Sb shows no waveforms when Dynamic Linked to Pr....???

I have the following programs open - Premiere Pro CS4, Adobe Bridge CS4 & Soundbooth CS4.
I create a new multitrack file in Sb. Click File\Adobe Dynamic Link\Import Premiere Pro Sequence and select the Project and Sequence. Click OK and the Video Track appears with the project name (reference), thumbnails of the video images and a wide green band with no audio waveforms.
It will play and the meters indicate stereo audio but there is no audio visible anywhere.
Workspace is "Edit Audio to Video," and Properties show the proper sample rate. All sample rates are the same throughout the timeline.
One anomaly is that the Properties "Last Modified" entry is wrong as it shows today's date but about 4 hours later than the actual system clock.
I guess I was under the impression that this workflow would enable me to open my 9 tracks of audio to do sweetening in Sb and that that work would be reflected in my timeline in Pr through the Dynamic Linking.
How is this supposed to work? The documentation is less than useful in both Sb & Pr. There are implications, but no real information on what's what.
Anyone doing this, and, if so, how?
TIA,

Research has revealed that this does not work!! Read this thread:
http://www.adobeforums.com/webx/.59b76657/2
Dynamic Link is a marketing Pipe Dream, not a Pipeline!!

Similar Messages

  • Sb not displaying waveforms when dynamic linked to PR...

    I posted this in Soundbooth, but it seems appropriate here as well. Hopefully there's an easy answer:
    I have the following programs open - Premiere Pro CS4, Adobe Bridge CS4 & Soundbooth CS4.
    I create a new multitrack file in Sb. Click File\Adobe Dynamic Link\Import Premiere Pro Sequence and select the Project and Sequence. Click OK and the Video Track appears with the project name & (reference). There are thumbnails of the video images from the Pr timeline and a wide green band but no audio waveforms. No other audio tracks contain anything at all.
    The video track will play with audio and the meters indicate stereo audio but there is no audio visible anywhere.
    Workspace is "Edit Audio to Video," and Properties show the proper sample rate. All sample rates are the same throughout the timeline.
    One anomaly is that the Properties "Last Modified" entry is wrong as it shows today's date but about 4 hours later than the actual system clock.
    I guess I was under the impression that this workflow would enable me to open my 9 tracks of audio to do sweetening in Sb and that that work would be reflected in my timeline in Pr through the Dynamic Linking.
    How is this supposed to work? The documentation is less than useful in both Sb & Pr. There are implications, but no real information on what's what.
    Anyone doing this, and, if so, how???
    TIA,

    I'm really confused with the whole multitrack thing in Soundbooth. Seems all it is good for is combining multiple files that you can change over again. I don't see how this is useful at all when editing with an NLE. Once the tracks are in there they are stuck and can't be movied if you tweak any tracks.
    Like you I don't understand the point of the new soundbooth multitrack file at all. Seems like they stuck it in so that there would be a new feature for CS4.
    If you could open an OMF exported by premiere and work like that dynamic linked that would be great. Maybe someone can suprise us with an actual real world use.
    Since the update I use Audition anyway. Awesome music app.

  • Maximum bit depth-maximum render quality when dynamic linking

    Hi
    A bit confused by the use of Maximum bit depth and Maximum render quality as used both in Sequence Settings and also as options when rendering in AME.
    1 Do you need to explicitly enable these switches in the sequence for best quality or, do you simply need to switch them on in AME when you render in Media Encoder?
    2 When dynamic linking to After Effects, when should you use an 8 bit vs 16 or 32 bit working space, and, how does this bit depth interact with the maximum bit depth, maximum render quality in PPro?

    Hi jbach2,
    I understand your confusion.  I'm like that most of the time I'm working. *chuckle*  The two settings you mentioned are two completely different parameters affecting (or is it effecting) your video. You do not need to enable them within the sequence itself unless you want to preview video on you program monitor at the highest quality.  I personally don't recommend it, as it's a tremendous resource hog, (the program even warns you when you try to click them) and unessecary for improving final output.  Again, do not enable these options in your sequence settings if you are only wanting a high quality export. Doing so will greatly reduce your editing performance unless you have a high-end system. ...and even then I don't think its worth it unless you're editing on a huge screen with a Director who wants to see everything at a maximum quality during the edit process.
    Keeping it simple...
    Resizing your final output video? Use Maximum bit depth.
    Starting or working with high bitdepth sources? Use Max Bit Depth.
    When/where do I enable these? In the AME only. ^_^
    Why?:
    Enabling the Max bit and Max render only needs to be done when you are exporting.  They both serve different functions. 
    Max Render aids in the scaling/conversion process only.  My understanding is that you never need to enable the Max Render Quality (MRQ) unless you are exporting in a format/pixel ratio different from your original video.  For example, when rendering a 1080p timeline out to a 480p file format, you'll want to use MRQ to ensure the best scaling with the least amount of artifacts and aliasing.  If you're exporting at the same size you're working with, DON'T enable MRQ.  It will just cost you time and CPU. Its only function is to do a high quality resizing of your work.
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    The same applies to After Effects.
    Create something in AE like a nice color gradient.  Now switch the same project between 8,16,32 bit depth, and you will see a noticable difference in how the bit depth effects your colors and the smoothness of the gradient.
    Bit depth effects how different plugins/effects change your overall image.  Higher depth means more colors to work with (and incidentally, more cpu you need)
    Just remember that "DEPTH" determines how many colors you can "fill your bucket with" and "QUALITY" is just that, the quality of your "resize".
    http://blogs.adobe.com/VideoRoad/2010/06/understanding_color_processing.html
    Check out this adobe blog for more info on color depth ^_^  Hope that helps!
    ----a lil excerpt from the blog i linked to above---
    Now, 8-bit, 10-bit, and 12-bit color are the industry standards for recording color in a device. The vast majority of cameras use 8-bits for color. If your camera doesn’t mention the color bit depth, it’s using 8-bits per channel. Higher-end cameras use 10-bit, and they make a big deal about using “10-bit precision” in their literature. Only a select few cameras use 12-bits, like the digital cinema camera, the RED ONE.
    Software like After Effects and Premiere Pro processes color images using color precision of 8-bits, 16-bits, and a special color bit depth called 32-bit floating point. You’ve probably seen these color modes in After Effects, and you’ve seen the new “32″ icons on some of the effects in Premiere Pro CS5.
    jbach2 wrote:
    Hi
    A bit confused by the use of Maximum bit depth and Maximum render quality as used both in Sequence Settings and also as options when rendering in AME.
    1 Do you need to explicitly enable these switches in the sequence for best quality or, do you simply need to switch them on in AME when you render in Media Encoder?
    2 When dynamic linking to After Effects, when should you use an 8 bit vs 16 or 32 bit working space, and, how does this bit depth interact with the maximum bit depth, maximum render quality in PPro?
    Message was edited by: SnJK

