SetInterval repeat when finished looping forever

Greetings,
The following setInterval example is right out of the Flash
documentation, and I'm using this method to periodically, create,
animate and fade out (using the tween class) some items on screen
This code from the docs traces the contents of an array,
passed as parameters, at one second intervals. What is the best way
to have it start again when completed, thus beginning again to
trace the first parameter-- and so on forever looping.
Thanks in advance to all you AS experts.

Yes, it does seem to be one of those things that a lot of
folks struggle with – I did too way back.
Just remember that it means, "keep doing what I tell you at
the agreed upon interval – until you are told to stop." I
think assigning the return value to a variable is a big part of the
confusion. Really it is just like getting a ticket in a bakery.
There can be many interval running at the same time, so to keep
them straight flash gives them a number – the first one is 1,
the next 2, and so on.
So all that we are doing with the assigning to a variable is
pulling the bakery ticket out of the machine and hanging on to it.
There is no way to know what the number will be until we pull it
out or what it was if we lose it. So we have to keep it around (by
putting it in a variable). Then later we can say, "Oh yeah,
remember interval 5, well cancel it now."
Remember too, that the internal Flash classes may also use
setInterval so you can never count on, "Well the last interval I
used was 4, so this next one will be 5."

Similar Messages

  • My iphone 4s connects and disconnects (repeatedly) when connected to my computer

    my iphone 4s connects and disconnects (repeatedly) when connected to my computer, it works perfectly fine when connected to regular chargers, everytime i connect it to my computer it shows the charging symbol and then disconnects and reconnects in less then a second, it will repeat this process forever unless disconnected, sometimes it works perfectly fine and most of the times it does the same thing, I know for a fact its not the wire because i recently bought an ipad mini with retina and its usb is new, it worked with the retina for a day or two and then it kept connecting and disconecting repeatedly, my computer is two months old and i have new hardware in that machine, is it a problem in the usb power fluctuation? i am currently using windows 8.1 and i need solutions, this is super annoying, all my other devices work perfectly fine with the usb ports, all my usbs (2.0 and 3.0) do the connecting and disconnecting sometimes it even works ,what is the problem?

    Hello Aqib2024,
    Thank you for providing the details of the issue you are experiencing with your iPhone 4s.  You have taken some really good steps to isolate the issue.  I recommend following the steps in the article below to further isolate and troubleshoot this issue:
    iOS: Troubleshooting USB connection
    http://support.apple.com/kb/TS1286
    Thank you for using Apple Support Communities.
    Best,
    Sheila M.

  • PE7 Loops forever generating DVD Menu with Blue Notes template

    I have observed that PE7 will loop forever while generating the DVD Menu (when the target is either a DVD or a directory).  This will always happen when using the Blue Notes template if there are more than one main menu markers in the video to be produced.  It does not happen if there are one or no main menu markers.  It also does not happen with other menu templates.  I've confirmed this problem on multiple computers even after a fresh install of PE7.
    It starts to loop after all the media has been processes right at the beginning of the write to the DVD or directory.
    Where can I get a Blue Notes template that works properly?

    I don't think a screen capture will help.  The problem happens with any test file that has two main menu markers on it.  This causes the blue notes template to duplicate the main menu with one marker on each.  If it makes a difference, I'm using a 16:9 aspect ratio for the video project.
    My Blue Notes _mm template is dated 9/16/08 and is 3,855,333 bytes (same as your 3.765 KB in the explorer view).  This happens with or without any scene menu(s) present.  My guess is a bug in the Blue Note main template.

  • Menu loops forever

    Hi,
    I have the following problem with Encore DVD 1.5.1:
    I want to create a menu with audio background. The audio file should only play once, so I set the loop to none. However, no matter what I set for the loop count, it always repeats the music title forever!
    Any ideas?
    I have Encore DVD 2.0 also, but it's completely unusuable because it freezes as soon as I import an (already DVD-compliant!) MPEG2-file.
    Thanks,
    Sven

    I figured this one out by myself: It's not a bug, it's simply a missing feature! You can tell an animated button to stop after a specific number of loops, but not the background audio!
    This topic can be moved to the feature requests.
    Sven

  • How can I repeat a for loop, once it's terms has been fulfilled???

