Page Displaying Randomly in Dreamweaver CS5

Has anyone had any issues with a page loading randomly and other times displaying the message "Internet Explorer cannot display the webpage".  This is when you view the site in IE8 after highlighting index.htm and pressing F12 from Dreamweaver.  I'm building the site using Dreamweaver CS5.  Things I've done so far to try and work out where it is failing: 
1. I have a number of other menu items working perfectly.  I have checked the code against the other menus that are working perfectly. This includes comparing menu.htm, menu.js and checking the code at the top of page01.htm.
2. Copied the code into validator.w3.org and check it.
3. Cleared the cache, browsing history etc.
Appreciate any suggestions.

Thanks so much Murray.  Late yesterday afternoon, I fixed it the "hard" way by copying one of the working folders and replacing all the text from the page that wasn't displaying correctly.  It seems to have fixed the issue. Thanks again for your offer to look at the code.

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    Lightroom:  6| 5.7.1| 5 | 4 | 3
    Captivate:  8 | 7 | 6 | 5.5, 5 | 1
    Contribute:  CS5 | CS4, CS3 | 3,2
    FrameMaker:  12, 11, 10, 9, 8, 7.2
    Download and installation help for Adobe links
    Download and installation help for Prodesigntools links are listed on most linked pages.  They are critical; especially steps 1, 2 and 3.  If you click a link that does not have those steps listed, open a second window using the Lightroom 3 link to see those 'Important Instructions'.

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  • Question: My spry menu bar is not displaying correctly in Dreamweaver

    Hello,
    I am  new to Dreamweaver CS5, so coding isn't my area of expertise. My problem with my spry menu bar is that it does not display the tabs on the menu bar correctly. When I try to apply new changes to the CSS of the horizontal menu bar, half of the tabs will change and the other half will not. Also, I am unable to drag and move the menu bar itself around, a function that I was once able to do before. At times, only one tab of the menu bar will display itself, without any of the other tabs as well.
    I have a hunch that my problems stem from some coding errors in the SpryMenuBarHorizontal.css, and possibly in the SpryMenuBar.js. On the CSS Styles panel, my SpryMenuBarHorizontal.CSS list reads as follows:
    I also have a hunch that something about this line-up is also incorrect, but I don't exactly know what the problem is.
    Here is what my coding for my SpryMenuBarHorizontal.css looks like right now:
    @charset "UTF-8";
    /* SpryMenuBarHorizontal.css - version 0.6 - Spry Pre-Release 1.6.1 */
    /* Copyright (c) 2006. Adobe Systems Incorporated. All rights reserved. */
    LAYOUT INFORMATION: describes box model, positioning, z-order
    /* The outermost container of the Menu Bar, an auto width box with no margin or padding */
    ul.MenuBarHorizontal
        margin: 0;
        padding: 0;
        list-style-type: none;
        font-size: 100%;
        cursor: default;
        width: auto;
        text-align: center;
    /* Set the active Menu Bar with this class, currently setting z-index to accomodate IE rendering bug: http://therealcrisp.xs4all.nl/meuk/IE-zindexbug.html */
    ul.MenuBarActive
        z-index: 1000;
    /* Menu item containers, position children relative to this container and are a fixed width */
    ul.MenuBarHorizontal li
        margin: 0;
        padding: 0;
        list-style-type: none;
        font-size: 100%;
        position: relative;
        text-align: left;
        cursor: pointer;
        width: 8em;
        float: left;
        left: 10;
        top: 10;
        height: 10;
    /* Submenus should appear below their parent (top: 0) with a higher z-index, but they are initially off the left side of the screen (-1000em) */
    ul.MenuBarHorizontal ul
        margin: 0;
        padding: 0;
        list-style-type: none;
        font-size: 100%;
        z-index: 1020;
        cursor: default;
        width: 8.2em;
        position: absolute;
        left: -1000em;
    /* Submenu that is showing with class designation MenuBarSubmenuVisible, we set left to auto so it comes onto the screen below its parent menu item */
