a mouse is used. In respondng to an email, new email or typing a message in a forum setting such as this, the entire text would disappear which was often before a complete sen
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Attempt to mutate in notification error
I have a text editor, i want to make this when i man type double /, che color of the text from position 0 to position 10 become blue I write code like this import java.awt.*; import java.awt.event.*; import java.util.Hashtable; import javax.swing.*;