    Well.. I've posted 2 different exceptions about this game today, but I managed to fix them all by myself, but now I'm facing another problem, which is NOT an error, but just a regular question.. HOW CAN I REPEAT A FOR LOOP ONCE IT HAS FULFILLED IT'S TERMS OF RUNNING?!
    I've been trying many different things, AND, the 'continue' statement too, and I honestly think that what it takes IS a continue statement, BUT I don't know how to use it so that it does what I want it too.. -.-'
    Anyway.. Enought chit-chat. I have a nice functional game running that maximum allows 3 apples in the air in the same time.. But now my question is: How can I make it create 3 more appels once the 3 first onces has either been catched or fallen out the screen..?
    Here's my COMPLETE sourcecode, so if you know just a little bit of Java you should be able to figure it out, and hopefully you'll be able to tell me what to do now, to make it repeat my for loop:
    Main.java:
    import java.applet.*;
    import java.awt.*;
    @SuppressWarnings("serial")
    public class Main extends Applet implements Runnable
         private Image buffering_image;
         private Graphics buffering_graphics;
         private int max_apples = 3;
         private int score = 0;
         private GameObject player;
         private GameObject[] apple = new GameObject[max_apples];
         private boolean move_left = false;
         private boolean move_right = false;
        public void init()
            load_content();
            setBackground(Color.BLACK);
         public void run()
              while(true)
                   if(move_left)
                        player.player_x -= player.movement_speed;
                   else if(move_right)
                        player.player_x += player.movement_speed;
                   for(int i = 0; i < max_apples; i++)
                       apple.apple_y += apple[i].falling_speed;
                   repaint();
                   prevent();
                   collision();
              try
              Thread.sleep(20);
              catch(InterruptedException ie)
              System.out.println(ie);
         private void prevent()
              if(player.player_x <= 0)
              player.player_x = 0;     
              else if(player.player_x >= 925)
              player.player_x = 925;     
         private void load_content()
         MediaTracker media = new MediaTracker(this);
         player = new GameObject(getImage(getCodeBase(), "Sprites/player.gif"));
         media.addImage(player.sprite, 0);
         for(int i = 0; i < max_apples; i++)
         apple[i] = new GameObject(getImage(getCodeBase(), "Sprites/apple.jpg"));
         try
         media.waitForAll();     
         catch(Exception e)
              System.out.println(e);
         public boolean collision()
              for(int i = 0; i < max_apples; i++)
              Rectangle apple_rect = new Rectangle(apple[i].apple_x, apple[i].apple_y,
    apple[i].sprite.getWidth(this),
    apple[i].sprite.getHeight(this));
              Rectangle player_rect = new Rectangle(player.player_x, player.player_y,
    player.sprite.getWidth(this),
    player.sprite.getHeight(this));
              if(apple_rect.intersects(player_rect))
                   if(apple[i].alive)
                   score++;
                   apple[i].alive = false;
                   if(!apple[i].alive)
                   apple[i].alive = false;     
         return true;
    public void update(Graphics g)
    if(buffering_image == null)
    buffering_image = createImage(getSize().width, getSize().height);
    buffering_graphics = buffering_image.getGraphics();
    buffering_graphics.setColor(getBackground());
    buffering_graphics.fillRect(0, 0, getSize().width, getSize().height);
    buffering_graphics.setColor(getForeground());
    paint(buffering_graphics);
    g.drawImage(buffering_image, 0, 0, this);
    public boolean keyDown(Event e, int i)
         i = e.key;
    if(i == 1006)
    move_left = true;
    else if(i == 1007)
         move_right = true;
              return true;     
    public boolean keyUp(Event e, int i)
         i = e.key;
    if(i == 1006)
    move_left = false;
    else if(i == 1007)
         move_right = false;
    return true;
    public void paint(Graphics g)
    g.drawImage(player.sprite, player.player_x, player.player_y, this);
    for(int i = 0; i < max_apples; i++)
         if(apple[i].alive)
              g.drawImage(apple[i].sprite, apple[i].apple_x, apple[i].apple_y, this);
    g.setColor(Color.RED);
    g.drawString("Score: " + score, 425, 100);
    public void start()
    Thread thread = new Thread(this);
    thread.start();
    @SuppressWarnings("deprecation")
         public void stop()
         Thread thread = new Thread(this);
    thread.stop();
    GameObject.java:import java.awt.*;
    import java.util.*;
    public class GameObject
    public Image sprite;
    public Random random = new Random();
    public int player_x;
    public int player_y;
    public int movement_speed = 15;
    public int falling_speed;
    public int apple_x;
    public int apple_y;
    public boolean alive;
    public GameObject(Image loaded_image)
         player_x = 425;
         player_y = 725;
         sprite = loaded_image;
         falling_speed = random.nextInt(10) + 1;
         apple_x = random.nextInt(920) + 1;
         apple_y = random.nextInt(100) + 1;
         alive = true;
    And now all I need is you to answer my question! =)                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                           