    ul.MenuBarHorizontal ul.MenuBarSubmenuVisible
        left: auto;
    /* Menu item containers are same fixed width as parent */
    ul.MenuBarHorizontal ul li
        width: 8.2em;
    /* Submenus should appear slightly overlapping to the right (95%) and up (-5%) */
    ul.MenuBarHorizontal ul ul
        position: absolute;
        margin: -5% 0 0 95%;
    /* Submenu that is showing with class designation MenuBarSubmenuVisible, we set left to 0 so it comes onto the screen */
    ul.MenuBarHorizontal ul.MenuBarSubmenuVisible ul.MenuBarSubmenuVisible
        left: auto;
        top: 0;
    DESIGN INFORMATION: describes color scheme, borders, fonts
    /* Submenu containers have borders on all sides */
    ul.MenuBarHorizontal ul
        border: 1px solid #CCC;
        text-align: left;
    /* Menu items are a light gray block with padding and no text decoration */
    ul.MenuBarHorizontal a
        display: block;
        cursor: pointer;
        background-color: #000;
        padding: 0.5em 0.75em;
        color: #FFF;
        text-decoration: none;
        font-family: Futura;
        float: none;
    /* Menu items that have mouse over or focus have a blue background and white text */
    ul.MenuBarHorizontal a:hover, ul.MenuBarHorizontal a:focus
        background-color: #C00;
        color: #FFF;
    /* Menu items that are open with submenus are set to MenuBarItemHover with a blue background and white text */
    ul.MenuBarHorizontal a.MenuBarItemHover, ul.MenuBarHorizontal a.MenuBarItemSubmenuHover, ul.MenuBarHorizontal a.MenuBarSubmenuVisible
        background-color: #C00;
        color: #FFF;
    SUBMENU INDICATION: styles if there is a submenu under a given menu item
    /* Menu items that have a submenu have the class designation MenuBarItemSubmenu and are set to use a background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal a.MenuBarItemSubmenu
        background-image: url(SpryMenuBarDown.gif);
        background-repeat: no-repeat;
        background-position: 95% 50%;
        text-align: center;
    /* Menu items that have a submenu have the class designation MenuBarItemSubmenu and are set to use a background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal ul a.MenuBarItemSubmenu
        background-image: url(SpryMenuBarRight.gif);
        background-repeat: no-repeat;
        background-position: 95% 50%;
    /* Menu items that are open with submenus have the class designation MenuBarItemSubmenuHover and are set to use a "hover" background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal a.MenuBarItemSubmenuHover
        background-image: url(SpryMenuBarDownHover.gif);
        background-repeat: no-repeat;
        background-position: 95% 50%;
    /* Menu items that are open with submenus have the class designation MenuBarItemSubmenuHover and are set to use a "hover" background image positioned on the far left (95%) and centered vertically (50%) */
    ul.MenuBarHorizontal ul a.MenuBarItemSubmenuHover
        background-image: url(SpryMenuBarRightHover.gif);
        background-repeat: no-repeat;
        background-position: 95% 50%;
    BROWSER HACKS: the hacks below should not be changed unless you are an expert
    /* HACK FOR IE: to make sure the sub menus show above form controls, we underlay each submenu with an iframe */
    ul.MenuBarHorizontal iframe
        position: absolute;
        z-index: 1010;
        filter:alpha(opacity:0.1);
    /* HACK FOR IE: to stabilize appearance of menu items; the slash in float is to keep IE 5.0 from parsing */
    @media screen, projection
        ul.MenuBarHorizontal li.MenuBarItemIE
        display: block;
        f\loat: left;
        background: #FFF;
    And here is what my SpryMenuBar.js coding looks like right now too:
    SpryMenuBar.js
    This file handles the JavaScript for Spry Menu Bar.  You should have no need
    to edit this file.  Some highlights of the MenuBar object is that timers are
    used to keep submenus from showing up until the user has hovered over the parent
    menu item for some time, as well as a timer for when they leave a submenu to keep
    showing that submenu until the timer fires.