  • How can I retain Speedgrade Lumetri effect on a Premiere clip when dynamic linking that clip to Afte

    I'm trying to streamline the workflow between me (editor) and the animator at my office.
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    Does anyone have any tips for this? The help is much appreciated.

    I just responded to this on another thread, but let me repeat it here for convenience:
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    Just wondering, or do i have to buy Premiere 6 for it to open AE6?

    do i have to buy Premiere 6 for it to open AE6?
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  • Adobe Dynamic Link will not work - Premiere Pro CS4 to After Effects CS4

    Hello,
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    I'm importing a sequence from Premiere Pro CS4 to After Effects
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  • Some scenes displaced when dyn. linked from Premiere CS4

    Hi -
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  • How to keep files from disappearing when using Dynamic link to AE from PremProCS4?

    I am at my wits end here and hope someone can offer a solution.  I use Dynamic Link in PremProCS4 to link a clip in my timeline to AfterEffects.  I follow the instructions in my book and everytime I close my files and reopen..I loose the clip along with the effects...I get the place card instead.  Here are the steps I do as per the Adobe Classroom in a Book Explains:
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    Hi Mylenium, and thank you for taking the time to respond.
    Your idea of renaming comps got me to thinking..hmm.
    So I went back with a fresh mind this morning and tried something else..and it worked...so far anyway.
    So far I figured it out... 
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  • How to keep files from disappearing when using Dynamic link to AE in PremProCS4?

    I am at my wits end here and hope someone can offer a solution.  I use Dynamic Link in PremProCS4 to link a clip in my timeline to AfterEffects.  I follow the instructions in my book and everytime I close my files and reopen..I loose the clip along with the effects...I get the place card instead.  Here are the steps I do as per the Adobe Classroom in a Book Explains:
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    I then name the new file.  name or whatever.aep
    It opens in AE
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    As instructed I then go directly back to PremPro and do a "render" by pressing the Enter Key.  This does not work since I only get a yellow bar above the clip instead of a red on???
    So then I save the PremPro project and close it then go to the AE project, save and close it.
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    I can close PremPro and reopen it and all is the same as long as I don't close the AfterEffects project.  Once AE is closed it looses the file.  On a note here I keep all my computer source files in the same place and it never changes plus they are in my PPro Project as well.  I never change the names so this isn't this reason.
    Is there a tried and true method to select a piece of clip in the video layer in Prem Pro and add effects from AE and not have it misplace the files?
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    Hi Curt, and thank you for taking the time to respond.
    Its odd how I've been trying to figure this one out for a long time and I tried your suggestion but it didn't make any difference..darn.
    In the AE forum they say this is quite common and no one really knows why...double darn.
    So I went back with a fresh mind this morning and tried something else..and it worked...so far anyway.
    So far I figured it out... I guess I just needed to ask the question and write it all out to help get my brain working in the right direction: 
    Since the normal process to do this doesn't work for me ..and apparently many others..here is the solution for those of you having similar issues.
    In PremPro select the desired clip you wish to place effects on
    Rename it and save
    R click and "Replace with AE composition"
    Name new file
    You will see three files pop up in AE in the project panel.
    The original source clip .. in my case.. shows an icon that lets me know it isn't the true file.
    Highlight this file with a click and then go Ctrl H (for PCs)
    The group of computer source clips you use for your project will come up.. double click on the original clip you had imported into your PPro project.
    The source file icon in AE will change to an icon that denotes the true file...save
    Go to your still open Ppro project and make sure it carried the effects over..save.
    Now you can save and close the AE project.
    So for this works for me today and I hope this helps anyone else dealing with a similar issue.
    Thanks.

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