    package forums;
    import java.util.Random;
    import javax.swing.Timer;
    import javax.imageio.ImageIO;
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    import java.io.*;
    public class VimsiesRetardedAppleGamePanel extends JPanel implements KeyListener
      private static final long serialVersionUID = 1L;
      private static final int WIDTH = 800;
      private static final int HEIGHT = 600;
      private static final int MAX_APPLES = 3;
      private static final Random RANDOM = new Random();
      private int score = 0;
      private Player player;
      private Apple[] apples = new Apple[MAX_APPLES];
      private boolean moveLeft = false;
      private boolean moveRight = false;
      abstract class Sprite
        public final Image image;
        public int x;
        public int y;
        public boolean isAlive = true;
        public Sprite(String imageFilename, int x, int y) {
          try {
            this.image = ImageIO.read(new File(imageFilename));
          } catch (IOException e) {
            e.printStackTrace();
            throw new RuntimeException("Bailing out: Can't load images!");
          this.x = x;
          this.y = y;
          this.isAlive = true;
        public Rectangle getRectangle() {
          return new Rectangle(x, y, image.getWidth(null), image.getHeight(null));
      class Player extends Sprite
        public static final int SPEED = 15;
        public Player() {
          super("C:/Java/home/src/images/player.jpg", WIDTH/2, 0);
          y = HEIGHT-image.getHeight(null)-30;
      class Apple extends Sprite
        public int fallingSpeed;
        public Apple() {
          super("C:/Java/home/src/images/apple.jpg", 0, 0);
          reset();
        public void reset() {
          this.x = RANDOM.nextInt(WIDTH-image.getWidth(null));
          this.y = RANDOM.nextInt(300);
          this.fallingSpeed = RANDOM.nextInt(8) + 3;
          this.isAlive = true;
      private final Timer timer = new Timer(200,
        new ActionListener() {
          public void actionPerformed(ActionEvent e) {
            repaint();
      public VimsiesRetardedAppleGamePanel() {
        this.player = new Player();
        for(int i=0; i<MAX_APPLES; i++) {
          apples[i] = new Apple();
        setBackground(Color.BLACK);
        setFocusable(true); // required to generate key listener events.
        addKeyListener(this);
        timer.setInitialDelay(1000);
        timer.start();
      public void keyPressed(KeyEvent e)  {
        if (e.getKeyCode() == e.VK_LEFT) {
          moveLeft = true;
          moveRight = false;
        } else if (e.getKeyCode() == e.VK_RIGHT) {
          moveRight = true;
          moveLeft = false;
      public void keyReleased(KeyEvent e) {
        moveRight = false;
        moveLeft = false;
      public void keyTyped(KeyEvent e) {
        // do nothing
      public void paintComponent(Graphics g) {
        super.paintComponent(g);
        //System.err.println("DEBUG: moveLeft="+moveLeft+", moveRight="+moveRight);
        if ( moveLeft ) {
          player.x -= player.SPEED;
          if (player.x < 0) {
            player.x = 0;
        } else if ( moveRight ) {
          player.x += player.SPEED;
          if (player.x > getWidth()) {
            player.x = getWidth();
        //System.err.println("DEBUG: player.x="+player.x);
        Rectangle playerRect = player.getRectangle();
        for ( Apple apple : apples ) {
          apple.y += apple.fallingSpeed;
          Rectangle appleRect = apple.getRectangle();
          if ( appleRect.intersects(playerRect) ) {
            if ( apple.isAlive ) {
              score++;
              apple.isAlive = false;
        g.drawImage(player.image, player.x, player.y, this);
        for( Apple apple : apples ) {
          if ( apple.isAlive ) {
            g.drawImage(apple.image, apple.x, apple.y, this);
        g.setColor(Color.RED);
        g.drawString("Score: " + score, WIDTH/2-30, 10);
      private static void createAndShowGUI() {
        JFrame frame = new JFrame("Vimsies Retarded Apple Game");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.getContentPane().add(new VimsiesRetardedAppleGamePanel());
        frame.pack();
        frame.setSize(WIDTH, HEIGHT);
        frame.setLocationRelativeTo(null);
        frame.setVisible(true);
      public static void main(String[] args) {
        SwingUtilities.invokeLater(
          new Runnable() {
            public void run() {
              createAndShowGUI();
    }Hey Vimsie, try resetting a dead apple and see what happens.

