Preloader kickin my bu*t

I know this is old school, and I'm actually embarassed to
have to come to the boards with a preloader issue, but.....
I just recently switched over to F8 and have built a movie
that is huge. It contains a ton of embedded fonts. I've built
a zillion preloaders, but have never run into this situation.
I've put my normal AS in the frames to test for bytesloaded, ect.
But when I run the movie, using the bandwidth profiler, it
shows that it's preloading the entire movie from "Frame 0"?? and
preloads the entire thing there and never gets to my code. I've
looked through all the publish settings etc. and can't find
anything like "auto-preloader" or anything like that. Flash
has taken over! Should I set possessed=0? lol
As always, any help would be greatly appreciated,
jH

all items that are being exported for actionscript are
usually loaded before any code (in frame 1 or anywhere else)
executes. so, for a preloader to be effective in a swf with lots of
fonts you have two options one of which is much more work than the
other.
the easy way is to create a new fla file that will contain
one loadMovieNum() statement to load your huge movie into a _level
(other than zero, for example loadMovieNum("huge.swf",1) ) and
preloader code, graphics and text to entertain your user while your
huge movie loads. instead of using targetMC.getBytesLoaded() etc
you'll use _level1.getBytesLoaded() etc.

Similar Messages

  • Problem with Preloader in my Flash AS2 Game

    I have been using this tutorial to make a preloader:
    http://www.republicofcode.com/tutori.../preloader_bc/
    I have run into one problem though.
    When I simulate the download, it just shows the background color of the game while it loads, and when it finished loading, it shows the loading screen fully loaded. I have followed the tutorial exactly, except added my file names into the AS2 code.
    Here is the ActionScript in Frame 1 I have for the preloader:
    if (_root.getBytesTotal() != _root.getBytesLoaded()){
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    loaderTxt.text=Math.round((_root.getBytesLoaded()/_root.getBytesTotal())*100)+"%";
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    Thanks, MrA615.

    Your description of what you've done and the code you show does not match what the tutorial says to do and what code to use... (there is no stopAndGoTo() function in Flash).
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  • Help with a preloader in AS3

    Hi,
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  • Using the Execute Preloaded Option for ABAP Dataflows in SAP BODS

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    All,
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    17740 16404 R3C-150412 06/17/2014 9:38:46 AM error in program /BODS/SAPLBODS                          .[SAP NWRFC 720][SAP Partner 740 ][DEV1][Server][account][4103]>.
    22052 20572 R3C-150412 06/17/2014 9:38:46 AM |Data flow RT_DF_TEST_PC207
    22052 20572 R3C-150412 06/17/2014 9:38:46 AM RFC CallReceive error <Function /BODS/RFC_ABAP_INSTALL_AND_RUN: RFC_ABAP_RUNTIME_FAILURE-(Exception_Key: SYNTAX_ERROR)- Syntax
    22052 20572 R3C-150412 06/17/2014 9:38:46 AM error in program /BODS/SAPLBODS                          .[SAP NWRFC 720][SAP Partner 740 ][DEV1][Server][account][4103]>.

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                                                      <param name="menu" value="false" />
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    Interesting! No answer to your problem in the Flash forum. They would know more than we do.
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  • Problem with preloader not passing over nextFrame();

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  • Problem with preloader and sounds

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  • Problem with preloader from tutorial in flash 8

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    The message above should be:
    OMG, me dumb you smart Florian...
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    Thanks again Florian, I really appreciate it!!
    BTW, is there anything that would produce the sound faster then this?
    Message was edited by:
    BuggyVB

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