Simple question that is causing vexiation!

Hi all,
This program should work from what I can tell. I get an error for the subtraction that occures. Would someone please solve this (i'm sure) total simple problem. Oh, btw, all it does is calculate if you've gone over your credit limit by subtracting and adding - it's useless but a good joke. Thanks a lot!
import javax.swing.JOptionPane;
public class Prob412 {
public static void main (String args[]){
     String accountNumber, totalCredit, prevBalance, chargedItems, appliedCredit;
     int totalCredits, prevBalances, chargedItemss, appliedCredits,
     results;
     results = 0;
     accountNumber = JOptionPane.showInputDialog ("Enter Account Number" );
     prevBalance = JOptionPane.showInputDialog ("Enter Previous Balance");
     totalCredit = JOptionPane.showInputDialog ("Enter Allowed Credit Limit");
     chargedItems = JOptionPane.showInputDialog ("Enter Charge Total");
     appliedCredit = JOptionPane.showInputDialog ("Enter applied credit");
     totalCredits = Integer.parseInt(totalCredit);
     prevBalances = Integer.parseInt(prevBalance);
     chargedItemss = Integer.parseInt(chargedItems);
     results = (((prevBalances + chargedItemss) - appliedCredits) - totalCredit);
     System.out.println
          (results <0 ? "Credit Limit Exceeded" : "Your credit is A-OK!"); 
     System.exit (0);
}

This one should work fine.
<pre>
import javax.swing.JOptionPane;
import java.lang.Float;
public class Prob412 {
     public static void main (String args[]){
          String accountNumber, totalCredit, prevBalance, chargedItems, appliedCredit;
          float totalCredits, prevBalances, chargedItemss, appliedCredits, results;     
          prevBalance = JOptionPane.showInputDialog ("Enter Previous Balance");               
          totalCredit = JOptionPane.showInputDialog ("Enter Allowed Credit Limit");     
          chargedItems = JOptionPane.showInputDialog ("Enter Charge Total");     
          appliedCredit = JOptionPane.showInputDialog ("Enter applied credit");     
          totalCredits = Float.parseFloat(totalCredit);
          prevBalances = Float.parseFloat(prevBalance);
          chargedItemss = Float.parseFloat(chargedItems);
          appliedCredits = Float.parseFloat(appliedCredit);
          results = (float)(((prevBalances + chargedItemss) - appliedCredits) - totalCredits);     
          System.out.println           (results <0.00 ? "Credit Limit Exceeded" : "Your credit is A-OK!");                          
          System.out.println((results*100)/100);
          System.exit (0);     
</pre>

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    Microsoft OCS 2010 Lync
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    <Email Edited By Host>

    I don't have facebook so I cannot answer but for your personal security, I have asked the hosts to remove your e-mail address.   It is very unwise to publish this.

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    Date: Fri, 4 Nov 2011 05:35:16 -0600
    From: [email protected]
    To: [email protected]
    Subject: 4 Simple Flash Questions that Are Stumping Me!
        Re: 4 Simple Flash Questions that Are Stumping Me!
        created by Ned Murphy in Flash Pro - General - View the full discussion
    1 You can create your character as a movieclip and copy/paste that movieclip from one file to another. 2. One way to create a movieclip is to copy all the frame of the animation's timeline (select them all, right click the selection, choose Copy Frames), then create a new movieclip symbol (Insert -> New Symbol...etc) right click on its only keyframe and chhose Paste Frames.  THat will put all the layers and frames you copied into the movieclip The only way to come close to being certain about the timing of you animation is to use code to keep track of the time, something like getTimer()..  The frame rate that a file plays at is not a reliable means of dictating the time it takes due to a variety of factors which include the amount of content you are trying to process and performance limits of the user's machine.
         Replies to this message go to everyone subscribed to this thread, not directly to the person who posted the message. To post a reply, either reply to this email or visit the message page: http://forums.adobe.com/message/4007420#4007420
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  • Simple question. Since apple has extinguished iDVD Are there any other Software programs that can produce the end product iDVD did?

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    Thank you Klaus 1
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    Once again:
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    My full post is just below:
    There are many a thousands of people who are producing videos on completed DVDs. As an amateur videographer using iMovie first now using Final Cut pro to produce completed ready to distribute DVDs,
    On an amateur level so many folks have been creating videos of Weddings, Home Movies, and many different Special Events. One in particular are sports events. I shoot sports event like Mix Martial Arts Events utilizing several video cameras. Then editing with Final cut Pro and sometimes iMovie. All of my completed videos that have been edited in either of these two programs are shared (like hand in glove) with iDVD. Short of stepping into the commercial world Apple has deleted many people from producing a semi professional looking product.
    I do not know if anyone can this question but here it goes!!
    Simple question. Since apple has extinguished iDVD Are there any other Software programs that can produce the end product iDVD did? Google searches with years of outdated info does not give good references. Without looking to go commercial, the Apple Macintosh Computers built internal Software program like iDVD is the only program I know of that can help folks on my level!!
    It doesn't seem there are any programs that takes off from where iDVD left off. My end products (complete videography from start to finished with printed and burned DVD) needs to have the mapping and the control by using the semi professional look iDVD gave!
    More importantly imovie cannot save the project to Video_TS folders like iDVD did. Something for folks like myself who need this to burn to our multi burning DVD all in one printers!!
    Anyone have suggestions?

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    Pondini wrote:
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