  • I reinstall the Yosemite due to the wifi issue, when finished, the iMovie was not installed, I try to download it from app store, but it's not free. How can I get iMovie back?

    I'm using a mid 2014 13" rmbp. I reinstall the Yosemite due to the wifi issue, when finished, the iMovie was not installed, I try to download it from app store, but it's not free. How can I get iMovie back?

    It's something to do with the main user account (not iTunes account) on my Mac because I logged in with another account and it downloaded fine, I installed it on the HDD and even though the date in App Store was 16th October 2014, it is the full installer of 10.10.2.
    To try to resolve this problem, I have copied the installer app elsewhere and deleted it but App Store still will not allow me to download it with my main user account yet just allowed me to update iTunes.
    I had a brainwave last night that it might have been related to me changing the default downloads folder to one not on my boot drive (to save disk space on my main boot drive) but having changed it back, tried again, rebooted and tried yet again, deleted my App Store preferences. nothing has worked.

  • CUCM 8.6.2 - IP Phone 7940/7960 don´t change the time when finish DST

    Hi Guys,
    My Customer is having the problem about DST (date summer time) specifically about IP Phone 7940 and 7960. When finish the date summer time this model don´t change the time, only after restart logical or phisical. I simulated the problem in the CUCM with the same version 8.6.2.22900-9 and the problem too occur. I did the following procedure to try solve the problem:
    1) Put the lastest version firmware about IP Phone and didn´t worked;
    2) Put the lastest version dst and didn´t worked;
    I search about any bug related and didn´t found nothing.
    Any have idea about this?
    Thanks,
    Wilson                  

    Hi Wilson,
    Try installing TZ updates with steps in the document:
    http://software.cisco.com/download/release.html?mdfid=283782839&flowid=45898&softwareid=282074298&release=8.6%282-2013d%29&relind=AVAILABLE&rellifecycle=&reltype=latest
    Please find the link for EOS and SW Maintenance for 7960
    http://www.cisco.com/en/US/prod/collateral/voicesw/ps6788/phones/ps379/end_of_life_notice_c51-574072.html
    Hope this helps!!
    Regards.
    Tirtha

  • I am using an Mac PPC version 10.5.8 and I am trying to download the correct version of Flash Player.  I did once but I had to install a "Clean Install" of my computer and when finished I had put back the new Flash Player I just installed well every time

    I am using an Mac PPC version 10.5.8 and I am trying to download the correct version of Flash Player.  I did once but I had to install a "Clean Install" of my computer and when finished I had put back the new Flash Player I just installed well every time I try install the new player it is place in my Trash Folder and I can not get Player to work.  I did everything I was to install it correctly but it still does not install it correctly.  Can some help me.  Bob

    Some MacBook Pro versions cannot be upgraded past 10.6.8; others are maxed out at 10.7.5. newer models can go all the way to 10.10. So it is important to know exactly what version you have--there may be close to 40 variants produced since the MB made its debut in 2006.
    You can safely give us a snapshot of your model and its current config that will allow us to deternmmine your model and its upgrade potential, plus show it you have any software that may impede any upgrades. Please download and install this free utility:
    http://www.etresoft.com/etrecheck
    It is secure and written by one of our most valued members to allow users to show details of their computer's configuration in Apple Support Communities without revealing any sensitive personal data.
    Run the program and click the "Copy report to clipboard" button when it displays the results. Then return here and paste the report into a response to your initial post. It can often show if any harmful files/programs are dragging down your performance.
    Remember that, on leaving OS10.6.8, you lose the ability to run older softare written for older PowerPC Macs (yours in Intel-based). Programs such as Office 2004 will no longer work (min of Office 2008 needed to work on newer OS versions), and AppleWorks will stop working completely

  • How to add the rows formatted as table headings, Tables headings are repeated when a table spans more than one page.

