SWF problem in FF and Chrome browsers.

Hi all,
I have one problem with my swf file, I have created an swf for calculating speed. In the time of 12Sec. one person can move some distance with some x speed, an another person can move same distance with 2x speed, but finnaly two persons will reach the distance in same time that is 12Sec. I have created one timer for this, will show the time.If I run the swf the timer is working fine, I embeded this swf into html and I checked that html file using IE it is working fine, but if I check it in FF or Chrome the timer is running bit slow and it is effecting my functionality. So, any help on this please.....I attached the screen shorts here.
I used AS3.0 to create this.
SWF Output
Chrome Output
IE Output
Thanks in Advance
Santhosh Kumar M

Hi kglad,
here is the code.... please help me to find where I did the mistake...
****** START *************
a_mc.stop();
b_mc.stop();
var ax:Number=a_mc.x;
var bx:Number=b_mc.x;
var count:Number=0;
var cnt:Number=0;
time.text=String(count);
var b:Boolean;
if (! b) {
          var endTime:int;
          var startTime=getTimer();
          this.addEventListener(Event.ENTER_FRAME,ff);
function ff(e:Event):void {
          endTime=getTimer();
          fps_tf.text =String(Math.round(1000/(endTime-startTime)));
          startTime=endTime;
var board:Sprite=new Sprite();
addChild(board);
board.graphics.lineStyle(1,0);
board.graphics.moveTo(50,105);
board.graphics.lineTo(450,105);
board.graphics.beginFill(1);
board.graphics.drawCircle(50,105,1.5);
board.graphics.drawCircle(130,105,1.5);
board.graphics.drawCircle(210,105,1.5);
board.graphics.drawCircle(290,105,1.5);
board.graphics.drawCircle(370,105,1.5);
board.graphics.drawCircle(450,105,1.5);
board.graphics.endFill();
persA_txt.text=String(Math.round(a_mc.x-ax));
persB_txt.text=String(Math.round(b_mc.x-bx));
var sa:Number=2.75;
var sb:Number=2.75;
var tf:Number=0;
var timer:Timer=new Timer(100,120);
var ts:Number=0;
var tms:Number=0;
pl_btn.addEventListener(MouseEvent.CLICK, pla);
function pla(event) {
          stage.addEventListener(Event.ENTER_FRAME, onenter);
          a_mc.play();
          b_mc.play();
          timer.start();
          tf=1;
res_btn.addEventListener(MouseEvent.CLICK, sto);
function sto(event) {
          stage.removeEventListener(Event.ENTER_FRAME, onenter);
          a_mc.x=ax;
          b_mc.x=bx;
          a_mc.stop();
          b_mc.stop();
          timer.reset();
          persA_txt.text=String(((a_mc.x-ax)/80).toFixed(1));
          persB_txt.text=String(((b_mc.x-bx)/80).toFixed(1));
          time.text=String("0");
          tms=0;
          ts=0;
          tf=2;
pa_btn.addEventListener(MouseEvent.CLICK, pau);
function pau(event) {
          stage.removeEventListener(Event.ENTER_FRAME, onenter);
          a_mc.stop();
          b_mc.stop();
          timer.stop();
timer.addEventListener(TimerEvent.TIMER, doTimer);
function doTimer(e:TimerEvent):void {
          tms++;
          if (tms==10) {
                    tms=0;
                    ts++;
          time.text=String(ts+"."+tms);
timer.addEventListener(TimerEvent.TIMER_COMPLETE, ontimercomplete);
function ontimercomplete(event) {
          a_mc.stop();
          b_mc.stop();
          tf=2;
          stage.removeEventListener(Event.ENTER_FRAME, onenter);
function onenter(event) {
          a_mc.x=a_mc.x+sb;
          b_mc.x=b_mc.x+2*sa;
          if (b_mc.x<208) {
                    sa=2.75;
          } else {
                    if (a_mc.x<208) {
                              sa=0;
                              b_mc.stop();
          if (a_mc.x>=210) {
                    if (b_mc.x<368) {
                              sa=2.75;
                              b_mc.play();
                    } else {
                              if (a_mc.x<368) {
                                        sa=0;
                                        b_mc.stop();
          if (a_mc.x>=368) {
                    sa=2.75/2;
                    b_mc.play();
          persA_txt.text=String(((a_mc.x-ax)/80).toFixed(1));
          persB_txt.text=String(((b_mc.x-bx)/80).toFixed(1));
******** END ************
Thanks
Santhosh Kumar M

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