Question on SunONE Studio

Hi,
I just started learning java(about a week)
I'm using SunONE Studio 4 to write my programs and
I found that when I created forms using it's templates,
it automatically addes classes for me. This is good
but the way it declares Classes is funnty.
For example, the compiler automatically
declares it like this :
java.awt.event.WindowEvent someEvenet = new java.awt.event.WindowEvent();
It doesn't seem to utilize the "import" keyword.
It actually gives the whole absolute path of
each classes every time
The problem is that when I manually type in code,
import java.awt.event.*;
WindowEvent someEvent = new WindowEvent();
The compiler gives an error complaining that it
cannot resolve symbol for WindowEvent();
Is there any way I can disable this feature so that
I can write code in a typical, conventional way?
Import package, then supply only the class name.
Instead of having to delcare absolute path every time
as the SunOne Studio?(java.awt.event.WindowEvent = new...)
Thanks!

I'm using S1S and it works well for me (Athlon 800).
To get the code to come out the way you want:
Tools/Options/Source Creation and Management/Templates/GUI Forms/AWT Forms/Frame (right click Open). You'll see here that you can edit any of the templates - you're the boss.
Edit the form so it's the way you want. There are some macros like __NAME__ that pick up the data you enter, they're documented but mostly a good guess is all you need.
Now your import is another issue. Sounds like your boot class path is wrong. (This would be the case if you installed S1S, then moved your jdk from \here to \there. Try reinstalling S1S and see if it doesn't fix itself.

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