    Hi all,
    i am facing problem while generating Test Result word document after successful execution of TestStand.
    The Problem is :
    i want to add rows Formatted as table headings, table headings are repeated when a table spans more than one page(marked as Red).
    Example:
    Page  No. 1
    |     Test case Number  |  Test Step number      |
    |      100                         |            100                   |
    Page  No. 2
    |     Test case Number  |  Test Step number      |
    |      200                         |            300                   |
    Test Result word document should generate with Table headings(marked as Red) in every pages of the document, but i am not getting as per above example.
    Please through light on this.
    Regards,
    Susa.

    Hi Santiago,
    Thank you very much for your valuable reply.
    i want to generate MS-word report for TestStand after successful testing using MS-word2000.
    Test report contains Actual values, Expected values and Pass/Fail status.
    In my program i have customized all  fields i can able to generate test report which contains Verification engineer name , test mode, test date, start time, end time Actual values, Expected values and Pass/Fail status.etc....
    To put all values of test case number, Test step number, Actual values, Expected values and Pass/Fail status in to table for each time, i will
    insert a row into table every time values arrives, once the table exceedes its page size it moves to the next page, next page should start with table row header  but it start with  values of above said parameters.
    so i'm not able to repeat table row header for each page.
    Please find the attached file for your reference.
    Attched file expected.doc  :   This file contains what i wanted to generate MS-word report. Here table row header "Test Case Number and Test Step Number " is repeated in second page.
    Attached file Actual output from source code.doc   :  This report generated from the source code. Here table row header "Test Case Number and Test Step Number" is not repeated in second page.
    Do you know any property to set "repeat as header row at the top of each page" using MS-word ActiveX in CVI/Labwindows.
    i think this information is sufficient for you,
    Still if you need some information please ask me.
    Thanks
    Susa.
    Attachments:
    Actual output from source code.doc ‏25 KB
    expected.doc ‏26 KB

  • How to get the value incremented only when the loop is true?

    Hi,
       From the snapshot attached, i want to increment the value of number indicator only once when its true and should increment the value again when the loop is true..i mean i want to get the number of times the loop is true.
    But in this vi i am getting the value incremented many number of times when the loop is true because the while loop is running continuously. 
    Attachments:
    labview.docx ‏54 KB

    muralicgowda wrote:    From the snapshot attached, i want to increment the value of number indicator only once when its true and should increment the value again when the loop is true..i mean i want to get the number of times the loop is true.
    But in this vi i am getting the value incremented many number of times when the loop is true because the while loop is running continuously. 
    A loop is a structure and not a boolean, so it cannot be false or true and thus I don't understand the question!
    Why don't you attach the actual VI instead of a word document? Your code is very difficult to understand because it seems to suffer from severe localitis, and some of the few visible terminals don't show a label. What's in the other cases of the case structures?
    Incrementing a value is better done in a shift register or feedback node. What's the purpose of the "absolute value" function. As long as you make sure you don't start with a negative value, it should not be needed. If you are looking for a off-on transition, try "implies" with the current and previous value of the boolean. (For an example, have a look at this post and the quoted example in it.)
    Message Edited by altenbach on 01-21-2010 08:47 AM
    LabVIEW Champion . Do more with less code and in less time .

  • Replace a 2003 (not R2) File Server with a 2012R2 files server and preferably keep the same machine name and IP when finished

    I am wanting to replace a 2003 (not R2) File Server with a 2012R2 file server and preferably keep the same machine name and IP when finished.  For the moment I just need some "high level" guidance, little details can be worked out once I know
    which direction I will go.  I was considering that DFS might be a way to help get through the process although when finished the 2012R2 Files server will be by itself with no other file server planned at this time.  DFS can stay installed for maybe
    future purposes but clearly I wouldn't need the DFS Replication with only one machine.
    Here's a few details of the environment....
    1.  DC's are 2012R2 but it is still 2003 DFL because the old 2003 DCs are still present.  But likely they will be gone and the DFL elevated before I start on the File Server project
    2. Nearly all machines in the facility have a shortcut on the "All Users" Desktop that points to the existing old File Server.  Editing or replacing that shortcut would be a major pain,...hence why I want to keep the same machine name at least,
    and maybe the same IP if not too much trouble.  This way the existing shortcut would continue to work with the new 2012R2 File Server.  The UNC path represented in that shortcut is also configured into one or more of our major business applications,
    futher emphasizing the need to keep the UNC path the same throughout the process.
    3. The facility runs 24/7/365 but is "light" on weekends.  The political environment is such that there is little to no tolerance for any down time at all.
    4. Would DFS (based from the 2012R2 machine) be a good tool to get where I need to go?
    Thanks for any suggestions.
    Phillip Windell

