Simultaneous Animation?

Is it possible within a UIKit animation block (not using Core Animation layers) to perform two simultaneous animations/transformations?
For example, I would like to have an image view increase in size (scale) while at the same time spinning (rotate) e.g. like a spinning newspaper zooming out from the center of a screen. I know you can nest animation blocks, and within each block you can do a transformation but aren't those animations are performed in a linear fashion (scale, then rotate, instead of scale and rotate)?
Thanks for any tips on how to do this.

Well what I have done is made an implicit animation + explicit animation, but you should be able to add as many explicit animations to a layer as you want. Just declare them all and then add the animations to the layer, they should all happen at the same time. There's also an object called CAAnimationGroup which might be of interest to you

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    twsims wrote:
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