Specifying screen coordinate​s in printf using LabView RT 2009

According to the help documentation in LabView 2011 "Printf (LabVIEW Manager Function)", the conversion character of 'q' is supposed to reference a point. The actual help text is "q Point (passed by value) as %d,%d representing horizontal, vertical coordinates". Is this a valid conversion character for LabView RT 2009? If so, then does anyone have an example of using these characters to print at row 10, column 1 on the console? I'm tried many combinations like: printf("%dqTest Row",(10,1)), etc.
Solved!
Go to Solution.

LabVIEW Real-Time does not inherently have a "console" - it has an "output stream".  There is no published API to allow you to jump around on the console natively (don't cross the streams) - you can't even do it with the LabVIEW Manager functions (it literally prints a dot in that pixel location, not text).  
Now, I didn't tell you this, but if you happen to have a target with video memory (like a PXI system, definitely NOT a cRIO or cFP) and you happen to know the address of where video memory sits on your system <cough> 0x0B8000 </cough>, you can directly write ascii characters to specific areas on the screen - just like they did back in the DOS days.  
#include <iostream>
#include <windows.h>
void VGAChar(unsigned int row, unsigned int col, char c, unsigned char attr) {
static volatile char *video_mem = (char *)0x0B8000;
unsigned int pos = ((row * 80) + col)*2;
video_mem[pos] = c;
video_mem[pos+1] = attr;
void VGAString( unsigned int row, unsigned int col, char * str, unsigned char attr) {
int i = 0;
while (str[i] != '\0')
VGAChar(row+(col+i)/80, (col+i)%80, str[i], attr); /* print each character */
i++;
int main (void)
char buffer[ 100 ];
sprintf( buffer, "Hello, my DOS world!" );
VGAString( 10, 10, buffer, FOREGROUND_BLUE | FOREGROUND_RED ); // prints in PURPLE at ROW 10, COL 10.
return 0;
 Of course I don't condone this, and it's definitely NOT supported (and only works on PharLap-based targets with a video console), but it IS a lot of fun.  
-Danny

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