    Hi Sharon,
    I've done some more reading and have a few new ideas to run past you....
    Yes regular DFS wouldn't help and the Namespace would still be different than how it was with just the old server. However I was thinking DFS Replication could replace the purpose of RoboCopy and it would keep the two locations "in sync" until I was ready
    to flip over to the new server.  DFS Rep can exist independently of a DFS Namespace, so a Namespace is not even needed. It needs a minimum of 2003R2 for the "later & better" DFS Rep but I believe 2003 can do an "in place" upgrade to 2003R2, so I would upgrade
    the old server to 2003R2 first.  As long as the DFS Rep on 2012R2 and 2003R2 will properly interact I think that will work.
    Thanks for the reg info on the Shares.  I'm debating if editing that would reg file would really be much better than manually creating the Shares on the new server while the DFS Replication was doing its job.  I'll probably export that Key as a
    safety move whether I use it or not.
    Once the DFS Rep is fully in sync and the Shares are in place on the new server, I figure I would then:
    1. Remove the DFS Replication Object (optionally remove DFS Services completely)
    2. Rename the old File Server to something else and set it to DHCP
    3. Rename the new File Server to the name I want to use and give it the IP the old server had.
    How does that sound?
    Phillip Windell

  • N one of my 'playlists' in Itunes it comes up to about the 7th song and when finished skips to about the 47th song?, instead of going to

    In one of my 'playlists' in Itunes it comes up to about the 7th song and when finished skips to about the 47th song?, instead of going to #8 What gives?

    There is nothing wrong with the OS update.
    Delete ALL your email accounts.
    Restart Playbook
    Put the accounts back and ensure they are all set with PUSH ON.  Manual (push off) will burn battery.
    Similarly delete your wifi connections and add back when required. 
    Turn off wifi is not connected to wifi. 
    Any "hunting for connection" in email or wifi will burn up battery.

  • When finished using airplay my desktop display is blurry.  how do i prevent or correct this problem?

    when finished using airplay my desktop display is blurry.  how do i prevent or correct this problem?

    Open the Displays preference pane and select Best for display.

  • I downloaded IOS 7, but reminders' won't repeat when I set them to. They aren't connected to my icloud or an email account. *** is going on??

    I downloaded IOS 7, but reminders' won't repeat when I set them to. They aren't connected to my icloud or an email account. *** is going on??

    You really shouldn't be using the phone during an update...my thought is that your cables are the root issue. It is possible that because it was in the middle of the imparts and something went wrong it has been "bricked". I'd search the threads for restoring from recovery mode and you might have some luck.

  • HT5100 How to limit the number of downloaded videos in parallel to one.i want my iPad itunesu to download only one video at once at time and when finished from downloading it to pass to the second queued one.

    How to limit the number of downloaded videos in parallel to one.i want my iPad itunesu to download only one video at once at time and when finished from downloading it to pass to the second queued one.

    @Tylerdowner: hmm.. maybe yes.. I just want to use the DOWNTHEMALL AddsOn for the saving file not the default download.. because my costumer download MP3 files and save it 3 or more files at a time so my Internet Connection goes down :( so I just want to limit them to save 1 file at a time.
    or if there is another way to limit it to 1.. please tell me :(

Maybe you are looking for

  • Version 7 site isn't visible when I post it to my site.

    version 7 of Muse still won't appear on my test site when I upload all the published html files to my server. It was working fine in version 6 when I posted but when I upload all 8 files all I get is a broken icon in the middle of screen. I had this

  • IMAC INSTALL DISC USED FOR MAC BOOK

    I have an imac - just upgraded to Lion .... I just bought a mac book running on leopard.  (refurbished one - nothing installed on it) I have the installation dics that came with the imac (purchased it when it was running on leopard) can I use them on

  • Function to covert LONG to CLOB

    Can you please tell me the name of the function through which I can change the LONG datatype to CLOB.

  • Purchase order datasource ?

    Hello COuld you please let me know which datasource ll support me to capture purchase order changes ? Do i have to enhance any datasoruce for it ? Let me know if AEDAT fields need to be added in any datasource and how can I find out this field laying

  • 2 questions about customizing screen

    Hi. * Is it possible to rearrange the order of the bind variables on a customization screen? The variables appear in the same order as they are stated in the query. * I have a dynamic page. The page has some bind variables. When the user enters the c