    (function() { // BeginSpryComponent
    if (typeof Spry == "undefined") window.Spry = {}; if (!Spry.Widget) Spry.Widget = {};
    Spry.BrowserSniff = function()
        var b = navigator.appName.toString();
        var up = navigator.platform.toString();
        var ua = navigator.userAgent.toString();
        this.mozilla = this.ie = this.opera = this.safari = false;
        var re_opera = /Opera.([0-9\.]*)/i;
        var re_msie = /MSIE.([0-9\.]*)/i;
        var re_gecko = /gecko/i;
        var re_safari = /(applewebkit|safari)\/([\d\.]*)/i;
        var r = false;
        if ( (r = ua.match(re_opera))) {
            this.opera = true;
            this.version = parseFloat(r[1]);
        } else if ( (r = ua.match(re_msie))) {
            this.ie = true;
            this.version = parseFloat(r[1]);
        } else if ( (r = ua.match(re_safari))) {
            this.safari = true;
            this.version = parseFloat(r[2]);
        } else if (ua.match(re_gecko)) {
            var re_gecko_version = /rv:\s*([0-9\.]+)/i;
            r = ua.match(re_gecko_version);
            this.mozilla = true;
            this.version = parseFloat(r[1]);
        this.windows = this.mac = this.linux = false;
        this.Platform = ua.match(/windows/i) ? "windows" :
                        (ua.match(/linux/i) ? "linux" :
                        (ua.match(/mac/i) ? "mac" :
                        ua.match(/unix/i)? "unix" : "unknown"));
        this[this.Platform] = true;
        this.v = this.version;
        if (this.safari && this.mac && this.mozilla) {
            this.mozilla = false;
    Spry.is = new Spry.BrowserSniff();
    // Constructor for Menu Bar
    // element should be an ID of an unordered list (<ul> tag)
    // preloadImage1 and preloadImage2 are images for the rollover state of a menu
    Spry.Widget.MenuBar = function(element, opts)
        this.init(element, opts);
    Spry.Widget.MenuBar.prototype.init = function(element, opts)
        this.element = this.getElement(element);
        // represents the current (sub)menu we are operating on
        this.currMenu = null;
        this.showDelay = 250;
        this.hideDelay = 600;
        if(typeof document.getElementById == 'undefined' || (navigator.vendor == 'Apple Computer, Inc.' && typeof window.XMLHttpRequest == 'undefined') || (Spry.is.ie && typeof document.uniqueID == 'undefined'))
            // bail on older unsupported browsers
            return;
        // Fix IE6 CSS images flicker
        if (Spry.is.ie && Spry.is.version < 7){
            try {
                document.execCommand("BackgroundImageCache", false, true);
            } catch(err) {}
        this.upKeyCode = Spry.Widget.MenuBar.KEY_UP;
        this.downKeyCode = Spry.Widget.MenuBar.KEY_DOWN;
        this.leftKeyCode = Spry.Widget.MenuBar.KEY_LEFT;
        this.rightKeyCode = Spry.Widget.MenuBar.KEY_RIGHT;
        this.escKeyCode = Spry.Widget.MenuBar.KEY_ESC;
        this.hoverClass = 'MenuBarItemHover';
        this.subHoverClass = 'MenuBarItemSubmenuHover';
        this.subVisibleClass ='MenuBarSubmenuVisible';
        this.hasSubClass = 'MenuBarItemSubmenu';
        this.activeClass = 'MenuBarActive';
        this.isieClass = 'MenuBarItemIE';
        this.verticalClass = 'MenuBarVertical';
        this.horizontalClass = 'MenuBarHorizontal';
        this.enableKeyboardNavigation = true;
        this.hasFocus = false;
        // load hover images now
        if(opts)
            for(var k in opts)
                if (typeof this[k] == 'undefined')
                    var rollover = new Image;
                    rollover.src = opts[k];
            Spry.Widget.MenuBar.setOptions(this, opts);
        // safari doesn't support tabindex
        if (Spry.is.safari)
            this.enableKeyboardNavigation = false;
        if(this.element)
            this.currMenu = this.element;
            var items = this.element.getElementsByTagName('li');
            for(var i=0; i<items.length; i++)
                if (i > 0 && this.enableKeyboardNavigation)
                    items[i].getElementsByTagName('a')[0].tabIndex='-1';
                this.initialize(items[i], element);
                if(Spry.is.ie)
                    this.addClassName(items[i], this.isieClass);
                    items[i].style.position = "static";
            if (this.enableKeyboardNavigation)
                var self = this;
                this.addEventListener(document, 'keydown', function(e){self.keyDown(e); }, false);
            if(Spry.is.ie)
                if(this.hasClassName(this.element, this.verticalClass))
                    this.element.style.position = "relative";
