Smart object import changes black colour code

Hi there,
I'm trying to solve some problems I'm having with illustrator objects placed in Photoshop and I wonder whether the following is possible at all: I place illustrator grahics with a black background as smart objects in Photoshop and when I check the colours of the smart object the black has another code and it looks paler as well. Now the question is, is it possible at all to insert an AI graphic and have PS keep the colour code? I work with CMYK on both apps and so far the colour settings should be matched for the CS package. I have checked to display all black shades in deep black under the AI preferences but I am not sure if that is relevant at all. I figure the apps may display the colours differently but at least the colour codes should be kept... or am I expecting too much here?

Well I have the same cmyk profile on both apps as I wrote before. But now that you made me aware to check the profiles once again I came to realize I set the black value in AI according to the cmyk color bar in the colour tab (the black and white square on the right), which will have all the values on 0% except from the k one which is 100%. But the actual 000000 value has another distribution for the percentage in CMYK... So there problem solved. Just wonder why the black values won't match for the predefined black colour, why it can't be the universal #000000... Anyway thanks!

Similar Messages

  • Smart Object import from Illustrator to Photoshop ( CS5 )

    Hello !
    Here's the thing:
    I have an icon in Illustrator and I'm designing a website in Photoshop so I copy and paste that icon as a Smart Object in Photoshop and everything is perfect but when I resize that Smart Object is not perfect anymore.
    *The document is 200 %
    -The first icon is the original file I import from Illustrator and It's 100%
    -I resize the second icon to 70%
    Now look at those gray light lines around the second icon. Why is that happening ? How can I fix it ?
    Thanks !
    PS: Sorry for my English I just speak a little bit.

    Hi, again, Sunniess.
    Now look at those gray light lines around the second icon. Why is that happening ? How can I fix it ?
    You may be sorry you asked. I didn't have time to bore you with the answer to that earlier.
    The gray lines are being generated in Ps, so this should be of interest to anyone who works with small images in Ps.
    When you export from Illy using the clipboard, Illy rounds to the nearest whole pixel. A rounded rectangle is created in Illy  measuring 73x30 pixels.   If you scale the rectangle 70% in Illy, the new rectangle measures 51.1 x 21 pixels. But it pastes into Ps as 51x21 pixels.
    If you import the 73x30 pixel image into Ps and scale 70% , instead of 51x21 pixels, you will get either 52x21, 53x21, 52x23 or 53x23 pixels, depending on where the Reference point locator (highlighted below) is set in the Transform Toolbar. The gray lines are the extra pixels.
    Why the extra pixels? The extra pixels are a form of dithering. When you scale the  73x30 imported image 70% in Ps,  you get 51.1 x 21 pixels, same as in Illy. But Ps doesn't round to the nearest pixel. It creates fractional pixels. In the screenshot below,  the rectangle is rendered 52x21. The lines at top and bottom are sharp because the pixel height is a whole integer, 21. But the width is 51.1. There's a decimal fraction. The gray vertical bar at right is how Ps represents fractional pixels. The .1 of 51.1. Ps can't actually make .1 of a  pixel black. So instead it makes 1 pixel .1 black by assigning 10% opacity.
    If the Reference point locater is set as below, you get a different result. Now the rectangle renders at 53x23 pixels. You now have gray rows of pixels at top and bottom, as well as both sides. The height is still really 21 pixels, but since it is transforming from the center and it's an odd number, Ps splits a pixel, assigning .5 black pixels at the top, and .5 black pixels at the bottom, which it represents with 2 rows of pixels at 50% opacity. Similar thing with the ends, except they are lower opacity because they represent smaller fractions of a pixel. This pretty much reproduces what your icon looks like.
    Below is a closeup of the above rectangle over a blue background. The  rows of pixels aren't actually gray. They are semi transparent black.
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    As if that weren't enough, there are options in your General Preferences that affect the results of resizing images.
    I copied and pasted your icon into Ps, then scaled it 70% at two different settings.
    The top is Bicubic, the botttom is Nearest Neighbor.
    A significant difference. And this interacts with the Transform Locator setting to further confuse the issue. But if you resize in Illy you avoid all this.
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    Your English is fine. I hope mine makes as much sense.
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  • Error: Gaps in Smart Objects imported from Illustrator

    Hi,
    I would like to report an error in Photoshop CS6 (the latest patches have been installed).
    I've only recently purchased CS6 and have never posted in this forum before.
    Apologies in advance if this isn't the correct procedure for reporting errors.
    I'd be grateful if someone knows a workaround as this error makes imported Smart Objects useless in Photoshop CS6.
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    Different Image Interpolation settings in Photoshop CS6 were already tested but to no avail.
    ORGINAL VECTOR SQUARES IN ADOBE ILLUSTRATOR:
    CLOSE-UP OF SQUARES AFTER IMPORTING THE .AI FILE AS A SMART OBJECT IN PHOTOSHOP:

    Please post Bug Reports over at
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    But first look if one on this issue already exists and add your support if it does.

  • PS Smart Object Import Render issues from AI

    I have scoured these forums for a while to find anything regarding these circumstances. I apologize if this has been mentioned before but I'm trying to find some way to mitigate this issue.
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    I have scoured these forums for a while to find anything regarding these circumstances. I apologize if this has been mentioned before but I'm trying to find some way to mitigate this issue.
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  • How does the Object Reference change in this code ?

    Hi Folks,
    This is my code :
    package assignments;
    class Value
         public int i = 15;
    } //Value
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         public static void main(String argv[])
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              t.first();
         public void first()
              int i = 5;
              Value v = new Value();
              v.i = 25;
              second(v, i);
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              i = 0;
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              Value val = new Value();
              v = val;
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    O/P :
    15 0
    20The output I expected was 15 0 15.
    If the value object created in the second() assigns the value 15 to variable v,why does v.i in the last sysout print 20 ?
    Thank you for your consideration.

         public void second(Value v, int i)
              i = 0;
              v.i = 20;
              Value val = new Value();
              v = val;
              System.out.println(v.i + " " + i);
         }There are two sources of confusion in this code:
    1) for clarity, you shouldn't name second()'s argument "v"; as pbrockway points out, this variable v is a completely different variable from first()'s "v" variable, it just happens to contain a reference to the same object as first()'s "v". Rename the argument to "v2" and it should clarify things (note: this is not a general recommendation, this naming is perfectly valid and makes sense, just not to you yet).
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    class Value
         public int i = 15;
    } //Value
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         public static void main(String argv[])
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  • Is possible to save a vector.pdf with smart object?

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  • Switching off layer in smart object causes it to move in photoshop

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  • Working with smart objects

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