SwitchGroup not render object after switch

Hello every one,
I have implemeted switchGroup with 2 Text2D instances in it. I have setted the first one to be visible and in running application it is. Problem occurs when I've changed visible parametr to next number. Object on screen is still wisible and "new" object does not appear. I really do not know where is the problem.
I have passed code in debug mode and all seems to be fine. Below are snapshots of my code. Thanks a lot for help.
private void changeToolTip(int toShowPosition)
    visibleNodes.clear(); //set all bits to false
    visibleNodes.set(toShowPosition, true); //set position to true
    switchGroup.setChildMask(visibleNodes); //apply visible mask
}this switchGroup is directly attached to root.
    sceneGraph.addChild(switchGroup);
    locale.addChild(sceneGraph);
...

eNDe wrote:
.. I have implemeted switchGroup with 2 Text2D instances in it. I have setted the first one to be visible and in running application it is. Problem occurs when I've changed visible parametr to next number. Object on screen is still wisible..Did you mean implemented, parameter, and visible? If not, your question reads like 'so much nonsense'.
.. and "new" object does not appear. I really do not know where is the problem.
I have passed code in debug mode and all seems to be fine. <DWS>Oh well, it must work then. Must be an API bug.</DWS>
..Below are snapshots of my code. ..I'll ignore those in the same way I ignore all uncompilable code snippets. If you seriously want a technical reply, I suggest you prepare and post an SSCCE *(<- link).*

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