                var linkitems = this.element.getElementsByTagName('a');
                for(var i=0; i<linkitems.length; i++)
                    linkitems[i].style.position = "relative";
    Spry.Widget.MenuBar.KEY_ESC = 27;
    Spry.Widget.MenuBar.KEY_UP = 38;
    Spry.Widget.MenuBar.KEY_DOWN = 40;
    Spry.Widget.MenuBar.KEY_LEFT = 37;
    Spry.Widget.MenuBar.KEY_RIGHT = 39;
    Spry.Widget.MenuBar.prototype.getElement = function(ele)
        if (ele && typeof ele == "string")
            return document.getElementById(ele);
        return ele;
    Spry.Widget.MenuBar.prototype.hasClassName = function(ele, className)
        if (!ele || !className || !ele.className || ele.className.search(new RegExp("\\b" + className + "\\b")) == -1)
            return false;
        return true;
    Spry.Widget.MenuBar.prototype.addClassName = function(ele, className)
        if (!ele || !className || this.hasClassName(ele, className))
            return;
        ele.className += (ele.className ? " " : "") + className;
    Spry.Widget.MenuBar.prototype.removeClassName = function(ele, className)
        if (!ele || !className || !this.hasClassName(ele, className))
            return;
        ele.className = ele.className.replace(new RegExp("\\s*\\b" + className + "\\b", "g"), "");
    // addEventListener for Menu Bar
    // attach an event to a tag without creating obtrusive HTML code
    Spry.Widget.MenuBar.prototype.addEventListener = function(element, eventType, handler, capture)
        try
            if (element.addEventListener)
                element.addEventListener(eventType, handler, capture);
            else if (element.attachEvent)
                element.attachEvent('on' + eventType, handler);
        catch (e) {}
    // createIframeLayer for Menu Bar
    // creates an IFRAME underneath a menu so that it will show above form controls and ActiveX
    Spry.Widget.MenuBar.prototype.createIframeLayer = function(menu)
        var layer = document.createElement('iframe');
        layer.tabIndex = '-1';
        layer.src = 'javascript:""';
        layer.frameBorder = '0';
        layer.scrolling = 'no';
        menu.parentNode.appendChild(layer);
        layer.style.left = menu.offsetLeft + 'px';
        layer.style.top = menu.offsetTop + 'px';
        layer.style.width = menu.offsetWidth + 'px';
        layer.style.height = menu.offsetHeight + 'px';
    // removeIframeLayer for Menu Bar
    // removes an IFRAME underneath a menu to reveal any form controls and ActiveX
    Spry.Widget.MenuBar.prototype.removeIframeLayer =  function(menu)
        var layers = ((menu == this.element) ? menu : menu.parentNode).getElementsByTagName('iframe');
        while(layers.length > 0)
            layers[0].parentNode.removeChild(layers[0]);
    // clearMenus for Menu Bar
    // root is the top level unordered list (<ul> tag)
    Spry.Widget.MenuBar.prototype.clearMenus = function(root)
        var menus = root.getElementsByTagName('ul');
        for(var i=0; i<menus.length; i++)
            this.hideSubmenu(menus[i]);
        this.removeClassName(this.element, this.activeClass);
    // bubbledTextEvent for Menu Bar
    // identify bubbled up text events in Safari so we can ignore them
    Spry.Widget.MenuBar.prototype.bubbledTextEvent = function()
        return Spry.is.safari && (event.target == event.relatedTarget.parentNode || (event.eventPhase == 3 && event.target.parentNode == event.relatedTarget));
    // showSubmenu for Menu Bar
    // set the proper CSS class on this menu to show it
    Spry.Widget.MenuBar.prototype.showSubmenu = function(menu)
        if(this.currMenu)
            this.clearMenus(this.currMenu);
            this.currMenu = null;
        if(menu)
            this.addClassName(menu, this.subVisibleClass);
            if(typeof document.all != 'undefined' && !Spry.is.opera && navigator.vendor != 'KDE')
                if(!this.hasClassName(this.element, this.horizontalClass) || menu.parentNode.parentNode != this.element)
                    menu.style.top = menu.parentNode.offsetTop + 'px';
            if(Spry.is.ie && Spry.is.version < 7)
                this.createIframeLayer(menu);
        this.addClassName(this.element, this.activeClass);
    // hideSubmenu for Menu Bar
    // remove the proper CSS class on this menu to hide it
    Spry.Widget.MenuBar.prototype.hideSubmenu = function(menu)
        if(menu)
            this.removeClassName(menu, this.subVisibleClass);
            if(typeof document.all != 'undefined' && !Spry.is.opera && navigator.vendor != 'KDE')
                menu.style.top = '';
                menu.style.left = '';
            if(Spry.is.ie && Spry.is.version < 7)
                this.removeIframeLayer(menu);
