Problem with ActionScript

hello I encountered this error while I running an action
script file in flash cs3:
1013: The private attribute may be used only on class property
definitions.
and this is the function that make this error:
private function clickListener(e:MouseEvent):void{
var phase:String;
switch(e.eventPhase){
case EventPhase.CAPTURING_PHASE:
phase = "Capture";
break;
case EventPhase.AT_TARGET:
phase = "Target";
break;
case EventPhase.BUBBLING_PHASE:
phase = "Bubbling";
break;
trace("Current event phase: "+ phase);
thank you very much and I appreciate you .sincerly yours
Mohsena

Hello Kglad ,I tried to send it to two messege:
part 1:
package{
flash.display.Sprite;
public class TestEventPhase extends Sprite{
public function TestEventPhase():void{
var t:TextField = new TextField();
t.text = "click here";
t.autoSize = TextFieldAutoSize.LEFT;
stage.addChild(t);
stage.addEventListener(mouseEvent.CLICK,clickListener,true);
stage.addEventListener(mouseEvent.CLICK,clickListener,false);

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    Hi
    I want to implement a datagrid similar to the one given int
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    "jahh_drum" <[email protected]> wrote in
    message
    news:ghcs5u$p2d$[email protected]..
    > Hi
    >
    > I want to implement a datagrid similar to the one given
    int the starting
    > flex
    > examples but in actionscript. I am having a problem with
    the itemRenderer.
    > I
    > can't figure it out how I cam create a imagerender in a
    datagridcolumn.
    >
    > My code is:
    >
    > var dataG:DataGrid = new DataGrid();
    > dataG.dataProvider = xmlList;
    >
    > var coluna:DataGridColumn = new DataGridColumn();
    > coluna.dataField="nome";
    > coluna.headerText="Title";
    >
    > var coluna2:DataGridColumn = new DataGridColumn();
    > coluna2.dataField="thumbnail";
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    >
    >
    > var imagem:Image = new Image();
    > imagem.height = 75;
    > imagem.source = "../tb/"+instrumentos.thumbnail+".jpg";
    >
    > //HERE RELIES MY PROBLEM -HOW TO ASSOCIATE AN IMAGE TO
    THE ITEM
    > RENDERER
    > coluna2.itemRenderer = new ClassFactory(imagem);
    >
    > var lalala:Array = new Array();
    > lalala.push(coluna);
    > lalala.push(coluna2);
    >
    > dataG.columns = lalala;
    ClassFactory takes a class, not an instance.
    Try something like:
    foo:ClassFactory = new ClassFactory(Image)
    foo.properties= {height=75,
    source:"../tb/"+instrumentos.thumbnail+".jpg"};
    coluna2.itemRenderer = foo;
    Note that using a ClassFactory this way will give you the
    same image in
    every renderer to start out with. However, I believe that
    image
    itemRenderers by default will take their source from the data
    property when
    that gets set.
    HTH;
    Amy

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