Sprites don't rotate on certain computer

This is really bizarre! I have a game that has fish falling
from the sky. These fish rotate as they are falling. Everything
works fine on 5 computers. I just tested the game on another
computer and the sprites do not rotate as they fall. I am at a
total loss on this one and have no idea what could cause this or
what a potential solution might be. Here is the simple code and the
specs of the computer that it's failing on...
I've tried it both ways below with similar results... (no
rotation)
repeat with t = pUsingSprites.count down to 1
s = pUsingSprites[t]
sprite(s).rotation = integer(sprite(s).rotation + 2) mod 360
end repeat
repeat with t = pUsingSprites.count down to 1
s = pUsingSprites[t]
sprite(s).rotation = sprite(s).rotation + 10
end repeat
The specs for the offending computer are...
AMD 64 X2 4800+
Geforce6100SM-M motherboard
onboard 6100 geforce video
1 GB RAM
Realtek onboard audio
Windows XP with Service Pack 2
What could cause one computer with same OS to not rotate fish
while all other computers do rotate the fish?
Thanks!

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