    // initialize for Menu Bar
    // create event listeners for the Menu Bar widget so we can properly
    // show and hide submenus
    Spry.Widget.MenuBar.prototype.initialize = function(listitem, element)
        var opentime, closetime;
        var link = listitem.getElementsByTagName('a')[0];
        var submenus = listitem.getElementsByTagName('ul');
        var menu = (submenus.length > 0 ? submenus[0] : null);
        if(menu)
            this.addClassName(link, this.hasSubClass);
        if(!Spry.is.ie)
            // define a simple function that comes standard in IE to determine
            // if a node is within another node
            listitem.contains = function(testNode)
                // this refers to the list item
                if(testNode == null)
                    return false;
                if(testNode == this)
                    return true;
                else
                    return this.contains(testNode.parentNode);
        // need to save this for scope further down
        var self = this;
        this.addEventListener(listitem, 'mouseover', function(e){self.mouseOver(listitem, e);}, false);
        this.addEventListener(listitem, 'mouseout', function(e){if (self.enableKeyboardNavigation) self.clearSelection(); self.mouseOut(listitem, e);}, false);
        if (this.enableKeyboardNavigation)
            this.addEventListener(link, 'blur', function(e){self.onBlur(listitem);}, false);
            this.addEventListener(link, 'focus', function(e){self.keyFocus(listitem, e);}, false);
    Spry.Widget.MenuBar.prototype.keyFocus = function (listitem, e)
        this.lastOpen = listitem.getElementsByTagName('a')[0];
        this.addClassName(this.lastOpen, listitem.getElementsByTagName('ul').length > 0 ? this.subHoverClass : this.hoverClass);
        this.hasFocus = true;
    Spry.Widget.MenuBar.prototype.onBlur = function (listitem)
        this.clearSelection(listitem);
    Spry.Widget.MenuBar.prototype.clearSelection = function(el){
        //search any intersection with the current open element
        if (!this.lastOpen)
            return;
        if (el)
            el = el.getElementsByTagName('a')[0];
            // check children
            var item = this.lastOpen;
            while (item != this.element)
                var tmp = el;
                while (tmp != this.element)
                    if (tmp == item)
                        return;
                    try{
                        tmp = tmp.parentNode;
                    }catch(err){break;}
                item = item.parentNode;
        var item = this.lastOpen;
        while (item != this.element)
            this.hideSubmenu(item.parentNode);
            var link = item.getElementsByTagName('a')[0];
            this.removeClassName(link, this.hoverClass);
            this.removeClassName(link, this.subHoverClass);
            item = item.parentNode;
        this.lastOpen = false;
    Spry.Widget.MenuBar.prototype.keyDown = function (e)
        if (!this.hasFocus)
            return;
        if (!this.lastOpen)
            this.hasFocus = false;
            return;
        var e = e|| event;
        var listitem = this.lastOpen.parentNode;
        var link = this.lastOpen;
        var submenus = listitem.getElementsByTagName('ul');
        var menu = (submenus.length > 0 ? submenus[0] : null);
        var hasSubMenu = (menu) ? true : false;
        var opts = [listitem, menu, null, this.getSibling(listitem, 'previousSibling'), this.getSibling(listitem, 'nextSibling')];
        if (!opts[3])
            opts[2] = (listitem.parentNode.parentNode.nodeName.toLowerCase() == 'li')?listitem.parentNode.parentNode:null;
        var found = 0;
        switch (e.keyCode){
            case this.upKeyCode:
                found = this.getElementForKey(opts, 'y', 1);
                break;
            case this.downKeyCode:
                found = this.getElementForKey(opts, 'y', -1);
                break;
            case this.leftKeyCode:
                found = this.getElementForKey(opts, 'x', 1);
                break;
            case this.rightKeyCode:
                found = this.getElementForKey(opts, 'x', -1);
                break;
            case this.escKeyCode:
            case 9:
                this.clearSelection();
                this.hasFocus = false;
            default: return;
        switch (found)
            case 0: return;
            case 1:
                //subopts
                this.mouseOver(listitem, e);
                break;
            case 2:
                //parent
                this.mouseOut(opts[2], e);
                break;
            case 3:
            case 4:
                // left - right
                this.removeClassName(link, hasSubMenu ? this.subHoverClass : this.hoverClass);
                break;
        var link = opts[found].getElementsByTagName('a')[0];
        if (opts[found].nodeName.toLowerCase() == 'ul')
            opts[found] = opts[found].getElementsByTagName('li')[0];
        this.addClassName(link, opts[found].getElementsByTagName('ul').length > 0 ? this.subHoverClass : this.hoverClass);
        this.lastOpen = link;
        opts[found].getElementsByTagName('a')[0].focus();
            //stop further event handling by the browser
        return Spry.Widget.MenuBar.stopPropagation(e);
    Spry.Widget.MenuBar.prototype.mouseOver = function (listitem, e)
        var link = listitem.getElementsByTagName('a')[0];
        var submenus = listitem.getElementsByTagName('ul');
        var menu = (submenus.length > 0 ? submenus[0] : null);
        var hasSubMenu = (menu) ? true : false;
        if (this.enableKeyboardNavigation)
            this.clearSelection(listitem);
        if(this.bubbledTextEvent())
            // ignore bubbled text events
            return;
        if (listitem.closetime)
            clearTimeout(listitem.closetime);
        if(this.currMenu == listitem)
            this.currMenu = null;
        // move the focus too
        if (this.hasFocus)
            link.focus();
        // show menu highlighting
        this.addClassName(link, hasSubMenu ? this.subHoverClass : this.hoverClass);
        this.lastOpen = link;
        if(menu && !this.hasClassName(menu, this.subHoverClass))
            var self = this;
            listitem.opentime = window.setTimeout(function(){self.showSubmenu(menu);}, this.showDelay);
    Spry.Widget.MenuBar.prototype.mouseOut = function (listitem, e)
        var link = listitem.getElementsByTagName('a')[0];
        var submenus = listitem.getElementsByTagName('ul');
        var menu = (submenus.length > 0 ? submenus[0] : null);
        var hasSubMenu = (menu) ? true : false;
        if(this.bubbledTextEvent())
            // ignore bubbled text events
            return;
        var related = (typeof e.relatedTarget != 'undefined' ? e.relatedTarget : e.toElement);
        if(!listitem.contains(related))
            if (listitem.opentime)
                clearTimeout(listitem.opentime);
            this.currMenu = listitem;
            // remove menu highlighting
            this.removeClassName(link, hasSubMenu ? this.subHoverClass : this.hoverClass);
            if(menu)
                var self = this;
                listitem.closetime = window.setTimeout(function(){self.hideSubmenu(menu);}, this.hideDelay);
            if (this.hasFocus)
                link.blur();
    Spry.Widget.MenuBar.prototype.getSibling = function(element, sibling)
        var child = element[sibling];
        while (child && child.nodeName.toLowerCase() !='li')
            child = child[sibling];
        return child;
    Spry.Widget.MenuBar.prototype.getElementForKey = function(els, prop, dir)
        var found = 0;
        var rect = Spry.Widget.MenuBar.getPosition;
        var ref = rect(els[found]);
        var hideSubmenu = false;
        //make the subelement visible to compute the position
        if (els[1] && !this.hasClassName(els[1], this.MenuBarSubmenuVisible))
            els[1].style.visibility = 'hidden';
            this.showSubmenu(els[1]);
            hideSubmenu = true;
        var isVert = this.hasClassName(this.element, this.verticalClass);
        var hasParent = els[0].parentNode.parentNode.nodeName.toLowerCase() == 'li' ? true : false;
        for (var i = 1; i < els.length; i++){
            //when navigating on the y axis in vertical menus, ignore children and parents
            if(prop=='y' && isVert && (i==1 || i==2))
                continue;
            //when navigationg on the x axis in the FIRST LEVEL of horizontal menus, ignore children and parents
            if(prop=='x' && !isVert && !hasParent && (i==1 || i==2))
                continue;
            if (els[i])
                var tmp = rect(els[i]);
                if ( (dir * tmp[prop]) < (dir * ref[prop]))
                    ref = tmp;
                    found = i;
        // hide back the submenu
        if (els[1] && hideSubmenu){
            this.hideSubmenu(els[1]);
            els[1].style.visibility =  '';
        return found;
    Spry.Widget.MenuBar.camelize = function(str)
        if (str.indexOf('-') == -1){
            return str;   
        var oStringList = str.split('-');
        var isFirstEntry = true;
        var camelizedString = '';
        for(var i=0; i < oStringList.length; i++)
