Showing Trace from Output Window on Stage

I am currently developing a flash application that would allow a user to control a movieclip on the stage using 2 keyboard inputs (like turning 2 knobs in order to align something).  I have it set up that on the 2 keyboard inputs, the movieclip moves.  What I am looking at doing is using trace statements that I use to track the position of the movieclip, which is just a simple black dot, and having the values of the trace statement show up on screen in 2 dynamic text fields, after being rounded to the nearest whole integer.
The dot is in the movieclip entitled mCoordPlane.
My script is below:
stop();
mAligned.visible=false;
mNotAligned.visible=false;
var letterK:Boolean=false;
var letterJ:Boolean=false;
var letterD:Boolean=false;
var letterF:Boolean=false;
stage.addEventListener(KeyboardEvent.KEY_UP, nokeyHit);
stage.addEventListener(KeyboardEvent.KEY_DOWN, keyHit);
stage.addEventListener(Event.ENTER_FRAME, moveAlignment);
function keyHit(event:KeyboardEvent):void {
    switch (event.keyCode) {
        case event.keyCode=75 :
            letterK=true;
            break;
        case event.keyCode=74 :
            letterJ=true;
            break;
        case event.keyCode=68 :
            letterD=true;
            break;
        case event.keyCode=70 :
            letterF=true;
            break;
function nokeyHit(event:KeyboardEvent):void {
    switch (event.keyCode) {
        case event.keyCode=75 :
            letterK=false;
            break;
        case event.keyCode=74 :
            letterJ=false;
            break;
        case event.keyCode=68 :
            letterD=false;
            break;
        case event.keyCode=70 :
            letterF=false;
            break;
function moveAlignment(event:Event):void {
    var speed:Number=.5;
    if (letterJ) {
        mRight.rotation-=speed;
        mCoordPlane.mAlignment.x-=.1;
        mCoordPlane.mAlignment.y+=.1;
        trace(mCoordPlane.mAlignment.x);
        trace(mCoordPlane.mAlignment.y);
    if (letterK) {
        mRight.rotation+=speed;
        mCoordPlane.mAlignment.x+=.1;
        mCoordPlane.mAlignment.y-=.1;
        trace(mCoordPlane.mAlignment.x);
        trace(mCoordPlane.mAlignment.y);
    if (letterD) {
        mLeft.rotation-=speed;
        mCoordPlane.mAlignment.x+=.1;
        mCoordPlane.mAlignment.y+=.1;
        trace(mCoordPlane.mAlignment.x);
        trace(mCoordPlane.mAlignment.y);
    if (letterF) {
        mLeft.rotation+=speed;
        mCoordPlane.mAlignment.x-=.1;
        mCoordPlane.mAlignment.y-=.1;
        trace(mCoordPlane.mAlignment.x);
        trace(mCoordPlane.mAlignment.y);

I don't see any attempt to assign text to any textfields in your code.  What code are you using that is not working? Where would you be trying to assign to these textfields in your code?  You need to create two textfields and give them instance names.  Then, in your code, you assign the x and y values to those textfeilds...
tFieldX.text = String(mCoordPlane.mAlignment.x);
tFieldY.text = String(mCoordPlane.mAlignment.y);
I also don't see any code relative to checking the position of the mCoordPlane.mAlignment to show a message.  After that object changes position you should have a conditional to test if its x,y properties are 0,0, and then assign to a textfield for that message or make a moviewclip appear that has that message, or whatever your intention is for displaying a message.
if(mCoordPlane.mAlignment.x == 0 && mCoordPlane.mAlignment.y == 0){
     messageField.text = "aligned";
You may end up having issues with accuracy regarding geting a zero value since you are operating with decimal value changes... meaning you may not get exactly 0,0 values.
Also, in the code you showed there is unnecessary repetition of these lines...
        trace(mCoordPlane.mAlignment.x);
        trace(mCoordPlane.mAlignment.y);
If each conditional includes it, then you only need to have it once at the end after the conditionals

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