.plugin versus .webplugin files

I have a question that was asked 9 years ago, left unanswered, got archived.
I am still on OS X 10.5.8. What's the use of having seemingly duplicate plugin-files in /Library/Internet Plug-Ins/?
QuickTime Plugin.webplugin
QuickTime Plugin.plugin
Flip4Mac WMV Plugin.webplugin
Flip4Mac WMV Plugin.plugin
I am thinking maybe they are from different updates to the application, but the version information is identical. The plugin descriptions, viewable inside the Safari 5.0.6 browser window, are also identical.
.webplugin ist not listed at fileinfo.com, .plugin is. Is .webplugin redundant? Why does it exist?

If you want to read/write PSD files yourself you need to request that <br />explicitly when requesting access to the Photoshop SDK.<br /><br /><br />"Doug Hoppes" <[email protected]> wrote in message <br />news:[email protected]..<br />> Hi all,<br />><br />> I'm a C++ (MFC) developer that has just started looking at the SDK <br />> functionality. At my office, we're trying to figure out the best way to <br />> approach this problem. We have a lot of customers that take our images and <br />> format/label them in a specific way (four images in a square with a label <br />> at the upper left corner of each image). To create the images, we have an <br />> MFC application that generates this information.<br />><br />> The ideal situation would be for us to create a PSD file that contains one <br />> layer for each image and one layer for each image label. Can I create a <br />> PSD file from my C++ code? or do I have to have a plugin?<br />><br />> For the plugin, I would assume that I need to have the C++ program create <br />> a data file that contains the images and labels. When the user opens <br />> Photoshop and runs the plugin, it would ask the user for the data file, <br />> then create the layers with it.<br />><br />> I'm also open to other options on how to solve this issue.<br />><br />> Any help is greatly appreciated.<br />><br />> Dougie

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    Hi all,
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