            if(oStringList[i].length>0)
                if(isFirstEntry)
                    camelizedString = oStringList[i];
                    isFirstEntry = false;
                else
                    var s = oStringList[i];
                    camelizedString += s.charAt(0).toUpperCase() + s.substring(1);
        return camelizedString;
    Spry.Widget.MenuBar.getStyleProp = function(element, prop)
        var value;
        try
            if (element.style)
                value = element.style[Spry.Widget.MenuBar.camelize(prop)];
            if (!value)
                if (document.defaultView && document.defaultView.getComputedStyle)
                    var css = document.defaultView.getComputedStyle(element, null);
                    value = css ? css.getPropertyValue(prop) : null;
                else if (element.currentStyle)
                        value = element.currentStyle[Spry.Widget.MenuBar.camelize(prop)];
        catch (e) {}
        return value == 'auto' ? null : value;
    Spry.Widget.MenuBar.getIntProp = function(element, prop)
        var a = parseInt(Spry.Widget.MenuBar.getStyleProp(element, prop),10);
        if (isNaN(a))
            return 0;
        return a;
    Spry.Widget.MenuBar.getPosition = function(el, doc)
        doc = doc || document;
        if (typeof(el) == 'string') {
            el = doc.getElementById(el);
        if (!el) {
            return false;
        if (el.parentNode === null || Spry.Widget.MenuBar.getStyleProp(el, 'display') == 'none') {
            //element must be visible to have a box
            return false;
        var ret = {x:0, y:0};
        var parent = null;
        var box;
        if (el.getBoundingClientRect) { // IE
            box = el.getBoundingClientRect();
            var scrollTop = doc.documentElement.scrollTop || doc.body.scrollTop;
            var scrollLeft = doc.documentElement.scrollLeft || doc.body.scrollLeft;
            ret.x = box.left + scrollLeft;
            ret.y = box.top + scrollTop;
        } else if (doc.getBoxObjectFor) { // gecko
            box = doc.getBoxObjectFor(el);
            ret.x = box.x;
            ret.y = box.y;
        } else { // safari/opera
            ret.x = el.offsetLeft;
            ret.y = el.offsetTop;
            parent = el.offsetParent;
            if (parent != el) {
                while (parent) {
                    ret.x += parent.offsetLeft;
                    ret.y += parent.offsetTop;
                    parent = parent.offsetParent;
            // opera & (safari absolute) incorrectly account for body offsetTop
            if (Spry.is.opera || Spry.is.safari && Spry.Widget.MenuBar.getStyleProp(el, 'position') == 'absolute')
                ret.y -= doc.body.offsetTop;
        if (el.parentNode)
                parent = el.parentNode;
        else
            parent = null;
        if (parent.nodeName){
            var cas = parent.nodeName.toUpperCase();
            while (parent && cas != 'BODY' && cas != 'HTML') {
                cas = parent.nodeName.toUpperCase();
                ret.x -= parent.scrollLeft;
                ret.y -= parent.scrollTop;
                if (parent.parentNode)
                    parent = parent.parentNode;
                else
                    parent = null;
        return ret;
    Spry.Widget.MenuBar.stopPropagation = function(ev)
        if (ev.stopPropagation)
            ev.stopPropagation();
        else
            ev.cancelBubble = true;
        if (ev.preventDefault)
            ev.preventDefault();
        else
            ev.returnValue = false;
    Spry.Widget.MenuBar.setOptions = function(obj, optionsObj, ignoreUndefinedProps)
        if (!optionsObj)
            return;
        for (var optionName in optionsObj)
            if (ignoreUndefinedProps && optionsObj[optionName] == undefined)
                continue;
            obj[optionName] = optionsObj[optionName];
    })(); // EndSpryComponent
    If anyone could possibly steer me on the right direction with this, I'd be very grateful! I've been struggling with this for about a month now and I feel like I may have only made the situation worse.
    I'm not sure if I have to keep making a new spry assets folder in my website or not or if I have to drag and drop the spry assets into the root folder. I have restarted my website over at least a dozen times by now. I have tried changing folders, dragging and dropping various spry assets folders everywhere and I have also uninstalled and reinstalled my copy of Dreamweaver CS5 in the hopes of getting my spry horizontal menu bar to act normal. I am completely new at Dreamweaver and I really, really need some help with this.
