Remove video flv with actionScript

Concerning
flv handling : how can I remove the video object called on
the Stage by the following script? :
var connection_nc:NetConnection = new NetConnection();
connection_nc.connect(null);
var stream_ns:NetStream = new NetStream(connection_nc);
my_video.attachVideo(stream_ns);
stream_ns.play("video1.flv");
I know, as showed in flash help, stream_ns.stop() or
stream_ns.pause or my_video.clear();
but it don't remove the video from the Stage and the flv
stil remain in sight

>>I think obviously there is a difference between FMS
and Flash MX04. The documents I
>>refer to are built into the help menu in Flash 7 and
8 both include the onStatus event
>>and absolutely no onPlayStatus event.
Yeah you're right onPlayStatus isn't in the NetStream class
Flash documentation as this is more about using this class for
progressive download, whereas the documentation i linked to
referred to the NetStream class used in FMS Client-side scripting
for streaming video.
>>I made a mistake. I meant NetStream.Play.Stop –
which was very poorly named. That
>>is what onStatus will return when it reaches the end.
It isn't really "stop" it is "complete."
>>So I tend to read it as such!
NetStream.Play.Stop does seem to be very similar to
NetStream.Play.Complete in progressive downloads. however i know
you can't guarantee that NetStream.Play.Stop occurs at the same
time as NetStream.Play.Complete in a streaming video through FMS,
as a NetStream.Play.Stop can occur for reasons other than
completion.
>>...My guess is that when they took the bits from FMS
into Flash MX04 they didn't do a
>>very good job. They purposefully renamed onPlayStatus
to onStatus...
onStatus does still exist in FMS Client side scripting...
>> – with a limited variety of events returned
(What is Switch?)
switch refers to playlists - only relevant to FMS streams.
Anyway, it appears as though all of this talk of the FMS is
moot regarding the original poster, as I've just had a look at
skauty's posts in the Flash Media Server forums, ironically, and
discovered that skauty is using progressive download and not FMS...
Simple but important distinction...

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    Hi all.
    Let me preface by saying that I'm fist-and-foremost a
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    I have an external .flv and I simply need to be able to pause
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    Geisen,
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    http://tinyurl.com/2k29mj
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    mute.onRollOver = function() {
    if (so.getVolume() == 100) {
    this.gotoAndStop("onOver");
    } else {
    this.gotoAndStop("muteOver");
    mute.onRollOut = function() {
    if (so.getVolume() == 100) {
    this.gotoAndStop("on");
    } else {
    this.gotoAndStop("mute");
    mute.onRelease = function() {
    if (so.getVolume() == 100) {
    so.setVolume(0);
    this.gotoAndStop("muteOver");
    } else {
    so.setVolume(100);
    this.gotoAndStop("onOver");
    //listBx
    var vlist:XML = new XML();
    vlist.ignoreWhite = true;
    vlist.onLoad = function() {
    var videos:Array = this.firstChild.childNodes;
    for (i=0; i<videos.length; i++) {
    videoList.addItem({label:videos[i].attributes.desc,data:videos[i].attributes.url ,image:videos[i].attributes.thumb});
    //play 1st video
    ns.play(videoList.getItemAt(0).data);
    videoList.selectedIndex = 0;
    //would like to reference something in the XML File with the thumb attribute
    thumbnails_fn(i);
    var vidList:Object = new Object();
    vidList.change = function() {
    ns.play(videoList.getItemAt(videoList.selectedIndex).data);
    videoList.addEventListener("change",vidList);
    vlist.load("videos.xml");
    soundb.onRelease = function() {
    if (volControl.switch2=open2) {
    volControl.gotoAndPlay("open");
    } else {
    volControl.play();
    function thumbNailScroller() {
    // thumbnail code!
    this.createEmptyMovieClip("tscroller", 1000);
    scroll_speed = 10;
    tscroller.onEnterFrame = function() {
    if ((_root._ymouse>=thumbnail_mc._y) && (_root._ymouse<=thumbnail_mc._y+thumbnail_mc._height)) {
    if ((_root._xmouse>=(hit_right._x-40)) && (thumbnail_mc.hitTest(hit_right))) {
    thumbnail_mc._x -= scroll_speed;
    } else if ((_root._xmouse<=40) && (thumbnail_mc.hitTest(hit_left))) {
    thumbnail_mc._x += scroll_speed;
    } else {
    delete tscroller.onEnterFrame;
    function thumbnails_fn(k) {
    thumbnail_mc.createEmptyMovieClip("t"+k, thumbnail_mc.getNextHighestDepth());
    tlistener = new Object();
    tlistener.onLoadInit = function(target_mc) {
    target_mc._x = hit_left._x+(eval("thumbnail_mc.t"+k)._width+5)*k;
    target_mc.pictureValue = k;
    target_mc.onRelease = function() {
    p = this.pictureValue-1;
    nextImage();
    target_mc.onRollOver = function() {
    this._alpha = 50;
    thumbNailScroller();
    target_mc.onRollOut = function() {
    this._alpha = 100;
    image_mcl = new MovieClipLoader();
    image_mcl.addListener(tlistener);
    image_mcl.loadClip(image[k], "thumbnail_mc.t"+k);
    trace(videoList.getItemAt(0).image+ "k= "+k+" "+videos.length+" pv "+target_mc.pictureValue+" thumbnails");
    XML Example
    <?xml version="1.0" encoding="ISO-8859-1"?>
    <videos>
    <video url="vid1.flv" desc="Video 1" thumb="1.jpg"/>
    <video url="vid2.flv" desc="Video 2" thumb="2.jpg"/>
    </videos>

    I'm trying to load the thumbnails in with this code
    image_mcl.loadClip(image[k], "thumbnail_mc.t"+k);
    i tried
    videoList.getItemAt(k).image
    which works in the trace method but gives no response in the actual code it self
    So the line of code that should work is
    image_mcl.loadClip(videoList.getItemAt(k).image, "thumbnail_mc.t"+k);
    and not
    image_mcl.loadClip(image[k], "thumbnail_mc.t"+k);
    but I gets no response

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