Reduce publishing time for Air iOS apps?

Hi,
Currently it's taking my machine up to  4 minutes to publish an Air iOS app.
Are there any settings or hacks I could try to reduce the time?
I'm using Flash CS 6 + AIR SDK 16 on a Windows 8.1 laptop.
Stats:
- Intel Pentium Prozessor (1,5 GHz, Intel HD Graphics, Microsoft Windows 8, 64-bit)
- 4 GB DDR3-RAM
- 500 GB Hybrid-SSHD-Festplatte with 8 GB SSD
Thanks for any tips.

Hi,
I'm really interested in this feature as well. Have spent a bit of time attempting to get one running through a native extension but it doesn't appear to work. I believe something in the AIR build process is blocking the components required. I've tried several methods so far:
packaging the appex with an ANE
packaging the appex with the AIR container app
using a class instead of a storyboard
But nothing seems to be working. This is even before the app extension is doing anything. My guess is that the plist file specifying the app extension isn't correctly being included in the application but I have no idea how to update it to test.

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