    Thanks!

    I haven't been able to get my site posted up yet. Here is a link to it anyway:andrearosales.com
    I will be working on connecting my files up to my server. At the moment, here are some screen shots of some messages that I am getting when I am saving my file.
    I'm not sure what to make of these messages. I tried to put a new spry horizontal menu bar on my main page, and when it appeared, it displayed as a spry vertical menu bar.
    Here is a picture of what it looks like:
    I"m going to refer to the links that were suggested to me though. I'm not sure if pictures of the code will help to solve my problem. I'm going to try again to connect my files to my server though.

  • Downloading and editing an existing WordPress site in Dreamweaver CS5.

    Hello! New to the forums, here.
    I'll try to be brief. I've got a WordPress site in-place at metalmeter.com that is hosted through HostGator. Basically, what I'm looking to do is get the site from the remote server and edit it in Dreamweaver CS5, previewing all changes on a local testing server before putting the updated contents back on the remote server.
    Now, let me be clear: I've tried plenty of the tutorials. I've watched hours of videos. I still can't get it configured properly. I've got the FTP connection to the remote server running smoothly. I've got XAMPP installed. I'm having difficulties (and I apologize for being vague), and I just don't know where the problem is located. In my htdocs folder for XAMPP, I've got two subfolders 'metalmeter' for the remote server's downloaded contents, and 'wordpress' for the wordpress installation that every page seems to be pointing me toward. What confuses me is that when I try and open the uppermost index.php file on the remote server, the dynamically discovered content is not being displayed in the live view with my local testing server. I want to be viewing my existing WordPress site in its entirety exactly as I see it online while I'm editing it, and then pushing back updated files to the /public_html/ root directory of the remote server so that I can edit the site from my local client. I'm extremely new to Dreamweaver, so any help you could offer would be greatly appreciated.
    If you know how to do exactly what I'm trying to do and have been successfully viewing and editing your existing WordPress site in Dreamweaver for upload, please take some time to explain the set-up. I'd be forever in your debt!

    Nancy O. wrote:
    I've been following this discussion for a while now and I don't understand why you hope to edit articles from DW.  That's what the WP Admin panel is specifically designed for.  Besides, you won't find your articles in any of the site files because they don't exist there.
    I agree I don't see any reason to want to edit a Wordpress site in Dreamweaver. If you are using Wordpress then you may as well put Dreamweaver in the bin. Although people do actually want to edit and manipulate the design in Dreamweaver (including myself) and from what I've read its possible but I've never found a source which explains fully how to achieve this and those that I have it seems too much effort to even bother about.
    I guess the Dreamweaver environment feels more like home and is more user friendly.
    To put it another way, a typical WordPress installation contains around 800 files in some 80 folders.  Those files don't contain any content, just a whole lot of PHP code.   In fact, the only page most people ever see on your site is the index.php page which is dynamically created over & over by the server with content from the MySql and various include files.
    For sure and that's why people who use Dreamweaver and feel the need to manipulate a Wordpress site in Dreamweaver because Wordpress is 'in vogue' get lost. Wordpress just containes a lot of pages with nothing to see apart from some php, many of who will not understand one jot.
    Unless you're a coding guru, you should definitely NOT touch any of the core WP files as this could cripple your site.  If you want to customize your Theme, look at the CSS and include files in your Themes folder.   See Anatomy of a WordPress Theme:http://yoast.com/wordpress-theme-anatomy/
    lol your not wrong there!
    For a quick tip on Theming, open your remote site in Firefox equipped with the 'Web Developer Toolbar'.  Edit CSS on screen.  Save changes to your local site and upload it to the remote server.  No testing server required. 
    Wordpress is Wordpress and Dreamweaver is Dreameaver. As far as I can make out the two don't mix.
    Ideally you would just choose a Wordpress theme which most relates to the nice site you have designed in Fireworks of which you won't find any however goodthe themes are. Then manipulate the themes css that's if you can understand it. Even for a seasoned css expert its heavy going because everyone produces css differently to achieve the same results.
    Leave Wordpress well anlone unles you're going to use it out of the box so to speak or as a web-developer don't mind a bit of reverse engineering.

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