Problem Rating / Deleting Multiple Images

I have a Problem Rating / Deleting Multiple Images at the same time. For the last 2 weeks I have been unable to select a group of images and rate them all - I have to select images indiviually for the rating to work. This also is the case when trying to delete images.
Anyone know if this is a bug?

Hit 'S' which toggles 'Primary Only' mode - this swaps between applying ratings,deletions to multiple images or just the one with the thicker selection border.
Ian

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    Hi All,
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    package com.project.utils{
        import com.project.*;
        import com.project.utils.*;
        import flash.events.EventDispatcher;
        import flash.display.MovieClip;
        import flash.events.Event;
        import flash.events.ProgressEvent;
        import flash.display.Loader;
        import flash.events.IOErrorEvent;
        import flash.net.URLLoader;
        import flash.events.MouseEvent;
        import flash.net.URLRequest;
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                imgMc = new MovieClip();
                imgObject = new Object();
                imgloader = new Loader();
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                imgObject = new Object();
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                imgMc = imgHolder;
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                imgloader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,onImgLoadProgress);
                imgloader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,onImageLoadFailed);
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            private function onImgLoad(Evt:Event):void {
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                } catch (error:Error) {
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    package com.project.utils{
        import com.project.*;
        import com.project.utils.*;
        import flash.events.EventDispatcher;
        import flash.display.MovieClip;
        import flash.events.Event;
        import flash.events.ProgressEvent;
        import flash.display.Loader;
        import flash.events.IOErrorEvent;
        import flash.net.URLLoader;
        import flash.events.MouseEvent;
        import flash.net.URLRequest;
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            public var imgloader:Loader;
            public var imgMc:MovieClip;
            public var imgObject:Object;
            public var loaded:Number;
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                imgloader.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,onImgLoadPr ogress);
                imgloader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR,onImageLoadF ailed);
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            private function onImgLoad(Evt:Event):void {
                var image:Bitmap = Bitmap(Evt.target.content);
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                    if (imgObject.URL != undefined) {
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                        imgMc.removeEventListener(MouseEvent.CLICK, onImageClicked);
                        imgMc.addEventListener(MouseEvent.CLICK, onImageClicked);
                } catch (err:Error) {
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            private function onImageClicked(evt:MouseEvent):void {
                trace("Image Attrs:"+imgObject.URL +" Target "+imgObject.Target);
            private function onImgLoadProgress(Evt:ProgressEvent):void {
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                    target.list_mc.imgholder_mc.buttonMode=true;
                    target.list_mc.imgholder_mc.addEventListener(MouseEvent.CLICK,onItemPressed);
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