Quick UCM/Unity 7.x Hold Queue Question

I was wondering if it was possible to create an automated "hold queue" in either UCM or Unity?  Specifically, we would like to have a call automatically placed in a queue if no one picks it up in a given amount of time.  We would prefer to have some kind of greeting also played to notify the callers they are being placed in the queue.  The other challenge would be notifying the individuals fielding the calls that there were calls in the queue.
Can this be done natively in UCM or Unity or is this advanced functionality I would only get in say Contact Center?
Will rate posts.
Thanks!

Hi
Realistically this is the kind of thing you need Contact Center for I'm afraid.
You can do *some* of this with Call Handlers in Unity / Unity Connection - but this basically goes as far as playing a message to callers, and then sending the call somewhere else (for example back around a hunt group).
A relatively common implementation that I've done for customers is to:
1. Route the call into a hunt group.
2. If the call isn't picked up by the hunt group it diverts to a Unity Connection Call Handler.
3. The caller is then played a message, and given the choice of continuing to hold (call is sent back to the hunt pilot) or leave a VM (call is transferred to a VM box).
Queuing it isn't, but it does some of what you are after.
It's nowhere near as sophisticated as what you get with Contact Centre. If you want real queuing, with real stats with real agent availability, then UCCX is the way to go.
HTH. Barry

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